用c语言写Dos下的贪吃蛇(奇迹冬瓜)

//贪吃蛇dos版

//1----墙体□
//2----蛇身■
//3----食物◎
//4----墙外

//--------头文件-----------
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<conio.h> //包含对 _kbhit()和_getch()声明
#include <windows.h> 
#include <process.h>

//--------宏定义-----------
#define LEFT 0x4b 
#define RIGHT 0x4d 
#define DOWN 0x50 
#define UP 0x48 

//--------全局变量---------

typedef struct
{
	int flag;
	int sort;
}Data;

typedef struct
{
	int x,y;
}nextdata;

//direction=1;上
//direction=2;下
//direction=3;左
//direction=4;右
Data wall[20][20];
nextdata next;

int direction=1;
int length=0;
//----------函数-----------
void InitData();
void DrawData(); 
void NextFoot();
int JudgeWall();
int JudgeFood();
int JudgeEatFood();
int JudgeInWall();
void JudgeDirection();
void RandFood();
void IncreatLeath();
void MoveFoot();

void main()
{
    _beginthread(JudgeDirection,0,NULL);
	//printf("O\n");
	InitData();
	NextFoot();
	while(!JudgeWall())
	{
		if(JudgeFood())
		{
			RandFood();
		}
		DrawData();
		if(JudgeEatFood())
		{
			IncreatLeath();
		}
		else if(JudgeInWall())
		{
			MoveFoot();
		}
		else
		{
			break;
		}
		NextFoot();
		JudgeDirection();
		Sleep(300);
	}		//	getchar();
}   //vc6.0下编译运行

void InitData()
{
	int i,j;
	//外墙数据
	for(i=0;i<20;i++)
	{
		for(j=0;j<20;j++)
		{
			wall[i][j].flag=4;
			wall[i][j].sort=-1;
		}
	}
	//墙体数据
	for(i=0,j=0;i<20;i++)
	{
		wall[i][j].flag=1;
	}
	
	for(i=0,j=19;i<20;i++)
	{
		wall[i][j].flag=1;
	}
	
	for(i=0,j=0;j<20;j++)
	{
		wall[i][j].flag=1;
	}
	for(i=19,j=0;j<20;j++)
	{
		wall[i][j].flag=1;
	}
	//内墙中数据
	
	for(i=10,j=10;i<=12;i++)
	{
		wall[i][j].flag=2;
		wall[i][j].sort=++length;
	}
}

void DrawData()
{
	int i,j;
	system("cls");
	for(i=0;i<20;i++)
	{
		for(j=0;j<20;j++)
		{
			if(1==wall[i][j].flag)//墙
			{
				printf("■");
			}
			else if(2==wall[i][j].flag)
			{
				printf("■");
			}
			else if(3==wall[i][j].flag)
			{
				printf("◎");
			}
			else if(4==wall[i][j].flag)
			{
				printf("  ");
			}
		}
		printf("\n");
	}
}

void NextFoot()
{
	int i,j;
	for(i=0;i<20;i++)
	{
		for(j=0;j<20;j++)
		{
			
			if(1==wall[i][j].sort)
			{
				pprintf("%d\n",direction);
				getchar();
				getchar();
	             switch(direction)
	             {
				     case 1:next.x=i-1;next.y=j;break;
					 case 2:next.x=i+1;next.y=j;break;
					 case 3:next.x=i;next.y=j-1;break;
					 case 4:next.x=i;next.y=j+1;break;
	             }
				// printf("方向:%d\n坐标(%d,%d)\n",direction,next.x,next.y);
			}
			
		}
	}

}

int JudgeWall()
{
	if(1==wall[next.x][next.y].flag)
	{
		return 1;
	}
	return 0;
}

int JudgeFood()
{
	int i,j;
	for(i=0;i<20;i++)
	{
		for(j=0;j<20;j++)
		{
			if(3==wall[i][j].flag)
			{
				return 0;
			}
		}
	}
	return 1;
}

void RandFood()
{
	int i,j;
	srand((unsigned)time(NULL));
	do
	{
		i=rand()%20;
		j=rand()%20;
		Sleep(20);
	}while(1==wall[i][j].flag||2==wall[i][j].flag);
	wall[i][j].flag=3;
}

int JudgeEatFood()
{
	if(3==wall[next.x][next.y].flag)
	{
		return 1;
	}
	return 0;
}

void IncreatLeath()
{
	int i,j;
	wall[next.x][next.y].flag=2;
	wall[next.x][next.y].sort=0;
	for(i=0;i<20;i++)
	{
		for(j=0;j<20;j++)
		{
			if(2==wall[i][j].flag)
			{
				wall[i][j].sort++;
			}
		}
	}
	length++;
}

int JudgeInWall()
{
	if(4==wall[next.x][next.y].flag)
	{
		return 1;
	}
	return 0;
}

void MoveFoot()
{
	int i,j;
	wall[next.x][next.y].flag=2;
	wall[next.x][next.y].sort=0;
	for(i=0;i<20;i++)
	{
		for(j=0;j<20;j++)
		{
			if(2==wall[i][j].flag)
			{
				wall[i][j].sort++;
			}
			if(length+1==wall[i][j].sort)
			{
				wall[i][j].flag=4;
				wall[i][j].sort=-1;
			}
		}
	}
}

void JudgeDirection()
{
	char unch;
    if(_kbhit()&&(unch =_getch()))
	{   
		switch(unch)
		{
		    case DOWN:
			if(1!=direction)
			{
				direction=2;
			}break;
			case UP:
			if(2!=direction)
			{
				direction=1;
			}break;
			case LEFT:
			if(4!=direction)
			{
				direction=3;
			}break;
			case RIGHT:
			if(3!=direction)
			{
				direction=4;
			}break;
		}
	}
}


最大的bug,方向键不灵

(一)截图

用c语言写Dos下的贪吃蛇(奇迹冬瓜)_第1张图片

(二)代码

 

你可能感兴趣的:(c,struct,dos,null,UP,语言)