IOS多张图片合成一个视频

图片合成视频

首先需要导入的三个依赖库

AVKit.framework    MediaPlayer.framework    AVFoundation.framework

下面代码中的注释很清楚, 就不做多解释, 直接上代码了

[objc]view plaincopy

#import "ViewController.h"

#import 

#import 

#import 

@interfaceViewController ()

{

NSMutableArray*imageArr;//未压缩的图片

NSMutableArray*imageArray;//经过压缩的图片

}

@property(nonatomic,strong)NSString*theVideoPath;

@end

@implementationViewController

- (void)viewDidLoad {

[superviewDidLoad];

imageArray = [[NSMutableArrayalloc]init];

imageArr =[[NSMutableArrayalloc]initWithObjects:

[UIImageimageNamed:@"IMG_3811.jpg"],[UIImageimageNamed:@"IMG_3812.jpg"],[UIImageimageNamed:@"IMG_3813.jpg"],[UIImageimageNamed:@"IMG_3814.jpg"],[UIImageimageNamed:@"IMG_3815.jpg"],[UIImageimageNamed:@"IMG_3816.jpg"],[UIImageimageNamed:@"IMG_3817.jpg"],[UIImageimageNamed:@"IMG_3818.jpg"],[UIImageimageNamed:@"IMG_3820.jpg"],[UIImageimageNamed:@"IMG_3821.jpg"],[UIImageimageNamed:@"IMG_3822.jpg"],[UIImageimageNamed:@"IMG_3823.jpg"],[UIImageimageNamed:@"IMG_3824.jpg"],[UIImageimageNamed:@"IMG_3825.jpg"],[UIImageimageNamed:@"IMG_3826.jpg"],[UIImageimageNamed:@"IMG_3827.jpg"],[UIImageimageNamed:@"IMG_3828.jpg"],[UIImageimageNamed:@"IMG_3829.jpg"],[UIImageimageNamed:@"IMG_3830.jpg"],[UIImageimageNamed:@"IMG_3831.jpg"],[UIImageimageNamed:@"IMG_3832.jpg"],[UIImageimageNamed:@"IMG_3833.jpg"],[UIImageimageNamed:@"IMG_3834.jpg"],[UIImageimageNamed:@"IMG_3835.jpg"],[UIImageimageNamed:@"IMG_3836.jpg"],[UIImageimageNamed:@"IMG_3837.jpg"],[UIImageimageNamed:@"IMG_3838.jpg"],[UIImageimageNamed:@"IMG_3839.jpg"],[UIImageimageNamed:@"IMG_3840.jpg"],[UIImageimageNamed:@"IMG_3841.jpg"],[UIImageimageNamed:@"IMG_3842.jpg"],[UIImageimageNamed:@"IMG_3843.jpg"],[UIImageimageNamed:@"IMG_3844.jpg"],[UIImageimageNamed:@"IMG_3845.jpg"],[UIImageimageNamed:@"IMG_3846.jpg"],nil];

for(inti =0; i

UIImage*imageNew = imageArr[i];

//设置image的尺寸

CGSize imagesize = imageNew.size;

imagesize.height=408;

imagesize.width=306;

//对图片大小进行压缩--

imageNew = [selfimageWithImage:imageNewscaledToSize:imagesize];

[imageArrayaddObject:imageNew];

}

UIButton* button =[UIButtonbuttonWithType:UIButtonTypeRoundedRect];

[buttonsetFrame:CGRectMake(100,100,100,50)];

[buttonsetTitle:@"视频合成"forState:UIControlStateNormal];

[buttonaddTarget:selfaction:@selector(testCompressionSession)forControlEvents:UIControlEventTouchUpInside];

button.backgroundColor= [UIColorredColor];

[self.viewaddSubview:button];

UIButton* button1=[UIButtonbuttonWithType:UIButtonTypeRoundedRect];

[button1setFrame:CGRectMake(100,200,100,50)];

