Netty源码– Netty服务器处理流程分析

Netty源码– Netty服务器处理流程分析


注:图2 来自百度图库,文中源码来自Netty4.0.15


事件处理流程

NIO处理模型中线程工作如下:



这个过程在Netty用NIOEventLoop来表示,一个NIO的工作线程的主流程就是监听nio事件,处理事件,然后处理添加到这个Loop中的任务。

服务器初始化代码是怎么样的

EventLoopGroup表示一组EventLoop。常用的服务器初始化代码如下:

bossGroup = new NioEventLoopGroup(bossGroupCount);

        workerGroup = new NioEventLoopGroup(workGroupCount);

        ServerBootstrap serverBootstrap = new ServerBootstrap();

        // 设置时间循环对象, 前者用来处理accept事件, 后者用于处理已经建立的连接的io

        serverBootstrap.group(bossGroup, workerGroup);

        // 用它来建立新accept的连接, 用于构造serversocketchannel的工厂类

        serverBootstrap.channel(NioServerSocketChannel.class);

        // accept channelpipeline预添加的inboundhandler

        serverBootstrap.childHandler(new ChannelInitializer() {

            @Override

            // 当新连接accept的时候, 这个方法会调用

            protectedvoid initChannel(SocketChannel ch) throws Exception {

                ChannelPipeline pipeline = ch.pipeline();

                // 数据编/解码器

                pipeline.addLast("codec", new MessageCodec());

                // 客户端空闲超时断开连接

                if (idleTimeout > 0) {

                    pipeline.addLast("timeout", new IdleStateHandler(0, 0, idleTimeout, TimeUnit.SECONDS));

                }

                // 数据处理类

                pipeline.addLast("handler", new DataHandler(socketLogFlag));

            }

        });

  。。。。。。。

serverBootstrap.bind(serverPort).sync();

 

这里我们关注前面四行代码,会发现一个ServerBootStrap会需要两个NioEventLoopGroup来初始化,这两个事件循环组也是NETTY NIO线程的主要模型。

第一个NioEventLoopGroup

当服务器端绑定了一个地址后,函数的调用流程如下:AbstractBootStrap.bind(SocketAddress) àAbstractBootStrap.doBind(Socketddress)àAbstractBootStrap.initAndRegister().

initAndRegister主要是初始化一个NettyChannel并将Channel注册到第一个NioEventLoopGroup中。

final ChannelFuture initAndRegister() {

        final Channel channel = channelFactory().newChannel();

        try {

            init(channel);

        } catch (Throwable t) {

            channel.unsafe().closeForcibly();

            returnchannel.newFailedFuture(t);

        }

 

        ChannelFuture regFuture = group().register(channel);

        if (regFuture.cause() != null) {

            if (channel.isRegistered()) {

                channel.close();

            } else {

                channel.unsafe().closeForcibly();

            }

        }

        returnregFuture;

    }

也就是说对于Netty服务器来说,启动的时候首先往第一个NioEventLoopGroup 中的注册了一个Channel 对绑定的端口监听NIO事件。

看下NioEventLoopGroup的类继承关系:

本身继承自MultithreadEventLoopGroup,顾名思义这个组中是有多个线程来作为组成员的。看MultithreadEventExecutorGroup构造函数中:

protected MultithreadEventExecutorGroup(int nThreads, ThreadFactory threadFactory, Object... args) {

        if (nThreads <= 0) {

            thrownew IllegalArgumentException(String.format("nThreads: %d (expected: > 0)", nThreads));

        }

 

        if (threadFactory == null) {

            threadFactory = newDefaultThreadFactory();

        }

 

        children = new SingleThreadEventExecutor[nThreads];

        for (inti = 0; i < nThreads; i ++) {

            booleansuccess = false;

            try {

                children[i] = newChild(threadFactory, args);

                success = true;

            } catch (Exception e) {

                // TODO: Think about if this is a good exception type

                thrownew IllegalStateException("failed to create a child event loop", e);

            } finally {

          ……

    }

由此可见我们初始化是创建的NioEventLoopGroup传递的其实是这个组的成员数量,每一个chidren其实最终是一个NioEventLoop,按照我们开篇图片的的流程在处理事件。

