Kinect V1 | Kinect V2 | RealSense F200 | RealSense R200 | RealSense SR300 | RealSense D415 | RealSense D435 | Leap Motion | Orbbec Astra | Orbeec Persee | Occipital Structure | ZED Stereo Camera | DUO MLX | Percipio.xyz | |
Company | http://www.k4w.cn/news/8.html | http://www.k4w.cn/news/1.html | https://software.intel.com/zh-cn/realsense/previous | https://software.intel.com/zh-cn/realsense/previous | https://software.intel.com/zh-cn/realsense/previous | https://ark.intel.com/zh-cn/compare/92256,92329,128256,128255 | https://ark.intel.com/zh-cn/compare/92256,92329,128256,128255 | https://www.leapmotion.com/product/desktop#108 | https://orbbec3d.com/ | https://orbbec3d.com/ | https://structure.io/ | https://www.stereolabs.com/zed/ | https://duo3d.com/ | http://www.percipio.xyz/ |
Released | Jun-11 | Jul-14 | Jan-15 | Sep-15 | Mar-16 | Jan-18 | Jan-18 | Oct-12 | Sep-15 | Dec-16 | Feb-14 | May-15 | May-13 | Jul-16 |
Price | $100.00 | $99.00 | $99.00 | $150.00 | $149.00 | $179.00 | $100.00 | $150.00 | $240.00 | $499.00 | $449.00 | $695.00 | $245.00 | |
Depth Measure | IR+structured light |
TOF | IR+structured light |
Dual IR+ structured light |
IR+structured light |
Active IR Stereo | Active IR Stereo | Dual IR | IR+structured light |
IR+structured light |
IR+structured light |
Stereo RGB cameras |
Dual IR | Dual IR+ structured light |
Range | 0.4m-4m | 0.4m-4.5m | 0.2m-1.2m | 0.5m-3.5m | 0.3m-2m | 0.16-10m | 0.11-10m | 0.025m-0.6m | 0.6m-8m | 0.6m-8m | 0.4m-3.5m | 0.5m-20m | 0.3m-2.4m | 0.25m-2m or 0.5m-10m |
Field of Vision |
57°H×43°V | 70°H×60°V | 73°H×59°V | 59°H×46°V | 73°H×59°V | 69.4×42.5(+/- 3°) | 69.4×42.5 (+/- 3°) | 135° | 60°H×49.5°V | 60°H×49.5°V | 58°H×45°V | 110° | 170° Distortion<3% |
60°H×46°V |
Precision | 0.5mm at 40cm(0.15%) 30mm at 3m(1%) |
120mm baseline, 6 axis Pose Accuracy Posion:+/-1mm Orientation:0.1° |
baseline 30.0mm | <1% z:5mm@1m x,y:10mm |
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RGB Image | 640×480,30 FPS | 1920×1080,30 FPS | 1920×1080,30 FPS | 1920×1080,30 FPS | 1920×1080,30 FPS | Up to 1920×1080 | Up to 1920×1080 | 1280×960,7 FPS 640×480,30 FPS 320×240,30 FPS |
1280×720,30 FPS 640×480,30 FPS 320×240,30 FPS |
IOS Camera resolution | 1344×376,100 FPS 2560×720,60 FPS 3840×1080,30 FPS 4416×1242,15 FPS |
2592×1944 1120×920 560×460 |
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Depth Image | 320×240,30 FPS | 512×424,30 FPS | 640×480,30 FPS | 640×480,60 FPS | 640×480,30 FPS | Up to 1280×720 Up to 90 FPS |
Up to 1280×720 Up to 90 FPS |
20 to 200+ FPS | 640×480,30 FPS 320×240,30 FPS 160×240,30 FPS |
640×480,30 FPS 320×240,30 FPS |
640×480,30 FPS 320×240,60 FPS |
1344×376,100 FPS 2560×720,60 FPS 3840×1080,30 FPS 4416×1242,15 FPS |
configurable between 752×480,56 FPS and 320×120,320 FPS |
1120×920 560×460 |
Connectivity | USB 2.0 | USB 3.0 | USB 3.0 | USB 3.0 | USB 3.0 | USB 3 Type-C | USB 3 Type-C | USB 2.0 | USB 2.0 | USB 2.0 | Lighting on IOS, USB elsewhere |
USB 3.0 | USB 2.0 | USB 2.0 |
Phsical Dimensions |
280×64×38mm | 250×66×67mm | 110×12.5×3.75mm | 101.6×9.6×3.8mm | 110×12.5×3.75mm | 99×20×23mm | 90×25×25mm | 76×30×17mm | 165×30×40mm | 172×63×56mm | 119.2×28×29mm | 175×30×33mm | 52×25×13mm | 124×24×64mm |
Works Outdoors? |
× | × | × | √ | × | √ | √ | × | × | × | × | √ | √ | √ |
Skeleton tracking? |
√(two skeletons) | √(two skeletons) | × | × | × | × | √(only hand positions) |
√ | ||||||
Facial tracking? |
√ | √ | √ | √ | √ | × | × | × | ||||||
3D scaning? | √ | √ | √ | √ | √ | × | × | × | √ | √ | √ | 3rd party | ||
Gesture Tracking? |
×(only via thirdparttools) |
√(Visual Gesture Builder) | × | × | × | √ | × | × | × | × | × | 3rd party | ||
Gesture Detection? |
√(hand grip, release,press, scroll) |
√(hand open,closed,lasso) | √ | × | √ | √ | × | × | √ | × | × | 3rd party | ||
Toolkits? | OpenNI | Dense3D,OpenCV,Qt5 | WPF,Cinder,OpenFrameworks,JavaScript,vvvv, Processing,Unity3D,more |
Java,JavaScript, Processing,Unity3D, Cinder |
Java,JavaScript, Processing,Unity3D,Cinder |
WPF,Cinder,OpenFrameworks, JavaScript,vvvv, Processing, Unity3D,more |
OpenNI | C++,Java,OpenNI,ROS | IOS,Unity3D,OpenNI | Java,JavaScript,Processing,Unity3D,Cinder | JavaScript,OculusRift,Unity3D,Unreal | OpenNI and native SDK for Win,Linux,Android | ||
Project Examples |
Many examples of skeleton tracking, face traching,and speech detection on a variety of different platforms and frameworks |
Many examples of skeleton tracking, face traching,and speech detection on a variety of different platforms and frameworks |
Many examples of face traching,gesture traching, speech detection on a variety of different platforms and frameworks |
Various face tracking examples,mostly with C++, only one Unity3D sample |
Various face tracking examples,mostly with C++, only one Unity3D sample |
Various examples available for each of the lanugaes and platforms supported | HandViewer,Depth Date viewer, RGB Date Viewer |
Depth Date viewer, RGB Date Viewer |
Lots of examples on 3D scanning,mixed reality and indoor navigation |
Background subtraction, right image disparity, depth map |
Very few samples in each of the supported languages, mostly to get raw image and depth data |
Moving Robotics, Industrial 3D measurement,3D scaning |