这是我的第二篇实战,相比于第一篇的看视频模仿着实战,这一篇完全是自己的实战,不借助任何视频教程,看视频的实战是在抄代码,而这一篇是完全自己构思,自己去解决问题的,这次的实战是仿照一个社交软件探探,该篇是这部分的第一篇主要讲一讲抽屉菜单DrawerLayout
以下是我们的效果,这是在点击了 左上角的按钮后呈现出来的。
看了效果图后,我们来回到布局代码中来看看吧!
……
从这可以看出的是我们用到的Drawerlayout是support.v4下的一个类,使用这个类我们可以很方便的完成上述的效果,当然我不是说这里只能使用这个去完成,还有SlidingMenu……等许多个标签去完成,同样可以达到我们一样的效果,(SlidingMenu例子),在这里我们就拿DrawerLayout这个来讲解了。
讲完根标签以后我们继续往下看,可以看到的是一个FrameLayout布局,这个布局是我们用来放置主要内容的,在后续的实战中我们会在这里放置一个地图,定位在您所在的位置。
接着往下看是一个RelativeLayout嵌套了一个LinearLayout,在LinearLayout中有一个这个
对于ListView的我就不多讲了,在这里ListView我们就那俩放一下抽屉上的一些菜单选项,至于
我们来看一下这个类CircleIamgeView.class
package com.example.library;
import com.myself.tantan.*;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.Drawable;
import android.net.Uri;
//import android.support.annotation.ColorRes;
//import android.support.annotation.DrawableRes;
import android.util.AttributeSet;
import android.widget.ImageView;
public class CircleImageView extends ImageView {
private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;
private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;
private static final int COLORDRAWABLE_DIMENSION = 2;
private static final int DEFAULT_BORDER_WIDTH = 0;
private static final int DEFAULT_BORDER_COLOR = Color.BLACK;
private static final boolean DEFAULT_BORDER_OVERLAY = false;
private final RectF mDrawableRect = new RectF();
private final RectF mBorderRect = new RectF();
private final Matrix mShaderMatrix = new Matrix();
private final Paint mBitmapPaint = new Paint();
private final Paint mBorderPaint = new Paint();
private int mBorderColor = DEFAULT_BORDER_COLOR;
private int mBorderWidth = DEFAULT_BORDER_WIDTH;
private Bitmap mBitmap;
private BitmapShader mBitmapShader;
private int mBitmapWidth;
private int mBitmapHeight;
private float mDrawableRadius;
private float mBorderRadius;
private ColorFilter mColorFilter;
private boolean mReady;
private boolean mSetupPending;
private boolean mBorderOverlay;
public CircleImageView(Context context) {
super(context);
init();
}
public CircleImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);
mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);
mBorderColor = a.getColor(R.styleable.CircleImageView_border_color, DEFAULT_BORDER_COLOR);
mBorderOverlay = a.getBoolean(R.styleable.CircleImageView_border_overlay, DEFAULT_BORDER_OVERLAY);
a.recycle();
init();
}
private void init() {
super.setScaleType(SCALE_TYPE);
mReady = true;
if (mSetupPending) {
setup();
mSetupPending = false;
}
}
@Override
public ScaleType getScaleType() {
return SCALE_TYPE;
}
@Override
public void setScaleType(ScaleType scaleType) {
if (scaleType != SCALE_TYPE) {
throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));
}
}
@Override
public void setAdjustViewBounds(boolean adjustViewBounds) {
if (adjustViewBounds) {
throw new IllegalArgumentException("adjustViewBounds not supported.");
}
}
@Override
protected void onDraw(Canvas canvas) {
if (getDrawable() == null) {
return;
}
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
if (mBorderWidth != 0) {
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setup();
}
public int getBorderColor() {
return mBorderColor;
}
public void setBorderColor(int borderColor) {
if (borderColor == mBorderColor) {
return;
}
mBorderColor = borderColor;
mBorderPaint.setColor(mBorderColor);
invalidate();
}
// public void setBorderColorResource(@ColorRes int borderColorRes) {
// setBorderColor(getContext().getResources().getColor(borderColorRes));
// }
public int getBorderWidth() {
return mBorderWidth;
}
public void setBorderWidth(int borderWidth) {
if (borderWidth == mBorderWidth) {
return;
}
mBorderWidth = borderWidth;
setup();
}
public boolean isBorderOverlay() {
return mBorderOverlay;
}
public void setBorderOverlay(boolean borderOverlay) {
if (borderOverlay == mBorderOverlay) {
return;
}
mBorderOverlay = borderOverlay;
setup();
}
@Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
mBitmap = bm;
setup();
}
@Override
public void setImageDrawable(Drawable drawable) {
super.setImageDrawable(drawable);
