poj2318的升级版,只是中间的n个隔板未排序,输出的是装有i个玩具的区域的个数,其他完全一样
poj2318的解题报告见http://blog.csdn.net/non_cease/article/details/7754382
#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> using namespace std; struct Point { int x, y; }; struct Line { Point a, b; } line[5005]; int cnt[5005], ans[5005]; int Min(int a, int b) { return a > b ? b : a; } int Max(int a, int b) { return a > b ? a : b; } bool cmp(const Line& l1, const Line& l2) { if (Min(l1.a.x, l1.b.x) == Min(l2.a.x, l1.b.x)) return Max(l1.a.x, l1.b.x) < Max(l2.a.x, l1.b.x); return Min(l1.a.x, l1.b.x) < Min(l2.a.x, l1.b.x); } int Multi(Point p1, Point p2, Point p0) { return (p1.x - p0.x) * (p2.y - p0.y) - (p2.x - p0.x) * (p1.y - p0.y); } void BSearch(Point a, int n) { int l, r, mid; l = 0; r = n-1; while (l < r) { mid = (l + r) >> 1; if (Multi(a, line[mid].a, line[mid].b) > 0) l = mid + 1; else r = mid; } if (Multi(a, line[l].a, line[l].b) < 0) cnt[l]++; else cnt[l+1]++; } int main() { int n, m, x1, y1, x2, y2; int i, t1, t2; Point a; while (scanf ("%d", &n) && n) { scanf ("%d%d%d%d%d", &m, &x1, &y1, &x2, &y2); for (i = 0; i < n; i++) { scanf ("%d%d", &t1, &t2); line[i].a.x = t1; line[i].a.y = y1; line[i].b.x = t2; line[i].b.y = y2; } sort(line, line+n, cmp); memset(cnt, 0, sizeof (cnt)); memset(ans, 0, sizeof (ans)); for (i = 0; i < m; i++) { scanf ("%d%d", &a.x, &a.y); BSearch(a, n); } for (i = 0; i <= n; i++) ans[cnt[i]]++; printf ("Box\n"); for (i = 1; i <= m; i++) if (ans[i] != 0) { printf ("%d: %d\n", i, ans[i]); m -= i * cnt[i]; } } return 0; }