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*
* 1. Redistributions of source code must retain the above copyright
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/**
* @file mc_pos_control_main.cpp
* Multicopter position controller.
*
* Original publication for the desired attitude generation:
* Daniel Mellinger and Vijay Kumar. Minimum Snap Trajectory Generation and Control for Quadrotors.
* Int. Conf. on Robotics and Automation, Shanghai, China, May 2011
*
* Also inspired by https://pixhawk.org/firmware/apps/fw_pos_control_l1
*
* The controller has two loops: P loop for position error and PID loop for velocity error.
* Output of velocity controller is thrust vector that splitted to thrust direction
* (i.e. rotation matrix for multicopter orientation) and thrust module (i.e. multicopter thrust itself).
* Controller doesn't use Euler angles for work, they generated only for more human-friendly control and logging.
*
* @author Anton Babushkin
*/
#include
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#define TILT_COS_MAX 0.7f
#define SIGMA 0.000001f
#define MIN_DIST 0.01f
#define MANUAL_THROTTLE_MAX_MULTICOPTER 0.9f
#define ONE_G 9.8066f
/**
* Multicopter position control app start / stop handling function
*
* @ingroup apps
*/
extern "C" __EXPORT int mc_pos_control_main(int argc, char *argv[]);
class MulticopterPositionControl : public control::SuperBlock
{
public:
/**
* Constructor
*/
MulticopterPositionControl();
/**
* Destructor, also kills task.
*/
~MulticopterPositionControl();
/**
* Start task.
*
* @return OK on success.
*/
int start();
private:
bool _task_should_exit; /**< if true, task should exit */
int _control_task; /**< task handle for task */
orb_advert_t _mavlink_log_pub; /**< mavlink log advert */
int _vehicle_status_sub; /**< vehicle status subscription */
int _vehicle_land_detected_sub; /**< vehicle land detected subscription */
int _ctrl_state_sub; /**< control state subscription */
int _att_sp_sub; /**< vehicle attitude setpoint */
int _control_mode_sub; /**< vehicle control mode subscription */
int _params_sub; /**< notification of parameter updates */
int _manual_sub; /**< notification of manual control updates */
int _arming_sub; /**< arming status of outputs */
int _local_pos_sub; /**< vehicle local position */
int _pos_sp_triplet_sub; /**< position setpoint triplet */
int _local_pos_sp_sub; /**< offboard local position setpoint */
int _global_vel_sp_sub; /**< offboard global velocity setpoint */
orb_advert_t _att_sp_pub; /**< attitude setpoint publication */
orb_advert_t _local_pos_sp_pub; /**< vehicle local position setpoint publication */
orb_advert_t _global_vel_sp_pub; /**< vehicle global velocity setpoint publication */
orb_id_t _attitude_setpoint_id;
struct vehicle_status_s _vehicle_status; /**< vehicle status */
struct vehicle_land_detected_s _vehicle_land_detected; /**< vehicle land detected */
struct control_state_s _ctrl_state; /**< vehicle attitude */
struct vehicle_attitude_setpoint_s _att_sp; /**< vehicle attitude setpoint */
struct manual_control_setpoint_s _manual; /**< r/c channel data */
struct vehicle_control_mode_s _control_mode; /**< vehicle control mode */
struct actuator_armed_s _arming; /**< actuator arming status */
struct vehicle_local_position_s _local_pos; /**< vehicle local position */
struct position_setpoint_triplet_s _pos_sp_triplet; /**< vehicle global position setpoint triplet */
struct vehicle_local_position_setpoint_s _local_pos_sp; /**< vehicle local position setpoint */
struct vehicle_global_velocity_setpoint_s _global_vel_sp; /**< vehicle global velocity setpoint */
control::BlockParamFloat _manual_thr_min;
control::BlockParamFloat _manual_thr_max;
control::BlockDerivative _vel_x_deriv;
control::BlockDerivative _vel_y_deriv;
control::BlockDerivative _vel_z_deriv;
struct {
param_t thr_min;
param_t thr_max;
param_t thr_hover;
param_t alt_ctl_dz;
param_t alt_ctl_dy;
param_t z_p;
param_t z_vel_p;
param_t z_vel_i;
param_t z_vel_d;
param_t z_vel_max_up;
param_t z_vel_max_down;
param_t z_ff;
param_t xy_p;
param_t xy_vel_p;
param_t xy_vel_i;
param_t xy_vel_d;
param_t xy_vel_max;
param_t xy_vel_cruise;
param_t xy_ff;
param_t tilt_max_air;
param_t land_speed;
param_t tko_speed;
param_t tilt_max_land;
param_t man_roll_max;
param_t man_pitch_max;
param_t man_yaw_max;
param_t global_yaw_max;
param_t mc_att_yaw_p;
param_t hold_xy_dz;
param_t hold_max_xy;
param_t hold_max_z;
param_t acc_hor_max;
param_t alt_mode;
} _params_handles; /**< handles for interesting parameters */
struct {
float thr_min;
float thr_max;
float thr_hover;
float alt_ctl_dz;
float alt_ctl_dy;
float tilt_max_air;
float land_speed;
float tko_speed;
float tilt_max_land;
float man_roll_max;
float man_pitch_max;
float man_yaw_max;
float global_yaw_max;
float mc_att_yaw_p;
float hold_xy_dz;
float hold_max_xy;
float hold_max_z;
float acc_hor_max;
float vel_max_up;
float vel_max_down;
uint32_t alt_mode;
math::Vector<3> pos_p;
math::Vector<3> vel_p;
math::Vector<3> vel_i;
math::Vector<3> vel_d;
math::Vector<3> vel_ff;
math::Vector<3> vel_max;
math::Vector<3> vel_cruise;
math::Vector<3> sp_offs_max;
} _params;
struct map_projection_reference_s _ref_pos;
float _ref_alt;
hrt_abstime _ref_timestamp;
bool _reset_pos_sp;
bool _reset_alt_sp;
bool _mode_auto;
bool _pos_hold_engaged;
bool _alt_hold_engaged;
bool _run_pos_control;
bool _run_alt_control;
math::Vector<3> _pos;
math::Vector<3> _pos_sp;
math::Vector<3> _vel;
math::Vector<3> _vel_sp;
math::Vector<3> _vel_prev; /**< velocity on previous step */
math::Vector<3> _vel_ff;
math::Vector<3> _vel_sp_prev;
math::Vector<3> _thrust_sp_prev;
math::Vector<3> _vel_err_d; /**< derivative of current velocity */
math::Matrix<3, 3> _R; /**< rotation matrix from attitude quaternions */
float _yaw; /**< yaw angle (euler) */
bool _in_landing; /**< the vehicle is in the landing descent */
bool _lnd_reached_ground; /**< controller assumes the vehicle has reached the ground after landing */
bool _takeoff_jumped;
float _vel_z_lp;
float _acc_z_lp;
float _takeoff_thrust_sp;
bool control_vel_enabled_prev; /**< previous loop was in velocity controlled mode (control_state.flag_control_velocity_enabled) */
/**
* Update our local parameter cache.
