WebApp开发-Zepto

zepto.js自己去官网下载哈。

DOM操作

$(document).ready(function(){
    var $cr = $("
插入的div
"); // 插入操作 $("#a").append($cr); $cr.appendTo($("#a")); $("#a").prepend($cr); $cr.prependTo($("#a")); $("#a").after($cr); $cr.insertAfter($("#a")); $("#a").before($cr); $cr.insertBefore($("#a")); // 删除 remove\empty $("ul li").remove(); $("ul li").empty(); // 复制节点 $("ul li").click(function(){ $(this).clone().appendTo("ul"); }); // 替换节点 replaceWith $("p").replaceWith("是的,哈哈"); // 包裹节点 wrap wrapAll $("p").wrap("
"); $("p").wrapAll("
"); });

属性与样式操作

$(document).ready(function(){
    // 属性操作  attr("title")  attr("name","att")  attr({"name":"att" , "class":"test"})    removeAttr("title name")
    console.log($("div").attr("title"));
    $("div").attr("name","att");
    $("div").attr({"name":"att" , "class":"test"})
    $("div").removeAttr("title name");

    // 添加样式操作   addClass
    $("div").addClass("red").addClass("fs");
    $("div").addClass("red fs");
    
    // 删除class类   removeClass
    $("div").removeClass();

    // 切换样式  toggle   toggleClass
    $("button").click(function(){
        $("div").toggle();   // show和hide的切换
        $("div").toggleClass("red");   // addClass("red")和removeClass("red");
    });    

    // 判断是否含有某个样式  hasClass
    console.log($("div").hasClass("red fs"))
});

遍历节点

$(document).ready(function(){
    // next是取得紧邻的后面的同辈元素
    console.log($("#one h3").next());

    // prev获取紧邻的前面的同辈元素
    console.log($("#one a").prev());

    // siblings获取前后的所有同辈元素
    console.log($("#one p").siblings());

    // parent与parents直系亲属
    console.log($("b").parent());
    console.log($("b").parents());
});

CSS-DOM操作

$(document).ready(function(){
    $(".one").css("color", "red").css("fontSize", "36px");
    $(".one").css({
        color:"red",
        fontSize:"36px"
    });
    $(".one").width(500);
    $(".one").height(500);
});

ready与onload的区别

    // html文件 、 css文件 、 js文件 、 图片文件等     
    $(document).ready(function(){
        // DOM加载完毕,图片并未完全加载,调用时机比较快
    });
    window.onload = function(){
        // 全部文件加载完毕,调用时机比较久
    }

事件开头简写

    $(document).ready(function(){

    })
    $(function(){

    })
    $().ready(function(){

    })

事件绑定

    $(".one").bind("click", function(e){
        console.log("one被点击了!!!")
    })

    $(".one").click(function(e){
        console.log("我是简写方式");
    })

    $(".one").on("click", function(e){
        console.log("我是on事件");
    });
---------------------------------
    // on 
    $("ul").on('click', 'li', function(e){

    })
    // off 
    $("li").off();


zepto不支持事件捕获

事件其他用法

    // 自定义事件
    $("div").bind("muke", function(){
        console.log("触发自定义事件");
    });
    $("div").trigger("muke");

    // 命名空间
    $("div").bind("click", function(){
        console.log("我是普通的click事件");
    })
    $("div").bind("click.muke", function(){
        console.log("我是click.muke的事件");
    })

    $("div").unbind(".muke");
    
    // 绑定多个事件
    $("div").bind("click", function(){
        console.log(111)
    }).bind("touchstart", function(){
        console.log(222)
    })

动画

    $('button').on('click' , function(){
        $('div').toggle('slow');   //切换元素的显示与隐藏
        $('div').hide(3000);
        $('div').show('slow');
        $('div').fadeIn('slow');
        $('div').fadeOut('slow');
        $('div, button').fadeToggle('slow');
        $("div").fadeTo(3000 , 1)
    })

animate() 动画函数

    $("div").animate({left:"300px", height:"300px"}, 3000, function(){
        alert("动画执行完毕");
    })

