/*
* File: TCPEchoServer-Thread.c 编译参数加上 -lpthread
* Author: 云守护
*/
#include
#include
#include
#include
#include
#include
#include "Utility.h"
//线程函数
void *ThreadMain(void *arg);
struct ThreadArgs {
int client_sock;
};
int main(int argc, char** argv) {
if (argc != 2)
DieWithUserMessage("param", "");
char *service = argv[1];
int server_sock = SetupTCPServerSocket(service);
if (server_sock < 0)
DieWithUserMessage("SetupTCPServerSocket() failed!", "unable to establish");
for (;;) {
int client_sock = AcceptTCPConnection(server_sock);
struct ThreadArgs* thread_args = (struct ThreadArgs*) malloc(sizeof (struct ThreadArgs));
if (thread_args == NULL) {
DieWithSystemMessage("malloc() failed!");
}
thread_args->client_sock = client_sock;
pthread_t tid;
int ret = pthread_create(&tid, NULL, ThreadMain, thread_args);
if (ret != 0)
DieWithUserMessage("pthread_create() failed!", strerror(ret));
printf("with thread %lu \n", (unsigned long int)tid);
}
return (EXIT_SUCCESS);
}
void *ThreadMain(void* arg) {
pthread_detach(pthread_self());
int client_sock = ((struct ThreadArgs*) arg)->client_sock;
free(arg);
HandleTCPClient(client_sock);
return (NULL);
}
/*
* File: Utility.h
* Author: 云守护 [email protected]
*/
#ifndef UTILITY_H
#define UTILITY_H
#ifdef __cplusplus
extern "C" {
#endif
#include
#include
#include
// Handle error with user msg
void DieWithUserMessage(const char *msg, const char *detail);
// Handle error with sys msg
void DieWithSystemMessage(const char *msg);
// Print socket address
void PrintSocketAddress(const struct sockaddr *address, FILE *stream);
// Test socket address equality
bool SockAddrsEqual(const struct sockaddr *addr1, const struct sockaddr *addr2);
// Create, bind, and listen a new TCP server socket
int SetupTCPServerSocket(const char *service);
// Accept a new TCP connection on a server socket
int AcceptTCPConnection(int servSock);
// Handle new TCP client
void HandleTCPClient(int clntSocket);
// Create and connect a new TCP client socket
int SetupTCPClientSocket(const char *server, const char *service);
enum sizeConstants {
MAXSTRINGLENGTH = 128,
BUFSIZE = 512,
};
#ifdef __cplusplus
}
#endif
#endif /* UTILITY_H */
/*
* File: Utility.c
* Author: 云守护
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "Utility.h"
static const int MAXPENDING = 5; // Maximum outstanding connection requests
void DieWithUserMessage(const char *msg, const char *detail) {
fputs(msg, stderr);
fputs(": ", stderr);
fputs(detail, stderr);
fputc('\n', stderr);
exit(1);
}
void DieWithSystemMessage(const char *msg) {
perror(msg);
exit(1);
}
void PrintSocketAddress(const struct sockaddr *address, FILE *stream) {
// Test for address and stream
if (address == NULL || stream == NULL)
return;
void *numericAddress; // Pointer to binary address
// Buffer to contain result (IPv6 sufficient to hold IPv4)
char addrBuffer[INET6_ADDRSTRLEN];
in_port_t port; // Port to print
// Set pointer to address based on address family
switch (address->sa_family) {
case AF_INET:
numericAddress = &((struct sockaddr_in *) address)->sin_addr;
port = ntohs(((struct sockaddr_in *) address)->sin_port);
break;
case AF_INET6:
numericAddress = &((struct sockaddr_in6 *) address)->sin6_addr;
port = ntohs(((struct sockaddr_in6 *) address)->sin6_port);
break;
default:
fputs("[unknown type]", stream); // Unhandled type
return;
}
// Convert binary to printable address
if (inet_ntop(address->sa_family, numericAddress, addrBuffer,
sizeof(addrBuffer)) == NULL)
fputs("[invalid address]", stream); // Unable to convert
else {
fprintf(stream, "%s", addrBuffer);
if (port != 0) // Zero not valid in any socket addr
fprintf(stream, "-%u", port);
}
}
bool SockAddrsEqual(const struct sockaddr *addr1, const struct sockaddr *addr2) {
if (addr1 == NULL || addr2 == NULL)
return addr1 == addr2;
else if (addr1->sa_family != addr2->sa_family)
return false;
else if (addr1->sa_family == AF_INET) {
struct sockaddr_in *ipv4Addr1 = (struct sockaddr_in *) addr1;
struct sockaddr_in *ipv4Addr2 = (struct sockaddr_in *) addr2;
return ipv4Addr1->sin_addr.s_addr == ipv4Addr2->sin_addr.s_addr
&& ipv4Addr1->sin_port == ipv4Addr2->sin_port;
} else if (addr1->sa_family == AF_INET6) {
struct sockaddr_in6 *ipv6Addr1 = (struct sockaddr_in6 *) addr1;
struct sockaddr_in6 *ipv6Addr2 = (struct sockaddr_in6 *) addr2;
return memcmp(&ipv6Addr1->sin6_addr, &ipv6Addr2->sin6_addr,
sizeof(struct in6_addr)) == 0 && ipv6Addr1->sin6_port
