k很小,所以可以状压。
先预处理出以1到k + 1为出发点的最短路,然后记忆化搜索。
/* Footprints In The Blood Soaked Snow */ #include <cstdio> #include <algorithm> #include <vector> #include <queue> #include <utility> using namespace std; typedef pair<int, int> pii; const int maxn = 20005, maxm = 200005, maxk = 21, maxs = 1 << (maxk - 1), inf = 0x3f3f3f3f; int n, m, k, head[maxn], cnt, dis[maxk][maxn], state[maxs], dp[maxk][maxs]; priority_queue<pii, vector<pii>, greater<pii> > q; struct _edge { int v, w, next; } g[maxm << 1]; inline int iread() { int f = 1, x = 0; char ch = getchar(); for(; ch < '0' || ch > '9'; ch = getchar()) f = ch == '-' ? -1 : 1; for(; ch >= '0' && ch <= '9'; ch = getchar()) x = x * 10 + ch - '0'; return f * x; } inline void add(int u, int v, int w) { g[cnt] = (_edge){v, w, head[u]}; head[u] = cnt++; } inline void dijkstra(int s) { while(!q.empty()) q.pop(); for(int i = 0; i <= n; i++) dis[s][i] = inf; dis[s][s] = 0; q.push(pii(0, s)); while(!q.empty()) { pii x = q.top(); q.pop(); int u = x.second; if(dis[s][u] < x.first) continue; for(int i = head[u]; ~i; i = g[i].next) if(dis[s][g[i].v] > dis[s][u] + g[i].w) { dis[s][g[i].v] = dis[s][u] + g[i].w; q.push(pii(dis[s][g[i].v], g[i].v)); } } } inline int dfs(int x, int s) { if(dp[x][s]) return dp[x][s]; if(s == (1 << k) - 1) return dis[x][n - 1]; dp[x][s] = inf; for(int i = 1; i <= k; i++) if((s & state[i]) == state[i]) dp[x][s] = min(dp[x][s], dis[x][i] + dfs(i, s | (1 << (i - 1)))); return dp[x][s]; } int main() { n = iread(); m = iread(); k = iread(); for(int i = 0; i <= n; i++) head[i] = -1; cnt = 0; for(int i = 1; i <= m; i++) { int x = iread(), y = iread(), w = iread(); x--; y--; add(x, y, w); add(y, x, w); } m = iread(); for(int i = 1; i <= m; i++) { int x = iread(), y = iread(); x--; y--; state[y] |= 1 << (x - 1); } for(int i = 0; i <= k; i++) dijkstra(i); printf("%d\n", dfs(0, 0)); return 0; }