Ajax

    function Ajax(){
        var xmlHttpReq = null;
        if(window.ActiveXObject){
            // 兼容IE5、IE6
            xmlHttpReq = new ActiveXObject("Microsoft.XMLHTTP");
        }else{
            xmlHttpReq = new XMLHttpRequest();
        }

        xmlHttpReq.open("GET", "test.php", true);
        xmlHttpReq.onreadystatechange = RequestCallBack;

        function RequestCallBack(){
            if(xmlHttpReq.readyState == 4){
                if(xmlHttpReq.status == 200){
                    console.log("获取数据:"+xmlHttpReq.responseText);
                }
            }
        }
        xmlHttpReq.send(null);
    }

ajax请求

    // get
    $.get('urlxxx',function(response){
      $(document.body).append(response)
    });

    // post
    $.post('urlxxx', { sample: 'payload' }, function(response){
         
    });
    
    // ajax
    $.ajax({
      type: 'GET',
      url: 'urlxxx',
      data: { name: 'Zepto.js' },
      dataType: 'json',
      success: function(data){
        this.append(data.project.html)
      },
      error: function(xhr, type){
        alert('Ajax error!')
      }
    })

touch模块
先引入touch.js

  

touch.js

;(function($){
  var touch = {},
    touchTimeout, tapTimeout, swipeTimeout, longTapTimeout,
    longTapDelay = 750,
    gesture

  function swipeDirection(x1, x2, y1, y2) {
    return Math.abs(x1 - x2) >=
      Math.abs(y1 - y2) ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down')
  }

  function longTap() {
    longTapTimeout = null
    if (touch.last) {
      touch.el.trigger('longTap')
      touch = {}
    }
  }

  function cancelLongTap() {
    if (longTapTimeout) clearTimeout(longTapTimeout)
    longTapTimeout = null
  }

  function cancelAll() {
    if (touchTimeout) clearTimeout(touchTimeout)
    if (tapTimeout) clearTimeout(tapTimeout)
    if (swipeTimeout) clearTimeout(swipeTimeout)
    if (longTapTimeout) clearTimeout(longTapTimeout)
    touchTimeout = tapTimeout = swipeTimeout = longTapTimeout = null
    touch = {}
  }

  function isPrimaryTouch(event){
    return (event.pointerType == 'touch' ||
      event.pointerType == event.MSPOINTER_TYPE_TOUCH)
      && event.isPrimary
  }

  function isPointerEventType(e, type){
    return (e.type == 'pointer'+type ||
      e.type.toLowerCase() == 'mspointer'+type)
  }

  $(document).ready(function(){
    var now, delta, deltaX = 0, deltaY = 0, firstTouch, _isPointerType

    if ('MSGesture' in window) {
      gesture = new MSGesture()
      gesture.target = document.body
    }

    $(document)
      .bind('MSGestureEnd', function(e){
        var swipeDirectionFromVelocity =
          e.velocityX > 1 ? 'Right' : e.velocityX < -1 ? 'Left' : e.velocityY > 1 ? 'Down' : e.velocityY < -1 ? 'Up' : null
        if (swipeDirectionFromVelocity) {
          touch.el.trigger('swipe')
          touch.el.trigger('swipe'+ swipeDirectionFromVelocity)
        }
      })
      .on('touchstart MSPointerDown pointerdown', function(e){
        if((_isPointerType = isPointerEventType(e, 'down')) &&
          !isPrimaryTouch(e)) return
        firstTouch = _isPointerType ? e : e.touches[0]
        if (e.touches && e.touches.length === 1 && touch.x2) {
          // Clear out touch movement data if we have it sticking around
          // This can occur if touchcancel doesn't fire due to preventDefault, etc.
          touch.x2 = undefined
          touch.y2 = undefined
        }
        now = Date.now()
        delta = now - (touch.last || now)
        touch.el = $('tagName' in firstTouch.target ?
          firstTouch.target : firstTouch.target.parentNode)
        touchTimeout && clearTimeout(touchTimeout)
        touch.x1 = firstTouch.pageX
        touch.y1 = firstTouch.pageY
        if (delta > 0 && delta <= 250) touch.isDoubleTap = true
        touch.last = now
        longTapTimeout = setTimeout(longTap, longTapDelay)
        // adds the current touch contact for IE gesture recognition
        if (gesture && _isPointerType) gesture.addPointer(e.pointerId)
      })
      .on('touchmove MSPointerMove pointermove', function(e){
        if((_isPointerType = isPointerEventType(e, 'move')) &&
          !isPrimaryTouch(e)) return
        firstTouch = _isPointerType ? e : e.touches[0]
        cancelLongTap()
        touch.x2 = firstTouch.pageX
        touch.y2 = firstTouch.pageY

