观察者模式

观察者模式的定义

定义对象间一种一对多的依赖关系,使得每当一个对象改变状态,则所有依赖它的对象都会得到通知并自动更新。不好理解?打个比方,
比如你订了报纸,每天更新了就会通知你。报亭和用户们就是一对多的关系。

观察者模式实现

观察者模式主要由观察者和被观察者组成
Observer 观察者,接口
Observable 被观察者,类
当被观察者更新时,会通知观察者。
观察者模式主要实现是接口回调,我们来简单编写个观察者模式的Demo
观察者
public class Coder implements Observer {
    public String name;
    public Coder(String name) {
        this.name=name;
    }


    @Override
    public void update(Observable o, Object arg) {
        System.out.println("HI,"+name+",更新了"+arg);
    }
}
被观察者
public class AndroidDev extends Observable {
    public void postNewPublication(String content) {
        //设置标志位
        setChanged();
        //通知Observer
        notifyObservers(content);
    }
}
public class Test {
    public static void main(String [] args){
        System.out.println("123");
        AndroidDev dev=new AndroidDev();
        Coder coder1=new Coder("1");
        Coder coder12=new Coder("2");
        Coder coder13=new Coder("3");

        dev.addObserver(coder1);
        dev.addObserver(coder12);
        dev.addObserver(coder13);

        dev.postNewPublication("更新了Android8.0");
    }
}

下面是运行结果

123
HI,3,更新了更新了Android8.0
HI,2,更新了更新了Android8.0
HI,1,更新了更新了Android8.0

程序员们订阅了Android开发者,当Android版本有更新的时候会通知所有订阅了的程序员。我们来看下Observer 和Observable 的源码。

源码分析

Observer

public interface Observer {
    /**
     * This method is called whenever the observed object is changed. An
     * application calls an Observable object's
     * notifyObservers method to have all the object's
     * observers notified of the change.
     *
     * @param   o     the observable object.
     * @param   arg   an argument passed to the notifyObservers
     *                 method.
     */
    void update(Observable o, Object arg);
}

是不是很简单,就一个update方法。在看下Observable 类

public class Observable {
    private boolean changed = false;
    private Vector obs;

    /** Construct an Observable with zero Observers. */

    public Observable() {
        obs = new Vector<>();
    }


    public synchronized void addObserver(Observer o) {
        if (o == null)
            throw new NullPointerException();
        if (!obs.contains(o)) {
            obs.addElement(o);
        }
    }

    /**
     * Deletes an observer from the set of observers of this object.
     * Passing null to this method will have no effect.
     * @param   o   the observer to be deleted.
     */
    public synchronized void deleteObserver(Observer o) {
        obs.removeElement(o);
    }

    /**
     * If this object has changed, as indicated by the
     * hasChanged method, then notify all of its observers
     * and then call the clearChanged method to
     * indicate that this object has no longer changed.
     * 

* Each observer has its update method called with two * arguments: this observable object and null. In other * words, this method is equivalent to: *

* notifyObservers(null)
* * @see java.util.Observable#clearChanged() * @see java.util.Observable#hasChanged() * @see java.util.Observer#update(java.util.Observable, java.lang.Object) */
public void notifyObservers() { notifyObservers(null); } /** * If this object has changed, as indicated by the * hasChanged method, then notify all of its observers * and then call the clearChanged method to indicate * that this object has no longer changed. *

* Each observer has its update method called with two * arguments: this observable object and the arg argument. * * @param arg any object. * @see java.util.Observable#clearChanged() * @see java.util.Observable#hasChanged() * @see java.util.Observer#update(java.util.Observable, java.lang.Object) */ public void notifyObservers(Object arg) { /* * a temporary array buffer, used as a snapshot of the state of * current Observers. */ Object[] arrLocal; synchronized (this) { /* We don't want the Observer doing callbacks into * arbitrary code while holding its own Monitor. * The code where we extract each Observable from * the Vector and store the state of the Observer * needs synchronization, but notifying observers * does not (should not). The worst result of any * potential race-condition here is that: * 1) a newly-added Observer will miss a * notification in progress * 2) a recently unregistered Observer will be * wrongly notified when it doesn't care */ if (!changed) return; arrLocal = obs.toArray(); clearChanged(); } for (int i = arrLocal.length-1; i>=0; i--) ((Observer)arrLocal[i]).update(this, arg); } /** * Clears the observer list so that this object no longer has any observers. */ public synchronized void deleteObservers() { obs.removeAllElements(); } /** * Marks this Observable object as having been changed; the * hasChanged method will now return true. */ protected synchronized void setChanged() { changed = true; } /** * Indicates that this object has no longer changed, or that it has * already notified all of its observers of its most recent change, * so that the hasChanged method will now return false. * This method is called automatically by the * notifyObservers methods. * * @see java.util.Observable#notifyObservers() * @see java.util.Observable#notifyObservers(java.lang.Object) */ protected synchronized void clearChanged() { changed = false; } /** * Tests if this object has changed. * * @return true if and only if the setChanged * method has been called more recently than the * clearChanged method on this object; * false otherwise. * @see java.util.Observable#clearChanged() * @see java.util.Observable#setChanged() */ public synchronized boolean hasChanged() { return changed; } /** * Returns the number of observers of this Observable object. * * @return the number of observers of this object. */ public synchronized int countObservers() { return obs.size(); }

setChanged():设置更新的标志位
addObserver():添加Observer对象
notifyObservers(Object arg) :遍历集合中的Observier,并通知更新。

这样看起来是不是容易多了,先写到这。。。

你可能感兴趣的:(android)