Android源码分析之Activity启动与View绘制流程(一)

我们已经掌握了App从创建进程到实例化ActivityThread的过程,接下来继续研究Activity的启动过程。

ActivityThread#handleLaunchActivity说起

Activity的实例化是在ActivityThread#handleLaunchActivity中完成的,相关代码如下:

/frameworks/base/core/java/android/app/ActivityThread.java

private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
    ...
    // 创建Activity,并调用一些方法
    Activity a = performLaunchActivity(r, customIntent);

    if (a != null) {
        ...
        // resume
        handleResumeActivity(r.token, false, r.isForward,
                !r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);

        ...
    } else {
        ...
    }
}

ActivityonCreateonStart都是在performLaunchActivity方法中完成的,代码如下:

private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
    ...

    Activity activity = null;
    try {
        java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
        activity = mInstrumentation.newActivity(
                cl, component.getClassName(), r.intent);
        ...
    } catch (Exception e) {
        ...
    }

    try {
        ...

        if (activity != null) {
            // Activity中的Context是在这里创建的
            Context appContext = createBaseContextForActivity(r, activity);
            ...

            // 将一系列字段attach到Activity中
            activity.attach(appContext, this, getInstrumentation(), r.token,
                    r.ident, app, r.intent, r.activityInfo, title, r.parent,
                    r.embeddedID, r.lastNonConfigurationInstances, config,
                    r.referrer, r.voiceInteractor, window);

            ...

            activity.mCalled = false;
            if (r.isPersistable()) {
                mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
            } else {
                // 调用onCreate
                mInstrumentation.callActivityOnCreate(activity, r.state);
            }
            ...
            if (!r.activity.mFinished) {
                // 调用onStart
                activity.performStart();
                r.stopped = false;
            }
            if (!r.activity.mFinished) {
                if (r.isPersistable()) {
                    if (r.state != null || r.persistentState != null) {
                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
                                r.persistentState);
                    }
                } else if (r.state != null) {
                    // 保存的状态恢复
                    mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                }
            }
            if (!r.activity.mFinished) {
                activity.mCalled = false;
                if (r.isPersistable()) {
                    mInstrumentation.callActivityOnPostCreate(activity, r.state,
                            r.persistentState);
                } else {
                    // 调用onPostCreate
                    mInstrumentation.callActivityOnPostCreate(activity, r.state);
                }
                ...
            }
        }
        r.paused = true;

        mActivities.put(r.token, r);

    } catch (SuperNotCalledException e) {
        ...
    }

    return activity;
}

这里首先执行了Activity#attach方法,代码如下:

/frameworks/base/core/java/android/app/Activity.java

final void attach(Context context, ActivityThread aThread,
        Instrumentation instr, IBinder token, int ident,
        Application application, Intent intent, ActivityInfo info,
        CharSequence title, Activity parent, String id,
        NonConfigurationInstances lastNonConfigurationInstances,
        Configuration config, String referrer, IVoiceInteractor voiceInteractor,
        Window window) {
    attachBaseContext(context);

    mFragments.attachHost(null /*parent*/);

    // 创建一个Window
    mWindow = new PhoneWindow(this, window);
    mWindow.setWindowControllerCallback(this);
    mWindow.setCallback(this);
    mWindow.setOnWindowDismissedCallback(this);
    mWindow.getLayoutInflater().setPrivateFactory(this);
    if (info.softInputMode != WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED) {
        mWindow.setSoftInputMode(info.softInputMode);
    }
    if (info.uiOptions != 0) {
        mWindow.setUiOptions(info.uiOptions);
    }
    mUiThread = Thread.currentThread();

    mMainThread = aThread;
    mInstrumentation = instr;
    mToken = token;
    mIdent = ident;
    mApplication = application;
    mIntent = intent;
    mReferrer = referrer;
    mComponent = intent.getComponent();
    mActivityInfo = info;
    mTitle = title;
    mParent = parent;
    mEmbeddedID = id;
    mLastNonConfigurationInstances = lastNonConfigurationInstances;
    if (voiceInteractor != null) {
        if (lastNonConfigurationInstances != null) {
            mVoiceInteractor = lastNonConfigurationInstances.voiceInteractor;
        } else {
            mVoiceInteractor = new VoiceInteractor(voiceInteractor, this, this,
                    Looper.myLooper());
        }
    }

