初学win32GUI 练习源代码

#include


LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);


int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,
   LPSTR lpCmdLine,int iCmdShow){
TCHAR szAppName[] = TEXT("HelloWin");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;


wndclass.style = CS_HREDRAW|CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL,IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName  = szAppName; 


if(!RegisterClass(&wndclass)){
MessageBox(NULL,TEXT("This program requires Windows NT!"),szAppName,MB_ICONERROR);
return 0;
}


hwnd = CreateWindow(szAppName,
TEXT("The Hello Program"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);


while(GetMessage(&msg,NULL,0,0)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}


LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam){


HDC hdc;
PAINTSTRUCT ps;
RECT rect;


switch(message){
case WM_CREATE:
//PlaySound(TEXT("hello.wav"),NULL,SND_FILENAME|SND_ASYNC);
return 0;


case WM_PAINT:
hdc = BeginPaint(hwnd,&ps);
GetClientRect(hwnd,&rect);
DrawText(hdc,TEXT("Hello Windows 98!"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
EndPaint(hwnd,&ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd,message,wParam,lParam);
}

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