Android中背光系统架构
分类: Adroid开发 Linux操作系统 嵌入式Linux驱动
2011-09-24 16:00
1650人阅读
收藏
举报
android struct frameworks jni notifications module
Mg Android中背光系统架构
Email:wei7758@126.com
Blog:http://blog.csdn.net/yinwei520
Author:Yww
Time:2011-9-24
Update:
(转载请注明出处,谢谢)
不知不觉喜欢上了写Blog,这还是一种不错的休闲方式,所噶~~,会不会也害怕过周末呢?因为寂寞~~啥样儿的生活才让觉得舒适哦~单身好~哈哈。搞了两天,还是姚哥一语惊醒梦中人啊~忽略了Linux下的权限问题,让我纠结了好几个小时啊。首先说明一下,这次学习中让我学到的东西:
最主要的莫过于是了解了Android中jni编程,游荡整个Android源码,可以看到很多直接操作底层驱动接口,封装成so库,供Java调用的例子哦。
这次学习,也正是出于这样的想法,没想到这个设想高手们早就实现了哦,菜鸟现在也只能算是验证了。诶,菜鸟就是菜鸟,有虫子吃,就兴奋的不得了。
驱动架构略,这里只讨论jni接口的实现。
一、我的设想
其实设想很简单,找到背光驱动提供给上层的API接口,人家Android还不是一样需要一层一层的抽象(HAL、Framework),高手们考虑的东东很多,所以才一层层抽象封装,既然这样,咱菜鸟不就一根筋,有虫吃就是王道啊,我为什么不能直接将这个驱动接口封装成jni提供给Java呢?其实这想法很早就有了,只是到现在才验证,确实可以啊。其实Android中还是有N多这样的例子的。
背光驱动提供的接口是:/sys/class/leds/lcd-backlight/brightness。至于这个接口是怎么来的??那就要去看驱动结构了。驱动注册此接口的源码位于:
Kernel/driver/leds/led-class.c中。
这个文件只是实现了提供上层的接口,至于真正操作硬件的驱动程序,可以给出其源码路径为:(硬件操作其实就是脉宽调制(PWM)),mediatek\source\kernel\drivers\leds
二、设想验证
这里关键就是要清楚jni的接口实现规则咯,不过环境搭建也比较麻烦(ndk编译环境)。
环境搭建另外给出日志。
Jni接口的源码如下:
上层Java调用的源码如下:(只是实现了一个Button,点击,有一个消息响应,将背光调到20)
[java] view plain copy print ?
- package com.yecon.CtlBL;
-
-
-
- import android.app.Activity;
-
- import android.os.Bundle;
-
- import android.view.View;
-
- import android.view.View.OnClickListener;
-
- import android.widget.Button;
-
- import android.widget.TextView;
-
-
-
-
-
-
-
- public class CtlBLActivity extends Activity {
-
- Button b = null;
-
-
-
-
-
- private OnClickListener clickListener = new OnClickListener(){
-
-
-
- @Override
-
- public void onClick(View v) {
-
-
-
-
-
- ctlbl();
-
- }
-
- };
-
-
-
-
-
- @Override
-
- public void onCreate(Bundle savedInstanceState) {
-
- super.onCreate(savedInstanceState);
-
- setContentView(R.layout.main);
-
- b = (Button) this.findViewById(R.id.BtnCancel);
-
- b.setOnClickListener(clickListener);
-
-
-
-
-
-
-
- }
-
-
-
- public native int ctlbl();
-
-
-
- static {
-
- System.loadLibrary("ctlbl");
-
- }
-
- }
看上去,没几行代码,so easy!!看看高手们的实现吧!!