    // 给Window配置WindowManager,这是一个系统服务
    mWindow.setWindowManager(
            (WindowManager)context.getSystemService(Context.WINDOW_SERVICE),
            mToken, mComponent.flattenToString(),
            (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
    if (mParent != null) {
        mWindow.setContainer(mParent.getWindow());
    }
    mWindowManager = mWindow.getWindowManager();
    mCurrentConfig = config;
}

这里我们主要关注mWindow的初始化和WindowManager的配置,mWindow是一个PhoneWindow的实例,其中传给它的参数window目前为null,它的构造方法如下:

/frameworks/base/core/java/com/android/internal/policy/PhoneWindow.java

public PhoneWindow(Context context, Window preservedWindow) {
    this(context);
    // Only main activity windows use decor context, all the other windows depend on whatever
    // context that was given to them.
    mUseDecorContext = true;
    if (preservedWindow != null) {
        // 如果preservedWindow不为空,mDecor是直接获取的,应该和恢复有关
        mDecor = (DecorView) preservedWindow.getDecorView();
        ...
    }
    ...
}

可以看到此时,只是创建了一个PhoneWindowmDecor还是空的。WindowManager是一个系统服务,通信的方式依然是Binder,这里不再追踪,获取到之后,通过mWindow.setWindowManager方法完成配置,代码如下:

// /frameworks/base/core/java/android/view/Window.java
public void setWindowManager(WindowManager wm, IBinder appToken, String appName,
        boolean hardwareAccelerated) {
    ...
    mWindowManager = ((WindowManagerImpl)wm).createLocalWindowManager(this);
}

// /frameworks/base/core/java/android/view/WindowManagerImpl.java
public WindowManagerImpl createLocalWindowManager(Window parentWindow) {
    return new WindowManagerImpl(mContext, parentWindow);
}

可见,最终设置给mWindow对象的WindowManagerWindowManagerImpl实例。

继续回到ActivityThread#performLaunchActivity,接下来调用的是mInstrumentation.callActivityOnCreate(activity, r.state)方法,代码如下:

/frameworks/base/core/java/android/app/Instrumentation.java

public void callActivityOnCreate(Activity activity, Bundle icicle) {
    prePerformCreate(activity);
    activity.performCreate(icicle);
    postPerformCreate(activity);
}

/frameworks/base/core/java/android/app/Activity.java

final void performCreate(Bundle icicle) {
    restoreHasCurrentPermissionRequest(icicle);
    onCreate(icicle);
    mActivityTransitionState.readState(icicle);
    performCreateCommon();
}

protected void onCreate(@Nullable Bundle savedInstanceState) {
    if (DEBUG_LIFECYCLE) Slog.v(TAG, "onCreate " + this + ": " + savedInstanceState);
    if (mLastNonConfigurationInstances != null) {
        mFragments.restoreLoaderNonConfig(mLastNonConfigurationInstances.loaders);
    }
    if (mActivityInfo.parentActivityName != null) {
        if (mActionBar == null) {
            mEnableDefaultActionBarUp = true;
        } else {
            mActionBar.setDefaultDisplayHomeAsUpEnabled(true);
        }
    }
    if (savedInstanceState != null) {
        Parcelable p = savedInstanceState.getParcelable(FRAGMENTS_TAG);
        mFragments.restoreAllState(p, mLastNonConfigurationInstances != null
                ? mLastNonConfigurationInstances.fragments : null);
    }
    mFragments.dispatchCreate();
    getApplication().dispatchActivityCreated(this, savedInstanceState);
    if (mVoiceInteractor != null) {
        mVoiceInteractor.attachActivity(this);
    }
    mCalled = true;
}

final void performCreateCommon() {
    mVisibleFromClient = !mWindow.getWindowStyle().getBoolean(
            com.android.internal.R.styleable.Window_windowNoDisplay, false);
    mFragments.dispatchActivityCreated();
    mActivityTransitionState.setEnterActivityOptions(this, getActivityOptions());
}

