在本例中,采用Java进行发送,采用C++编写接收端的程序(从MSDN中撷取而来,可以说得上是经得住考验的)。
下面部分是C++写的一个UDP的接收方
#pragma comment(lib, "Ws2_32.lib")
/// 这个很重要
// Link with ws2_32.lib
#include
#include
#include
int main(void)
{
//// 下面是MSDN上面的例程,比较标准了
int iResult = 0;
WSADATA wsaData;
//-----------------------------------------------
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != NO_ERROR) {
printf("WSAStartup failed with error %d\n", iResult);
return 1;
}
//-----------------------------------------------
// Create a receiver socket to receive datagrams
SOCKET RecvSocket;
RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (RecvSocket == INVALID_SOCKET) {
wprintf(L"socket failed with error %d\n", WSAGetLastError());
return 1;
}
//-----------------------------------------------
// Bind the socket to any address and the specified port.
//// 输入发送源的信息,包括IP地址和发送的端口:数据是从这个端口和这个IP过来的
sockaddr_in RecvAddr;
unsigned short Port = 6524;
RecvAddr.sin_family = AF_INET;
RecvAddr.sin_port = htons(Port);
//RecvAddr.sin_addr.s_addr = htonl(INADDR_ANY);
RecvAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
iResult = bind(RecvSocket, (SOCKADDR *) & RecvAddr, sizeof (RecvAddr));
if (iResult != 0) {
wprintf(L"bind failed with error %d\n", WSAGetLastError());
return 1;
}
//-----------------------------------------------
// Call the recvfrom function to receive datagrams
// on the bound socket.
sockaddr_in SenderAddr;
int SenderAddrSize = sizeof (SenderAddr);
char RecvBuf[1024];
int BufLen = 1024;
wprintf(L"Receiving datagrams...\n");
while (true)
{
memset(RecvBuf, 0, 1024);
iResult = recvfrom(RecvSocket,
RecvBuf, BufLen, 0, (SOCKADDR *) & SenderAddr, &SenderAddrSize);
if (iResult == SOCKET_ERROR) {
wprintf(L"recvfrom failed with error %d\n", WSAGetLastError());
}
else
{
printf(RecvBuf);
printf("\n");
}
}
//-----------------------------------------------
// Close the socket when finished receiving datagrams
wprintf(L"Finished receiving. Closing socket.\n");
iResult = closesocket(RecvSocket);
if (iResult == SOCKET_ERROR) {
wprintf(L"closesocket failed with error %d\n", WSAGetLastError());
return 1;
}
//-----------------------------------------------
// Clean up and exit.
wprintf(L"Exiting.\n");
WSACleanup();
return 0;
}
下面部分是JAVA写的UDP发送方:可以看到,在JAVA的发送放程序中,并不涉及到bind操作。因为其是通过创建一个datagramSocket,然后将目的地址和目的端口放到了DatagramPacket中。
package com;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.UnknownHostException;
public class UDPServ {
private DatagramSocket dgs = null;
public UDPServ()
{
try {
dgs = new DatagramSocket();
} catch (Exception e) {
// TODO: handle exception
System.out.println("creating new serversocket failure" + e.toString());
}
}
public void send(String addr, int port, String content)
{
byte[] buf = content.getBytes();
InetAddress dstAddr = null;
try {
dstAddr = InetAddress.getByName(addr);
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
DatagramPacket dPacket = new DatagramPacket(buf, buf.length, dstAddr, port);
if (null != dgs)
{
dgs.send(dPacket);
}
} catch (Exception e) {
// TODO: handle exception
e.printStackTrace();
}
}
public static void main(String args[])
{
int n = 0;
UDPServ udpServ = new UDPServ();
while (n < 8)
{
n = n + 1;
udpServ.send("127.0.0.1", 6524, "content to send" + Integer.toString(n));
System.out.println("send" + "content to send" + Integer.toString(n) + "to " + "127.0.0.1:" + Integer.toString(6524));
}
}
}