代码如下:
- (void)dwMakeBottomRoundCornerWithRadius:(CGFloat)radius { CGSize size = self.frame.size; CAShapeLayer *shapeLayer = [CAShapeLayer layer]; [shapeLayer setFillColor:[[UIColor whiteColor] CGColor]]; CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, size.width - radius, size.height); CGPathAddArc(path, NULL, size.width-radius, size.height-radius, radius, M_PI/2, 0.0, YES); CGPathAddLineToPoint(path, NULL, size.width, 0.0); CGPathAddLineToPoint(path, NULL, 0.0, 0.0); CGPathAddLineToPoint(path, NULL, 0.0, size.height - radius); CGPathAddArc(path, NULL, radius, size.height - radius, radius, M_PI, M_PI/2, YES); CGPathCloseSubpath(path); [shapeLayer setPath:path]; CFRelease(path); self.layer.mask = shapeLayer;//layer的mask,顾名思义,是种位掩蔽,在shapeLayer的填充区域中,alpha值不为零的部分,self会被绘制;alpha值为零的部分,self不会被绘制,甚至不会响应touch } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { [self dwMakeBottomRoundCornerWithRadius:3.0]; } }