*/
int parameters_update(bool force);
/**
* Update control outputs
*/
void control_update();
/**
* Check for changes in subscribed topics.
*/
void poll_subscriptions();
static float scale_control(float ctl, float end, float dz, float dy);
static float throttle_curve(float ctl, float ctr);
/**
* Update reference for local position projection
*/
void update_ref();
/**
* Reset position setpoint to current position.
*
* This reset will only occur if the _reset_pos_sp flag has been set.
* The general logic is to first "activate" the flag in the flight
* regime where a switch to a position control mode should hold the
* very last position. Once switching to a position control mode
* the last position is stored once.
*/
void reset_pos_sp();
/**
* Reset altitude setpoint to current altitude.
*
* This reset will only occur if the _reset_alt_sp flag has been set.
* The general logic follows the reset_pos_sp() architecture.
*/
void reset_alt_sp();
/**
* Check if position setpoint is too far from current position and adjust it if needed.
*/
void limit_pos_sp_offset();
/**
* Set position setpoint using manual control
*/
void control_manual(float dt);
/**
* Set position setpoint using offboard control
*/
void control_offboard(float dt);
bool cross_sphere_line(const math::Vector<3> &sphere_c, float sphere_r,
const math::Vector<3> line_a, const math::Vector<3> line_b, math::Vector<3> &res);
/**
* Set position setpoint for AUTO
*/
void control_auto(float dt);
/**
* Select between barometric and global (AMSL) altitudes
*/
void select_alt(bool global);
/**
* Shim for calling task_main from task_create.
*/
static void task_main_trampoline(int argc, char *argv[]);
/**
* Main sensor collection task.
*/
void task_main();
};
namespace pos_control
{
MulticopterPositionControl *g_control;
}
MulticopterPositionControl::MulticopterPositionControl() :
SuperBlock(NULL, "MPC"),
_task_should_exit(false),
_control_task(-1),
_mavlink_log_pub(nullptr),
/* subscriptions */
_ctrl_state_sub(-1),
_att_sp_sub(-1),
_control_mode_sub(-1),
_params_sub(-1),
_manual_sub(-1),
_arming_sub(-1),
_local_pos_sub(-1),
_pos_sp_triplet_sub(-1),
_global_vel_sp_sub(-1),
/* publications */
_att_sp_pub(nullptr),
_local_pos_sp_pub(nullptr),
_global_vel_sp_pub(nullptr),
_attitude_setpoint_id(0),
_vehicle_status{},
_vehicle_land_detected{},
_ctrl_state{},
_att_sp{},
_manual{},
_control_mode{},
_arming{},
_local_pos{},
_pos_sp_triplet{},
_local_pos_sp{},
_global_vel_sp{},
_manual_thr_min(this, "MANTHR_MIN"),
_manual_thr_max(this, "MANTHR_MAX"),
_vel_x_deriv(this, "VELD"),
_vel_y_deriv(this, "VELD"),
_vel_z_deriv(this, "VELD"),
_ref_alt(0.0f),
_ref_timestamp(0),
_reset_pos_sp(true),
_reset_alt_sp(true),
_mode_auto(false),
_pos_hold_engaged(false),
_alt_hold_engaged(false),
_run_pos_control(true),
_run_alt_control(true),
_yaw(0.0f),
_in_landing(false),
_lnd_reached_ground(false),
_takeoff_jumped(false),
_vel_z_lp(0),
_acc_z_lp(0),
_takeoff_thrust_sp(0.0f),
control_vel_enabled_prev(false)
{
// Make the quaternion valid for control state
_ctrl_state.q[0] = 1.0f;
memset(&_ref_pos, 0, sizeof(_ref_pos));
_params.pos_p.zero();
_params.vel_p.zero();
_params.vel_i.zero();
_params.vel_d.zero();
_params.vel_max.zero();
_params.vel_cruise.zero();
_params.vel_ff.zero();
_params.sp_offs_max.zero();
_pos.zero();
_pos_sp.zero();
_vel.zero();
_vel_sp.zero();
_vel_prev.zero();
_vel_ff.zero();
_vel_sp_prev.zero();
_vel_err_d.zero();
_R.identity();
_params_handles.thr_min = param_find("MPC_THR_MIN");
_params_handles.thr_max = param_find("MPC_THR_MAX");
_params_handles.thr_hover = param_find("MPC_THR_HOVER");
_params_handles.alt_ctl_dz = param_find("MPC_ALTCTL_DZ");
_params_handles.alt_ctl_dy = param_find("MPC_ALTCTL_DY");
_params_handles.z_p = param_find("MPC_Z_P");
_params_handles.z_vel_p = param_find("MPC_Z_VEL_P");
_params_handles.z_vel_i = param_find("MPC_Z_VEL_I");
_params_handles.z_vel_d = param_find("MPC_Z_VEL_D");
_params_handles.z_vel_max_up = param_find("MPC_Z_VEL_MAX_UP");
_params_handles.z_vel_max_down = param_find("MPC_Z_VEL_MAX");
// transitional support: Copy param values from max to down
