Time limit: 3.000 seconds
Your task is to count the number of ways to pay a given amount using cubic coins of Cubeland. For example, there are 3 ways to pay 21 cubes: twenty one 1 cube coins, or one 8 cube coin and thirteen 1 cube coins, or two 8 cube coin and five 1 cube coins.
Input consists of lines each containing an integer amount to be paid. You may assume that all the amounts are positive and less than 10000.
For each of the given amounts to be paid output one line containing a single integer representing the number of ways to pay the given amount using the coins available in Cubeland.
10 21 77 9999
2 3 22 440022018293P. Rudnicki, from folklore
给你一个n , 问能将n分为多少个立方数之和。
#include <cstdio> #include <cmath> #include <algorithm> #include <iostream> #include <cstring> #include <map> #include <string> #include <stack> #include <cctype> #include <vector> #include <queue> #include <set> #include <utility> #include <cassert> using namespace std; ///#define Online_Judge #define outstars cout << "***********************" << endl; #define clr(a,b) memset(a,b,sizeof(a)) #define lson l , mid , rt << 1 #define rson mid + 1 , r , rt << 1 | 1 #define mk make_pair #define FOR(i , x , n) for(int i = (x) ; i < (n) ; i++) #define FORR(i , x , n) for(int i = (x) ; i <= (n) ; i++) #define REP(i , x , n) for(int i = (x) ; i > (n) ; i--) #define REPP(i ,x , n) for(int i = (x) ; i >= (n) ; i--) const int MAXN = 10000 + 50; const int sigma_size = 26; const long long LLMAX = 0x7fffffffffffffffLL; const long long LLMIN = 0x8000000000000000LL; const int INF = 0x7fffffff; const int IMIN = 0x80000000; #define eps 1e-8 const int MOD = (int)1e6 + 7; typedef long long LL; const double PI = acos(-1.0); typedef double D; typedef pair<int , int> pi; ///#pragma comment(linker, "/STACK:102400000,102400000") LL dp[MAXN]; int main() { // freopen("out.text" , "w" , stdout); dp[0] = 1LL; for(int j = 1 ; j * j * j <= MAXN ; j++)for(int a = j * j * j ; a <= MAXN ; a++)dp[a] += dp[a - j * j * j]; int n; while(cin >> n) { cout << dp[n] << endl; } return 0; }