当读者有一定c/c++基础
推荐的阅读顺序:
level 1
从<<essential c++>>(可不看)开始,短小精悍,可以对c++能进一步了解其特性
以<<c++ primer>>作字典和课外读物,因为太厚不可能一口气看完
level 2
然后从<<effective c++>>开始转职,这是圣经,请遵守10诫,要经常看,没事就拿来翻翻
接着是<<exceptional c++>>,个人认为Herb Sutter主席大人的语言表达能力不及Scott Meyers总是在教育第一线的好
顺下来就是<<more effective c++>>和<<more exceptional c++>>,请熟读并牢记各条款,接下来<<More C++ Idioms>>和<<Advanced C++ Programming Styles and Idioms>>迅速将你带入专家级行列.
当你读到这里,应该会有一股升级的冲动了
level 3
<<insied the c++ object model>>看过后如一缕清风扫去一直以来你对语言的疑惑,你终于能明白compiler到底都背着你做了些什么了,这本书要细细回味,比较难啃,最好反复看几遍,加深印象
看完上一本之后,这本<<The design and evolution of c++>>会重演一次当年C++他爹在设计整个语言过程中的历程
level 4
<<the c++ standard library>>是stl的字典,要什么都可以查得到
学c++不能不学stl,那么首先是<<effective stl>>,它和圣经一样是你日常行为的规范
<<generic programming and the stl>>让你从oo向gp转变
光用不行,我们还有必要了解stl的工作原理,那么<<stl源码剖析>>会解决你所有的困惑
level 5
对于c++无非是oo和gp,想进一步提升oo,<<exeptional c++ style>>是一本主席这么多年的经验之谈,是很长esp的
一位stl高手是不能不去了解template的,<<c++ template>>是一本百科全书,足够你看完后对于gp游刃有余
<<modern c++ design>>(中译名C++设计新思维)是太过聪明的人写给明眼人看的
好书有很多,不能一一列举
以上我的读书经历,供各位参考。接下来的无非就是打怪练级,多听多写多看;boost、stl、loki这些都是利器,斩妖除魔,奉劝各位别再土法练钢了。
at last,无他,唯手熟尔。
C++/OPP/OOD系列:
层级一:语法/语意(C++)
[Lippman2000] Essential C++
by Stanley B. Lippman Addison Wesley Longman 2000,276 pages
Essential C++ 中文版 ,侯俊杰 译,282页
[Gregory95] C++:The Core Language
by Gregory Satir 1995 O'Reilly
C++语言核心,张铭泽 译 ,236页
[Deitel98] The Complete C++ Training Course 2/e
by Harvey M.Deitel 1998 Prentice Hall
C++大学教程(第二版),邱仲潘等 译,816页
[Stevens2000] Standard C++ Bible
Standard C++ Bible 2000 Al Stevens IDG
标准C++宝典,林丽闽等 译,766页
[Eckel2000] Thinking in C++ 2/e
by Bruce Eckel 2000 1470 pages Prentice Hall
C++ 编程思想,刘宗田等 译,420页
[Lippman98] C++Primer 3rd Editoin,
by Stanley Lippman and Josee Lajoie
Addison Wesley Longman,1998 1237 pages
C++ Primer 中文版,侯俊杰 译,1999,1237页
[Struostrup2000] The C++ Programming Language
The C++ Programming Language,Special Editoin,by Bjarne Stroustrup
Addison Wesley Longman,2000,1017 pages
C++程序语言经典本,叶秉哲 译,儒林 1999
[ANSI C++] C++规格书 1998.9.1 PDF格式
ANSI C++ 1996 Draft
层级二:专家经验(C++/OOP)
[Meyers96] More Effective C++
by Scott Meyers,Addison Wesley,1996,318pages
More Effective C++中文版,侯俊杰,培生 2000. 318页
[Meyers98] Effective C++ Second Edition,
by Scott Meyers,Addison Wesley Longman,1998.256pages
Effective C++ 2/e 中文版,侯俊杰,培生 2000.256页
[Sutter99] Exceptional C++
Exceptional C++,by Herb Sutter,Addison Wesley Longman,2000.208pages
Exceptional C++中文版,侯俊杰,培生 2000.248页
[Sutter2001]More Exceptional C++
by Herb Sutter,Addison Wesley Longman,2001.
层级三:底层机制(C++ Object Model)
[Ellis90] The Annotated C++ Reference Manual
by Margaret A.Ellis and Bjarne Stroustrup
Addison Wesley Longman,1990,447 pages.
