Re3 : Real-Time Recurrent Regression Networks for Visual Tracking of Generic Objects

Re3 : Real-Time Recurrent Regression Networks for Visual Tracking of Generic Objects

2019-10-04 14:42:54

 

Paper:https://arxiv.org/pdf/1705.06368.pdf 

Code(TensorFlow):https://gitlab.com/danielgordon10/re3-tensorflow 

Related Trackers: GOTURN [Blog] 

 

This paper is developed based on deep regression network, the key idea is to utilize the LSTM network to memorize the history information (i.e. the tracking results). In addition, they also utilize multi-layer's features for better target representation. The overall pipeline can be found in following figure: 

Re3 : Real-Time Recurrent Regression Networks for Visual Tracking of Generic Objects_第1张图片 

 

This tracker work well, but the training time need to take about one week (7 days), as it mentioned in this paper. It is because the original deep regression network is already hard to train, and the introduced LSTM further increased the difficulty. The efficiency is really fast, 150 FPS on a GPU. 

 

The imporvement based on GOTURN is significant, according to their experiments, as shown in Fig. 4. 

Re3 : Real-Time Recurrent Regression Networks for Visual Tracking of Generic Objects_第2张图片

 

 

Although this tracker seems simple, but it really works well in some videos and fast enough for practical applications, such as uav, robotic. 

 

转载于:https://www.cnblogs.com/wangxiaocvpr/p/11621874.html

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