这里处理了Fragment的恢复工作,还调用了Application#dispatchActivityCreated方法以方便记录Activity的生命周期,包括入场Transition动画也是这时候处理的。不过我们在Activity#onCreate中还会调用一个方法:setContentView,用来加载布局,否则Activity只有一个PhoneWindow做不了任何事情,我们需要带上这个方法一起分析。setContentView会在上述onCreate执行完成后调用,它的代码如下:

public void setContentView(@LayoutRes int layoutResID) {
    // 这里的getWindow就是PhoneWindow
    getWindow().setContentView(layoutResID);
    initWindowDecorActionBar();
}

可见,我们设置的布局是加载到了PhoneWindow中的,相关代码如下:

/frameworks/base/core/java/com/android/internal/policy/PhoneWindow.java

public void setContentView(int layoutResID) {
    // Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window
    // decor, when theme attributes and the like are crystalized. Do not check the feature
    // before this happens.
    // mContentParent是我们设置的layout的父布局
    if (mContentParent == null) {
        // 初始化Decor
        installDecor();
    } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
        mContentParent.removeAllViews();
    }

    if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
        ...
    } else {
        mLayoutInflater.inflate(layoutResID, mContentParent);
    }
    ...
}

先看下Decor是如何完成初始化的:

private void installDecor() {
    mForceDecorInstall = false;
    if (mDecor == null) {
        mDecor = generateDecor(-1);
        ...
    } else {
        mDecor.setWindow(this);
    }
    if (mContentParent == null) {
        mContentParent = generateLayout(mDecor);

        ...
    }
}

protected DecorView generateDecor(int featureId) {
    // System process doesn't have application context and in that case we need to directly use
    // the context we have. Otherwise we want the application context, so we don't cling to the
    // activity.
    Context context;
    if (mUseDecorContext) {
        Context applicationContext = getContext().getApplicationContext();
        if (applicationContext == null) {
            context = getContext();
        } else {
            context = new DecorContext(applicationContext, getContext().getResources());
            if (mTheme != -1) {
                context.setTheme(mTheme);
            }
        }
    } else {
        context = getContext();
    }
    return new DecorView(context, featureId, this, getAttributes());
}

protected ViewGroup generateLayout(DecorView decor) {
    ...
    // android.R.id.content
    ViewGroup contentParent = (ViewGroup)findViewById(ID_ANDROID_CONTENT);
    
    int layoutResource;
    ...

    mDecor.startChanging();
    // 根据不同的Feature设置不同的布局文件
    mDecor.onResourcesLoaded(mLayoutInflater, layoutResource);
    ...
    return contentParent;
}

至此DecorView创建完毕,一些初始化工作也完成了,接下来再次回到PhoneWindow#setContentView方法,这里将我们的布局通过mLayoutInflater.inflate(layoutResID, mContentParent)方法添加到了mContentParent中。相关代码如下:

/frameworks/base/core/java/android/view/LayoutInflater.java

public View inflate(@LayoutRes int resource, @Nullable ViewGroup root) {
    return inflate(resource, root, root != null);
}

public View inflate(@LayoutRes int resource, @Nullable ViewGroup root, boolean attachToRoot) {
    final Resources res = getContext().getResources();
    ...

    final XmlResourceParser parser = res.getLayout(resource);
    try {
        return inflate(parser, root, attachToRoot);
    } finally {
        parser.close();
    }
}

解析XML的过程我们就不关注了,继续向下看:

public View inflate(XmlPullParser parser, @Nullable ViewGroup root, boolean attachToRoot) {
    synchronized (mConstructorArgs) {
        ...

        try {
            // Look for the root node.
            int type;
            while ((type = parser.next()) != XmlPullParser.START_TAG &&
                    type != XmlPullParser.END_DOCUMENT) {
                // Empty
            }
            ...
            if (TAG_MERGE.equals(name)) {
                ...
                rInflate(parser, root, inflaterContext, attrs, false);
            } else {
                // Temp is the root view that was found in the xml
                final View temp = createViewFromTag(root, name, inflaterContext, attrs);

                ViewGroup.LayoutParams params = null;

                if (root != null) {
                    if (DEBUG) {
                        System.out.println("Creating params from root: " +
                                root);
                    }
                    // Create layout params that match root, if supplied
                    params = root.generateLayoutParams(attrs);
                    if (!attachToRoot) {
                        // Set the layout params for temp if we are not
                        // attaching. (If we are, we use addView, below)
                        temp.setLayoutParams(params);
                    }
                }

                ...

