[8,9]wsdl2h,soapcpp2 工具的使用

8  The wsdl2h WSDL and Schema Importer

The wsdl2h tool is an advanced application that converts one or more WSDLs to C/C++. It can also be used without WSDLs to convert XML schemas (XSD files) to C/C++ to implement XML data bindings in C and C++. The creation of C and C++ applications from one of more WSDL service descriptions is a two-step process. To convert a WSDL to C++, use:

> wsdl2h file.wsdl


to generate a C++ header file file.h. This generated header file is a Web service specification that contains the parameter types and service function definitions in an understandable format in C++ (or ANSI C as shown below). Web service operations are represented as function prototypes. Schema types are represented by semantically equivalent C/C++ types that are convenient and natural to use in a C/C++ application. The generated header file also contains various annotations related to the Web service properties defined in the WSDL. To generate ANSI C, use option -c:

> wsdl2h -c file.wsdl


Multiple WSDL specifications can be processed at once and saved to one file with the -o option:

> wsdl2h -o file.h file1.wsdl file2.wsdl file3.wsdl


You can retrieve WSDLs from one of more URLs:

> wsdl2h -o file.h http://www.example.com/example.wsdl


To convert XML schemas to C or C++ XML data binding code, use:

> wsdl2h -o file.h file1.xsd file2.xsd file3.xsd


The wsdl2h-generated header file file.h is processed by the soapcpp2 tool to auto-generate the advanced data binding logic to convert the C/C++ data to XML and vice versa at runtime for your SOAP/XML application. To process a gSOAP header file file.h (generated by wsdl2h) to generate advanced XML data bindings for C++, use:

> soapcpp2 -i -Iimport file.h


When the header file file.h was generated for C++, then this command generates a couple of C++ source files (more details will follow in Section 9) that implement XML encoders for the data binding. Option -i generates a client proxy objects and service objects to invoke and serve SOAP/XML operations, respectively. Option -Iimport sets the import directory for imported files from the package's import, such as stlvector.h for STL vector serialization support. When the header file file.h was generated for ANSI C, then the above command generates a couple of C files that implement XML encoders, client stubs for remote invocation, and service skeletons for service operations. Consider for example the following commands to implement a c++ client of a service:

> wsdl2h -o calc.h http://www.genivia.com/calc.wsdl
...
> soapcpp2 -i -Iimport calc.h


The first command generates calc.h from the WSDL at the specified URL. The header file is then processed by the soapcpp2 tool to generate the proxies (and service objects that we will not use) for the client application. The C++ client application uses the auto-generated soapcalcProxy.h class and calc.nsmap XML namespace table to access the Web service. Both need to be #include-d in your source. Then compile and link the soapcalcProxy.cpp, soapC.cpp and stdsoap2.cpp sources to complete the build.

8.1  wsdl2h Options

The wsdl2h tool is an advanced XML data binding tool for converting WSDLs and XML schemas (XSD files) to C or C++. The tool takes WSDL and/or XSD files or URLs and converts these to a C or C++ specification in one easy-to-read C/C++ header file. The header file is not intended to be included in your code directly!. It should be converted by soapcpp2 to generate the logic for the data bindings. It can however be safely converted by a documentation tool such as Doxygen to analyze and represent the service operations and data in a convenient layout. To this end, the header file is self-explanatory. The wsdl2h tool generates only one file, the header file that includes all of the information obtained from all WSDL and schema files provided to the tool at the command-line prompt. The default output file name of wsdl2h is the first WSDL/schema input file name but with extension .h instead of .wsdl (or .xsd). When an input file is absent or a WSDL file from a Web location is accessed, the header output will be produced on the standard output unless option -o is used to direct the output to a file. The wsdl2h command-line options are:

Option Description
-a generate indexed struct names for local elements with anonymous types
-b bi-directional operations to serve one-way response messages (duplex)
-c generate C source code
-d use DOM to populate xs:any and xsd:anyType elements
-e don't qualify enum names
  This option is for backward compatibility with gSOAP 2.4.1 and earlier.
  The option does not produce code that conforms to WS-I Basic Profile 1.0a.
-f generate flat C++ class hierarchy for schema extensions
-g generate global top-level element declarations
-h print help information
-I path use path to locate source files for #import
-i don't import (advanced option)
-j don't generate SOAP_ENV__Header and SOAP_ENV__Detail definitions
-k don't generate SOAP_ENV__Header mustUnderstand qualifiers
-l include license information in output
-m use xsd.h module to import primitive types
-N name use name for service prefixes to produce a service for each binding
-n name use name as the base namespace prefix name instead of ns
-o file output to file
-P don't create polymorphic types inherited from xsd__anyType
-p create polymorphic types inherited from base xsd__anyType
  This is automatically performed when WSDL contains polymorphic definitions
-q name use name for the C++ namespace of all declarations
-r host[:port[:uid:pwd]] connect via proxy host, port, and proxy credentials
-R generate REST operations for REST bindings in the WSDL
-s don't generate STL code (no std::string and no std::vector)
-t file use type map file instead of the default file typemap.dat
-u don't generate unions
-v verbose output
-W suppress warnings
-w always wrap response parameters in a response struct
-x don't generate _XML any/anyAttribute extensibility elements
-y generate typedef synonyms for structs and enums
-z1 compatibility with 2.7.6e: generate pointer-based arrays
-z2 compatibility with 2.7.15: qualify element/attribute referenced members
-z3 compatibility with 2.7.16 to 2.8.7: qualify element/attribute references
-z4 compatibility up to 2.8.11: don't generate union structs in std::vector
-_ don't generate _USCORE (replace with UNICODE _x005f)


Note: see README.txt in the wsdl directory for the latest information on installation and options to of the wsdl2h WSDL/schema importer.

8.2  Customizing Data Bindings With The typemap.dat File

The typemap.dat file for the wsdl2h tool is intended to customize or optimize the type bindings by mapping schema types to C/C++ types. It contains custom XML Schema to C/C++ type bindings and a few bindings are defined for convenience. Here is an example typemap file's content:

# This file contains custom definitions of the XML Schema types and
# C/C++ types for your project, and XML namespace prefix definitions.
# The wsdl2h WSDL importer consults this file to determine bindings.

[
// This comment will be included in the generated .h file
// You can include any additional declarations, includes, imports, etc.
// within [ ] sections. The brackets MUST appear at the start of a line
]
# XML namespace prefix definitions can be provided to override the
# default choice of ns1, ns2, ... prefixes. For example:

i = "http://www.soapinterop.org/"
s = "http://www.soapinterop.org/xsd"


Type bindings can be provided to bind XML schema types to C/C++ types for your project. Type bindings have four parts:

prefix__type = declaration | use | ptr-use


where 'prefix__type' is the C/C++-translation of the schema type, 'declaration' introduces the C/C++ type in the header file, the optional 'use' specifies how the type is used directly, and the optional 'ptr-use' specifies how the type is used as a pointer type.