// param so that max param can be renamed in 1-2 releases
// (currently at 1.3.0)
float p;
param_get(param_find("MPC_Z_VEL_MAX"), &p);
param_set(param_find("MPC_Z_VEL_MAX_DN"), &p);
_params_handles.z_ff = param_find("MPC_Z_FF");
_params_handles.xy_p = param_find("MPC_XY_P");
_params_handles.xy_vel_p = param_find("MPC_XY_VEL_P");
_params_handles.xy_vel_i = param_find("MPC_XY_VEL_I");
_params_handles.xy_vel_d = param_find("MPC_XY_VEL_D");
_params_handles.xy_vel_max = param_find("MPC_XY_VEL_MAX");
_params_handles.xy_vel_cruise = param_find("MPC_XY_CRUISE");
_params_handles.xy_ff = param_find("MPC_XY_FF");
_params_handles.tilt_max_air = param_find("MPC_TILTMAX_AIR");
_params_handles.land_speed = param_find("MPC_LAND_SPEED");
_params_handles.tko_speed = param_find("MPC_TKO_SPEED");
_params_handles.tilt_max_land = param_find("MPC_TILTMAX_LND");
_params_handles.man_roll_max = param_find("MPC_MAN_R_MAX");
_params_handles.man_pitch_max = param_find("MPC_MAN_P_MAX");
_params_handles.man_yaw_max = param_find("MPC_MAN_Y_MAX");
_params_handles.global_yaw_max = param_find("MC_YAWRATE_MAX");
_params_handles.mc_att_yaw_p = param_find("MC_YAW_P");
_params_handles.hold_xy_dz = param_find("MPC_HOLD_XY_DZ");
_params_handles.hold_max_xy = param_find("MPC_HOLD_MAX_XY");
_params_handles.hold_max_z = param_find("MPC_HOLD_MAX_Z");
_params_handles.acc_hor_max = param_find("MPC_ACC_HOR_MAX");
_params_handles.alt_mode = param_find("MPC_ALT_MODE");
/* fetch initial parameter values */
parameters_update(true);
}
MulticopterPositionControl::~MulticopterPositionControl()
{
if (_control_task != -1) {
/* task wakes up every 100ms or so at the longest */
_task_should_exit = true;
/* wait for a second for the task to quit at our request */
unsigned i = 0;
do {
/* wait 20ms */
usleep(20000);
/* if we have given up, kill it */
if (++i > 50) {
px4_task_delete(_control_task);
break;
}
} while (_control_task != -1);
}
pos_control::g_control = nullptr;
}
int
MulticopterPositionControl::parameters_update(bool force)
{
bool updated;
struct parameter_update_s param_upd;
orb_check(_params_sub, &updated);
if (updated) {
orb_copy(ORB_ID(parameter_update), _params_sub, ¶m_upd);
}
if (updated || force) {
/* update C++ param system */
updateParams();
/* update legacy C interface params */
param_get(_params_handles.thr_min, &_params.thr_min);
param_get(_params_handles.thr_max, &_params.thr_max);
param_get(_params_handles.thr_hover, &_params.thr_hover);
param_get(_params_handles.alt_ctl_dz, &_params.alt_ctl_dz);
param_get(_params_handles.alt_ctl_dy, &_params.alt_ctl_dy);
param_get(_params_handles.tilt_max_air, &_params.tilt_max_air);
_params.tilt_max_air = math::radians(_params.tilt_max_air);
param_get(_params_handles.land_speed, &_params.land_speed);
param_get(_params_handles.tko_speed, &_params.tko_speed);
param_get(_params_handles.tilt_max_land, &_params.tilt_max_land);
_params.tilt_max_land = math::radians(_params.tilt_max_land);
float v;
uint32_t v_i;
param_get(_params_handles.xy_p, &v);
_params.pos_p(0) = v;
_params.pos_p(1) = v;
param_get(_params_handles.z_p, &v);
_params.pos_p(2) = v;
param_get(_params_handles.xy_vel_p, &v);
_params.vel_p(0) = v;
_params.vel_p(1) = v;
param_get(_params_handles.z_vel_p, &v);
_params.vel_p(2) = v;
param_get(_params_handles.xy_vel_i, &v);
_params.vel_i(0) = v;
_params.vel_i(1) = v;
param_get(_params_handles.z_vel_i, &v);
_params.vel_i(2) = v;
param_get(_params_handles.xy_vel_d, &v);
_params.vel_d(0) = v;
_params.vel_d(1) = v;
param_get(_params_handles.z_vel_d, &v);
_params.vel_d(2) = v;
param_get(_params_handles.xy_vel_max, &v);
_params.vel_max(0) = v;
_params.vel_max(1) = v;
param_get(_params_handles.z_vel_max_up, &v);
_params.vel_max_up = v;
_params.vel_max(2) = v;
param_get(_params_handles.z_vel_max_down, &v);
_params.vel_max_down = v;
param_get(_params_handles.xy_vel_cruise, &v);
_params.vel_cruise(0) = v;
_params.vel_cruise(1) = v;
/* using Z max up for now */
param_get(_params_handles.z_vel_max_up, &v);
_params.vel_cruise(2) = v;
param_get(_params_handles.xy_ff, &v);
v = math::constrain(v, 0.0f, 1.0f);
_params.vel_ff(0) = v;
_params.vel_ff(1) = v;
