STM32串口通信设计

void My_USART1_Init(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
USART_InitTypeDef USART_InitStructure;
NVIC_InitTypeDef NVIC_InitStructure;

RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOA,ENABLE);
RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1,ENABLE);

GPIO_InitStructure.GPIO_Mode=GPIO_Mode_AF_PP;
GPIO_InitStructure.GPIO_Pin=GPIO_Pin_9;
GPIO_InitStructure.GPIO_Speed=GPIO_Speed_10MHz;
GPIO_Init(GPIOA,&GPIO_InitStructure);

GPIO_InitStructure.GPIO_Mode=GPIO_Mode_IN_FLOATING;
GPIO_InitStructure.GPIO_Pin=GPIO_Pin_10;
GPIO_InitStructure.GPIO_Speed=GPIO_Speed_10MHz;
GPIO_Init(GPIOA,&GPIO_InitStructure);

USART_InitStructure.USART_BaudRate=115200;
USART_InitStructure.USART_HardwareFlowControl=USART_HardwareFlowControl_None;
USART_InitStructure.USART_Mode=USART_Mode_Tx|USART_Mode_Rx;
USART_InitStructure.USART_Parity=USART_Parity_No;
USART_InitStructure.USART_StopBits=USART_StopBits_1;
USART_InitStructure.USART_WordLength=USART_WordLength_8b;
USART_Init(USART1,&USART_InitStructure);

USART_Cmd(USART1,ENABLE);

USART_ITConfig(USART1,USART_IT_RXNE,ENABLE);

NVIC_InitStructure.NVIC_IRQChannel=USART1_IRQn;
NVIC_InitStructure.NVIC_IRQChannelCmd=ENABLE;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority=1;
NVIC_InitStructure.NVIC_IRQChannelSubPriority=1;
NVIC_Init(&NVIC_InitStructure);

}

void USART1_IRQHandler(void)
{
u8 res;
if(USART_GetITStatus(USART1, USART_IT_RXNE))
{
res=USART_ReceiveData(USART1);
USART_SendData(USART1,res);
}
}

int main(void)
{
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_2);
My_USART1_Init();
while(1);

}

用串口输入来触发中断,中断中用串口输出

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