WEBGL_draw_buffers RENDER WARNING: texture bound to texture unit 0 is not..错误解决方案
今天在调整渲染系统中的一个MRT机制,结果不小心改错了逻辑,运行报错信息:[.WebGL-00000000051B4190]RENDERWARNING:textureboundtotextureunit0isnotrenderable.Itmaybenon-power-of-2andhaveincompatibletexturefiltering.折腾了半天,结果是因为逻辑问题,没有给frameb