AndroidAudio soundPool Call problem

If I call the following :

sound = Gdx.audio.newSound(Gdx.files.getFileHandle("sound/bullet.mp3",
FileType.Internal));
Followed by:
sound.play();
Play the sound does not come out, wait for a while and then play is OK!
The reason is not yet fully loaded resources 
Under Will this have a good solution? Thank you



解决方案:

不是很优雅。

   private long waitForLoadCompleted(Sound sound) {
        long id;
        while ((id = sound.play(0)) == -1) {
            long t = TimeUtils.nanoTime();
            while (TimeUtils.nanoTime() - t < 100000000);
        }
        return id;
    }
做延时等待了 。



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