传送门
先说一下做题的经历吧:因为昨天晚上刚打了比赛,今天又没有事干,然后看到自己的收藏里还有一道树剖就去莽了,然后就1A了(头一次1A紫题有点小激动>_<,然后就来写题解了)。
题目大意
给出小熊维尼走的路线图,他走过的每一个点上都要放一个糖果.(显然就是一个树剖啊,为什么要差分,我又不会,只能写写树剖维持一下生活。)
思路:
一开始我以为是纯纯的树剖,结果看了一下样例发现不对。然后发现题目是说走出这个节点就不算再在走出的这个节点放糖了,还有最后餐厅不用放糖。
那么我们就可以先把走出的那个点的糖果数减去1, 然后就可以 直接套树剖了,但是我们这样做就有一个弊端,那就是第一个点,也就是开始的节点处一定会少一颗糖,
我们可以记录下来开始点,然后最后查询的时候给他加上一颗糖就好了。
code:
#include
#define N 300010
#define M 1010
using namespace std;
int n;
int siz[N], top[N], dfn[N], son[N];//树剖常用数组。
int pre[N], dep[N], fa[N], w[N], lux[N];//lux来记录走过的路线。
struct node {
int next, to;
}edge[N << 1];
int read() {
int s = 0, f = 0; char ch = getchar();
while (!isdigit(ch)) f |= (ch == '-'), ch = getchar();
while (isdigit(ch)) s = s * 10 + (ch ^ 48), ch = getchar();
return f ? -s : s;
}
namespace Seg {//线段树。
#define lson rt << 1
#define rson rt << 1 | 1
struct node {
int sum, len, lazy;
}tree[N << 2];
void push_up(int rt) {
tree[rt].sum = tree[lson].sum + tree[rson].sum;
}
void build(int rt, int l, int r) {
tree[rt].len = r - l + 1;
if (l == r) {
tree[rt].sum = w[pre[l]];
return;
}
int mid = (l + r) >> 1;
build(lson, l, mid);
build(rson, mid + 1, r);
push_up(rt);
}
void push_down(int rt) {
if (!tree[rt].lazy) return;
tree[lson].sum += tree[rt].lazy * tree[lson].len;
tree[rson].sum += tree[rt].lazy * tree[rson].len;
tree[lson].lazy += tree[rt].lazy;
tree[rson].lazy += tree[rt].lazy;
tree[rt].lazy = 0;
}
void update(int rt, int c, int l, int r, int L, int R) {
if (L <= l && r <= R) {
tree[rt].lazy += c;
tree[rt].sum += tree[rt].len * c;
return;
}
push_down(rt);
int mid = (l + r) >> 1;
if (L <= mid) update(lson, c, l, mid, L, R);
if (R > mid) update(rson, c, mid + 1, r, L, R);
push_up(rt);
}
int query(int rt, int l, int r, int pos) {
if (l == r) return tree[rt].sum;
push_down(rt);
int mid = (l + r) >> 1, ans = 0;
if (pos <= mid) ans += query(lson, l, mid, pos);
if (pos > mid) ans += query(rson, mid + 1, r, pos);
return ans;
}
}
namespace Cut {
int head[N << 1], add_edge, cnt;
void add(int from, int to) {
edge[++add_edge].next = head[from];
edge[add_edge].to = to;
head[from] = add_edge;
}
void dfs(int x, int fath) {
fa[x] = fath, siz[x] = 1, dep[x] = dep[fath] + 1;
for (int i = head[x]; i; i = edge[i].next) {
int to = edge[i].to;
if (to == fath) continue;
dfs(to, x);
siz[x] += siz[to];
if (siz[son[x]] < siz[to]) son[x] = to;
}
}
void dfs2(int x, int tp) {
dfn[x] = ++cnt, pre[cnt] = x, top[x] = tp;
if (son[x]) dfs2(son[x], tp);
for (int i = head[x]; i; i = edge[i].next) {
int to = edge[i].to;
if (to == son[x] || fa[x] == to) continue;
dfs2(to, to);
}
}
void change(int x, int y, int c) {
Seg::update(1, -c, 1, n, dfn[x], dfn[x]);//先把开始点减去一。
while (top[x] != top[y]) {//然后再搞一下裸地树剖。
if (dep[top[x]] < dep[top[y]]) swap(x, y);
Seg::update(1, c, 1, n, dfn[top[x]], dfn[x]);
x = fa[top[x]];
}
if (dep[x] > dep[y]) swap(x, y);
Seg::update(1, c, 1, n, dfn[x], dfn[y]);
}
}
int main() {
n = read();
for (int i = 1; i <= n; i++) lux[i] = read();
for (int i = 1, x, y; i <= n - 1; i++) {
x = read(), y = read();
Cut::add(x, y), Cut::add(y, x);
}
Cut::dfs(1, 0), Cut::dfs2(1, 1);Seg::build(1, 1, n);
for (int i = 1; i <= n - 1; i++) {
int x = lux[i], y = lux[i + 1];
Cut::change(x, y, 1);
}
int lst = lux[n], fri = lux[1];//记录一下起始点和最后的餐厅。
for (int i = 1; i <= n; i++) {
int s = Seg::query(1, 1, n, dfn[i]);
if (i == fri) printf("%d\n", s + 1);//起始点糖果数+1
else if (i == lst) printf("%d\n", s - 1);//餐厅糖果数-1
else printf("%d\n", s);
}
return 0;
}