MultiThreadEventLoopGroup注册部分代码:

   @Override

    public EventLoop next() {

        return (EventLoop) super.next();

    }

 

    @Override

    public ChannelFuture register(Channel channel) {

        return next().register(channel);

    }

MultiThreadEventExecutorGroup.next():

    @Override

    public EventExecutor next() {

        returnchildren[Math.abs(childIndex.getAndIncrement() % children.length)];

    }

 

看到这里也就可以得出结论:Netty服务器启动绑定到一个端口后,会注册一个对应的Channel到NioEventLoopGroup中,这个过程其实就是选择一个EventLoop来执行第一节的主流程。

 

EventLoop

         代码走到了EventLoop,我们先看下EventLoop的继承关系:

可以直观的看出NioEventLoop是一个单线程的事件Loop(SingleThreadEventLoop),

NioEventLoop.run()

protectedvoid run() {

        for (;;) {

            oldWakenUp = wakenUp.getAndSet(false);

            try {

                if (hasTasks()) {

                    selectNow();

                } else {

                    select();

 

                    if (wakenUp.get()) {

                        selector.wakeup();

                    }

                }

 

                cancelledKeys = 0;

 

                finallongioStartTime = System.nanoTime();

                needsToSelectAgain = false;

                if (selectedKeys != null) {

                    processSelectedKeysOptimized(selectedKeys.flip());

                } else {

                    processSelectedKeysPlain(selector.selectedKeys());

                }

                finallongioTime = System.nanoTime() - ioStartTime;

 

                finalintioRatio = this.ioRatio;

                runAllTasks(ioTime * (100 - ioRatio) / ioRatio);

                if (isShuttingDown()) {

                    closeAll();

                    if (confirmShutdown()) {

                        break;

                    }

                }

            } catch (Throwable t) {

                logger.warn("Unexpected exception in the selector loop.", t);

 

                try {

                    Thread.sleep(1000);

                } catch (InterruptedException e) {

                    // Ignore.

                }

            }

        }

    }

 

这段代码其实就是开篇的NIO主要线程流程图,当服务器监听一个端口,注册了一个Channel后,也就是启动了一个NioEventLoop接收注册的Channel。下面看下NioEventLoop究竟做了什么。

SingleThreadEventLoop.register

@Override

    public ChannelFuture register(Channel channel) {

        return register(channel, new DefaultChannelPromise(channel, this));

    }

 

    @Override

    public ChannelFuture register(final Channel channel, final ChannelPromise promise) {

        if (channel == null) {

            thrownew NullPointerException("channel");

        }

        if (promise == null) {

            thrownew NullPointerException("promise");

        }

 

        channel.unsafe().register(this, promise);

        returnpromise;

    }

 

AbstractNioChannel.doRegister

protectedvoid doRegister() throws Exception {

        booleanselected = false;

        for (;;) {

            try {

                selectionKey = javaChannel().register(eventLoop().selector, 0, this);

                return;

            } catch (CancelledKeyException e) {

                if (!selected) {

                    eventLoop().selectNow();

                    selected = true;

                } else {

                    // We forced a select operation on the selector before but the SelectionKey is still cached

                    // for whatever reason. JDK bug ?

                    throwe;

                }

            }

        }

    }

也就是将NioEventLoop的selector注册到对应的底层channel上,然后在NioEventLoop的run函数中就是持续的select对应的NIO事件并进行处理。

第一个NioEventLoopGroup:accept

我们顺着NioEventLoop的代码来继续查看下去。

NioEventLoop.processSelectedKey()

privatestaticvoid processSelectedKey(SelectionKey k, AbstractNioChannel ch) {

        final NioUnsafe unsafe = ch.unsafe();

        if (!k.isValid()) {

            // close the channel if the key is not valid anymore

            unsafe.close(unsafe.voidPromise());

            return;

        }

 

        try {

            intreadyOps = k.readyOps();

            // Also check for readOps of 0 to workaround possible JDK bug which may otherwise lead

            // to a spin loop

            if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {

                unsafe.read();

                if (!ch.isOpen()) {

                    // Connection already closed - no need to handle write.

                    return;