[button1setTitle:@"视频播放"forState:UIControlStateNormal];

[button1addTarget:selfaction:@selector(playAction)forControlEvents:UIControlEventTouchUpInside];

button1.backgroundColor= [UIColorredColor];

[self.viewaddSubview:button1];

}

//对图片尺寸进行压缩--

-(UIImage*)imageWithImage:(UIImage*)imagescaledToSize:(CGSize)newSize

{

//    新创建的位图上下文 newSize为其大小

UIGraphicsBeginImageContext(newSize);

//    对图片进行尺寸的改变

[imagedrawInRect:CGRectMake(0,0,newSize.width,newSize.height)];

//    从当前上下文中获取一个UIImage对象  即获取新的图片对象

UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

// Return the new image.

returnnewImage;

}

-(void)testCompressionSession

{

//设置mov路径

NSArray*paths =NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask,YES);

NSString*moviePath =[[pathsobjectAtIndex:0]stringByAppendingPathComponent:[NSStringstringWithFormat:@"%@.mov",@"test"]];

self.theVideoPath=moviePath;

//定义视频的大小320 480 倍数

CGSize size =CGSizeMake(320,480);

//        [selfwriteImages:imageArr ToMovieAtPath:moviePath withSize:sizeinDuration:4 byFPS:30];//第2中方法

NSError*error =nil;

//    转成UTF-8编码

unlink([moviePathUTF8String]);

NSLog(@"path->%@",moviePath);

//     iphone提供了AVFoundation库来方便的操作多媒体设备,AVAssetWriter这个类可以方便的将图像和音频写成一个完整的视频文件

AVAssetWriter*videoWriter = [[AVAssetWriteralloc]initWithURL:[NSURLfileURLWithPath:moviePath]fileType:AVFileTypeQuickTimeMovieerror:&error];

NSParameterAssert(videoWriter);

if(error)

NSLog(@"error =%@", [errorlocalizedDescription]);

//mov的格式设置 编码格式 宽度 高度

NSDictionary*videoSettings =[NSDictionarydictionaryWithObjectsAndKeys:AVVideoCodecH264,AVVideoCodecKey,

[NSNumbernumberWithInt:size.width],AVVideoWidthKey,

[NSNumbernumberWithInt:size.height],AVVideoHeightKey,nil];

AVAssetWriterInput*writerInput =[AVAssetWriterInputassetWriterInputWithMediaType:AVMediaTypeVideooutputSettings:videoSettings];

NSDictionary*sourcePixelBufferAttributesDictionary =[NSDictionarydictionaryWithObjectsAndKeys:[NSNumbernumberWithInt:kCVPixelFormatType_32ARGB],kCVPixelBufferPixelFormatTypeKey,nil];

//    AVAssetWriterInputPixelBufferAdaptor提供CVPixelBufferPool实例,

//    可以使用分配像素缓冲区写入输出文件。使用提供的像素为缓冲池分配通常

//    是更有效的比添加像素缓冲区分配使用一个单独的池

AVAssetWriterInputPixelBufferAdaptor*adaptor =[AVAssetWriterInputPixelBufferAdaptorassetWriterInputPixelBufferAdaptorWithAssetWriterInput:writerInputsourcePixelBufferAttributes:sourcePixelBufferAttributesDictionary];

NSParameterAssert(writerInput);

NSParameterAssert([videoWritercanAddInput:writerInput]);

if([videoWritercanAddInput:writerInput])

{

NSLog(@"11111");

}

else

{

NSLog(@"22222");

}

[videoWriteraddInput:writerInput];

[videoWriterstartWriting];

[videoWriterstartSessionAtSourceTime:kCMTimeZero];

//合成多张图片为一个视频文件

dispatch_queue_t dispatchQueue =dispatch_queue_create("mediaInputQueue",NULL);

int__block frame =0;

[writerInputrequestMediaDataWhenReadyOnQueue:dispatchQueueusingBlock:^{

while([writerInputisReadyForMoreMediaData])