== ipv6Addr2->sin6_port;
} else
return false;
}
int SetupTCPClientSocket(const char *host, const char *service) {
// Tell the system what kind(s) of address info we want
struct addrinfo addrCriteria; // Criteria for address match
memset(&addrCriteria, 0, sizeof(addrCriteria)); // Zero out structure
addrCriteria.ai_family = AF_UNSPEC; // v4 or v6 is OK
addrCriteria.ai_socktype = SOCK_STREAM; // Only streaming sockets
addrCriteria.ai_protocol = IPPROTO_TCP; // Only TCP protocol
// Get address(es)
struct addrinfo *servAddr; // Holder for returned list of server addrs
int rtnVal = getaddrinfo(host, service, &addrCriteria, &servAddr);
if (rtnVal != 0)
DieWithUserMessage("getaddrinfo() failed", gai_strerror(rtnVal));
int sock = -1;
struct addrinfo *addr = servAddr;
while ( addr != NULL) {
// Create a reliable, stream socket using TCP
sock = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
if (sock < 0)
continue; // Socket creation failed; try next address
// Establish the connection to the echo server
if (connect(sock, addr->ai_addr, addr->ai_addrlen) == 0)
break; // Socket connection succeeded; break and return socket
close(sock); // Socket connection failed; try next address
sock = -1;
addr = addr->ai_next;
}
freeaddrinfo(servAddr); // Free addrinfo allocated in getaddrinfo()
return sock;
}
int SetupTCPServerSocket(const char *service) {
// Construct the server address structure
struct addrinfo addrCriteria; // Criteria for address match
memset(&addrCriteria, 0, sizeof(addrCriteria)); // Zero out structure
addrCriteria.ai_family = AF_UNSPEC; // Any address family
addrCriteria.ai_flags = AI_PASSIVE; // Accept on any address/port
addrCriteria.ai_socktype = SOCK_STREAM; // Only stream sockets
addrCriteria.ai_protocol = IPPROTO_TCP; // Only TCP protocol
struct addrinfo *servAddr; // List of server addresses
int rtnVal = getaddrinfo(NULL, service, &addrCriteria, &servAddr);
if (rtnVal != 0)
DieWithUserMessage("getaddrinfo() failed", gai_strerror(rtnVal));
int servSock = -1;
struct addrinfo *addr = servAddr;
while ( addr != NULL) {
// Create a TCP socket
servSock = socket(addr->ai_family, addr->ai_socktype,
addr->ai_protocol);
if (servSock < 0)
continue; // Socket creation failed; try next address
// Bind to the local address and set socket to listen
if ((bind(servSock, addr->ai_addr, addr->ai_addrlen) == 0) &&
(listen(servSock, MAXPENDING) == 0)) {
// Print local address of socket
struct sockaddr_storage localAddr;
socklen_t addrSize = sizeof(localAddr);
if (getsockname(servSock, (struct sockaddr *) &localAddr, &addrSize) < 0)
DieWithSystemMessage("getsockname() failed");
fputs("Binding to ", stdout);
PrintSocketAddress((struct sockaddr *) &localAddr, stdout);
fputc('\n', stdout);
break; // Bind and listen successful
}
close(servSock); // Close and try again
servSock = -1;
addr = addr->ai_next;
}
// Free address list allocated by getaddrinfo()
freeaddrinfo(servAddr);
return servSock;
}
int AcceptTCPConnection(int servSock) {
struct sockaddr_storage clntAddr; // Client address
// Set length of client address structure (in-out parameter)
socklen_t clntAddrLen = sizeof(clntAddr);
// Wait for a client to connect
int clntSock = accept(servSock, (struct sockaddr *) &clntAddr, &clntAddrLen);
if (clntSock < 0)
DieWithSystemMessage("accept() failed");
// clntSock is connected to a client!
fputs("Handling client ", stdout);
PrintSocketAddress((struct sockaddr *) &clntAddr, stdout);
fputc('\n', stdout);
return clntSock;
}
void HandleTCPClient(int clntSocket) {
char buffer[BUFSIZE]; // Buffer for echo string
memset(buffer,0,sizeof(buffer));
// Receive message from client
ssize_t numBytesRcvd = recv(clntSocket, buffer, BUFSIZE, 0);
if (numBytesRcvd < 0)
DieWithSystemMessage("recv() failed");
puts(buffer);
putc('\n',stdout);
// Send received string and receive again until end of stream
while (numBytesRcvd > 0) { // 0 indicates end of stream
// Echo message back to client
ssize_t numBytesSent = send(clntSocket, buffer, numBytesRcvd, 0);
if (numBytesSent < 0)
DieWithSystemMessage("send() failed");
else if (numBytesSent != numBytesRcvd)
DieWithUserMessage("send()", "sent unexpected number of bytes");
// See if there is more data to receive
numBytesRcvd = recv(clntSocket, buffer, BUFSIZE, 0);
if (numBytesRcvd < 0)
DieWithSystemMessage("recv() failed");
}
close(clntSocket); // Close client socket
}