mBitmap = getBitmapFromDrawable(drawable);
setup();
}
// @Override
// public void setImageResource(@DrawableRes int resId) {
// super.setImageResource(resId);
// mBitmap = getBitmapFromDrawable(getDrawable());
// setup();
// }
@Override
public void setImageURI(Uri uri) {
super.setImageURI(uri);
mBitmap = getBitmapFromDrawable(getDrawable());
setup();
}
@Override
public void setColorFilter(ColorFilter cf) {
if (cf == mColorFilter) {
return;
}
mColorFilter = cf;
mBitmapPaint.setColorFilter(mColorFilter);
invalidate();
}
private Bitmap getBitmapFromDrawable(Drawable drawable) {
if (drawable == null) {
return null;
}
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
try {
Bitmap bitmap;
if (drawable instanceof ColorDrawable) {
bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
} else {
bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);
}
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
} catch (OutOfMemoryError e) {
return null;
}
}
private void setup() {
if (!mReady) {
mSetupPending = true;
return;
}
if (mBitmap == null) {
return;
}
mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mBitmapPaint.setAntiAlias(true);
mBitmapPaint.setShader(mBitmapShader);
mBorderPaint.setStyle(Paint.Style.STROKE);
mBorderPaint.setAntiAlias(true);
mBorderPaint.setColor(mBorderColor);
mBorderPaint.setStrokeWidth(mBorderWidth);
mBitmapHeight = mBitmap.getHeight();
mBitmapWidth = mBitmap.getWidth();
mBorderRect.set(0, 0, getWidth(), getHeight());
mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);
mDrawableRect.set(mBorderRect);
if (!mBorderOverlay) {
mDrawableRect.inset(mBorderWidth, mBorderWidth);
}
mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);
updateShaderMatrix();
invalidate();
}
private void updateShaderMatrix() {
float scale;
float dx = 0;
float dy = 0;
mShaderMatrix.set(null);
if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {
scale = mDrawableRect.height() / (float) mBitmapHeight;
dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;
} else {
scale = mDrawableRect.width() / (float) mBitmapWidth;
dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;
}
mShaderMatrix.setScale(scale, scale);
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mDrawableRect.left, (int) (dy + 0.5f) + mDrawableRect.top);
mBitmapShader.setLocalMatrix(mShaderMatrix);
}
}
这个是我从github上下载的一个开源库,然后放到自己的项目中来使用的,记得先新建一个包哦,这里的代码我就不解释了,有些我还解释不清楚,我就不在这里误人子弟了,如果有哪位大神明白了可以教教我,大家一起进步。
到此为止,我们的布局就讲解完了,讲解了布局以后,我们在来看看MainActivity。
private DrawerLayout mDrawerLayout;
private RelativeLayout left_menu;
private RelativeLayout right_menu;
private ListView left_mDrawerList;
private ListView right_mDrawerList;
private ActionBarDrawerToggle left_Toggle;
private SimpleAdapter sAdapter;
List
一部分一部分来讲,这部分主要是一些空间的获取和设置监听事件和绑定适配器和数据源。
从内部标签到根标签的顺序来讲,首先要讲的是ListView的适配器绑定,从效果图上可以看到,在文字前面还有几个图标,因此我们在这里如果单纯的使用ArrayAdapter就显得不是那么合适了,当然如果你愿意,你也可以重写一下BaseAdapter,使用自定义的Adapter来实现我们的效果,这里简单的我们就使用了SimpleAdapter,如果关于SimpleAdapter还有疑问的话,在上面注释中有一个专门讲解SimpleAdapter 的,可以参考一下的。至于ListView的监听事件就不多讲了,实现一下OnItemClickListener,重写一下方法就可以了,之后会贴代码的。
讲完ListView之后我们也就这剩下关于DrawerLayout的监听事件了。要实现DrawerLayout的监听事件我们就要用到一个ActionBarDrawerToggle,通过这个来绑定按钮以及抽屉的拉开和关上时的情况。我们用到了ActionBarDrawerToggle,那么我们最好就重写一下onPostCreate和onConfigurationChanged这两个方法
@Override
protected void onPostCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onPostCreate(savedInstanceState);
left_Toggle.syncState();
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
left_Toggle.onConfigurationChanged(newConfig);
}
OnItemClickListener的点击事件
@Override
public void onItemClick(AdapterView> arg0, View arg1, int position,
long arg3) {
// 动态插入一个Fragment到FrameLayout中
ContentFragment contentFragment = new ContentFragment();
Bundle args = new Bundle();
args.putString("text", left_mDrawerList.getItemAtPosition(position)
.toString());
contentFragment.setArguments(args);
FragmentManager fm = getFragmentManager();
// 开启一个事务
fm.beginTransaction().replace(R.id.middle_frame, contentFragment)
.commit();
mDrawerLayout.closeDrawer(left_menu);
}