{

if(++frame >=[imageArraycount]*10)

{

[writerInputmarkAsFinished];

[videoWriterfinishWriting];

//              [videoWriterfinishWritingWithCompletionHandler:nil];

break;

}

CVPixelBufferRef buffer =NULL;

intidx =frame/10;

NSLog(@"idx==%d",idx);

buffer = (CVPixelBufferRef)[selfpixelBufferFromCGImage:[[imageArrayobjectAtIndex:idx]CGImage]size:size];

if(buffer)

{

if(![adaptorappendPixelBuffer:bufferwithPresentationTime:CMTimeMake(frame,30)])//设置每秒钟播放图片的个数

{

NSLog(@"FAIL");

}

else

{

NSLog(@"OK");

}

CFRelease(buffer);

}

}

}];

}

- (CVPixelBufferRef)pixelBufferFromCGImage:(CGImageRef)imagesize:(CGSize)size

{

NSDictionary*options =[NSDictionarydictionaryWithObjectsAndKeys:

[NSNumbernumberWithBool:YES],kCVPixelBufferCGImageCompatibilityKey,

[NSNumbernumberWithBool:YES],kCVPixelBufferCGBitmapContextCompatibilityKey,nil];

CVPixelBufferRef pxbuffer =NULL;

CVReturn status =CVPixelBufferCreate(kCFAllocatorDefault,size.width,size.height,kCVPixelFormatType_32ARGB,(__bridge CFDictionaryRef) options,&pxbuffer);

NSParameterAssert(status ==kCVReturnSuccess && pxbuffer !=NULL);

CVPixelBufferLockBaseAddress(pxbuffer,0);

voidvoid*pxdata =CVPixelBufferGetBaseAddress(pxbuffer);

NSParameterAssert(pxdata !=NULL);

CGColorSpaceRef rgbColorSpace=CGColorSpaceCreateDeviceRGB();

//    当你调用这个函数的时候,Quartz创建一个位图绘制环境,也就是位图上下文。当你向上下文中绘制信息时,Quartz把你要绘制的信息作为位图数据绘制到指定的内存块。一个新的位图上下文的像素格式由三个参数决定:每个组件的位数,颜色空间,alpha选项

CGContextRef context =CGBitmapContextCreate(pxdata,size.width,size.height,8,4*size.width,rgbColorSpace,kCGImageAlphaPremultipliedFirst);

NSParameterAssert(context);

//使用CGContextDrawImage绘制图片  这里设置不正确的话 会导致视频颠倒

//    当通过CGContextDrawImage绘制图片到一个context中时,如果传入的是UIImage的CGImageRef,因为UIKit和CG坐标系y轴相反,所以图片绘制将会上下颠倒

CGContextDrawImage(context,CGRectMake(0,0,CGImageGetWidth(image),CGImageGetHeight(image)), image);

// 释放色彩空间

CGColorSpaceRelease(rgbColorSpace);

// 释放context

CGContextRelease(context);

// 解锁pixel buffer

CVPixelBufferUnlockBaseAddress(pxbuffer,0);

returnpxbuffer;

}

//播放

-(void)playAction

{

NSLog(@"************%@",self.theVideoPath);

NSURL*sourceMovieURL = [NSURLfileURLWithPath:self.theVideoPath];

AVAsset*movieAsset = [AVURLAssetURLAssetWithURL:sourceMovieURLoptions:nil];

AVPlayerItem*playerItem = [AVPlayerItemplayerItemWithAsset:movieAsset];

AVPlayer*player = [AVPlayerplayerWithPlayerItem:playerItem];

AVPlayerLayer*playerLayer = [AVPlayerLayerplayerLayerWithPlayer:player];

playerLayer.frame=self.view.layer.bounds;

playerLayer.videoGravity= AVLayerVideoGravityResizeAspect;

[self.view.layeraddSublayer:playerLayer];

[playerplay];

}

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