                }

            }

            if ((readyOps & SelectionKey.OP_WRITE) != 0) {

                // Call forceFlush which will also take care of clear the OP_WRITE once there is nothing left to write

                ch.unsafe().forceFlush();

            }

            if ((readyOps & SelectionKey.OP_CONNECT) != 0) {

                // remove OP_CONNECT as otherwise Selector.select(..) will always return without blocking

                // See https://github.com/netty/netty/issues/924

                intops = k.interestOps();

                ops &= ~SelectionKey.OP_CONNECT;

                k.interestOps(ops);

 

                unsafe.finishConnect();

            }

        } catch (CancelledKeyException e) {

            unsafe.close(unsafe.voidPromise());

        }

    }

 

当第一个时间循环组中的Channel接收到一个Accept事件时,对应channel的NioUnsafe.read()方法将被调用,对于Nio服务器来说这里的channel就是io.netty.channel.socket.nio包下的NioServerSocketChannel,私有的内部类NioMessageUnsafe为对应的NioUnsafe接口实现类。

NioMessageUnsafe.read()

publicvoid read() {

           //这里其他的代码略掉,指标注出关键代码

             ……

            try {

                for (;;) {

                    int localRead = doReadMessages(readBuf);

                    if (localRead == 0) {

                        break;

                    }

                    if (localRead < 0) {

                        closed = true;

                        break;

                    }

 

                    if (readBuf.size() >= maxMessagesPerRead | !autoRead) {

                        break;

                    }

                }

            } catch (Throwable t) {

                exception = t;

            }

        ……

        }

NioMessageUnsafe.read()调用NioServerSocketChannel的doreadMessage方法。

NioServerSocetkChannel.doReadMessage()

protectedint doReadMessages(List buf) throws Exception {

        SocketChannel ch = javaChannel().accept();

 

        try {

            if (ch != null) {

                buf.add(new NioSocketChannel(this, ch));

                return 1;

            }

        } catch (Throwable t) {

            logger.warn("Failed to create a new channel from an accepted socket.", t);

 

            try {

                ch.close();

            } catch (Throwable t2) {

                logger.warn("Failed to close a socket.", t2);

            }

        }

 

        return 0;

    }

到这里终于看出了第一个NioEventLoopGroup的最主要工作:accept。当有新的客户端连接到服务器,NioServerSocketChannel会accept,并生成一个NioSocketChannel作为新建立的连接。NioSocketChannel对象读取后将有AbstractBootStrap.initAndRegister方法初始化channel处理链进行处理,也就是ServerBootStrapAcceptor类的channelRead方法。

ServerBootStrapAcceptor.ChannelRead()

      publicvoid channelRead(ChannelHandlerContext ctx, Object msg) {

            final Channel child = (Channel) msg;

 

            child.pipeline().addLast(childHandler);

 

            for (Entry, Object> e: childOptions) {

                try {

                    if (!child.config().setOption((ChannelOption) e.getKey(), e.getValue())) {

                        logger.warn("Unknown channel option: " + e);

                    }

                } catch (Throwable t) {

                    logger.warn("Failed to set a channel option: " + child, t);

                }

            }

 

            for (Entry, Object> e: childAttrs) {

                child.attr((AttributeKey) e.getKey()).set(e.getValue());

            }

 

            try {

                childGroup.register(child).addListener(new ChannelFutureListener() {

                    @Override

                    public void operationComplete(ChannelFuture future) throws Exception {

                        if (!future.isSuccess()) {

                            forceClose(child, future.cause());

                        }

                    }

                });

            } catch (Throwable t) {

                forceClose(child, t);

            }

        }

可以看到这个通道将会被注册到childGroup中,这个childGroup其实就是初始化时的第二个NioEventLoopGroup。

第二个NioEventLoopGroup

探究了第一个NioEventLoopGroup的具体代码后,明显的看到第二个NioEventLoopGroup将负责服务器accept之后的连接的NIO事件,执行流程类似,NioEventLoop.run() -- >NioByteUnsafe.read() à pipeline.fireChannelRead(byteBuff) 然后进入类服务器具体配置的channelpipeline的处理链,比如应用的编码解析,具体的逻辑处理。

         图:2  具体业务处理流程图

 


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