将图片缩放成指定大小(压缩方法)

- (UIImage *)scaleToSize:(UIImage *)img size:(CGSize)size{  
    // 创建一个bitmap的context  
    // 并把它设置成为当前正在使用的context  
    UIGraphicsBeginImageContext(size);  
    // 绘制改变大小的图片  
    [img drawInRect:CGRectMake(0, 0, size.width, size.height)];  
    // 从当前context中创建一个改变大小后的图片  
    UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();  
    // 使当前的context出堆栈  
    UIGraphicsEndImageContext();  
    // 返回新的改变大小后的图片  
    return scaledImage;  
}



- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize

{

UIImage *sourceImage = self;

UIImage *newImage = nil;

CGSize imageSize = sourceImage.size;

CGFloat width = imageSize.width;

CGFloat height = imageSize.height;

CGFloat targetWidth = targetSize.width;

CGFloat targetHeight = targetSize.height;

CGFloat scaleFactor = 0.0;

CGFloat scaledWidth = targetWidth;

CGFloat scaledHeight = targetHeight;

CGPoint thumbnailPoint = CGPointMake(0.0,0.0);

if (CGSizeEqualToSize(imageSize, targetSize) == NO)

{

CGFloat widthFactor = targetWidth / width;

CGFloat heightFactor = targetHeight / height;

if (widthFactor > heightFactor)

    scaleFactor = widthFactor; // scale to fit height

else

     scaleFactor = heightFactor; // scale to fit width

scaledWidth= width * scaleFactor;

scaledHeight = height * scaleFactor;

// center the image

if (widthFactor > heightFactor)

     {

    thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;

      }

else if (widthFactor < heightFactor)

      {

      thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;

      }

}

UIGraphicsBeginImageContext(targetSize); // this will crop

CGRect thumbnailRect = CGRectZero;

thumbnailRect.origin = thumbnailPoint;

thumbnailRect.size.width= scaledWidth;

thumbnailRect.size.height = scaledHeight;

[sourceImage drawInRect:thumbnailRect];

newImage = UIGraphicsGetImageFromCurrentImageContext();

if(newImage == nil)

NSLog(@"could not scale image");

//pop the context to get back to the default

UIGraphicsEndImageContext();

return newImage;

}


// 给UIImage 增加接口

@interface UIImage(scaleExt) 


// 添加的图片缩放大小方法
- (UIImage *)scaleToSize:(UIImage *)img size:(CGSize)size;

// 添加的图片压缩方法
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize;


 @end 






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