# Example XML Schema and C/C++ type bindings:

xsd__int = | int
xsd__string = | char* | char*
xsd__boolean = enum xsd__boolean false_, true_ ; | enum xsd__boolean
xsd__base64Binary = class xsd__base64Binary unsigned char *__ptr; int __size; ; | xsd__base64Binary | xsd__base64Binary
# You can extend structs and classes with member data and functions.
# For example, adding a constructor to ns__myClass: ns__myClass = $ ns__myClass();
# The general form is # class_name = $ member;


The i and s prefixes are declared such that the header file output by the WSDL parser will use these to produce C/C++ code. XML Schema types are associated with an optional C/C++ type declaration, a use reference, and a pointer-use reference. The pointer-use reference of the xsd__byte type for example, is int* because char* is reserved for strings. When a type binding requires only the usage to be changed, the declaration part can be given by an elipsis ..., as in:

prefix__type = ... | use | ptr-use


This ensures that the wsdl2h-generated type definition is preserved, while the use and ptr-use are remapped. This method is useful to serialize dynamic types in C, where elements types int XML carry the xsi:type attribute. The following example illustrates an "any" type mapping for the ns:sometype XSD type in a schema. This type will be replaced with a "any" type wrapper that supports dynamic serialization with xsi:type:

[
struct __any
{
   int __type;
   void *__item;
}
]
xsd__anyType = ... | struct __any | struct __any


where __type and __item are used to (de)serialize any data type in the wrapper, including base and its derived types based on xsi:type attribuation. To support complexType extensions that are dynamically bound in C code, i.e. polymorphic types based on inheritance hierarchies, we can redeclare the base type of a hierarchy as a wrapper type and use the __type to serialize base or derived types. One addition is needed to support base type serialization without the use of xsi:type attributes. The absence of this attribute requires the serialization of the base type. Basically, we need to be able to both handle a base type and its extensions as per schema extensibility. Say base type ns:base is a complexType that is extended by several other complexTypes. To implement dynamic binding in C to serialize the base type and derived types, we define:

[
struct __ns__base
{
   int __type;
   void *__item;
   struct ns__base *__self;
}
]
ns__base = ... | struct __ns__base | struct __ns__base


The __self field refers to the element tag (basically a struct member name) to which the ns:base type is associated. So for example, we see in the soapcpp2-generated output:

struct ns__data
{
   ...
   struct __ns__base name;
   ...
};


where __item represents name when the __ns__base is serialized with an xsi:type attribute, and __self represents name when the __ns__base is serialized wwithout an xsi:type attribute. Therefore, the dynamic binding defaults to struct ns__base *__self when no dynamic type information in XML is available. Additional data and function members can be provided to extend a generated struct or class. Class and struct extensions are of the form:

prefix__type = $ member-declaration


For example, to add a constructor and destructor to class myns__record:

myns__record = $ myns__record(); myns__record = $ ~myns__record();


Type remappings can be given to map a type to another type:

prefix__type1 == prefix__type2


which replaces prefix__type1 by prefix__type2 in the wsdl2h output. For example:

SOAP_ENC__boolean == xsd__boolean


where SOAP_ENC__boolean is mapped to xsd__boolean, which in turn may be mapped to a C enum xsd__boolean type or C++ bool type.

9  Using the soapcpp2 Compiler and Code Generator

The soapcpp2 compiler and code generator is invoked from the command line and optionally takes the name of a header file as an argument or, when the file name is absent, parses the standard input:

> soapcpp2 [aheaderfile.h]


where aheaderfile.h is a C/C++ header file generated by wsdl2h or developed manually to specify the SOAP/XML service operations as function prototypes and the C/C++ data types to be auto-mapped to XML. The soapcpp2 tool produces C/C++ source files. These files are used to implement SOAP/XML clients and services, and to implement the advanced XML data binding logic to convert C/C++ data into XML and vice versa. The type of files generated by soapcpp2 are:

File Name Description
soapStub.h A modified and annotated header file produced from the input header file
soapH.h Main header file to be included by all client and service sources
soapC.cpp Serializers and deserializers for the specified data structures
soapClient.cpp Client stub routines for remote operations
soapServer.cpp Service skeleton routines
soapClientLib.cpp Client stubs combined with local static (de)serializers
soapServerLib.cpp Service skeletons combined with local static (de)serializers
soapXYZProxy.h A C++ proxy object (link with soapC.cpp soapClient.cpp)
soapXYZProxy.h With option -i: proxy object (link with soapC.cpp and soapXYZProxy.cpp)
soapXYZProxy.cpp With option -i: proxy code
soapXYZObject.h A C++ server object (link with soapC.cpp and soapServer.cpp)
soapXYZService.h With option -i: server object (link with soapC.cpp and soapXYZService.cpp)
soapXYZService.cpp With option -i: server code
.xsd An ns.xsd file is generated with an XML Schema for each namespace prefix ns used by a data structure in the header file input to the compiler, see Section 7.2.9
.wsdl A ns.wsdl file is generated with an WSDL description for each namespace prefix ns used by a service operation in the header file input to the compiler, see Section 7.2.9
.xml Several SOAP/XML request and response files are generated. These are example message files are valid provided that sufficient schema namespace directives are added to the header file or the generated .nsmap namespace table for the client/service is not modified by hand
.nsmap A ns.nsmap file is generated for each namespace prefix ns used by a service operation in the header file input to the compiler, see Section 7.2.9. The file contains a namespace mapping table that can be used in the client/service sources


Both client and service applications are developed from a header file that specifies the service operations. If client and service applications are developed with the same header file, the applications are guaranteed to be compatible because the stub and skeleton routines use the same serializers and deserializers to encode and decode the parameters. Note that when client and service applications are developed together, an application developer does not need to know the details of the internal SOAP encoding used by the client and service. The soapClientLib.cpp and soapServerLib.cpp can be used to build (dynamic) client and server libraries. The serialization routines are local (static) to avoid link symbol conflicts. You must create a separate library for SOAP Header and Fault handling, as described in Section 19.36. The following files are part of the gSOAP package and are required to build client and service applications:

File Name Description
stdsoap2.h Header file of stdsoap2.cpp runtime library
stdsoap2.c Runtime C library with XML parser and run-time support routines
stdsoap2.cpp Runtime C++ library identical to stdsoap2.c

 

9.1  soapcpp2 Options

The soapcpp2 source-to-source compiler supports the following command-line options:

