利用css3和js实现旋转木马图片小demo

先看效果图:

 

上源码

html代码

DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <title>Documenttitle>
    <link rel="stylesheet" href="./index.css">
head>

<body>
    <div class="box">
        <img src="./img/1.png" alt="">
        <img src="./img/2.png" alt="">
        <img src="./img/3.png" alt="">
        <img src="./img/4.png" alt="">
        <img src="./img/5.png" alt="">
        <img src="./img/6.png" alt="">
        <img src="./img/1.png" alt="">
        <img src="./img/2.png" alt="">
        <img src="./img/3.png" alt="">
        <img src="./img/4.png" alt="">
        <img src="./img/5.png" alt="">
        <img src="./img/6.png" alt="">
    div>
    <script src="./jquery-3.3.1.js">script>
    <script src="./index.js">script>
body>

html>

 

css代码

*{
    margin:0;
    padding:0;
}
html,body{
    width:100%;
    height:100%;
    background-image:radial-gradient(circle at center center,rgba(244,23,234,0.2),rgba(0,0,0));
    background-color:#000;
    overflow: hidden;
    perspective: 1000px;
}
.box{
    position: relative;
    width:120px;
    height:180px;
    margin:200px auto;
    transform-style:preserve-3d; 
}
.box img{
    position: absolute;
    width:100%;
    height:100%;
    -webkit-box-reflect: below 10px -webkit-linear-gradient(top,rgba(0,0,0,0) 40%,rgba(0,0,0,0.5) 100%);   /*倒影*/
}

 

js(jquery)代码

window.onload = function () {
    var img = $('img');
    var len = img.length;
    var deg = 360 / len;
    for (var i = 0; i < len; i++) {
        $('img').eq(i).css({
            'transform': 'rotateY(' + i * deg + 'deg) translateZ(300px)',
            'transition': 'transform 0.5s linear ' + (len - 1 - i) * 0.1 + 's'
        }) //实现 刚开始的发牌效果。
    };
    bindEvent();
}
function bindEvent() {
    var box = $('.box');
    var body = $('body');
    var lastX, lastY, nowX, nowY, disX, disY;
    var roX = 0, roY = 0;
    var timer;
    body.on('mousedown', function (e) {
        clearInterval(timer);
        lastX = e.clientX;
        lastY = e.clientY;
        body.on('mousemove', function (e) {
            nowX = e.clientX;
            nowY = e.clientY;

            disX = nowX - lastX;
            disY = nowY - lastY;

            roX -= disY * 0.2;
            roY += disX * 0.2;

            roX = roX % 360;
            roY = roY % 360;

            box.css({
                'transform': 'rotateX(' + roX + 'deg) rotateY(' + roY + 'deg)',
            });

            lastX = nowX;
            lastY = nowY;
        })
        return false;
    }).on('mouseup', function () {

        body.off('mousemove');
        // 以下是缓冲
        timer = setInterval(function () {
            disX *= 0.95;
            disY *= 0.95;
            roX -= disY * 0.5;
            roY += disX * 0.5;

            roX = roX % 360;
            roY = roY % 360;

            box.css({
                'transform': 'rotateX(' + roX + 'deg) rotateY(' + roY + 'deg)',
            });

            if (Math.abs(disX) < 0.01 && Math.abs(disY) < 0.01) {
                clearInterval(timer);
            }

        }, 20);
    });
}

 

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