三、Android中背光系统实现
以往,我经常都是从底层往上看,这次从上层往下找找吧,同样的眼睛,不一样的视角,会别有一番风景哦~~其实,美女也要应该这样欣赏。
玩玩Android机子,其实知道背光调节就是在“设置”中的那个seekBar,那我们就去setting中去找源码吧.其源码路径为:
packages\apps\Settings\src\com\android\settings\ BrightnessPreference.java
打开看看吧~宽衣解带是最让人兴奋的啊。你会看到这样几行注释:
// Backlight range is from 0 - 255. Need to make sure that user
// doesn't set the backlight to 0 and get stuck
private static final intMINIMUM_BACKLIGHT = android.os.Power.BRIGHTNESS_DIM + 10;
private static final int MAXIMUM_BACKLIGHT = android.os.Power.BRIGHTNESS_ON;
背光的调节范围是0-255啊~~
继续解带吧~会看到一个很亲切的函数:
public void UpdateBrightness()
{
if(mIsActive)
{
setBrightness(mSeekBar.getProgress() +MINIMUM_BACKLIGHT);
}
}
更新背光亮度,太亲切了,这不慢慢接近目标了吗?其调用了setBrightness()函数,跳进去看看其实现哦~~
private void setBrightness(int brightness) {
try {
IPowerManager power = IPowerManager.Stub.asInterface(
ServiceManager.getService("power"));
if (power !=null) {
power.setBacklightBrightness(brightness);
}
} catch (RemoteException doe) {
}
}
这不就是韩哥给出的那几行代码嘛~~呵呵~终于找到要点了吧,所谓打蛇要打七寸,不就是这样吗?这个IPowerManager类中有个setBacklightBrightness函数啊,那它又是怎么实现的啊?找来找去只找到了一个申明啊:
public void setBacklightBrightness(int brightness)throws android.os.RemoteException;
找不到其实现怎么办呢??这是个棘手的问题啊~还好Eclipse很恶心啊~~搜搜就又出来了,这个函数的实现在:
frameworks\base\services\java\com\android\server\PowerManagerService.java中。
[java] view plain copy print ?
- public void setBacklightBrightness (int brightness) {
-
- mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null);
-
-
-
- synchronized (mLocks) {
-
- brightness = Math.max(brightness, Power.BRIGHTNESS_DIM);
-
- mLcdLight.setBrightness(brightness);
-
-
-
-
-
-
-
- long identity = Binder.clearCallingIdentity();
-
- try {
-
- mBatteryStats.noteScreenBrightness(brightness);
-
- } catch (RemoteException e) {
-
- Slog.w(TAG, "RemoteException calling noteScreenBrightness on BatteryStatsService", e);
-
- } finally {
-
- Binder.restoreCallingIdentity(identity);
-
- }
-
-
-
-
-
- synchronized (mLocks) {
-
- mScreenBrightness.targetValue = brightness;
-
- mScreenBrightness.jumpToTargetLocked();
-
- }
-
- }
-
- }
看着看着又模糊啦,这里怎么又调用了setBrightness()哦,此setBrightness非BrightnessPreference.java中的setBrightness。其类属于:
private LightsService.Light mLcdLight;
革命尚未成功,你说咋办,那好吧,为了革命的胜利,再进去看看这个类中setBrightness()的实现吧。源码路径为:
frameworks\base\services\java\com\android\server\LightsService.java
[java] view plain copy print ?
- public void setBrightness(int brightness) {
-
- setBrightness(brightness, BRIGHTNESS_MODE_USER);
-
- }
-
-
-
- public void setBrightness(int brightness, int brightnessMode) {
-
- synchronized (this) {
-
- int color = brightness & 0x000000ff;
-
- color = 0xff000000 | (color << 16) | (color << 8) | color;
-
- setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, brightnessMode);
-
- }
-
- }
这里又调用了setLightLocked()
[java] view plain copy print ?
- private void setLightLocked(int color, int mode, int onMS, int offMS, int brightnessMode) {
-
- if (color != mColor || mode != mMode || onMS != mOnMS || offMS != mOffMS) {
-
- mColor = color;
-
- mMode = mode;
-
- mOnMS = onMS;
-
- mOffMS = offMS;
-
- setLight_native(mNativePointer, mId, color, mode, onMS, offMS, brightnessMode);
-
- }
-
- }
革命的曙光来啦,看到没,这里调用了setLight_native这个本地接口,
private static native void setLight_native(int ptr,int light,int color,int mode,
int onMS,int offMS,int brightnessMode);
皇天不负有心人啊,胜利的曙光照耀着我们啊,终于就快脱光光啦~~!难以按捺住这颗激动的心啊。
可是这个setLight_native又是在哪里呢??经过一番苦苦搜索,它并不在灯火阑珊处,而是在:
frameworks\base\services\jni\ com_android_server_LightsService.cpp
宽衣,看看:
四、JNI层
[cpp] view plain copy print ?