Option Description
-1 Generate SOAP 1.1 bindings
-2 Generate SOAP 1.2 bindings
-0 Remove SOAP bindings, use plain REST
-C Generate client-side code only
-S Generate server-side code only
-T Generate server auto-test code
-L Do not generate soapClientLib/soapServerLib
-a Use SOAPAction with WS-Addressing to invoke server-side operations
-A Require SOAPAction to invoke server-side operations
-b serialize byte arrays char[N] as string
-c Generate pure C code
-d < path > Save sources in directory specified by < path >
-e Generate SOAP RPC encoding style bindings
-f N File split of N XML serializer implementations per file
-h Print a brief usage message
-i Generate service proxies and objects inherited from soap struct
-j Generate C++ service proxies and objects that can share a soap struct
-I < path > Use < path > (or paths separated with `:') for #import
-k generate data structure walkers (experimental)
-l Generate linkable modules (experimental)
-m Generate Matlabtm code for MEX compiler
-n When used with -p, enables multi-client and multi-server builds:
  Sets compiler option WITH_NONAMESPACES, see Section 9.11
  Saves the namespace mapping table with name < name > _namespaces instead of namespaces
  Renames soap_serve() into < name > _serve() and soap_destroy() into < name > _destroy()
-p < name > Save sources with file name prefix < name > instead of "soap"
-q < name > Use name for the C++ namespace of all declarations
-s Generates deserialization code with strict XML validation checks
-t Generates code to send typed messages (with the xsi:type attribute)
-u uncomment comments in WSDL/schema output by suppressing XML comments
-v Display version info
-w Do not generate WSDL and schema files
-x Do not generate sample XML message files
-y include C/C++ type access information in sample XML messages
-z1 generate deprecated old-style C++ service proxies and objects


For example

> soapcpp2 -cd '../projects' -pmy file.h


Saves the sources:

../projects/myH.h
../projects/myC.c
../projects/myClient.c
../projects/myServer.c
../projects/myStub.h


MS Windows users can use the usual "/" for options, for example:

soapcpp2 /cd '..\projects' /pmy file.h


Compiler options c, i, n, l, w can be set in the gSOAP header file using the //gsoapopt directive. For example,

// Generate pure C and do not produce WSDL output:
//gsoapopt cw
int ns__myMethod(char*,char**); // takes a string and returns a string

 

9.2  SOAP 1.1 Versus SOAP 1.2 and Dynamic Switching

gSOAP supports SOAP 1.1 by default. SOAP 1.2 support is automatically turned on when the appropriate SOAP 1.2 namespace is used, which shows up in the namespace mapping table:

struct Namespace namespaces[] =
{
   {"SOAP-ENV", "http://www.w3.org/2003/05/soap-envelope", ... },
   {"SOAP-ENC", "http://www.w3.org/2003/05/soap-encoding, ... "},
   ...
}


Normally the soapcpp2-generated namespace table allows dynamic switching between SOAP 1.1 to SOAP 1.2 by providing the SOAP 1.2 namespace as a pattern in the third column of a namespace table:

struct Namespace namespaces[] =
{
   {"SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/", "http://www.w3.org/*/soap-encoding"},
   {"SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/", "http://www.w3.org/*/soap-envelope"},
   ...
}


where the "*" in the third column of the namespace URI pattern is a meta wildcard. This is used to match and accept inbound namespaces. This way, gSOAP Web services can respond to either SOAP 1.1 or SOAP 1.2 requests. gSOAP will automatically return SOAP 1.2 responses for SOAP 1.2 requests. The gSOAP soapcpp2 tool generates a .nsmap file with SOAP-ENV and SOAP-ENC namespace patterns similar to the above. Since clients issue a send first, they will always use SOAP 1.1 for requests when the namespace table is similar as shown above. Clients can accept SOAP 1.2 responses by inspecting the response message. To use SOAP 1.2 by default and allow SOAP 1.1 messages to be received, use the soapcpp2 -2 option to generate SOAP 1.2 conformant .nsmap and .wsdl files. Alternatively, add the following line to your service definitions header file (generated by wsdl2h) for soapcpp2:

#import "import/soap12.h"


Caution: SOAP 1.2 does not support partially transmitted arrays. So the __offset field of a dynamic array is meaningless. Caution: SOAP 1.2 requires the use of SOAP_ENV__Code, SOAP_ENV__Reason, and SOAP_ENV__Detail fields in a SOAP_ENV__Fault fault struct, while SOAP 1.1 uses faultcode, faultstring, and detail fields. Use soap_receiver_fault_subcode(struct soap *soap, const char *subcode, const char *faultstring, const char *detail) to set a SOAP 1.1/1.2 fault at the server-side with a fault subcode (SOAP 1.2). Use soap_sender_fault_subcode(struct soap *soap, const char *subcode, const char *faultstring, const char *detail) to set a SOAP 1.1/1.2 unrecoverable Bad Request fault at the server-side with a fault subcode (SOAP 1.2).

9.3  The soapdefs.h Header File

The soapdefs.h header file is included in stdsoap2.h when compiling with option -DWITH_SOAPDEFS_H:

> c++ -DWITH_SOAPDEFS_H -c stdsoap2.cpp


The soapdefs.h file allows users to include definitions and add includes without requiring changes to stdsoap2.h. For example,

// Contents of soapdefs.h
#include < ostream >
#define SOAP_BUFLEN 65536 // use large send/recv buffer


The following header file can now refer to ostream:

extern class ostream; // ostream can't be (de)serialized, but need to be declared to make it visible to gSOAP
class ns__myClass
{ ...
   virtual void print(ostream &s) const; // need ostream here
   ...
};


See also Section 19.3.

9.4  How to Build Modules and Libraries with the #module Directive

The #module directive is used to build modules. A library can be build from a module and linked with multiple Web services applications. The directive should appear at the top of the header file and has the following formats:

#module "name"


and

#module "name" "fullname"


where name must be a unique short name for the module. The name is case insensitive and MUST not exceed 4 characters in length. The fullname, when present, represents the full name of the module. The rest of the content of the header file includes type declarations and optionally the declarations of service operations and SOAP Headers/Faults. When the gSOAP soapcpp2 compiler processes the header file module, it will generate the source codes for a library. The Web services application that uses the library should use a header file that imports the module with the #import directive. For example:

/* Contents of module.h */
#module "test"
long;
char*;
struct ns__S
{ ... }


The module.h header file declares a long, char*, and a struct ns__X. The module name is "test", so the gSOAP soapcpp2 compiler produces a testC.cpp file with the (de)serializers for these types. The testC.cpp library can be separately compiled and linked with an application that is built from a header file that imports "module.h" using #import "module.h". You should also compile testClient.cpp when you want to build a library that includes the service opertions that you defined in the module header file. There are some limitations on a sequence of module imports. A module MUST be imported into another header to use the module content and you MUST place this import statement before all other statements in the file, including other imports (except when these are also modules). It is also advised to put all basic data type definitions in the root module of a module import hierarchy, e.g. using typedef to declare XSD types (see also Section 11.3). You cannot use a module alone to build a SOAP or XML application. That is, the final gSOAP header file in the import chain SHOULD NOT be a module. When multiple modules are linked, the types that they declare MUST be declared in one module only to avoid name clashes and link errors. You cannot create two modules that share the same type declaration and link the modules. When necessary, you should consider creating a module hierarchy such that types are declared only once and by only one module when these modules must be linked.

