客户端向服务器发起连接:
//设置服务IP,设置UDP端口号 ipep = new IPEndPoint(IPAddress.Parse(textBox1.Text), int.Parse(textBox2.Text)); //第一个参数是服务器ip地址,第二个参数是服务器端口号 //定义网络类型,数据连接类型和网络协议UDP server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); Thread th = new Thread(new ThreadStart(myListen)); //建立一个线程,监听来自服务器的消息 th.IsBackground = true; //IsBackground设置为true,则程序退出时,这个线程也会结束,否则就会一直开启 th.Start();
private void myListen()
{
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)sender;
while (true)
{
if (ena) //只有首先发送了,连接才能建立起来,所以ena在发送完第一条消息后设置为true
{
byte[] data = new byte[1024];
int recv = server.ReceiveFrom(data, ref Remote);
richTextBox1.AppendText(Encoding.Default.GetString(data));
}
}
}
客户端向服务器发送消息:
byte[] b = Encoding.Default.GetBytes(textBox3.Text + ":\n" + textBox7.Text+"\n"); server.SendTo(b, b.Length, SocketFlags.None, ipep); richTextBox1.AppendText(textBox3.Text + ":\n" + textBox7.Text + "\n"); ena = true;
//得到本机IP,设置UDP端口号
ipep2 = new IPEndPoint(IPAddress.Any, int.Parse(textBox9.Text));
newsock2 = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
//绑定网络地址
newsock2.Bind(ipep2);
Thread thread = new Thread(new ThreadStart(serverListen)); //监听来自客户端发来的消息
thread.IsBackground = true;
thread.Start();
//得到客户机IP IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0); Remote = (EndPoint)(sender); while (true) { byte[] data = new byte[1024]; newsock2.ReceiveFrom(data, ref Remote); button4.Enabled = true; // textBox4.Text = sender.Address.ToString(); //目前无法通过这样获得客户端ip和端口号 // textBox5.Text = sender.Port + ""; richTextBox2.AppendText(Encoding.Default.GetString(data)); }服务器想客户端发送消息:
byte[] b = Encoding.Default.GetBytes(textBox6.Text + ":\n" + textBox8.Text+ "\n"); //发送信息 newsock2.SendTo(b, b.Length, SocketFlags.None, Remote); richTextBox2.AppendText(textBox6.Text + ":\n" + textBox8.Text + "\n");
源码地址:
http://download.csdn.net/detail/a578559967/4203894