最近遇到了一个Crash,于是想探究一下Fragment在onCreateView之前都干了什么?生命周期是如何跟Activity同步的?Fragment的视图又是如何添加到布局中的?
一步一步来探究。
以API 24为例
FragmentManager fragmentManager = getSupportFragmentManager();
Fragment fragment = QrGenerateFragment.newInstance("a", "b");
fragmentManager.beginTransaction()
.replace(R.id.container, fragment)
.commitAllowingStateLoss();
这里涉及到了几个类:FragmentManager,FragmentManagerImpl,FragmentTransaction,BackStackRecord
FragmentManager.java
@Override
public FragmentTransaction beginTransaction() {
return new BackStackRecord(this);
}
其实是创建了一个BackStackRecord。从字面意思理解,就是回退栈的记录。
同时将FragmentManager的实例传给BackStackRecord
public BackStackRecord(FragmentManagerImpl manager) {
mManager = manager;
}
FragmentTransaction.java
@Override
public FragmentTransaction replace(int containerViewId, Fragment fragment) {
return replace(containerViewId, fragment, null);
}
@Override
public FragmentTransaction replace(int containerViewId, Fragment fragment, String tag) {
if (containerViewId == 0) {
throw new IllegalArgumentException("Must use non-zero containerViewId");
}
doAddOp(containerViewId, fragment, tag, OP_REPLACE);
return this;
}
传入一个ViewGroup的id,fragment实例,之后,tag设置为null
这里OP_REPLACE是代表什么操作:
static final int OP_NULL = 0;
static final int OP_ADD = 1;
static final int OP_REPLACE = 2;
static final int OP_REMOVE = 3;
static final int OP_HIDE = 4;
static final int OP_SHOW = 5;
static final int OP_DETACH = 6;
static final int OP_ATTACH = 7;
这里传的是OP_REPLACE,
如果是add的方式,就是OP_ADD
然后来看一下doAddOp
private void doAddOp(int containerViewId, Fragment fragment, String tag, int opcmd) {
final Class fragmentClass = fragment.getClass();
final int modifiers = fragmentClass.getModifiers();
// 一开始是进行一些状态的判断
if (fragmentClass.isAnonymousClass() || !Modifier.isPublic(modifiers)
|| (fragmentClass.isMemberClass() && !Modifier.isStatic(modifiers))) {
throw new IllegalStateException("Fragment " + fragmentClass.getCanonicalName()
+ " must be a public static class to be properly recreated from"
+ " instance state.");
}
// 然后给fragment的manager赋值
fragment.mFragmentManager = mManager;
// 判断的tag的一致性,如果tag不一致,就报错
if (tag != null) {
if (fragment.mTag != null && !tag.equals(fragment.mTag)) {
throw new IllegalStateException("Can't change tag of fragment "
+ fragment + ": was " + fragment.mTag
+ " now " + tag);
}
fragment.mTag = tag;
}
if (containerViewId != 0) {
// View.NO_ID是-1
if (containerViewId == View.NO_ID) {
throw new IllegalArgumentException("Can't add fragment "
+ fragment + " with tag " + tag + " to container view with no id");
}
// fragmentId跟containerViewId不一致也报错,应该是之前有在其他的container里用过。
if (fragment.mFragmentId != 0 && fragment.mFragmentId != containerViewId) {
throw new IllegalStateException("Can't change container ID of fragment "
+ fragment + ": was " + fragment.mFragmentId
+ " now " + containerViewId);
}
// 这里可以看出,会把containerViewId赋值给fragmentId
fragment.mContainerId = fragment.mFragmentId = containerViewId;
}
Op op = new Op();
op.cmd = opcmd;
op.fragment = fragment;
addOp(op);
}
Op是一个回退栈存储内容
static final class Op {
Op next;
Op prev;
int cmd;
Fragment fragment;
int enterAnim;
int exitAnim;
int popEnterAnim;
int popExitAnim;
ArrayList removed;
}
用于双向链表结构,Op包括上一个,下一个,还有动画参数等
void addOp(Op op) {
if (mHead == null) {
mHead = mTail = op;
} else {
op.prev = mTail;
mTail.next = op;
mTail = op;
}
op.enterAnim = mEnterAnim;
op.exitAnim = mExitAnim;
op.popEnterAnim = mPopEnterAnim;
op.popExitAnim = mPopExitAnim;
mNumOp++;
}
然后把新的Op加到链表中
这里replace就看完了.
