dispatch_after的延迟执行怎么取消?

dispatch的延迟执行定时使用的时候可以传递block,使用的时候比较方便。

    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, seconds * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
        delay_block()
    });

但没有直接的方法可以取消。

Dispatch-Cancel提供了一种方法可以取消。

typedef void(^PDDelayedBlockHandle)(BOOL cancel);

static void cancel_delayed_block(PDDelayedBlockHandle delayedHandle) {
    if (nil == delayedHandle) {
        return;
    }
    
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        delayedHandle(YES);
    });
}

static PDDelayedBlockHandle perform_block_after_delay(CGFloat seconds, dispatch_block_t block) {
    if (block == nil) {
        return nil;
    }
    
    __block dispatch_block_t blockToExecute = [block copy];
    __block PDDelayedBlockHandle delayHandleCopy = nil;
    
    PDDelayedBlockHandle delayHandle = ^(BOOL cancel) {
        if (!cancel && blockToExecute) {
            blockToExecute();
        }
        
        // Once the handle block is executed, canceled or not, we free blockToExecute and the handle.
        // Doing this here means that if the block is canceled, we aren't holding onto retained objects for any longer than necessary.
#if !__has_feature(objc_arc)
        [blockToExecute release];
        [delayHandleCopy release];
#endif
        
        blockToExecute = nil;
        delayHandleCopy = nil;
    };
    // delayHandle also needs to be moved to the heap.
    delayHandleCopy = [delayHandle copy];
    
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, seconds * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
        if (nil != delayHandleCopy) {
            delayHandleCopy(NO);
        }
    });
    
    return delayHandleCopy;
}

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