param_get(_params_handles.z_ff, &v);
v = math::constrain(v, 0.0f, 1.0f);
_params.vel_ff(2) = v;
param_get(_params_handles.hold_xy_dz, &v);
v = math::constrain(v, 0.0f, 1.0f);
_params.hold_xy_dz = v;
param_get(_params_handles.hold_max_xy, &v);
_params.hold_max_xy = (v < 0.0f ? 0.0f : v);
param_get(_params_handles.hold_max_z, &v);
_params.hold_max_z = (v < 0.0f ? 0.0f : v);
param_get(_params_handles.acc_hor_max, &v);
_params.acc_hor_max = v;
param_get(_params_handles.alt_mode, &v_i);
_params.alt_mode = v_i;
_params.sp_offs_max = _params.vel_cruise.edivide(_params.pos_p) * 2.0f;
/* mc attitude control parameters*/
/* manual control scale */
param_get(_params_handles.man_roll_max, &_params.man_roll_max);
param_get(_params_handles.man_pitch_max, &_params.man_pitch_max);
param_get(_params_handles.man_yaw_max, &_params.man_yaw_max);
param_get(_params_handles.global_yaw_max, &_params.global_yaw_max);
_params.man_roll_max = math::radians(_params.man_roll_max);
_params.man_pitch_max = math::radians(_params.man_pitch_max);
_params.man_yaw_max = math::radians(_params.man_yaw_max);
_params.global_yaw_max = math::radians(_params.global_yaw_max);
param_get(_params_handles.mc_att_yaw_p, &v);
_params.mc_att_yaw_p = v;
/* takeoff and land velocities should not exceed maximum */
_params.tko_speed = fminf(_params.tko_speed, _params.vel_max_up);
_params.land_speed = fminf(_params.land_speed, _params.vel_max_down);
}
return OK;
}
void
MulticopterPositionControl::poll_subscriptions()
{
bool updated;
orb_check(_vehicle_status_sub, &updated);
if (updated) {
orb_copy(ORB_ID(vehicle_status), _vehicle_status_sub, &_vehicle_status);
/* set correct uORB ID, depending on if vehicle is VTOL or not */
if (!_attitude_setpoint_id) {
if (_vehicle_status.is_vtol) {
_attitude_setpoint_id = ORB_ID(mc_virtual_attitude_setpoint);
} else {
_attitude_setpoint_id = ORB_ID(vehicle_attitude_setpoint);
}
}
}
orb_check(_vehicle_land_detected_sub, &updated);
if (updated) {
orb_copy(ORB_ID(vehicle_land_detected), _vehicle_land_detected_sub, &_vehicle_land_detected);
}
orb_check(_ctrl_state_sub, &updated);
if (updated) {
orb_copy(ORB_ID(control_state), _ctrl_state_sub, &_ctrl_state);
/* get current rotation matrix and euler angles from control state quaternions */
math::Quaternion q_att(_ctrl_state.q[0], _ctrl_state.q[1], _ctrl_state.q[2], _ctrl_state.q[3]);
_R = q_att.to_dcm();
math::Vector<3> euler_angles;
euler_angles = _R.to_euler();
_yaw = euler_angles(2);
}
orb_check(_att_sp_sub, &updated);
if (updated) {
orb_copy(ORB_ID(vehicle_attitude_setpoint), _att_sp_sub, &_att_sp);
}
orb_check(_control_mode_sub, &updated);
if (updated) {
orb_copy(ORB_ID(vehicle_control_mode), _control_mode_sub, &_control_mode);
}
orb_check(_manual_sub, &updated);
if (updated) {
orb_copy(ORB_ID(manual_control_setpoint), _manual_sub, &_manual);
}
orb_check(_arming_sub, &updated);
if (updated) {
orb_copy(ORB_ID(actuator_armed), _arming_sub, &_arming);
}
orb_check(_local_pos_sub, &updated);
if (updated) {
orb_copy(ORB_ID(vehicle_local_position), _local_pos_sub, &_local_pos);
}
}
float
MulticopterPositionControl::scale_control(float ctl, float end, float dz, float dy)
{
if (ctl > dz) {
return dy + (ctl - dz) * (1.0f - dy) / (end - dz);
} else if (ctl < -dz) {
return -dy + (ctl + dz) * (1.0f - dy) / (end - dz);
} else {
return ctl * (dy / dz);
}
}
float
MulticopterPositionControl::throttle_curve(float ctl, float ctr)
{
/* piecewise linear mapping: 0:ctr -> 0:0.5
* and ctr:1 -> 0.5:1 */
if (ctl < 0.5f) {
return 2 * ctl * ctr;
} else {
return ctr + 2 * (ctl - 0.5f) * (1.0f - ctr);
}
}
void
MulticopterPositionControl::task_main_trampoline(int argc, char *argv[])
{
pos_control::g_control->task_main();
}
void
MulticopterPositionControl::update_ref()
{
if (_local_pos.ref_timestamp != _ref_timestamp) {
double lat_sp, lon_sp;
float alt_sp = 0.0f;
if (_ref_timestamp != 0) {
/* calculate current position setpoint in global frame */
map_projection_reproject(&_ref_pos, _pos_sp(0), _pos_sp(1), &lat_sp, &lon_sp);
alt_sp = _ref_alt - _pos_sp(2);
}
/* update local projection reference */
map_projection_init(&_ref_pos, _local_pos.ref_lat, _local_pos.ref_lon);