[Lippman96] Inside the C++ Object Model
Inside the C++ Object Model,by Stanley Lippman,Addison Wesley Longman,1996,280pages
深度探索C++物件模型,侯俊杰 译
层级四:设计模式的复用(C++/Patterns)
[Gamma95] Design Patterns:Elements of Reusable Object Oriented Software,
by Erich Gamma,Richard Helm,Ralph Johnson,and John Vlissides,Addison Wesley,1995.395pages
设计模式,李英军等译,机械工业出版社,2000.254页
重构-改善既有代码的设计。
[Alex2001]Modern C++ Design: Generic Programming and Design Patterns Applied
by Andrei Alexandrescu,Addison-Wesley,2001,352Paper
Genericity/STL系列:
第一个境界是使用STL:
[Josuttis99]:The C++ Standard Library -A Tutorial and Reference,
by Nicolai M.Josuttis, Addison Wesley 1999.799pages
第二个境界是了解泛型技术的内涵与STL的学理:
[Austern98]:Generic Programming and the STL -Using and Extending the C++ Standard Template library,
by Matthew H.Austern,Addison Wesley 1998.548page
第三个境界是扩充STL:
[Stepanov2001]:C++ Standard Template Library
by P.J.Plauger,Alexander A.Stepanov, Meng Lee,David R.Musser,Prentice Hall 2001
这些就是你应该看的书,如果你想成为高手。
http://stackoverflow.com/questions/1711/what-is-the-single-most-influential-book-every-programmer-should-read
- Code Complete (2nd edition)by Steve McConnell
- The Pragmatic Programmer
- Structure and Interpretation of Computer Programs
- The C Programming Language by Kernighan and Ritchie
- Introduction to Algorithms by Cormen, Leiserson, Rivest & Stein
- Design Patterns by the Gang of Four
- Refactoring: Improving the Design of Existing Code
- The Mythical Man Month
- The Art of Computer Programming by Donald Knuth
- Compilers: Principles, Techniques and Tools by Alfred V. Aho, Ravi Sethi and Jeffrey D. Ullman
- Gödel, Escher, Bach by Douglas Hofstadter
- Clean Code: A Handbook of Agile Software Craftsmanship by Robert C. Martin
- Effective C++
- More Effective C++
- CODE by Charles Petzold
- Programming Pearls by Jon Bentley
- Working Effectively with Legacy Code by Michael C. Feathers
- Peopleware by Demarco and Lister
- Coders at Work by Peter Seibel
- Surely You're Joking, Mr. Feynman!
- Effective Java 2nd edition
- Patterns of Enterprise Application Architecture by Martin Fowler
- The Little Schemer
- The Seasoned Schemer
- Why's (Poignant) Guide to Ruby
- The Inmates Are Running The Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
- The Art of Unix Programming
- Test-Driven Development: By Example by Kent Beck
- Practices of an Agile Developer
- Don't Make Me Think
- Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin
- Domain Driven Designs by Eric Evans
- The Design of Everyday Things by Donald Norman
- Modern C++ Design by Andrei Alexandrescu
- Best Software Writing I by Joel Spolsky
- The Practice of Programming by Kernighan and Pike
- Pragmatic Thinking and Learning: Refactor Your Wetware by Andy Hunt
- Software Estimation: Demystifying the Black Art by Steve McConnel
- The Passionate Programmer (My Job Went To India) by Chad Fowler
- Hackers: Heroes of the Computer Revolution
- Algorithms + Data Structures = Programs
- Writing Solid Code
- JavaScript - The Good Parts
- Getting Real by 37 Signals
- Foundations of Programming by Karl Seguin
- Computer Graphics: Principles and Practice in C (2nd Edition)
- Thinking in Java by Bruce Eckel
- The Elements of Computing Systems
- Refactoring to Patterns by Joshua Kerievsky
- Modern Operating Systems by Andrew S. Tanenbaum
- The Annotated Turing
- Things That Make Us Smart by Donald Norman
- The Timeless Way of Building by Christopher Alexander
- The Deadline: A Novel About Project Management by Tom DeMarco
- The C++ Programming Language (3rd edition) by Stroustrup
- Computer Systems - A Programmer's Perspective
- Agile Principles, Patterns, and Practices in C# by Robert C. Martin
- Growing Object-Oriented Software, Guided by Tests
- Framework Design Guidelines by Brad Abrams
- Object Thinking by Dr. David West
- Advanced Programming in the UNIX Environment by W. Richard Stevens
- Hackers and Painters: Big Ideas from the Computer Age
- The Soul of a New Machine by Tracy Kidder
- CLR via C# by Jeffrey Richter
- Design Patterns in C# by Steve Metsker
- Alice in Wonderland by Lewis Carol
- Zen and the Art of Motorcycle Maintenance by Robert M. Pirsig
- About Face - The Essentials of Interaction Design
- Here Comes Everybody: The Power of Organizing Without Organizations by Clay Shirky
- The Tao of Programming
- Computational Beauty of Nature
- Writing Solid Code by Steve Maguire
- Philip and Alex's Guide to Web Publishing
- Object-Oriented Analysis and Design with Applications by Grady Booch
- Effective Java by Joshua Bloch
- Computability by N. J. Cutland
- Masterminds of Programming
- The Tao Te Ching
- The Productive Programmer
- The Art of Deception by Kevin Mitnick
- The Career Programmer: Guerilla Tactics for an Imperfect World by Christopher Duncan
- Paradigms of Artificial Intelligence Programming: Case studies in Common Lisp
- Masters of Doom
- Pragmatic Unit Testing in C# with NUnit by Andy Hunt and Dave Thomas with Matt Hargett
- How To Solve It by George Polya
- The Alchemist by Paulo Coelho
- Smalltalk-80: The Language and its Implementation
- Writing Secure Code (2nd Edition) by Michael Howard
- Introduction to Functional Programming by Philip Wadler and Richard Bird
- No Bugs! by David Thielen
- Rework by Jason Freid and DHH
- JUnit in Action
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