利用PCL库画简单的三维立体图形需要知道各种图形的参数方程,然后给每个参数赋值便可以。
圆柱面的参数方程为:x = R*cos(θ); y = R*sin(θ); z = z;其中 θ范围是[-2*PI, 2*PI), z的范围是(-∞,+∞)
球面的参数方程是:x = R*sin(θ)*cos(ψ); y = R*sin(θ)*sin(ψ); z = R*cos(θ);其中θ∈[0, PI), ψ∈[0, 2*PI)
下面给出代码:
#include <iostream> #include <boost/thread/thread.hpp> #include <pcl/common/common_headers.h> #include <pcl/features/normal_3d.h> #include <pcl/io/pcd_io.h> #include <pcl/visualization/pcl_visualizer.h> // #include <pcl/console/parse.h> boost::shared_ptr<pcl::visualization::PCLVisualizer> simpleVis(pcl::PointCloud<pcl::PointXYZ>::ConstPtr cloud) { boost::shared_ptr<pcl::visualization::PCLVisualizer> viewer(new pcl::visualization::PCLVisualizer("3D Viewer")); viewer->setBackgroundColor(0.0, 0.0, 0.0); viewer->addPointCloud<pcl::PointXYZ>(cloud, "sample cloud"); viewer->setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_POINT_SIZE, 1.0, "sample cloud"); viewer->addCoordinateSystem(1.0); viewer->initCameraParameters(); return viewer; } //构造圆柱体点云 void ConsCylinderCloud(pcl::PointCloud<pcl::PointXYZ>::Ptr basic_cloud_ptr) { for(float z = -1.0; z <= 1.0; z += 0.05) { for (float angle = 0.0; angle <= 360.0; angle += 5.0) { pcl::PointXYZ basic_point; basic_point.x = cosf(pcl::deg2rad(angle)); basic_point.y = sinf(pcl::deg2rad(angle)); basic_point.z = z; basic_cloud_ptr->points.push_back(basic_point); } } basic_cloud_ptr->width = (int)basic_cloud_ptr->points.size(); basic_cloud_ptr->height = 1; } //构造球体点云 void ConsSphereCloud(pcl::PointCloud<pcl::PointXYZ>::Ptr basic_cloud_ptr) { float radius = 0.2; for (float angle1 = 0.0; angle1 <= 180.0; angle1 += 5.0) { for (float angle2 = 0.0; angle2 <= 360.0; angle2 += 5.0) { pcl::PointXYZ basic_point; basic_point.x = radius * sinf(pcl::deg2rad(angle1)) * cosf(pcl::deg2rad(angle2)); basic_point.y = radius * sinf(pcl::deg2rad(angle1)) * sinf(pcl::deg2rad(angle2)); basic_point.z = radius * cosf(pcl::deg2rad(angle1)); basic_cloud_ptr->points.push_back(basic_point); } } basic_cloud_ptr->width = (int)basic_cloud_ptr->points.size(); basic_cloud_ptr->height = 1; } int main(int _Argc, char *argv[]) { pcl::PointCloud<pcl::PointXYZ>::Ptr basic_cloud_ptr(new pcl::PointCloud<pcl::PointXYZ>); pcl::PointCloud<pcl::PointXYZRGB>::Ptr point_cloud_ptr(new pcl::PointCloud<pcl::PointXYZRGB>); #define SPHERE #if defined CYLINDER ConsCylinderCloud(basic_cloud_ptr); #elif defined SPHERE ConsSphereCloud(basic_cloud_ptr); #endif boost::shared_ptr<pcl::visualization::PCLVisualizer> viewer = simpleVis(basic_cloud_ptr); while ( !viewer->wasStopped()) { viewer->spinOnce(100); boost::this_thread::sleep(boost::posix_time::microseconds(100000)); } return 0; }
这个是画出的球面。
如果要画出圆柱面,则将代码中的#define SPHERE改为#define CYLINDER,然后编译运行即可显示以xoy平面对称的圆柱面。
ConsSphereCloud(basic_cloud_ptr); pcl::io::savePCDFileASCII("sphere.pcd", *basic_cloud_ptr);
C:\Users\pc>pcd_viewer_release D:\pcl_test\visualizer\cmake-bin\sphere.pcd The viewer window provides interactive commands; for help, press 'h' or 'H' from within the window. > Loading D:\pcl_test\visualizer\cmake-bin\sphere.pcd [done, 140 ms : 2701 points] Available dimensions: x y z