#include "stdafx.h"
#include
GLsizei winWidth=500,winHeight=500;
void init(void)
{
glClearColor(1.0,1.0,1.0,0.0);
}
void displayWirePolyhedra(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.0,0.0,1.0);
gluLookAt(5.0,5.0,5.0,0.0,0.0,0.0,0.0,1.0,0.0);
glScalef(1.5,2.0,1.0);
glutWireCube(1.0);
glScalef(0.8,0.5,0.8);
glTranslatef(-6.0,-5.0,0.0);
glutWireDodecahedron( );
// glutSolidDodecahedron( );
glTranslatef(8.6,8.6,2.0);
glutWireTetrahedron();
glTranslatef(-3.0,-1.0,0.0);
glutWireOctahedron();
glScalef(0.8,0.8,1.0);
glTranslatef(4.3,-2.0,0.5);
glutWireIcosahedron( );
glFlush();
}
void winReshapeFcn(GLint newWidth,GLint newHeight)
{
glViewport(0,0,newWidth,newHeight);
glMatrixMode(GL_PROJECTION);
glFrustum(-1.0,1.0,-1.0,1.0,2.0,20.0);
glMatrixMode(GL_MODELVIEW);
glClear(GL_COLOR_BUFFER_BIT);
}
void main(int argc, char* *argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowPosition(100,100);
glutInitWindowSize(winWidth,winHeight);
glutCreateWindow("Wire-Frame Polyhedra");
init();
glutDisplayFunc(displayWirePolyhedra);
glutReshapeFunc(winReshapeFcn);
glutMainLoop();
}