报错:
无法访问Fragment
找不到支持android.support.v4.Fragment的类
在build.gradle中添加依赖:
compile 'com.github.bumptech.glide:glide:3.7.0'
原因:glide使用时需要support-v4库的支持,如果你的项目没有support-v4库(项目默认已经添加了),如果被去掉了,则还需要添加support-v4依赖:
compile 'com.android.support:support-v4:23.3.0'
//注:凡是com.android.support:库-xxx,这样的,库的版本号(xxx)必须保持一致
//例如
//compile 'com.android.support:recyclerview-v7:25.3.1'
//compile 'com.android.support:support-v4:25.3.1'
//recyclerview-v7的版本号是25.3.1,那么support-v4的版本号也得是25.3.1
//这里所说的版本号一致只针对依赖前面是com.android.support: 的
http://blog.csdn.net/shangmingchao/article/details/51125554/
Glide网络加载大图(17M)一直报错
加载方式
public static void loadReceivedImage(Fragment fragment, final String imageUrl, final ImageView imageView)
{
Glide.with(fragment)
.load(imageUrl)
.thumbnail(0.1f)
//.placeholder(R.drawable.ic_launcher)
.listener(requestListener)
.error(R.drawable.ic_launcher)
.into(imageView);
}
private static RequestListener requestListener = new RequestListener()
{
@Override
public boolean onException(Exception e, String model, Target target, boolean isFirstResource)
{
// todo log exception
Log.error(TAG, " eeeee=" + e);
// important to return false so the error placeholder can be placed
return false;
}
@Override
public boolean onResourceReady(GlideDrawable resource, String model, Target target, boolean isFromMemoryCache, boolean isFirstResource)
{
return false;
}
};
报错
java.net.SocketTimeoutException: failed to connect to /192.168.xx.xx (port 80) after 2500ms
java.lang.RuntimeException: java.io.IOException: Failed to read all expected data, expected: 18506912, but read: 18446866
java.io.IOException: Request failed 503: Service Unavailable
IOException: Request failed with code: 503
解决办法:不再加载缩略图(即不再调用.thumbnail(0.5f)),本来发送的图片就是压缩后的图片,这样每个图片只有几十或几百kb,
1、glide图片加载的过小
2、服务端不支持缩略图(使用的临时服务器,hfs文件服务器)
总之不再调用.thumbnail(0.5)后,没有显示(或几乎不报错了)过503问题
原因解决:
参考
glide加载不出大图并报错 java.net.SocketTimeoutException
https://www.cnblogs.com/bylijian/p/6908813.html
https://github.com/bumptech/glide/wiki/Integration-Libraries
https://www.cnblogs.com/bylijian/p/6908813.html
https://www.jianshu.com/p/3ec3ec7c9d33 Glide4.0只播放一次Gif以及监听播放完成的实现方法
一般在Glide3.7的时候是这样解决的,
Glide.with(this)
.load("xxxurl")
.listener(new RequestListener() {
@Override
public boolean onException(Exception arg0, Integer arg1,
Target arg2, boolean arg3) {
return false;
}
@Override
public boolean onResourceReady(GlideDrawable resource,
Integer model, Target target,
boolean isFromMemoryCache, boolean isFirstResource) {
// 计算动画时长
GifDrawable drawable = (GifDrawable) resource;
GifDecoder decoder = drawable.getDecoder();
for (int i = 0; i < drawable.getFrameCount(); i++) {
duration += decoder.getDelay(i);
}
//发送延时消息,通知动画结束
handler.sendEmptyMessageDelayed(MESSAGE_SUCCESS,
duration);
return false;
}
}) //仅仅加载一次gif动画
.into(new GlideDrawableImageViewTarget(imageview, 1));
在Glide4.0中,没法再直接获取GifDecoder对象了,原因是因为GlideDrawable不再提供这个方法了。 这里是采用反射的方法获取到GifDecoder变量的,具体代码如下:
public static void loadOneTimeGif(Context context, Object model, final ImageView imageView, final GifListener gifListener) {
Glide.with(context).asGif().load(model).listener(new RequestListener() {
@Override
public boolean onLoadFailed(@Nullable GlideException e, Object model, Target target, boolean isFirstResource) {
return false;
}
@Override
public boolean onResourceReady(GifDrawable resource, Object model, Target target, DataSource dataSource, boolean isFirstResource) {
try {
Field gifStateField = GifDrawable.class.getDeclaredField("state");
gifStateField.setAccessible(true);
Class gifStateClass = Class.forName("com.bumptech.glide.load.resource.gif.GifDrawable$GifState");
Field gifFrameLoaderField = gifStateClass.getDeclaredField("frameLoader");
gifFrameLoaderField.setAccessible(true);
Class gifFrameLoaderClass = Class.forName("com.bumptech.glide.load.resource.gif.GifFrameLoader");
Field gifDecoderField = gifFrameLoaderClass.getDeclaredField("gifDecoder");
gifDecoderField.setAccessible(true);
Class gifDecoderClass = Class.forName("com.bumptech.glide.gifdecoder.GifDecoder");
Object gifDecoder = gifDecoderField.get(gifFrameLoaderField.get(gifStateField.get(resource)));
Method getDelayMethod = gifDecoderClass.getDeclaredMethod("getDelay", int.class);
getDelayMethod.setAccessible(true);
//设置只播放一次
resource.setLoopCount(1);
//获得总帧数
int count = resource.getFrameCount();
int delay = 0;
for (int i = 0; i < count; i++) {
//计算每一帧所需要的时间进行累加
delay += (int) getDelayMethod.invoke(gifDecoder, i);
}
imageView.postDelayed(new Runnable() {
@Override
public void run() {
if (gifListener != null) {
gifListener.gifPlayComplete();
}
}
}, delay);
} catch (NoSuchFieldException e) {
e.printStackTrace();
}catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
} catch (NoSuchMethodException e) {
e.printStackTrace();
} catch (InvocationTargetException e) {
e.printStackTrace();
}
return false;
}
}).into(imageView);
}
/**
* Gif播放完毕回调
*/
public interface GifListener {
void gifPlayComplete();
}
同时,因为我们采用的是反射,所以别忘了在你的proguard-rules.pro中加上Glide的反混淆规则,Glide
-keep class com.bumptech.glide.** {*;}
https://www.jianshu.com/p/a5f1d662e053 Glide缓存汇总
https://blog.csdn.net/m0_37698386/article/details/82660811 Glide缓存导致图片不更新
https://blog.csdn.net/mynameishuangshuai/article/details/51742375 Android严苛模式StrictMode使用详解
https://www.jianshu.com/p/652404b3f775 性能基础:Android6.0 StrictMode 两个新特性与实践
https://blog.csdn.net/xy4_android/article/details/78758146 android 使用Glide加载图片的默认缓存路径