_ref_alt = _local_pos.ref_alt;
if (_ref_timestamp != 0) {
/* reproject position setpoint to new reference */
map_projection_project(&_ref_pos, lat_sp, lon_sp, &_pos_sp.data[0], &_pos_sp.data[1]);
_pos_sp(2) = -(alt_sp - _ref_alt);
}
_ref_timestamp = _local_pos.ref_timestamp;
}
}
void
MulticopterPositionControl::reset_pos_sp()
{
if (_reset_pos_sp) {
_reset_pos_sp = false;
// we have logic in the main function which chooses the velocity setpoint such that the attitude setpoint is
// continuous when switching into velocity controlled mode, therefore, we don't need to bother about resetting
// position in a special way. In position control mode the position will be reset anyway until the vehicle has reduced speed.
_pos_sp(0) = _pos(0);
_pos_sp(1) = _pos(1);
}
}
void
MulticopterPositionControl::reset_alt_sp()
{
if (_reset_alt_sp) {
_reset_alt_sp = false;
// we have logic in the main function which choosed the velocity setpoint such that the attitude setpoint is
// continuous when switching into velocity controlled mode, therefore, we don't need to bother about resetting
// altitude in a special way
_pos_sp(2) = _pos(2);
}
}
void
MulticopterPositionControl::limit_pos_sp_offset()
{
math::Vector<3> pos_sp_offs;
pos_sp_offs.zero();
if (_control_mode.flag_control_position_enabled) {
pos_sp_offs(0) = (_pos_sp(0) - _pos(0)) / _params.sp_offs_max(0);
pos_sp_offs(1) = (_pos_sp(1) - _pos(1)) / _params.sp_offs_max(1);
}
if (_control_mode.flag_control_altitude_enabled) {
pos_sp_offs(2) = (_pos_sp(2) - _pos(2)) / _params.sp_offs_max(2);
}
float pos_sp_offs_norm = pos_sp_offs.length();
if (pos_sp_offs_norm > 1.0f) {
pos_sp_offs /= pos_sp_offs_norm;
_pos_sp = _pos + pos_sp_offs.emult(_params.sp_offs_max);
}
}
void
MulticopterPositionControl::control_manual(float dt)
{
math::Vector<3> req_vel_sp; // X,Y in local frame and Z in global (D), in [-1,1] normalized range
req_vel_sp.zero();
if (_control_mode.flag_control_altitude_enabled) {
/* set vertical velocity setpoint with throttle stick */
req_vel_sp(2) = -scale_control(_manual.z - 0.5f, 0.5f, _params.alt_ctl_dz, _params.alt_ctl_dy); // D
}
if (_control_mode.flag_control_position_enabled) {
/* set horizontal velocity setpoint with roll/pitch stick */
req_vel_sp(0) = _manual.x;
req_vel_sp(1) = _manual.y;
}
if (_control_mode.flag_control_altitude_enabled) {
/* reset alt setpoint to current altitude if needed */
reset_alt_sp();
}
if (_control_mode.flag_control_position_enabled) {
/* reset position setpoint to current position if needed */
reset_pos_sp();
}
/* limit velocity setpoint */
float req_vel_sp_norm = req_vel_sp.length();
if (req_vel_sp_norm > 1.0f) {
req_vel_sp /= req_vel_sp_norm;
}
/* _req_vel_sp scaled to 0..1, scale it to max speed and rotate around yaw */
math::Matrix<3, 3> R_yaw_sp;
R_yaw_sp.from_euler(0.0f, 0.0f, _att_sp.yaw_body);
math::Vector<3> req_vel_sp_scaled = R_yaw_sp * req_vel_sp.emult(
_params.vel_cruise); // in NED and scaled to actual velocity
/*
* assisted velocity mode: user controls velocity, but if velocity is small enough, position
* hold is activated for the corresponding axis
*/
/* horizontal axes */
if (_control_mode.flag_control_position_enabled) {
/* check for pos. hold */
if (fabsf(req_vel_sp(0)) < _params.hold_xy_dz && fabsf(req_vel_sp(1)) < _params.hold_xy_dz) {
if (!_pos_hold_engaged) {
if (_params.hold_max_xy < FLT_EPSILON || (fabsf(_vel(0)) < _params.hold_max_xy
&& fabsf(_vel(1)) < _params.hold_max_xy)) {
_pos_hold_engaged = true;
} else {
_pos_hold_engaged = false;
}
}
} else {
_pos_hold_engaged = false;
}
/* set requested velocity setpoint */
if (!_pos_hold_engaged) {
_pos_sp(0) = _pos(0);
_pos_sp(1) = _pos(1);
_run_pos_control = false; /* request velocity setpoint to be used, instead of position setpoint */
_vel_sp(0) = req_vel_sp_scaled(0);
_vel_sp(1) = req_vel_sp_scaled(1);
}
}
/* vertical axis */
if (_control_mode.flag_control_altitude_enabled) {
/* check for pos. hold */
if (fabsf(req_vel_sp(2)) < FLT_EPSILON) {
if (!_alt_hold_engaged) {
if (_params.hold_max_z < FLT_EPSILON || fabsf(_vel(2)) < _params.hold_max_z) {
_alt_hold_engaged = true;
