C#实现文件下载

1,Http 协议中有专门的指令来告知浏览器, 本次响应的是一个需要下载的文件. 格式如下:
Content-Disposition: attachment;filename=filename.ext
以上指令即标记此次响应流是附件,且附件文件名为 filename.ext
注意:
(1): 中文文件名需要进行URLEncode编码, 否则在IE 6 下会提示是”无法识别的文件”.

但经实际测试,在Chrome下不进行URLEncode编码, 也能正常显示.

(2): 文件名不能有空格, 否则也会被认为是”无法识别的文件”.

(3): [ASP.Net中] 向响应流中添加该指令必须使用 response.AddHeader() 函数; 使用

response.Header.Add() 则会报错.

下面是一个实现下载文件功能的函数:

       /// 
        /// 使用微软的TransmitFile下载文件
        /// 
        /// 服务器相对路径
        public void TransmitFile(string filePath)
        {
            try
            {
                filePath = Server.MapPath(filePath);
                if (File.Exists(filePath))
                {
                    FileInfo info = new FileInfo(filePath);
                    long fileSize = info.Length;
                    HttpContext.Current.Response.Clear();                    
                    
                    //指定Http Mime格式为压缩包
                    HttpContext.Current.Response.ContentType = "application/x-zip-compressed";
                   
                     // Http 协议中有专门的指令来告知浏览器, 本次响应的是一个需要下载的文件. 格式如下:
                    // Content-Disposition: attachment;filename=filename.txt
                    HttpContext.Current.Response.AddHeader("Content-Disposition", "attachment;filename=" + Server.UrlEncode(info.FullName));
                    //不指明Content-Length用Flush的话不会显示下载进度   
                    HttpContext.Current.Response.AddHeader("Content-Length", fileSize.ToString());
                    HttpContext.Current.Response.TransmitFile(filePath, 0, fileSize);
                    HttpContext.Current.Response.Flush();
                }
            }
            catch
            { }
            finally
            {
                HttpContext.Current.Response.Close();
            }

        }

2 下面是使用WriteFile实现下载

        /// 
        /// 使用WriteFile下载文件  
        /// 
        /// 相对路径
        public void WriteFile(string filePath)
        {
            try
            {
                filePath = Server.MapPath(filePath);
                if (File.Exists(filePath))
                {
                    FileInfo info = new FileInfo(filePath);
                    long fileSize = info.Length;
                    HttpContext.Current.Response.Clear();
                    HttpContext.Current.Response.ContentType = "application/octet-stream";
                    HttpContext.Current.Response.AddHeader("Content-Disposition", "attachement;filename=" + Server.UrlEncode(info.FullName));
                    //指定文件大小   
                    HttpContext.Current.Response.AddHeader("Content-Length", fileSize.ToString());
                    HttpContext.Current.Response.WriteFile(filePath, 0, fileSize);
                    HttpContext.Current.Response.Flush();
                }
            }
            catch
            { }
            finally
            {
                HttpContext.Current.Response.Close();
            }
        }

3,下面是分块实现下载:

        /// 
        /// 使用OutputStream.Write分块下载文件  
        /// 
        /// 
        public void WriteFileBlock(string filePath)
        {
            filePath = Server.MapPath(filePath);
            if (!File.Exists(filePath))
            {
                return;
            }
            FileInfo info = new FileInfo(filePath);
            //指定块大小   
            long chunkSize = 4096;
            //建立一个4K的缓冲区   
            byte[] buffer = new byte[chunkSize];
            //剩余的字节数   
            long dataToRead = 0;
            FileStream stream = null;
            try
            {
                //打开文件   
                stream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
                
                dataToRead = stream.Length;

                //添加Http头   
                HttpContext.Current.Response.ContentType = "application/octet-stream";
                HttpContext.Current.Response.AddHeader("Content-Disposition", "attachement;filename=" + Server.UrlEncode(info.FullName));
                HttpContext.Current.Response.AddHeader("Content-Length", dataToRead.ToString());

                while (dataToRead > 0)
                {
                    if (HttpContext.Current.Response.IsClientConnected)
                    {
                        int length = stream.Read(buffer, 0, Convert.ToInt32(chunkSize));
                        HttpContext.Current.Response.OutputStream.Write(buffer, 0, length);
                        HttpContext.Current.Response.Flush();
                        HttpContext.Current.Response.Clear();
                        dataToRead -= length;
                    }
                    else
                    {
                        //防止client失去连接   
                        dataToRead = -1;
                    }
                }
            }
            catch (Exception ex)
            {
                HttpContext.Current.Response.Write("Error:" + ex.Message);
            }
            finally
            {
                if (stream != null)
                {
                    stream.Close();
                }
                HttpContext.Current.Response.Close();
            }

        }

 

转载于:https://www.cnblogs.com/wang7/archive/2012/08/07/2627298.html

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