9.5  How to use the #import Directive

The #import directive is used to include gSOAP header files into other gSOAP header files for processing with the gSOAP compiler soapcpp2. The C #include directive cannot be used to include gSOAP header files. The #include directive is reserved to control the post-gSOAP compilation process, see 9.6. The #import directive is used for two purposes: you can use it to include the contents of a header file into another header file and you can use it to import a module, see 9.4. An example of the #import directive:

#import "mydefs.gsoap"
int ns__mymethod(xsd__string in, xsd__int *out);


where "mydefs.gsoap" is a gSOAP header file that defines xsd__string and xsd__int:

typedef char *xsd__string;
typedef int xsd__int;


When importing a module, where the module content is declared with #module, then note that this module MUST place the import statement before all other statements in the header file, including other imports (except when these are also modules).

9.6  How to Use #include and #define Directives

The #include and #define directives are normally ignored by the gSOAP soapcpp2 compiler and just passed on to the generated code. Thus, the gSOAP compiler will not actually parse the contents of the header files provided by the #include directives in a header file. Instead, the #include and #define directives will be added to the generated soapH.h header file before any other header file is included. Therefore, #include and #define directives can be used to control the C/C++ compilation process of the sources of an application. However, they have no effect on soapcpp2. The following example header file refers to ostream by including < ostream > :

#include < ostream >
#define WITH_COOKIES // use HTTP cookie support (you must compile stdsoap2.cpp with -DWITH_COOKIES)
#define WITH_OPENSSL // enable HTTPS/SSL support (you must compile stdsoap2.cpp with -DWITH_OPENSSL)
#define WITH_GNUTLS // enable HTTPS/SSL support (you must compile stdsoap2.cpp with -DWITH_GNUTLS)
#define SOAP_DEFAULT_float FLT_NAN // use NaN instead of 0.0
extern class ostream; // ostream can't be (de)serialized, but need to be declared to make it visible to gSOAP
class ns__myClass
{ ...
   virtual void print(ostream &s) const; // need ostream here
   ...
};


This example also uses #define directives for various settings in the target source code. Caution: Note that the use of #define in the header file does not automatically result in compiling stdsoap2.cpp with these directives. You MUST use the -DWITH_COOKIES and -DWITH_OPENSSL (or -DWITH_GNUTLS options when compiling stdsoap2.cpp before linking the object file with your codes. As an alternative, you can use #define WITH_SOAPDEFS_H and put the #define directives in the soapdefs.h file.

9.7  Compiling a SOAP/XML Client Application with soapcpp2

After invoking the gSOAP soapcpp2 tool on a header file description of a service, the client application can be compiled on a Linux machine as follows:

> c++ -o myclient myclient.cpp stdsoap2.cpp soapC.cpp soapClient.cpp


Or on a Unix machine:

> c++ -o myclient myclient.cpp stdsoap2.cpp soapC.cpp soapClient.cpp -lsocket -lxnet -lnsl


(Depending on your system configuration, the libraries libsocket.a, libxnet.a, libnsl.a or dynamic *.so versions of those libraries are required.) The myclient.cpp file must include soapH.h and must define a global namespace mapping table. A typical client program layout with namespace mapping table is shown below:

// Contents of file "myclient.cpp"
#include "soapH.h";
...
// A service operation invocation:
   soap_call_some_remote_method(...);
...
struct Namespace namespaces[] =
{   // {"ns-prefix", "ns-name"}
   {"SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/"},
   {"SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/"},
   {"xsi", "http://www.w3.org/2001/XMLSchema-instance"},
   {"xsd", "http://www.w3.org/2001/XMLSchema"},
   {"ns1", "urn:my-remote-method"},
   {NULL, NULL}
};
...


A mapping table is generated by the gSOAP soapcpp2 compiler that can be used in the source, see Section 7.2.9.

9.8  Compiling a SOAP/XML Web Service with soapcpp2

After invoking the gSOAP soapcpp2 tool on a header file description of the service, the server application can be compiled on a Linux machine as follows:

> c++ -o myserver myserver.cpp stdsoap2.cpp soapC.cpp soapServer.cpp


Or on a Unix machine:

> c++ -o myserver myserver.cpp stdsoap2.cpp soapC.cpp soapServer.cpp -lsocket -lxnet -lnsl


(Depending on your system configuration, the libraries libsocket.a, libxnet.a, libnsl.a or dynamic *.so versions of those libraries are required.) The myserver.cpp file must include soapH.h and must define a global namespace mapping table. A typical service program layout with namespace mapping table is shown below:

// Contents of file "myserver.cpp"
#include "soapH.h";
int main()
{
   soap_serve(soap_new());
}
...
// Implementations of the service operations as C++ functions
...
struct Namespace namespaces[] =
{   // {"ns-prefix", "ns-name"}
   {"SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/"},
   {"SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/"},
   {"xsi", "http://www.w3.org/2001/XMLSchema-instance"},
   {"xsd", "http://www.w3.org/2001/XMLSchema"},
   {"ns1", "urn:my-remote-method"},
   {NULL, NULL}
};
...


When the gSOAP service is compiled and installed as a CGI application, the soap_serve function acts as a service dispatcher. It listens to standard input and invokes the method via a skeleton routine to serve a SOAP client request. After the request is served, the response is encoded in SOAP and send to standard output. The method must be implemented in the server application and the type signature of the method must be identical to the service operations specified in the header file. That is, the function prototype in the header file must be a valid prototype of the method implemented as a C/C++ function.

9.9  Compiling Web Services and Clients in ANSI C

The gSOAP soapcpp2 compiler can be used to create pure C Web services and clients. The gSOAP stub and skeleton compiler soapcpp2 generates .cpp files by default. The compiler generates .c files with the -c option. However, these files only use C syntax and data types if the header file input to soapcpp2 uses C syntax and data types. For example:

> soapcpp2 -c quote.h
> cc -o quote quote.c stdsoap2.c soapC.c soapClient.c


Warnings will be issued by the compiler when C++ class declarations occur in the header file.