        deltaX += Math.abs(touch.x1 - touch.x2)
        deltaY += Math.abs(touch.y1 - touch.y2)
      })
      .on('touchend MSPointerUp pointerup', function(e){
        if((_isPointerType = isPointerEventType(e, 'up')) &&
          !isPrimaryTouch(e)) return
        cancelLongTap()

        // swipe
        if ((touch.x2 && Math.abs(touch.x1 - touch.x2) > 30) ||
            (touch.y2 && Math.abs(touch.y1 - touch.y2) > 30))

          swipeTimeout = setTimeout(function() {
            if (touch.el){
              touch.el.trigger('swipe')
              touch.el.trigger('swipe' + (swipeDirection(touch.x1, touch.x2, touch.y1, touch.y2)))
            }
            touch = {}
          }, 0)

        // normal tap
        else if ('last' in touch)
          // don't fire tap when delta position changed by more than 30 pixels,
          // for instance when moving to a point and back to origin
          if (deltaX < 30 && deltaY < 30) {
            // delay by one tick so we can cancel the 'tap' event if 'scroll' fires
            // ('tap' fires before 'scroll')
            tapTimeout = setTimeout(function() {

              // trigger universal 'tap' with the option to cancelTouch()
              // (cancelTouch cancels processing of single vs double taps for faster 'tap' response)
              var event = $.Event('tap')
              event.cancelTouch = cancelAll
              // [by paper] fix -> "TypeError: 'undefined' is not an object (evaluating 'touch.el.trigger'), when double tap
              if (touch.el) touch.el.trigger(event)

              // trigger double tap immediately
              if (touch.isDoubleTap) {
                if (touch.el) touch.el.trigger('doubleTap')
                touch = {}
              }

              // trigger single tap after 250ms of inactivity
              else {
                touchTimeout = setTimeout(function(){
                  touchTimeout = null
                  if (touch.el) touch.el.trigger('singleTap')
                  touch = {}
                }, 250)
              }
            }, 0)
          } else {
            touch = {}
          }
          deltaX = deltaY = 0

      })
      // when the browser window loses focus,
      // for example when a modal dialog is shown,
      // cancel all ongoing events
      .on('touchcancel MSPointerCancel pointercancel', cancelAll)

    // scrolling the window indicates intention of the user
    // to scroll, not tap or swipe, so cancel all ongoing events
    $(window).on('scroll', cancelAll)
  })

  ;['swipe', 'swipeLeft', 'swipeRight', 'swipeUp', 'swipeDown',
    'doubleTap', 'tap', 'singleTap', 'longTap'].forEach(function(eventName){
    $.fn[eventName] = function(callback){ return this.on(eventName, callback) }
  })
})(Zepto)

使用时:

  

插件的写法
先编写自定义插件js文件
zepto.color.js

;(function($){
    //一个插件的写法
    $.fn.color = function(option){
        var options = $.extend({
            col: "blue",
            fz : "20px"
        }, option);

        this.css("color", options.col);
        this.css("fontSize", options.fz);
        return this;
    }
})(Zepto);

//多组插件写法
/*
;(function($){
    
    $.extend($.fn, {
        color: function(option){
            var options = $.extend({
                col: "blue",
                fz : "20px"
            }, option);

            this.css("color", options.col);
            this.css("fontSize", options.fz);

            return this;
        },

        background: function(option){
            var options = $.extend({
                bg: "blue"
            }, option);

            this.css("background", options.bg);

            return this;
        }
    })

})(Zepto);
*/

使用时:

    
    

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