WaitForSingleObject和CEvent的结合使用

// WaitForSingleObject.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"

#include <afxmt.h>

CEvent g_event;

void ThreadFunc1(LPVOID pParam)
{
	::WaitForSingleObject(g_event,INFINITE);

	for( int i = 0; i < 100; i++ )
	{
		printf("ThreadFunc1:%d\n", i);
	}

}

void ThreadFunc2(LPVOID pParam)
{
	for( int i = 0; i < 5; i++ )
	{
		printf("ThreadFunc2:%d\n", i);
		Sleep(1000);
	}

	g_event.SetEvent();
}

int _tmain(int argc, _TCHAR* argv[])
{

	DWORD m_ThreadID[2];

	g_event.ResetEvent();

	::CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)ThreadFunc1,NULL,0,&m_ThreadID[0]);
	::CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)ThreadFunc2,NULL,0,&m_ThreadID[1]);

	getchar();

}


示例工程下载:http://download.csdn.net/detail/mnorst/4257420

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