9.10  Limitations of gSOAP

gSOAP is SOAP 1.1 and SOAP 1.2 compliant and supports SOAP RPC and document/literal operations. From the perspective of the C/C++ language, a few C++ language features are not supported by gSOAP and these features cannot be used in the specification of SOAP service operations. There are certain limitations for the following C++ language constructs:

STL and STL templates
The gSOAP soapcpp2 compiler supports C++ strings std::string and std::wstring (see Section  11.3.6) and the STL containers std::deque, std::list, std::vector, and std::set, (see Section  11.11.8).
Templates
The gSOAP soapcpp2 compiler is a preprocessor that cannot determine the template instantiations used by the main program, nor can it generate templated code. You can however implement containers similar to the STL containers.
Multiple inheritance
Single class inheritance is supported. Multiple inheritance cannot be supported due to limitations of the SOAP protocol.
Abstract methods
A class must be instantiatable to allow decoding of instances of the class.
Directives
Directives and pragmas such as #include and #define are interpreted by the gSOAP soapcpp2 compiler. However, the interpretation is different compared to the usual handling of directives, see Section  9.6. If necessary, a traditional C++ preprocessor can be used for the interpretation of directives. For example, Unix and Linux users can use " cpp -B" to expand the header file, e.g. cpp -B myfile.h - soapcpp2. Use the gSOAP #import directive to import gSOAP header files, see  9.5.
C and C++ programming statements
All class methods of a class should be declared within the class declaration in the header file, but the methods should not be implemented in code. All class method implementations must be defined within another C++ source file and linked to the application.

The following data types require some attention to ensure they are serialized:

union types
A union data type can not be serialized unless run-time information is associated with a union in a struct/class as discussed in Section  11.7. An alternative is to use a struct with a pointer type for each field. Because NULL pointers are not encoded, the resulting encoding will appear as a union type if only one pointer field is valid (i.e. non- NULL) at the time that the data type is encoded.
void and void* types
The void data type cannot be serialized unless run-time type information is associated with the pointer using a int __type field in the struct/class that contains the void*. The void* data type is typically used to point to some object or to some array of some type of objects at run-time. The compiler cannot determine the type of data pointed to and the size of the array pointed to. A struct or class with a void* field can be augmented to support the (de)serialization of the void* using a int __type field as described in Section  11.9.
Pointers to sequences of elements in memory
Any pointer, except for C strings which are pointers to a sequence of characters, are treated by the compiler as if the pointer points to only one element in memory at run-time. Consequently, the encoding and decoding routines will ignore any subsequent elements that follow the first in memory. For the same reason, arrays of undetermined length, e.g.  float a[] cannot be used. gSOAP supports dynamic arrays using a special type convention, see Section  11.11.
Uninitialized pointers
Obviously, all pointers that are part of a data structure must be valid or NULL to enable serialization of the data structure at run time.

There are a number of programming solutions that can be adopted to circumvent these limitations. Instead of using void*, a program can in some cases be modified to use a pointer to a known type. If the pointer is intended to point to different types of objects, a generic base class can be declared and the pointer is declared to point to the base class. All the other types are declared to be derived classes of this base class. For pointers that point to a sequence of elements in memory dynamic arrays should be used instead, see 11.11.

9.11  Library Build Flags

The following macros (#defines) can be used to enable certain optional features when building the libgsoap library or when compiling and linking stdsoap2.c and stdsoap2.cpp:

Macro Description
WITH_SOAPDEFS_H includes the soapdefs.h file for custom settings, see Section 9.3
WITH_COOKIES enables HTTP cookies, see Sections 19.28 19.29
WITH_OPENSSL enables OpenSSL, see Sections 19.22 19.21
WITH_GNUTLS enables GNUTLS, see Sections 19.22 19.21
WITH_IPV6 enables IPv6 support (compile ALL sources with this macro set)
WITH_IPV6_V6ONLY IPv6-only server option (compile ALL sources with this macro set)
WITH_NO_IPV6_V6ONLY resets IPv6-only server option (compile ALL sources with this macro set)
WITH_TCPFIN use TCP FIN after sends when socket is ready to close
WITH_FASTCGI enables FastCGI, see Sections 19.31
WITH_GZIP enables gzip and deflate compression, see Section 19.27
WITH_ZLIB enables deflate compression only, see Section 19.27
WITH_FAST (obsolete)
WITH_NOIO eliminates need for file IO and BSD socket library, see Section 19.33
WITH_NOIDREF eliminates href/ref and id attributes to (de)serialize multi-ref data,
  or alternatively use the SOAP_XML_TREE runtime flag
WITH_NOHTTP eliminates HTTP stack to reduce code size
WITH_NOZONE silently ignores the timezone in time conversions
WITH_LEAN creates a small-footprint executable, see Section 19.32
WITH_LEANER creates an even smaller footprint executable, see Section 19.32
WITH_COMPAT removes dependency on C++ stream libraries, eliminating C++ exceptions
WITH_NONAMESPACES removes dependence on global namespaces table, MUST set it
  explicitly with soap_set_.namespaces()
  see also Section 10.4
WITH_PURE_VIRTUAL for C++ abstract service classes with pure virtual methods
WITH_NOEMPTYSTRUCT inserts a dummy member in empty structs to allow compilation
WITH_NOGLOBAL omit SOAP Header and Fault serialization code
WITH_NOCDATA do not retain the parsed CDATA sections in literal XML strings (no conversion)
WITH_CDATA retain the parsed CDATA sections in literal XML strings (no conversion, by default)
WITH_C_LOCALE use locale functions when available to ensure locale-independent
  number conversions (force the use of C locale)
WITH_CASEINSENSITIVETAGS enable case insensitive XML parsing


Other compile-time flags:

Macro Description
SOCKET_CLOSE_ON_EXIT prevents a server port from staying in listening mode after exit
  by internally setting fcntl(sock, F_SETFD, FD_CLOEXEC)


Compile-time flags to change the default engine settings:

Macro Description
SOAP_BUFLEN the length of the internal message buffer (affects socket comms)
SOAP_TAGLEN maximum length of XML tags and URL domain names (buffering)
SOAP_SSL_RSA_BITS the length of the RSA key (2048 by default)
SOAP_UNKNOWN_CHAR an 8 bit code that represents a character that could not be converted
  to an ASCII char (e.g. from Unicode, applicable when SOAP_C_UTFSTRING is off)


Caution: it is important that all of these macros MUST be consistently defined to compile all sources, such as stdsoap2.cpp, soapC.cpp, soapClient.cpp, soapServer.cpp, and all application sources that include stdsoap2.h or soapH.h. If the macros are not consistently used, the application will crash due to a mismatches in the declaration and access of the gSOAP context.