} else {
_alt_hold_engaged = false;
}
}
} else {
_alt_hold_engaged = false;
}
/* set requested velocity setpoint */
if (!_alt_hold_engaged) {
_run_alt_control = false; /* request velocity setpoint to be used, instead of altitude setpoint */
_vel_sp(2) = req_vel_sp_scaled(2);
_pos_sp(2) = _pos(2);
}
}
}
void
MulticopterPositionControl::control_offboard(float dt)
{
bool updated;
orb_check(_pos_sp_triplet_sub, &updated);
if (updated) {
orb_copy(ORB_ID(position_setpoint_triplet), _pos_sp_triplet_sub, &_pos_sp_triplet);
}
if (_pos_sp_triplet.current.valid) {
if (_control_mode.flag_control_position_enabled && _pos_sp_triplet.current.position_valid) {
/* control position */
_pos_sp(0) = _pos_sp_triplet.current.x;
_pos_sp(1) = _pos_sp_triplet.current.y;
} else if (_control_mode.flag_control_velocity_enabled && _pos_sp_triplet.current.velocity_valid) {
/* control velocity */
/* reset position setpoint to current position if needed */
reset_pos_sp();
/* set position setpoint move rate */
_vel_sp(0) = _pos_sp_triplet.current.vx;
_vel_sp(1) = _pos_sp_triplet.current.vy;
_run_pos_control = false; /* request velocity setpoint to be used, instead of position setpoint */
}
if (_pos_sp_triplet.current.yaw_valid) {
_att_sp.yaw_body = _pos_sp_triplet.current.yaw;
} else if (_pos_sp_triplet.current.yawspeed_valid) {
_att_sp.yaw_body = _att_sp.yaw_body + _pos_sp_triplet.current.yawspeed * dt;
}
if (_control_mode.flag_control_altitude_enabled && _pos_sp_triplet.current.position_valid) {
/* Control altitude */
_pos_sp(2) = _pos_sp_triplet.current.z;
} else if (_control_mode.flag_control_climb_rate_enabled && _pos_sp_triplet.current.velocity_valid) {
/* reset alt setpoint to current altitude if needed */
reset_alt_sp();
/* set altitude setpoint move rate */
_vel_sp(2) = _pos_sp_triplet.current.vz;
_run_alt_control = false; /* request velocity setpoint to be used, instead of position setpoint */
}
} else {
reset_pos_sp();
reset_alt_sp();
}
}
bool
MulticopterPositionControl::cross_sphere_line(const math::Vector<3> &sphere_c, float sphere_r,
const math::Vector<3> line_a, const math::Vector<3> line_b, math::Vector<3> &res)
{
/* project center of sphere on line */
/* normalized AB */
math::Vector<3> ab_norm = line_b - line_a;
ab_norm.normalize();
math::Vector<3> d = line_a + ab_norm * ((sphere_c - line_a) * ab_norm);
float cd_len = (sphere_c - d).length();
/* we have triangle CDX with known CD and CX = R, find DX */
if (sphere_r > cd_len) {
/* have two roots, select one in A->B direction from D */
float dx_len = sqrtf(sphere_r * sphere_r - cd_len * cd_len);
res = d + ab_norm * dx_len;
return true;
} else {
/* have no roots, return D */
res = d;
return false;
}
}
void MulticopterPositionControl::control_auto(float dt)
{
/* reset position setpoint on AUTO mode activation or if we are not in MC mode */
if (!_mode_auto || !_vehicle_status.is_rotary_wing) {
if (!_mode_auto) {
_mode_auto = true;
}
_reset_pos_sp = true;
_reset_alt_sp = true;
reset_pos_sp();
reset_alt_sp();
}
//Poll position setpoint
bool updated;
orb_check(_pos_sp_triplet_sub, &updated);
if (updated) {
orb_copy(ORB_ID(position_setpoint_triplet), _pos_sp_triplet_sub, &_pos_sp_triplet);
//Make sure that the position setpoint is valid
if (!PX4_ISFINITE(_pos_sp_triplet.current.lat) ||
!PX4_ISFINITE(_pos_sp_triplet.current.lon) ||
!PX4_ISFINITE(_pos_sp_triplet.current.alt)) {
_pos_sp_triplet.current.valid = false;
}
}
bool current_setpoint_valid = false;
bool previous_setpoint_valid = false;
math::Vector<3> prev_sp;
math::Vector<3> curr_sp;
if (_pos_sp_triplet.current.valid) {
/* project setpoint to local frame */
map_projection_project(&_ref_pos,
_pos_sp_triplet.current.lat, _pos_sp_triplet.current.lon,
&curr_sp.data[0], &curr_sp.data[1]);
curr_sp(2) = -(_pos_sp_triplet.current.alt - _ref_alt);
if (PX4_ISFINITE(curr_sp(0)) &&
PX4_ISFINITE(curr_sp(1)) &&
PX4_ISFINITE(curr_sp(2))) {
current_setpoint_valid = true;
}
}
if (_pos_sp_triplet.previous.valid) {
map_projection_project(&_ref_pos,
_pos_sp_triplet.previous.lat, _pos_sp_triplet.previous.lon,
&prev_sp.data[0], &prev_sp.data[1]);
prev_sp(2) = -(_pos_sp_triplet.previous.alt - _ref_alt);