- static void setLight_native(JNIEnv *env, jobject clazz, int ptr,
-
- int light, int colorARGB, int flashMode, int onMS, int offMS, int brightnessMode)
-
- {
-
- Devices* devices = (Devices*)ptr;
-
- light_state_t state;
-
-
-
- if (light < 0 || light >= LIGHT_COUNT || devices->lights[light] == NULL) {
-
- return ;
-
- }
-
-
-
- memset(&state, 0, sizeof(light_state_t));
-
- state.color = colorARGB;
-
- state.flashMode = flashMode;
-
- state.flashOnMS = onMS;
-
- state.flashOffMS = offMS;
-
- state.brightnessMode = brightnessMode;
-
-
-
- devices->lights[light]->set_light(devices->lights[light], &state);
-
- }
-
-
-
- static JNINativeMethod method_table[] = {
-
- { "init_native", "()I", (void*)init_native },
-
- { "finalize_native", "(I)V", (void*)finalize_native },
-
- { "setLight_native", "(IIIIIII)V", (void*)setLight_native },
-
- };
哇,高手就是高手啊。看看,一个函数人家处理的不只是backlight,还有flash,color哦。惭愧啊~
到此,一个美女就这样被你看完啦~~当然,还有三点哦~~还想要激情的吗??激情就在底层了哦。想单刀直入吗?那还得看你本事了哦~~
devices->lights[light]->set_light(devices->lights[light], &state);
这句将带你穿梭进赤裸裸的XX。
五、HAL层
太神奇啦,这里直接给出HAL层的源码路劲,如下:
\mediatek\source\hardware\liblights\ lights.c
\hardware\libhardware\include\hardware\ lights.h
你会看到引你越过道德边缘的set_light的申明就在lights.h中啊。真是罪孽啊~~
[cpp] view plain copy print ?
-
-
-
-
-
-
-
-
-
-
- static int open_lights(const struct hw_module_t* module, char const* name,
-
- struct hw_device_t** device)
-
- {
-
- int (*set_light)(struct light_device_t* dev,
-
- struct light_state_t const* state);
-
-
-
- if (0 == strcmp(LIGHT_ID_BACKLIGHT, name)) {
-
- set_light = set_light_backlight;
-
- }
-
- else if (0 == strcmp(LIGHT_ID_KEYBOARD, name)) {
-
- set_light = set_light_keyboard;
-
- }
-
- else if (0 == strcmp(LIGHT_ID_BUTTONS, name)) {
-
- set_light = set_light_buttons;
-
- }
-
- else if (0 == strcmp(LIGHT_ID_BATTERY, name)) {
-
- set_light = set_light_battery;
-
- }
-
- else if (0 == strcmp(LIGHT_ID_NOTIFICATIONS, name)) {
-
- set_light = set_light_notifications;
-
- }
-
- else if (0 == strcmp(LIGHT_ID_ATTENTION, name)) {
-
- set_light = set_light_attention;
-
- }
-
- else {
-
- return -EINVAL;
-
- }
-
-
-
- pthread_once(&g_init, init_globals);
-
-
-
- struct light_device_t *dev = malloc(sizeof(struct light_device_t));
-
- memset(dev, 0, sizeof(*dev));
-
-
-
- dev->common.tag = HARDWARE_DEVICE_TAG;
-
- dev->common.version = 0;
-
- dev->common.module = (struct hw_module_t*)module;
-
- dev->common.close = (int (*)(struct hw_device_t*))close_lights;
-
- dev->set_light = set_light;
-
-
-
- *device = (struct hw_device_t*)dev;
-
- return 0;
-
- }
看看吧,其实我们需要找的就是set_light_backlight。
[html] view plain copy print ?
- static int
-
- set_light_backlight(struct light_device_t* dev,
-
- struct light_state_t const* state)
-
- {
-
- int err = 0;
-
- int brightness = rgb_to_brightness(state);
-
- pthread_mutex_lock(&g_lock);
-
- LOGD("%s: brightness=%d start+++\n", __func__, brightness);
-
- g_backlight = brightness;
-
- err = write_int(LCD_FILE, brightness);
-
- if (g_haveTrackballLight) {
-
- handle_trackball_light_locked(dev);
-
- }
-
- pthread_mutex_unlock(&g_lock);
-
- return err;
-
- }
当你认真看完lights.c会发现其基本思想跟之前的设想一样,只是人家是高手,我是菜鸟,人家看到赤裸裸的美女不是表面,而是艺术~~~~!!
通过这个分析,可以延伸了解到led灯的结构。