9.12  Run Time Flags

gSOAP provides flags to control the input and output mode settings at runtime. These flags are divided into four categories: transport (IO), content encoding (ENC), XML marshalling (XML), and C/C++ data mapping (C). Although gSOAP is fully SOAP 1.1 compliant, some SOAP implementations may have trouble accepting multi-reference data and/or require explicit nil data so these flags can be used to put gSOAP in "safe mode". In addition, the embedding (or inlining) of multi-reference data is adopted in the SOAP 1.2 specification, which gSOAP automatically supports when handling with SOAP 1.2 messages. To set and clear flags for inbound message processing use:

soap_set_imode(soap, inflag);
soap_clr_imode(soap, inflag);


To set and clear the flags for outbound message processing use:

soap_set_omode(soap, outflag);
soap_clr_imode(soap, outflag);


To allocate and initialize a gSOAP context with inbound and outbound flags use:

soap_new2(soap, inflag, outflag);


To initialize an unitialized gSOAP context with inbound and outbound flags use:

soap_init2(soap, inflag, outflag);


The input-mode and output-mode flags for inbound and outbound message processing are:

Flag Description
SOAP_IO_FLUSH in: disable buffering and flush output (default for all file-based output)
SOAP_IO_BUFFER in: enable buffering (default for all socket-oriented connections)
SOAP_IO_STORE in: store entire message to calculate HTTP content length
SOAP_IO_CHUNK out: use HTTP chunking
SOAP_IO_LENGTH out: (internal flag) require apriori calculation of content length
SOAP_IO_KEEPALIVE in&out: attempt to keep socket connections alive (open)
SOAP_IO_UDP in&out: use UDP (datagram) transport, maximum message length is SOAP_BUFLEN
SOAP_ENC_XML out: use plain XML encoding without HTTP headers (useful with SOAP_ENC_ZLIB)
SOAP_ENC_DIME out: use DIME encoding (automatic when DIME attachments are used)
SOAP_ENC_MIME out: use MIME encoding (activate using soap_set_mime)
SOAP_ENC_MTOM out: use MTOM XOP attachments (instead of DIME)
SOAP_ENC_ZLIB out: compress encoding with Zlib (deflate or gzip format)
SOAP_ENC_SSL in&out: encrypt with SSL (automatic with "https:" endpoints)
SOAP_XML_INDENT out: produces indented XML output
SOAP_XML_CANONICAL out: produces canonical XML output
SOAP_XML_DEFAULTNS out: produces xmlns="..." default binding namespaced output
SOAP_XML_IGNORENS in: ignores the use of XML namespaces in input
SOAP_XML_STRICT in: XML strict validation
SOAP_XML_TREE out: serialize data as XML trees (no multi-ref, duplicate data when necessary)
  in: ignore id attributes (do not resolve id-ref)
SOAP_XML_GRAPH out: serialize data as an XML graph with inline multi-ref (SOAP 1.2 default)
SOAP_XML_NIL out: serialize NULL data as xsi:nil attributed elements
SOAP_XML_NOTYPE out: disable xsi:type attributes
SOAP_C_NOIOB in: do not fault with SOAP_IOB
SOAP_C_UTFSTRING in&out: (de)serialize 8-bit strings "as is" (strings MUST have UTF-8 encoded content)
SOAP_C_MBSTRING in&out: enable multibyte character support (depends on locale)
SOAP_C_NILSTRING out: serialize empty strings as nil (ommited element)


The flags can be selectively turned on/off at any time, for example when multiple Web services are accessed by a client that require special treatment. All flags are orthogonal, except SOAP_IO_FLUSH, SOAP_IO_BUFFER, SOAP_IO_STORE, and SOAP_IO_CHUNK which are enumerations and only one of these I/O flags can be used. Also the XML serialization flags SOAP_XML_TREE and SOAP_XML_GRAPH should not be mixed. The flags control the inbound and outbound message transport, encoding, and (de)serialization. The following functions are used to set and reset the flags for input and output modes:

Function Description
soap_init2(struct soap *soap, int imode, int omode) Initialize the runtime and set flags
soap_imode(struct soap *soap, int imode) Set all input mode flags
soap_omode(struct soap *soap, int omode) Set all output mode flags
soap_set_imode(struct soap *soap, int imode) Enable input mode flags
soap_set_omode(struct soap *soap, int omode) Enable output mode flags
soap_clr_imode(struct soap *soap, int omode) Disable input mode flags
soap_clr_omode(struct soap *soap, int omode) Disable output mode flags


The default setting is SOAP_IO_DEFAULT for both input and output modes. For example

struct soap soap;
soap_init2(&soap, SOAP_IO_KEEPALIVE,
   SOAP_IO_KEEPALIVE | SOAP_ENC_ZLIB | SOAP_XML_TREE | SOAP_XML_CANONICAL);
if (soap_call_ns__myMethod(&soap, ...))
...


sends a compressed client request with keep-alive enabled and all data serialized as canonical XML trees. In many cases, setting the input mode will have no effect, especially with HTTP transport because gSOAP will determine the optimal input buffering and the encoding used for an inbound message. The flags that have an effect on handling inbound messages are SOAP_IO_KEEPALIVE, SOAP_ENC_SSL (but automatic when "https:" endpoints are used or soap_ssl_accept), SOAP_C_NOIOB, SOAP_C_UTFSTRING, and SOAP_C_MBSTRING. Caution: The SOAP_XML_TREE serialization flag can be used to improve interoperability with SOAP implementations that are not fully SOAP 1.1 compliant. However, a tree serialization will duplicate data when necessary and will crash the serializer for cyclic data structures.

9.13  Memory Management

Understanding gSOAP's run-time memory management is important to optimize client and service applications by eliminating memory leaks and/or dangling references. There are two forms of dynamic (heap) allocations made by gSOAP's runtime for serialization and deserialization of data. Temporary data is created by the runtime such as hash tables to keep pointer reference information for serialization and hash tables to keep XML id/href information for multi-reference object deserialization. Deserialized data is created upon receiving SOAP messages. This data is stored on the heap and requires several calls to the malloc library function to allocate space for the data and new to create class instances. All such allocations are tracked by gSOAP's runtime by linked lists for later deallocation. The linked list for malloc allocations uses some extra space in each malloced block to form a chain of pointers through the malloced blocks. A separate malloced linked list is used to keep track of class instance allocations. If you want to preserve the deserialized data before deleting a soap context, you can assign management of the data and delegate responsibility of deletion to another soap context using soap_delegate_deletion(struct soap *soap_from, struct soap *soap_to). This moves all deserialized and temporary data to the other soap context soap_to, which will delete its data and all the delegated data it is responsible for when you call soap_destroy and soap_end. This can be particularly useful for making client calls inside a server operation, i.e. a mixed server/client. The client call inside the server operation requires a new soap context, e.g. copied from the server's with soap_copy. Before destroying the client context with soap_free, the data can be delegated to the server's context with soap_delegate_deletion. See samples/mashup/machupserver.c code for an example. Note that gSOAP does not per se enforce a deallocation policy and the user can adopt a deallocation policy that works best for a particular application. As a consequence, deserialized data is never deallocated by the gSOAP runtime unless the user explicitly forces deallocation by calling functions to deallocate data collectively or individually. The deallocation functions are:

Function Call Description
soap_destroy(struct soap *soap) Remove all dynamically allocated C++ objects.
  must be called before soap_end()
soap_end(struct soap *soap) Remove temporary data and deserialized data except
  class instances
soap_free_temp(struct soap *soap) Instead of soap_destroy and soap_end:
  remove temporary data only
soap_dealloc(struct soap *soap, void *p) Remove malloced data at p. When p==NULL: remove all
  dynamically allocated (deserialized) data except class instances
soap_delete(struct soap *soap, void *p) Remove class instance at p. When p==NULL: remove all
  dynamically allocated (deserialized) class instances
  (this is identical to calling soap_destroy(struct soap *soap))
soap_unlink(struct soap *soap, void *p) Unlink data/object at p from gSOAP's deallocation chain
  so gSOAP won't deallocate it
soap_done(struct soap *soap) Detach context (reset runtime context)
soap_free(struct soap *soap) Detach and free context (allocated with soap_new)


Temporary data (i.e. the hash tables) are automatically removed with calls to the soap_free_temp function which is also made by soap_end and soap_done or when the next call to a stub or skeleton routine is made to send a message or receive a message. Deallocation of non-class based data is straightforward: soap_end removes all dynamically allocated deserialized data (data allocated with soap_malloc. That is, when the client/service application does not use any class instances that are (de)marshalled, but uses structs, arrays, etc., then calling the soap_end function is safe to remove all deserialized data. The function can be called after processing the deserialized data of a service operation call or after a number of service operation calls have been made. The function is also typically called after soap_serve, when the service finished sending the response to a client and the deserialized client request data can be removed. Individual data objects can be unlinked from the deallocation chain if necessary, to prevent deallocation by the collective soap_end or soap_destroy functions.

9.13.1  Memory Allocation and Management Policies

There are three situations to consider for memory deallocation policies for class instances:

  1. the program code deletes the class instances and the class destructors in turn SHOULD delete and free any dynamically allocated data (deep deallocation) without calling the soap_end and soap_destroy functions,
  2. or the class destructors SHOULD NOT deallocate any data and the soap_end and soap_destroy functions can be called to remove the data.
  3. or the class destructors SHOULD mark their own deallocation and mark the deallocation of any other data deallocated by it's destructors by calling the soap_unlink function. This allows soap_destroy and soap_end to remove the remaining instances and data without causing duplicate deallocations.

It is advised to use pointers to class instances that are used within other structs and classes to avoid the creation of temporary class instances during deserialization. The problem with temporary class instances is that the destructor of the temporary may affect data used by other instances through the sharing of data parts accessed with pointers. Temporaries and even whole copies of class instances can be created when deserializing SOAP multi-referenced objects. A dynamic array of class instances is similar: temporaries may be created to fill the array upon deserialization. To avoid problems, use dynamic arrays of pointers to class instances. This also enables the exchange of polymorphic arrays when the elements are instances of classes in an inheritance hierarchy. In addition, allocate data and class instances with soap_malloc and soap_new_X functions (more details below). To summarize, it is advised to pass class data types by pointer to a service operation. For example:

class X { ... };
ns__remoteMethod(X *in, ...);


Response elements that are class data types can be passed by reference, as in:

class X { ... };
class ns__remoteMethodResponse { ... };
ns__remoteMethod(X *in, ns__remoteMethodResponse &out);


But dynamic arrays declared as class data types should use a pointer to a valid object that will be overwritten when the function is called, as in:

typedef int xsd__int;
class X { ... };
class ArrayOfint { xsd__int *__ptr; int __size; };
ns__remoteMethod(X *in, ArrayOfint *out);


Or a reference to a valid or NULL pointer, as in:

typedef int xsd__int;
class X { ... };
class ArrayOfint { xsd__int *__ptr; int __size; };
ns__remoteMethod(X *in, ArrayOfint *&out);


The gSOAP memory allocation functions can be used in client and/or service code to allocate temporary data that will be automatically deallocated. These functions are:

Function Call Description
void *soap_malloc(struct soap *soap, size_t n) return pointer to n bytes
Class *soap_new_Class(struct soap *soap) instantiate Class
Class *soap_new_Class(struct soap *soap, int n) instantiate array of n objects
Class *soap_new_set_Class(struct soap *soap, m1, ..., mn) instantiate and set members mi
Class *soap_new_req_Class(struct soap *soap, m1, ..., mn) instantiate and set required-only mi


The soap_new_X functions are generated by the gSOAP soapcpp2 compiler for every class X in the header file. Space allocated with soap_malloc will be released with the soap_end and soap_dealloc functions. All objects instantiated with soap_new_X(struct soap*) are removed altogether with soap_destroy(struct soap*). To remove just a single object, use soap_delete_X(struct soap*, X*). For example, the following service uses temporary data in the service operation implementation:

int main()
{ ...
   struct soap soap;
   soap_init(&soap);
   soap_serve(&soap);
   soap_end(&soap);
   ...
}


An example service operation that allocates a temporary string is:

int ns__itoa(struct soap *soap, int i, char **a)
{
   *a = (char*)soap_malloc(soap, 11);
   sprintf(*a, "%d", i);
   return SOAP_OK;
}


This temporary allocation can also be used to allocate strings for the SOAP Fault data structure. For example:

int ns__mymethod(...)
{ ...
   if (exception)
   {
      char *msg = (char*)soap_malloc(soap, 1024); // allocate temporary space for detailed message
      sprintf(msg, "...", ...); // produce the detailed message
      return soap_receiver_fault(soap, "An exception occurred", msg); // return the server-side fault
   }
   ...
}


Use soap_receiver_fault(struct soap *soap, const char *faultstring, const char *detail) to set a SOAP 1.1/1.2 fault at the server-side. Use soap_sender_fault(struct soap *soap, const char *faultstring, const char *detail) to set a SOAP 1.1/1.2 unrecoverable Bad Request fault at the server-side. Sending clients are not supposed to retry messages after a Bad Request, while errors at the receiver-side indicate temporary problems. The above functions do not include a SOAP 1.2 Subcode element. To include Subcode element, use soap_receiver_fault_subcode(struct soap *soap, const char *subcode, const char *faultstring, const char *detail) to set a SOAP 1.1/1.2 fault with Subcode at the server-side. Use soap_sender_fault_subcode(struct soap *soap, const char *subcode, const char *faultstring, const char *detail) to set a SOAP 1.1/1.2 unrecoverable Bad Request fault with Subcode at the server-side. gSOAP provides a function to duplicate a string into gSOAP's memory space:

char *soap_strdup(struct soap *soap, const char *s)


The function allocates space for s with soap_malloc, copies the string, and returns a pointer to the duplicated string. When s is NULL, the function does not allocate and copy the string and returns NULL.