if (PX4_ISFINITE(prev_sp(0)) &&
PX4_ISFINITE(prev_sp(1)) &&
PX4_ISFINITE(prev_sp(2))) {
previous_setpoint_valid = true;
}
}
if (current_setpoint_valid) {
/* scaled space: 1 == position error resulting max allowed speed */
math::Vector<3> cruising_speed = _params.vel_cruise;
if (PX4_ISFINITE(_pos_sp_triplet.current.cruising_speed) &&
_pos_sp_triplet.current.cruising_speed > 0.1f) {
cruising_speed(0) = _pos_sp_triplet.current.cruising_speed;
cruising_speed(1) = _pos_sp_triplet.current.cruising_speed;
}
math::Vector<3> scale = _params.pos_p.edivide(cruising_speed);
/* convert current setpoint to scaled space */
math::Vector<3> curr_sp_s = curr_sp.emult(scale);
/* by default use current setpoint as is */
math::Vector<3> pos_sp_s = curr_sp_s;
if ((_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_POSITION ||
_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) &&
previous_setpoint_valid) {
/* follow "previous - current" line */
if ((curr_sp - prev_sp).length() > MIN_DIST) {
/* find X - cross point of unit sphere and trajectory */
math::Vector<3> pos_s = _pos.emult(scale);
math::Vector<3> prev_sp_s = prev_sp.emult(scale);
math::Vector<3> prev_curr_s = curr_sp_s - prev_sp_s;
math::Vector<3> curr_pos_s = pos_s - curr_sp_s;
float curr_pos_s_len = curr_pos_s.length();
if (curr_pos_s_len < 1.0f) {
/* copter is closer to waypoint than unit radius */
/* check next waypoint and use it to avoid slowing down when passing via waypoint */
if (_pos_sp_triplet.next.valid) {
math::Vector<3> next_sp;
map_projection_project(&_ref_pos,
_pos_sp_triplet.next.lat, _pos_sp_triplet.next.lon,
&next_sp.data[0], &next_sp.data[1]);
next_sp(2) = -(_pos_sp_triplet.next.alt - _ref_alt);
if ((next_sp - curr_sp).length() > MIN_DIST) {
math::Vector<3> next_sp_s = next_sp.emult(scale);
/* calculate angle prev - curr - next */
math::Vector<3> curr_next_s = next_sp_s - curr_sp_s;
math::Vector<3> prev_curr_s_norm = prev_curr_s.normalized();
/* cos(a) * curr_next, a = angle between current and next trajectory segments */
float cos_a_curr_next = prev_curr_s_norm * curr_next_s;
/* cos(b), b = angle pos - curr_sp - prev_sp */
float cos_b = -curr_pos_s * prev_curr_s_norm / curr_pos_s_len;
if (cos_a_curr_next > 0.0f && cos_b > 0.0f) {
float curr_next_s_len = curr_next_s.length();
/* if curr - next distance is larger than unit radius, limit it */
if (curr_next_s_len > 1.0f) {
cos_a_curr_next /= curr_next_s_len;
}
/* feed forward position setpoint offset */
math::Vector<3> pos_ff = prev_curr_s_norm *
cos_a_curr_next * cos_b * cos_b * (1.0f - curr_pos_s_len) *
(1.0f - expf(-curr_pos_s_len * curr_pos_s_len * 20.0f));
pos_sp_s += pos_ff;
}
}
}
} else {
bool near = cross_sphere_line(pos_s, 1.0f, prev_sp_s, curr_sp_s, pos_sp_s);
if (near) {
/* unit sphere crosses trajectory */
} else {
/* copter is too far from trajectory */
/* if copter is behind prev waypoint, go directly to prev waypoint */
if ((pos_sp_s - prev_sp_s) * prev_curr_s < 0.0f) {
pos_sp_s = prev_sp_s;
}
/* if copter is in front of curr waypoint, go directly to curr waypoint */
if ((pos_sp_s - curr_sp_s) * prev_curr_s > 0.0f) {
pos_sp_s = curr_sp_s;
}
pos_sp_s = pos_s + (pos_sp_s - pos_s).normalized();
}
}
}
}
/* move setpoint not faster than max allowed speed */
math::Vector<3> pos_sp_old_s = _pos_sp.emult(scale);
/* difference between current and desired position setpoints, 1 = max speed */
math::Vector<3> d_pos_m = (pos_sp_s - pos_sp_old_s).edivide(_params.pos_p);
float d_pos_m_len = d_pos_m.length();
if (d_pos_m_len > dt) {
pos_sp_s = pos_sp_old_s + (d_pos_m / d_pos_m_len * dt).emult(_params.pos_p);
}
/* scale result back to normal space */
_pos_sp = pos_sp_s.edivide(scale);
/* update yaw setpoint if needed */
if (_pos_sp_triplet.current.yawspeed_valid && _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) {
_att_sp.yaw_body = _att_sp.yaw_body + _pos_sp_triplet.current.yawspeed * dt;
} else if (PX4_ISFINITE(_pos_sp_triplet.current.yaw)) {
_att_sp.yaw_body = _pos_sp_triplet.current.yaw;
}
/*
* if we're already near the current takeoff setpoint don't reset in case we switch back to posctl.