在BackStackRecord中
/**
* Entry of an operation on the fragment back stack.
*/
final class BackStackRecord extends FragmentTransaction implements
FragmentManager.BackStackEntry, Runnable {
BackStackRecord是继承自FragmentTransaction的,并且实现了Runnable接口
@Override
public int commit() {
return commitInternal(false);
}
@Override
public int commitAllowingStateLoss() {
return commitInternal(true);
}
int commitInternal(boolean allowStateLoss) {
if (mCommitted) throw new IllegalStateException("commit already called");
if (FragmentManagerImpl.DEBUG) {
Log.v(TAG, "Commit: " + this);
LogWriter logw = new LogWriter(TAG);
PrintWriter pw = new PrintWriter(logw);
dump(" ", null, pw, null);
}
mCommitted = true;
if (mAddToBackStack) {
// 如果之前添加到回退栈里,会分配一个id,这里暂时不深究
mIndex = mManager.allocBackStackIndex(this);
} else {
mIndex = -1;
}
// 把BackStackRecoed实例传入
mManager.enqueueAction(this, allowStateLoss);
return mIndex;
}
FragmentManager
/**
* Adds an action to the queue of pending actions.
*
* @param action the action to add
* @param allowStateLoss whether to allow loss of state information
* @throws IllegalStateException if the activity has been destroyed
*/
public void enqueueAction(Runnable action, boolean allowStateLoss) {
if (!allowStateLoss) {
checkStateLoss();
}
synchronized (this) {
if (mDestroyed || mHost == null) {
throw new IllegalStateException("Activity has been destroyed");
}
if (mPendingActions == null) {
mPendingActions = new ArrayList();
}
mPendingActions.add(action);
if (mPendingActions.size() == 1) {
mHost.getHandler().removeCallbacks(mExecCommit);
mHost.getHandler().post(mExecCommit);
}
}
}
action就是上面的BackStackRecoed实例,是一个Runnable.
里面会进行一系列的判断,最终会调用handler.post(mExecCommit)
mExecCommit是
Runnable mExecCommit = new Runnable() {
@Override
public void run() {
execPendingActions();
}
};
/**
* Only call from main thread!
*/
public boolean execPendingActions() {
if (mExecutingActions) {
throw new IllegalStateException("FragmentManager is already executing transactions");
}
if (Looper.myLooper() != mHost.getHandler().getLooper()) {
throw new IllegalStateException("Must be called from main thread of fragment host");
}
boolean didSomething = false;
while (true) {
int numActions;
synchronized (this) {
if (mPendingActions == null || mPendingActions.size() == 0) {
break;
}
numActions = mPendingActions.size();
if (mTmpActions == null || mTmpActions.length < numActions) {
mTmpActions = new Runnable[numActions];
}
mPendingActions.toArray(mTmpActions);
mPendingActions.clear();
mHost.getHandler().removeCallbacks(mExecCommit);
}
mExecutingActions = true;
// 前面一大堆的处理,这里终于开始run了
for (int i=0; i
doPendingDeferredStart()本来是不准备去深究他的,但是在跟进的时候看到了moveToState(f, mCurState, 0, 0, false),应该是生命周期的转换
moveToState代码太多了,就是生命周期的转换逻辑,类似状态机
void moveToState(Fragment f, int newState, int transit, int transitionStyle,
boolean keepActive) {
// Fragments that are not currently added will sit in the onCreate() state.
if ((!f.mAdded || f.mDetached) && newState > Fragment.CREATED) {
newState = Fragment.CREATED;
}
if (f.mRemoving && newState > f.mState) {
// While removing a fragment, we can't change it to a higher state.
newState = f.mState;
}
// Defer start if requested; don't allow it to move to STARTED or higher
// if it's not already started.
if (f.mDeferStart && f.mState < Fragment.STARTED && newState > Fragment.STOPPED) {
newState = Fragment.STOPPED;
}
if (f.mState < newState) {
// For fragments that are created from a layout, when restoring from
// state we don't want to allow them to be created until they are
// being reloaded from the layout.
if (f.mFromLayout && !f.mInLayout) {
return;
}
if (f.mAnimatingAway != null) {
// The fragment is currently being animated... but! Now we
// want to move our state back up. Give up on waiting for the
// animation, move to whatever the final state should be once
// the animation is done, and then we can proceed from there.