                // Inflate all children under temp against its context.
                rInflateChildren(parser, temp, attrs, true);

                ...

                // We are supposed to attach all the views we found (int temp)
                // to root. Do that now.
                if (root != null && attachToRoot) {
                    root.addView(temp, params);
                }

                // Decide whether to return the root that was passed in or the
                // top view found in xml.
                if (root == null || !attachToRoot) {
                    result = temp;
                }
            }

        } catch (XmlPullParserException e) {
            ...
        }

        return result;
    }
}

这里我们看到两个函数:rInflaterInflateChildren,这两个函数我们要结合起来看,代码如下:

final void rInflateChildren(XmlPullParser parser, View parent, AttributeSet attrs,
        boolean finishInflate) throws XmlPullParserException, IOException {
    rInflate(parser, parent, parent.getContext(), attrs, finishInflate);
}

void rInflate(XmlPullParser parser, View parent, Context context,
        AttributeSet attrs, boolean finishInflate) throws XmlPullParserException, IOException {

    final int depth = parser.getDepth();
    int type;

    while (((type = parser.next()) != XmlPullParser.END_TAG ||
            parser.getDepth() > depth) && type != XmlPullParser.END_DOCUMENT) {

        if (type != XmlPullParser.START_TAG) {
            continue;
        }

        final String name = parser.getName();
        
        if (TAG_REQUEST_FOCUS.equals(name)) {
            parseRequestFocus(parser, parent);
        } else if (TAG_TAG.equals(name)) {
            parseViewTag(parser, parent, attrs);
        } else if (TAG_INCLUDE.equals(name)) {
            if (parser.getDepth() == 0) {
                throw new InflateException(" cannot be the root element");
            }
            parseInclude(parser, context, parent, attrs);
        } else if (TAG_MERGE.equals(name)) {
            throw new InflateException(" must be the root element");
        } else {
            final View view = createViewFromTag(parent, name, context, attrs);
            final ViewGroup viewGroup = (ViewGroup) parent;
            final ViewGroup.LayoutParams params = viewGroup.generateLayoutParams(attrs);
            rInflateChildren(parser, view, attrs, true);
            viewGroup.addView(view, params);
        }
    }

    if (finishInflate) {
        parent.onFinishInflate();
    }
}

可以看到,这两个函数,在循环地互相调用,直到所有的View都解析完毕,最后调用到parent.onFinishInflate()方法,完成inflate过程。

经过以上步骤后,Activity就创建完毕了,于此同时DecorView和我们的布局文件都初始化完成了,但是DecorView还没有添加到Window中,不能进行显示。我们再次回到ActivityThread#performLaunchActivity中,接下来就该是activity.performStart()了,代码如下:

/frameworks/base/core/java/android/app/Activity.java

final void performStart() {
    mActivityTransitionState.setEnterActivityOptions(this, getActivityOptions());
    mFragments.noteStateNotSaved();
    mCalled = false;
    mFragments.execPendingActions();
    mInstrumentation.callActivityOnStart(this);
    if (!mCalled) {
        throw new SuperNotCalledException(
            "Activity " + mComponent.toShortString() +
            " did not call through to super.onStart()");
    }
    mFragments.dispatchStart();
    mFragments.reportLoaderStart();
    ...
}

这里看到了一点FragmentActivity生命周期的问题,我们以后再来研究它。Instrumentation#callActivityOnStartActivity#onStart并没有做什么事,这里还是粘贴下它的代码:

// /frameworks/base/core/java/android/app/Instrumentation.java
public void callActivityOnStart(Activity activity) {
    activity.onStart();
}

// /frameworks/base/core/java/android/app/Activity.java
protected void onStart() {
    if (DEBUG_LIFECYCLE) Slog.v(TAG, "onStart " + this);
    mCalled = true;

    mFragments.doLoaderStart();

    getApplication().dispatchActivityStarted(this);
}

继续回到ActivityThread#performLaunchActivity,接下来调用了ActivityThread#handleResumeActivity方法,代码如下:

/frameworks/base/core/java/android/app/ActivityThread.java

final void handleResumeActivity(IBinder token,
        boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
    ...

