Android自定义View圆形进度条控件(三)

继续练习自定义View,这次带来的圆形进度条控件与之前的圆形百分比控件大同小异,这次涉及到了渐变渲染以及画布旋转等知识点,效果如下:

Android自定义View圆形进度条控件(三)_第1张图片

虽然步骤类似,但是我还是要写,毕竟基础的东西就是要多练

1、在res/values文件夹下新建attrs.xml文件,编写自定义属性:



 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

2、新建CircleProgressView继承View,重写构造方法:

 public CircleProgressView(Context context) {
 this(context, null);
 }

 public CircleProgressView(Context context, AttributeSet attrs) {
 this(context, attrs, 0);
 }

 public CircleProgressView(Context context, AttributeSet attrs, int defStyleAttr) {
 super(context, attrs, defStyleAttr);
 }

3、在第三个构造方法中获取自定义属性的值:

 TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.CircleProgressView, defStyleAttr, 0);
 mArcWidth = ta.getDimension(R.styleable.CircleProgressView_arcWidth, DensityUtils.dp2px(context, 8));
 mScaleCount = ta.getInteger(R.styleable.CircleProgressView_scaleCount, 24);
 mStartColor = ta.getColor(R.styleable.CircleProgressView_startColor, Color.parseColor("#3FC199"));
 mEndColor = ta.getColor(R.styleable.CircleProgressView_endColor, Color.parseColor("#3294C1"));
 mColorArray = new int[]{mStartColor, mEndColor};
 mLabelText = ta.getString(R.styleable.CircleProgressView_labelText);
 mTextColor = ta.getColor(R.styleable.CircleProgressView_textColor, Color.parseColor("#4F5F6F"));
 mProgressTextSize = ta.getDimension(R.styleable.CircleProgressView_progressTextSize, 160);
 mLabelTextSize = ta.getDimension(R.styleable.CircleProgressView_labelTextSize, 64);
 ta.recycle();

4、创建画图所使用的对象,如Paint、Rect、RectF:

 mArcBackPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
 mArcBackPaint.setStyle(Paint.Style.STROKE);
 mArcBackPaint.setStrokeWidth(mArcWidth);
 mArcBackPaint.setColor(Color.LTGRAY);

 mArcForePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
 mArcForePaint.setStyle(Paint.Style.STROKE);
 mArcForePaint.setStrokeWidth(mArcWidth);

 mArcRectF = new RectF();

 mLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
 mLinePaint.setStyle(Paint.Style.STROKE);
 mLinePaint.setColor(Color.WHITE);
 mLinePaint.setStrokeWidth(DensityUtils.dp2px(context, 2));

 mProgressTextPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
 mProgressTextPaint.setStyle(Paint.Style.FILL);
 mProgressTextPaint.setColor(mTextColor);
 mProgressTextPaint.setTextSize(mProgressTextSize);

 mLabelTextPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
 mLabelTextPaint.setStyle(Paint.Style.FILL);
 mLabelTextPaint.setColor(mTextColor);
 mLabelTextPaint.setTextSize(mLabelTextSize);

 mTextRect = new Rect();

5、重写onMeasure()方法,计算自定义View的宽高:

 @Override
 protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
 setMeasuredDimension(measuredDimension(widthMeasureSpec), measuredDimension(heightMeasureSpec));
 }

 private int measuredDimension(int measureSpec) {
 int result;
 int mode = MeasureSpec.getMode(measureSpec);
 int size = MeasureSpec.getSize(measureSpec);
 if (mode == MeasureSpec.EXACTLY) {
  result = size;
 } else {
  result = 800;
  if (mode == MeasureSpec.AT_MOST) {
  result = Math.min(result, size);
  }
 }
 return result;
 }

6、重写onDraw()方法,绘制圆弧、刻度线和百分比文本、标签说明文本,注意坐标的计算:

 @Override
 protected void onDraw(Canvas canvas) {
 super.onDraw(canvas);
 mArcRectF.set(mArcWidth / 2, mArcWidth / 2, getWidth() - mArcWidth / 2, getHeight() - mArcWidth / 2);
 //画背景弧线
 canvas.drawArc(mArcRectF, -90, 360, false, mArcBackPaint);
 //设置渐变渲染
 LinearGradient linearGradient = new LinearGradient(getWidth() / 2, 0, getWidth() / 2, getHeight(), mColorArray, null, Shader.TileMode.CLAMP);
 mArcForePaint.setShader(linearGradient);
 //画百分比值弧线
 canvas.drawArc(mArcRectF, -90, mSweepAngle, false, mArcForePaint);
 //画刻度线
 for (int i = 0; i < mScaleCount; i++) {
  canvas.drawLine(getWidth() / 2, 0, getWidth() / 2, mArcWidth, mLinePaint);
  //旋转画布
  canvas.rotate(360 / mScaleCount, getWidth() / 2, getHeight() / 2);
 }
 //画百分比文本
 String progressText = mProgress + "%";
 mProgressTextPaint.getTextBounds(progressText, 0, progressText.length(), mTextRect);
 float progressTextWidth = mTextRect.width();
 float progressTextHeight = mTextRect.height();
 canvas.drawText(progressText, getWidth() / 2 - progressTextWidth / 2,
  getHeight() / 2 + progressTextHeight / 2, mProgressTextPaint);
 //画标签说明文本
 mLabelTextPaint.getTextBounds(mLabelText, 0, mLabelText.length(), mTextRect);
 canvas.drawText(mLabelText, getWidth() / 2 - mTextRect.width() / 2,
  getHeight() / 2 - progressTextHeight / 2 - mTextRect.height(), mLabelTextPaint);
 }

7、暴露一个动态设置百分比的方法:

 public void setProgress(float progress) {
 Log.e("--> ", progress + "");
 ValueAnimator anim = ValueAnimator.ofFloat(mProgress, progress);
 anim.setDuration((long) (Math.abs(mProgress - progress) * 20));
 anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
  @Override
  public void onAnimationUpdate(ValueAnimator animation) {
  mProgress = (float) animation.getAnimatedValue();
  mSweepAngle = mProgress * 360 / 100;
  mProgress = (float) (Math.round(mProgress * 10)) / 10;//四舍五入保留到小数点后两位
  invalidate();
  }
 });
 anim.start();
 }

8、在activity_main.xml布局文件中使用该View:




 


9、在MainActivity中设置监听,传入百分比:

 final CircleProgressView view = (CircleProgressView) findViewById(R.id.circle_progress_view);
 view.setOnClickListener(new View.OnClickListener() {
 @Override
 public void onClick(View v) {
  float progress = (float) (Math.random() * 100);
  view.setProgress(progress);
 }
 });

代码下载地址:
https://github.com/MonkeyMushroom/CircleProgressView/tree/master

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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