f.mAnimatingAway = null;
moveToState(f, f.mStateAfterAnimating, 0, 0, true);
}
switch (f.mState) {
case Fragment.INITIALIZING:
if (DEBUG) Log.v(TAG, "moveto CREATED: " + f);
if (f.mSavedFragmentState != null) {
f.mSavedFragmentState.setClassLoader(mHost.getContext().getClassLoader());
f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
FragmentManagerImpl.VIEW_STATE_TAG);
f.mTarget = getFragment(f.mSavedFragmentState,
FragmentManagerImpl.TARGET_STATE_TAG);
if (f.mTarget != null) {
f.mTargetRequestCode = f.mSavedFragmentState.getInt(
FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
}
f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
if (!f.mUserVisibleHint) {
f.mDeferStart = true;
if (newState > Fragment.STOPPED) {
newState = Fragment.STOPPED;
}
}
}
f.mHost = mHost;
f.mParentFragment = mParent;
f.mFragmentManager = mParent != null
? mParent.mChildFragmentManager : mHost.getFragmentManagerImpl();
f.mCalled = false;
// onAttach在这里
f.onAttach(mHost.getContext());
if (!f.mCalled) {
throw new SuperNotCalledException("Fragment " + f
+ " did not call through to super.onAttach()");
}
if (f.mParentFragment == null) {
mHost.onAttachFragment(f);
} else {
f.mParentFragment.onAttachFragment(f);
}
if (!f.mRetaining) {
f.performCreate(f.mSavedFragmentState);
} else {
f.restoreChildFragmentState(f.mSavedFragmentState);
f.mState = Fragment.CREATED;
}
f.mRetaining = false;
if (f.mFromLayout) {
// For fragments that are part of the content view
// layout, we need to instantiate the view immediately
// and the inflater will take care of adding it.
// 这就是调用onCreateView的地方
f.mView = f.performCreateView(f.getLayoutInflater(
f.mSavedFragmentState), null, f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
if (Build.VERSION.SDK_INT >= 11) {
ViewCompat.setSaveFromParentEnabled(f.mView, false);
} else {
f.mView = NoSaveStateFrameLayout.wrap(f.mView);
}
if (f.mHidden) f.mView.setVisibility(View.GONE);
f.onViewCreated(f.mView, f.mSavedFragmentState);
} else {
f.mInnerView = null;
}
}
case Fragment.CREATED:
if (newState > Fragment.CREATED) {
if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
if (!f.mFromLayout) {
ViewGroup container = null;
if (f.mContainerId != 0) {
if (f.mContainerId == View.NO_ID) {
throwException(new IllegalArgumentException(
"Cannot create fragment "
+ f
+ " for a container view with no id"));
}
container = (ViewGroup) mContainer.onFindViewById(f.mContainerId);
if (container == null && !f.mRestored) {
String resName;
try {
resName = f.getResources().getResourceName(f.mContainerId);
} catch (NotFoundException e) {
resName = "unknown";
}
throwException(new IllegalArgumentException(
"No view found for id 0x"
+ Integer.toHexString(f.mContainerId) + " ("
+ resName
+ ") for fragment " + f));
}
}
f.mContainer = container;
f.mView = f.performCreateView(f.getLayoutInflater(
f.mSavedFragmentState), container, f.mSavedFragmentState);
if (f.mView != null) {
f.mInnerView = f.mView;
if (Build.VERSION.SDK_INT >= 11) {
ViewCompat.setSaveFromParentEnabled(f.mView, false);
} else {
f.mView = NoSaveStateFrameLayout.wrap(f.mView);
}
if (container != null) {
Animation anim = loadAnimation(f, transit, true,
transitionStyle);
if (anim != null) {
setHWLayerAnimListenerIfAlpha(f.mView, anim);
f.mView.startAnimation(anim);
}
container.addView(f.mView);
}
if (f.mHidden) f.mView.setVisibility(View.GONE);
f.onViewCreated(f.mView, f.mSavedFragmentState);
} else {
f.mInnerView = null;
}
}
f.performActivityCreated(f.mSavedFragmentState);
if (f.mView != null) {
f.restoreViewState(f.mSavedFragmentState);
}
f.mSavedFragmentState = null;
}
case Fragment.ACTIVITY_CREATED:
if (newState > Fragment.ACTIVITY_CREATED) {
f.mState = Fragment.STOPPED;
}
case Fragment.STOPPED:
if (newState > Fragment.STOPPED) {
if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
f.performStart();
}
case Fragment.STARTED:
if (newState > Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
f.performResume();
f.mSavedFragmentState = null;
f.mSavedViewState = null;
}
}
} else if (f.mState > newState) {
switch (f.mState) {
case Fragment.RESUMED:
if (newState < Fragment.RESUMED) {
if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
f.performPause();
}
case Fragment.STARTED:
if (newState < Fragment.STARTED) {
if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
f.performStop();
}
case Fragment.STOPPED:
if (newState < Fragment.STOPPED) {
if (DEBUG) Log.v(TAG, "movefrom STOPPED: " + f);
f.performReallyStop();
}
case Fragment.ACTIVITY_CREATED:
if (newState < Fragment.ACTIVITY_CREATED) {
if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
if (f.mView != null) {
// Need to save the current view state if not
// done already.
