Python:pygame的初步使用

1.导入pygame库

import pygame

2.引入pygame常量

from pygame.locals import *
3.初始化pygame常量
pygame.init()

4.创建窗口,pygame.display.set_mode(resolution=(0,0),flags=0,depth=0),resolution窗口大小,flags显示屏类型,

pygame.FULLSCREEN,控制全屏,0或者1来控制

pygame.HWSURFACE 控制是否进行硬件加速

pygame.RESIZABLE 控制窗口是否可以调节大小

screen = pygame.display.set_mode((480, 853), pygame.RESIZABLE, 0)

5.设置窗口的标题,pygame.display.get_caption()获得窗口的标题


pygame.display.set_caption("文字显示")

6.创建文字对象,并显示

white = 255,255,255
blue = 0,0,200
myfont = pygame.font.Font(None,60)
textImage = myfont.render("Hello Pygame", True, white)
screen.fill(blue)
screen.blit(textImage, (10,200))
pygame.display.update()

7.此时运行程序,会看到一个窗口一闪而过。让它长时间显示,放置到一个循环中

# -*- coding:utf-8 -*-
import pygame
import sys
from pygame.locals import *

white = 255,255,255
blue = 0,0,200

pygame.init()
screen = pygame.display.set_mode((480, 853), pygame.RESIZABLE, 0)
pygame.display.set_caption("pygame学习(一)文字显示")

myfont = pygame.font.Font(None,60)
textImage = myfont.render("Hello Pygame", True, white)
while True:
    for event in pygame.event.get():
        if event.type in (QUIT, KEYDOWN):
            sys.exit()

    screen.fill(blue)
    screen.blit(textImage, (10,200))
    pygame.display.update()





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