cocos2dx beta 中添加触摸事件

virtual bool onTouchBegan(Touch *touch, Event *unused_event);
EventListenerTouchOneByOne* touch	=	EventListenerTouchOneByOne::create();
	touch->onTouchBegan				=	CC_CALLBACK_2(InGame::onTouchBegan,this);
	Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(touch,this);

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