unity小功能

1.获取切割后的图

2.加载图片(Texture)并转为sprite

Texture2D aa = (Texture2D)Resources.Load("FullScreenfild/ic_heng_touxiangda") as Texture2D;  
Sprite kk = Sprite.Create(aa, new Rect(0, 0, aa.width, aa.height), new Vector2(0.5f, 0.5f)); 
或
Resources.Load(hero_name, typeof(Sprite)) as Sprite;

3.u3d小技巧1

4.u3d小技巧2(shader)

5.在unity中导入vs studio 2017 tool的步骤

6.添加宏:File -> Build Settings -> Player Settings->Scripting Define Symbols

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