if (mHost.onShouldSaveFragmentState(f) && f.mSavedViewState == null) {
saveFragmentViewState(f);
}
}
f.performDestroyView();
if (f.mView != null && f.mContainer != null) {
Animation anim = null;
if (mCurState > Fragment.INITIALIZING && !mDestroyed) {
anim = loadAnimation(f, transit, false,
transitionStyle);
}
if (anim != null) {
final Fragment fragment = f;
f.mAnimatingAway = f.mView;
f.mStateAfterAnimating = newState;
final View viewToAnimate = f.mView;
anim.setAnimationListener(new AnimateOnHWLayerIfNeededListener(
viewToAnimate, anim) {
@Override
public void onAnimationEnd(Animation animation) {
super.onAnimationEnd(animation);
if (fragment.mAnimatingAway != null) {
fragment.mAnimatingAway = null;
moveToState(fragment, fragment.mStateAfterAnimating,
0, 0, false);
}
}
});
f.mView.startAnimation(anim);
}
f.mContainer.removeView(f.mView);
}
f.mContainer = null;
f.mView = null;
f.mInnerView = null;
}
case Fragment.CREATED:
if (newState < Fragment.CREATED) {
if (mDestroyed) {
if (f.mAnimatingAway != null) {
// The fragment's containing activity is
// being destroyed, but this fragment is
// currently animating away. Stop the
// animation right now -- it is not needed,
// and we can't wait any more on destroying
// the fragment.
View v = f.mAnimatingAway;
f.mAnimatingAway = null;
v.clearAnimation();
}
}
if (f.mAnimatingAway != null) {
// We are waiting for the fragment's view to finish
// animating away. Just make a note of the state
// the fragment now should move to once the animation
// is done.
f.mStateAfterAnimating = newState;
newState = Fragment.CREATED;
} else {
if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
if (!f.mRetaining) {
f.performDestroy();
} else {
f.mState = Fragment.INITIALIZING;
}
f.performDetach();
if (!keepActive) {
if (!f.mRetaining) {
makeInactive(f);
} else {
f.mHost = null;
f.mParentFragment = null;
f.mFragmentManager = null;
}
}
}
}
}
}
if (f.mState != newState) {
Log.w(TAG, "moveToState: Fragment state for " + f + " not updated inline; "
+ "expected state " + newState + " found " + f.mState);
f.mState = newState;
}
}
而state
static final int INITIALIZING = 0; // Not yet created.
static final int CREATED = 1; // Created.
static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.
static final int STOPPED = 3; // Fully created, not started.
static final int STARTED = 4; // Created and started, not resumed.
static final int RESUMED = 5; // Created started and resumed.
