UE4笔记---获取 PlayerController 对象


UE4笔记---获取 PlayerController 对象

#include "Runtime/Engine/Classes/Kismet/GameplayStatics.h"

// UE4笔记---获取 PlayerController 对象
APlayerController* PlayerController = UGameplayStatics::GetPlayerController(GWorld, 0);
ATutorialsPlayerController* TutorialsPlayerController = Cast(PlayerController);


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