    // TODO Push resumeArgs into the activity for consideration
    r = performResumeActivity(token, clearHide, reason);

    if (r != null) {
        final Activity a = r.activity;

        ...

        // If the window hasn't yet been added to the window manager,
        // and this guy didn't finish itself or start another activity,
        // then go ahead and add the window.
        boolean willBeVisible = !a.mStartedActivity;
        ...
        if (r.window == null && !a.mFinished && willBeVisible) {
            r.window = r.activity.getWindow();
            View decor = r.window.getDecorView();
            // 先将Decor不可见
            decor.setVisibility(View.INVISIBLE);
            ...
            // Window已经恢复,之前保持的状态要改变
            if (r.mPreserveWindow) {
                a.mWindowAdded = true;
                r.mPreserveWindow = false;
                ...
            }
            if (a.mVisibleFromClient && !a.mWindowAdded) {
                a.mWindowAdded = true;
                // 把Decor加载到Window中
                wm.addView(decor, l);
            }

        // If the window has already been added, but during resume
        // we started another activity, then don't yet make the
        // window visible.
        } else if (!willBeVisible) {
            ...
        }

        // Get rid of anything left hanging around.
        cleanUpPendingRemoveWindows(r, false /* force */);

        // The window is now visible if it has been added, we are not
        // simply finishing, and we are not starting another activity.
        if (!r.activity.mFinished && willBeVisible
                && r.activity.mDecor != null && !r.hideForNow) {
            ...
            r.activity.mVisibleFromServer = true;
            mNumVisibleActivities++;
            if (r.activity.mVisibleFromClient) {
                // 可以可见了
                r.activity.makeVisible();
            }
        }

        ...

        // Tell the activity manager we have resumed.
        if (reallyResume) {
            try {
                ActivityManagerNative.getDefault().activityResumed(token);
            } catch (RemoteException ex) {
                throw ex.rethrowFromSystemServer();
            }
        }

    } else {
        ...
    }
}

这里处理了很多工作,首先通过performResumeActivity调用Activity#onResume,使得Activity进入onResume状态,然后将DecorView添加到Window中并显示出来。先看下performResumeActivity的实现:

public final ActivityClientRecord performResumeActivity(IBinder token,
        boolean clearHide, String reason) {
    ActivityClientRecord r = mActivities.get(token);
    if (localLOGV) Slog.v(TAG, "Performing resume of " + r
            + " finished=" + r.activity.mFinished);
    if (r != null && !r.activity.mFinished) {
        if (clearHide) {
            r.hideForNow = false;
            r.activity.mStartedActivity = false;
        }
        try {
            ...
            r.activity.performResume();

            ...
        } catch (Exception e) {
            ...
        }
    }
    return r;
}

继续跟踪,到了Activity#performResume方法,代码如下:

final void performResume() {
    performRestart();

    ...
    // mResumed is set by the instrumentation
    mInstrumentation.callActivityOnResume(this);
    ...

    // Now really resume, and install the current status bar and menu.
    mCalled = false;

    mFragments.dispatchResume();
    mFragments.execPendingActions();

    onPostResume();
    ...
}

final void performRestart() {
    ...
    // Activity是Stop时才会执行以下代码
    if (mStopped) {
        mStopped = false;

        ...

        mCalled = false;
        mInstrumentation.callActivityOnRestart(this);
        if (!mCalled) {
            throw new SuperNotCalledException(
                "Activity " + mComponent.toShortString() +
                " did not call through to super.onRestart()");
        }
        // onRestart之后立即执行onStart
        performStart();
    }
}

然后通过Instrumentation#callActivityOnResume再调用Activity#onResume方法,之后Activity就进入了onResume状态。最后,当Activity确实Resume之后,还通知了ActivityManagerService以进行一些其他操作。