这里可以看到从0~5分别对应了Fragmetn从开始到展示的几个生命周期状态,各个生命周期就是在这里进行流转的,暂不细究。
@Override
public void run() {
if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Run: " + this);
if (mAddToBackStack) {
if (mIndex < 0) {
throw new IllegalStateException("addToBackStack() called after commit()");
}
}
bumpBackStackNesting(1);
TransitionState state = null;
SparseArray firstOutFragments = null;
SparseArray lastInFragments = null;
if (SUPPORTS_TRANSITIONS && mManager.mCurState >= Fragment.CREATED) {
firstOutFragments = new SparseArray();
lastInFragments = new SparseArray();
calculateFragments(firstOutFragments, lastInFragments);
state = beginTransition(firstOutFragments, lastInFragments, false);
}
int transitionStyle = state != null ? 0 : mTransitionStyle;
int transition = state != null ? 0 : mTransition;
Op op = mHead;
// 从头到尾开始执行Op
while (op != null) {
int enterAnim = state != null ? 0 : op.enterAnim;
int exitAnim = state != null ? 0 : op.exitAnim;
switch (op.cmd) {
case OP_ADD: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.addFragment(f, false);
} break;
case OP_REPLACE: {
// 取出fragment和containerId
Fragment f = op.fragment;
int containerId = f.mContainerId;
// mAdded是{ArrayList mAdded;}
if (mManager.mAdded != null) {
for (int i = mManager.mAdded.size() - 1; i >= 0; i--) {
// 取出顶端的fragment
Fragment old = mManager.mAdded.get(i);
if (FragmentManagerImpl.DEBUG) Log.v(TAG,
"OP_REPLACE: adding=" + f + " old=" + old);
// 判断一下containerId是否一致
if (old.mContainerId == containerId) {
if (old == f) {
op.fragment = f = null;
} else {
if (op.removed == null) {
op.removed = new ArrayList();
}
// 把old放到op的removed数组里面
op.removed.add(old);
old.mNextAnim = exitAnim;
if (mAddToBackStack) {
old.mBackStackNesting += 1;
if (FragmentManagerImpl.DEBUG) Log.v(TAG, "Bump nesting of "
+ old + " to " + old.mBackStackNesting);
}
//然后把old从mManager中remove掉
mManager.removeFragment(old, transition, transitionStyle);
}
}
}
}
if (f != null) {
f.mNextAnim = enterAnim;
// 最后mManager添加新的fragment
mManager.addFragment(f, false);
}
} break;
case OP_REMOVE: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.removeFragment(f, transition, transitionStyle);
} break;
case OP_HIDE: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.hideFragment(f, transition, transitionStyle);
} break;
case OP_SHOW: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.showFragment(f, transition, transitionStyle);
} break;
case OP_DETACH: {
Fragment f = op.fragment;
f.mNextAnim = exitAnim;
mManager.detachFragment(f, transition, transitionStyle);
} break;
case OP_ATTACH: {
Fragment f = op.fragment;
f.mNextAnim = enterAnim;
mManager.attachFragment(f, transition, transitionStyle);
} break;
default: {
throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
}
}
op = op.next;
}
mManager.moveToState(mManager.mCurState, transition, transitionStyle, true);
if (mAddToBackStack) {
mManager.addBackStackState(this);
}
}
下面看一下add和remove
public void addFragment(Fragment fragment, boolean moveToStateNow) {
if (mAdded == null) {
mAdded = new ArrayList();
}
if (DEBUG) Log.v(TAG, "add: " + fragment);
// 分配一个index
makeActive(fragment);
if (!fragment.mDetached) {
if (mAdded.contains(fragment)) {
throw new IllegalStateException("Fragment already added: " + fragment);
}
// 添加到mAdd数组中
mAdded.add(fragment);
fragment.mAdded = true;
fragment.mRemoving = false;
if (fragment.mHasMenu && fragment.mMenuVisible) {
// 处理一下menu标识
mNeedMenuInvalidate = true;
}
if (moveToStateNow) {
// 然后就是moveToState啦,这里就进入了fragment相应的生命周期
moveToState(fragment);
}
}
}
public void removeFragment(Fragment fragment, int transition, int transitionStyle) {
if (DEBUG) Log.v(TAG, "remove: " + fragment + " nesting=" + fragment.mBackStackNesting);
final boolean inactive = !fragment.isInBackStack();
if (!fragment.mDetached || inactive) {
if (mAdded != null) {
mAdded.remove(fragment);
}
if (fragment.mHasMenu && fragment.mMenuVisible) {
mNeedMenuInvalidate = true;
}
fragment.mAdded = false;
fragment.mRemoving = true;
moveToState(fragment, inactive ? Fragment.INITIALIZING : Fragment.CREATED,
transition, transitionStyle, false);
}
}
小结:
1. FragmentManager创建了一个BackStackRecord
2. 生成一个Op,放到一个链表中,其实这是一个事务
3. commit,依次执行事务中的Op
4. Op中取出fragment,根据cmd执行相应操作,最后执行到moveToState,一步一步进行生命周期的流转