9.13.2  Intra-Class Memory Management

When a class declaration has a struct soap * field, this field will be set to point to the current gSOAP runtime context by gSOAP's deserializers and by the soap_new_Class functions. This simplifies memory management for class instances. The struct soap* pointer is implicitly set by the gSOAP deserializer for the class or explicitly by calling the soap_new_X function for class X. For example:

class Sample
{ public:
   struct soap *soap; // reference to gSOAP's run-time
   ...
   Sample();
   ~Sample();
};


The constructor and destructor for class Sample are:

Sample::Sample()
{ this->soap = NULL;
}
Sample::~Sample()
{ soap_unlink(this->soap, this);
}


The soap_unlink() call removes the object from gSOAP's deallocation chain. In that way, soap_destroy can be safely called to remove all class instances. The following code illustrates the explicit creation of a Sample object and cleanup:

struct soap *soap = soap_new(); // new gSOAP runtime
Sample *obj = soap_new_Sample(soap); // new Sample object with obj->soap set to runtime
...
delete obj; // also calls soap_unlink to remove obj from the deallocation chain
soap_destroy(soap); // deallocate all (other) class instances
soap_end(soap); // clean up


Here is another example:

class ns__myClass
{ ...
   struct soap *soap; // set by soap_new_ns__myClass()
   char *name;
   void setName(const char *s);
   ...
};


Calls to soap_new_ns__myClass(soap) will set the soap field in the class instance to the current gSOAP context. Because the deserializers invoke the soap_new functions, the soap field of the ns__myClass instances are set as well. This mechanism is convenient when Web Service methods need to return objects that are instantiated in the methods. For example

int ns__myMethod(struct soap *soap, ...)
{
   ns__myClass *p = soap_new_ns__myClass(soap);
   p->setName("SOAP");
   return SOAP_OK;
}
void ns__myClass::ns__setName(const char *s)
{
   if (soap)
      name = (char*)soap_malloc(soap, strlen(s)+1);
   else 
      name = (char*)malloc(strlen(s)+1);
   strcpy(name, s);
}
ns__myClass::ns__myClass()
{
   soap = NULL;
   name = NULL;
}
ns__myClass::~ns__myClass()
{
   if (!soap && name) free(name);
   soap_unlink(soap, this);
}


Calling soap_destroy right after soap_serve in the Web Service will destroy all dynamically allocated class instances.

9.14  Debugging

To activate message logging for debugging, un-comment the #define DEBUG directive in stdsoap2.h. Compile the client and/or server applications as described above (or simply use c++ -DDEBUG ... to compile with debugging activated). When the client and server applications run, they will log their activity in three separate files:

File Description
SENT.log The SOAP content transmitted by the application
RECV.log The SOAP content received by the application
TEST.log A log containing various activities performed by the application


Caution: The client and server applications may run slow due to the logging activity. Caution: When installing a CGI application on the Web with debugging activated, the log files may sometimes not be created due to file access permission restrictions imposed on CGI applications. To get around this, create empty log files with universal write permissions. Be careful about the security implication of this. You can test a service CGI application without deploying it on the Web. To do this, create a client application for the service and activate message logging by this client. Remove any old SENT.log file and run the client (which connects to the Web service or to another dummy, but valid address) and copy the SENT.log file to another file, e.g. SENT.tst. Then redirect the SENT.tst file to the service CGI application. For example,

> ./myservice.cgi < SENT.tst


This should display the service response on the terminal. The file names of the log files and the logging activity can be controlled at the application level. This allows the creation of separate log files by separate services, clients, and threads. For example, the following service logs all SOAP messages (but no debug messages) in separate directories:

struct soap soap;
soap_init(&soap);
...
soap_set_recv_logfile(&soap, "logs/recv/service12.log"); // append all messages received in /logs/recv/service12.log
soap_set_sent_logfile(&soap, "logs/sent/service12.log"); // append all messages sent in /logs/sent/service12.log
soap_set_test_logfile(&soap, NULL); // no file name: do not save debug messages
...
soap_serve(&soap);
...


Likewise, messages can be logged for individual client-side service operation calls.

9.15  Generating an Auto Test Server for Client Testing

The soapcpp2 -T option generates an auto-test server application in soapTester.cpp, which is to be compiled and linked with the code generated for a server implementation, i.e. soapServer.cpp (or with the generated server object class) and soapC.cpp. The feature also supports C, so use the soapcpp2 -c option to generate C. The auto-test server can be used to test a client application. Suppose the generated code is compiled into the executable named tester (compile soapServer.cpp, soapC.cpp, and stdsoap2.cpp or link libgsoap++). We can use the IO redirect to "send" it a message saved in a file, for example one of the sample request messages generated by soapcpp2:

> ./tester < example.req.xml


which then returns the response with default XML values displayed on the terminal. To run the auto test service on a port to test a client against, use two command-line arguments. The first argument is the OR-ed values of the gSOAP runtime context flags such as SOAP_IO_KEEPALIVE (0x10 = 16) and the second argument is the port number:

> ./tester 16 8080


This starts an iterative stand-alone server on port 8080. This way, messages can be sent to http://localhost:8080 to test the client. The data in the response messages are copied from the request messages when possible, or XML default values, or empty otherwise.

9.16  Required Libraries

  • The socket library is essential and requires the inclusion of the appropriate libraries with the compile command for Sun Solaris systems:

    > c++ -o myclient myclient.cpp stdsoap2.cpp soapC.cpp soapClient.cpp -lsocket -lxnet -lnsl

    These library loading options are not required with Linux.
  • The gSOAP runtime uses the math library for the NaN, INF, and -INF floating point representations. The library is not strictly necessary and the < math.h > header file import can be commented out from the stdsoap2.h header file. The application can be linked without the -lm math library e.g. under Sun Solaris:

    > c++ -o myclient myclient.cpp stdsoap2.cpp soapC.cpp soapClient.cpp -lsocket -lxnet -lnsl

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