接下来,我们看下Window加载DecorView的过程,它是通过设置给WindowWindowManager完成的,也就是WindowManagerImpl对象,相关代码如下:

/frameworks/base/core/java/android/view/WindowManagerImpl.java

public void addView(@NonNull View view, @NonNull ViewGroup.LayoutParams params) {
    applyDefaultToken(params);
    mGlobal.addView(view, params, mContext.getDisplay(), mParentWindow);
}

private final WindowManagerGlobal mGlobal = WindowManagerGlobal.getInstance();

可以看到DecorView添加到了一个全局的WindowManagerGlobal中,相关代码如下:

/frameworks/base/core/java/android/view/WindowManagerGlobal.java

public void addView(View view, ViewGroup.LayoutParams params,
        Display display, Window parentWindow) {
    ...
    synchronized (mLock) {
        ...

        root = new ViewRootImpl(view.getContext(), display);

        view.setLayoutParams(wparams);

        mViews.add(view);
        mRoots.add(root);
        mParams.add(wparams);
    }

    // do this last because it fires off messages to start doing things
    try {
        root.setView(view, wparams, panelParentView);
    } catch (RuntimeException e) {
        ...
    }
}

WindowManagerGlobal中保存了一系列的ViewRootImpl实例,我们每增加一个布局,就会新建一个ViewRootImpl对象,接下来看它的setView方法,代码如下:

/frameworks/base/core/java/android/view/ViewRootImpl.java

public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
    synchronized (this) {
        // if确保了只有一个View
        if (mView == null) {
            mView = view;

            ...

            // Schedule the first layout -before- adding to the window
            // manager, to make sure we do the relayout before receiving
            // any other events from the system.
            requestLayout();
            ...
            try {
                ...
                res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,
                        getHostVisibility(), mDisplay.getDisplayId(),
                        mAttachInfo.mContentInsets, mAttachInfo.mStableInsets,
                        mAttachInfo.mOutsets, mInputChannel);
            } catch (RemoteException e) {
                ...
            }

            ...

            view.assignParent(this);
            ...
        }
    }
}

这里首先调用了requestLayout方法渲染页面,然后通过mWindowSession.addToDisplay将页面添加到WindowManagerService中。我们先看前一个方法,代码如下:

@Override
public void requestLayout() {
    if (!mHandlingLayoutInLayoutRequest) {
        checkThread();
        mLayoutRequested = true;
        scheduleTraversals();
    }
}

在这里看到checkThread不禁眼前一亮,它的实现如下:

void checkThread() {
    if (mThread != Thread.currentThread()) {
        throw new CalledFromWrongThreadException(
                "Only the original thread that created a view hierarchy can touch its views.");
    }
}

这就是说,直到onResume之后,Activity才会检查是否在非UI线程更新UI。继续看其他部分,代码如下:

void scheduleTraversals() {
    if (!mTraversalScheduled) {
        mTraversalScheduled = true;
        mTraversalBarrier = mHandler.getLooper().getQueue().postSyncBarrier();
        mChoreographer.postCallback(
                Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
        if (!mUnbufferedInputDispatch) {
            scheduleConsumeBatchedInput();
        }
        notifyRendererOfFramePending();
        pokeDrawLockIfNeeded();
    }
}

这里使用了MessageQueue#postSyncBarrier方法,这个方式称为同步屏障,可以通过此发送一个异步消息,这个消息将会优先被执行,具体的解释可以看我的文章:Android源码分析之Handler。接下来部分代码会跳转至Native完成,最终会执行到mTraversalRunnable这个回调里,代码如下:

final class TraversalRunnable implements Runnable {
    @Override
    public void run() {
        doTraversal();
    }
}

也就是说系统会尽快执行TraversalRunnable#run方法,代码如下:

void doTraversal() {
    if (mTraversalScheduled) {
        mTraversalScheduled = false;
        mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);
        ...
        performTraversals();
        ...
    }
}

首先会解除屏障,然后执行performTraversals方法,从这里开始,View将会进行measurelayoutdraw等过程。限于篇幅,下一篇文章继续分析。

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