* this makes the takeoff finish smoothly.
*/
if ((_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF
|| _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LOITER)
&& _pos_sp_triplet.current.acceptance_radius > 0.0f
/* need to detect we're close a bit before the navigator switches from takeoff to next waypoint */
&& (_pos - _pos_sp).length() < _pos_sp_triplet.current.acceptance_radius * 1.2f) {
_reset_pos_sp = false;
_reset_alt_sp = false;
/* otherwise: in case of interrupted mission don't go to waypoint but stay at current position */
} else {
_reset_pos_sp = true;
_reset_alt_sp = true;
}
} else {
/* no waypoint, do nothing, setpoint was already reset */
}
}
void
MulticopterPositionControl::task_main()
{
/*
* do subscriptions
*/
_vehicle_status_sub = orb_subscribe(ORB_ID(vehicle_status));
_vehicle_land_detected_sub = orb_subscribe(ORB_ID(vehicle_land_detected));
_ctrl_state_sub = orb_subscribe(ORB_ID(control_state));
_att_sp_sub = orb_subscribe(ORB_ID(vehicle_attitude_setpoint));
_control_mode_sub = orb_subscribe(ORB_ID(vehicle_control_mode));
_params_sub = orb_subscribe(ORB_ID(parameter_update));
_manual_sub = orb_subscribe(ORB_ID(manual_control_setpoint));
_arming_sub = orb_subscribe(ORB_ID(actuator_armed));
_local_pos_sub = orb_subscribe(ORB_ID(vehicle_local_position));
_pos_sp_triplet_sub = orb_subscribe(ORB_ID(position_setpoint_triplet));
_local_pos_sp_sub = orb_subscribe(ORB_ID(vehicle_local_position_setpoint));
_global_vel_sp_sub = orb_subscribe(ORB_ID(vehicle_global_velocity_setpoint));
parameters_update(true);
/* initialize values of critical structs until first regular update */
_arming.armed = false;
/* get an initial update for all sensor and status data */
poll_subscriptions();
bool reset_int_z = true;
bool reset_int_z_manual = false;
bool reset_int_xy = true;
bool reset_yaw_sp = true;
bool was_armed = false;
hrt_abstime t_prev = 0;
math::Vector<3> thrust_int;
thrust_int.zero();
math::Matrix<3, 3> R;
R.identity();
/* wakeup source */
px4_pollfd_struct_t fds[1];
fds[0].fd = _local_pos_sub;
fds[0].events = POLLIN;
while (!_task_should_exit) {
/* wait for up to 20ms for data */
int pret = px4_poll(&fds[0], (sizeof(fds) / sizeof(fds[0])), 20);
/* timed out - periodic check for _task_should_exit */
if (pret == 0) {
// Go through the loop anyway to copy manual input at 50 Hz.
}
/* this is undesirable but not much we can do */
if (pret < 0) {
warn("poll error %d, %d", pret, errno);
continue;
}
poll_subscriptions();
parameters_update(false);
hrt_abstime t = hrt_absolute_time();
float dt = t_prev != 0 ? (t - t_prev) * 0.000001f : 0.0f;
t_prev = t;
// set dt for control blocks
setDt(dt);
if (_control_mode.flag_armed && !was_armed) {
/* reset setpoints and integrals on arming */
_reset_pos_sp = true;
_reset_alt_sp = true;
_vel_sp_prev.zero();
reset_int_z = true;
reset_int_xy = true;
reset_yaw_sp = true;
}
/* reset yaw and altitude setpoint for VTOL which are in fw mode */
if (_vehicle_status.is_vtol) {
if (!_vehicle_status.is_rotary_wing) {
reset_yaw_sp = true;
_reset_alt_sp = true;
}
}
//Update previous arming state
was_armed = _control_mode.flag_armed;
update_ref();
/* Update velocity derivative,
* independent of the current flight mode
*/
if (_local_pos.timestamp > 0) {
if (PX4_ISFINITE(_local_pos.x) &&
PX4_ISFINITE(_local_pos.y) &&
PX4_ISFINITE(_local_pos.z)) {
_pos(0) = _local_pos.x;
_pos(1) = _local_pos.y;
if (_params.alt_mode == 1 && _local_pos.dist_bottom_valid) {
_pos(2) = -_local_pos.dist_bottom;
} else {
_pos(2) = _local_pos.z;
}
}
if (PX4_ISFINITE(_local_pos.vx) &&
PX4_ISFINITE(_local_pos.vy) &&
PX4_ISFINITE(_local_pos.vz)) {
_vel(0) = _local_pos.vx;
_vel(1) = _local_pos.vy;
if (_params.alt_mode == 1 && _local_pos.dist_bottom_valid) {
_vel(2) = -_local_pos.dist_bottom_rate;
} else {
_vel(2) = _local_pos.vz;
}
}
_vel_err_d(0) = _vel_x_deriv.update(-_vel(0));
_vel_err_d(1) = _vel_y_deriv.update(-_vel(1));
_vel_err_d(2) = _vel_z_deriv.update(-_vel(2));
}
// reset the horizontal and vertical position hold flags for non-manual modes
// or if position / altitude is not controlled
if (!_control_mode.flag_control_position_enabled || !_control_mode.flag_control_manual_enabled) {
_pos_hold_engaged = false;
}
if (!_control_mode.flag_control_altitude_enabled || !_control_mode.flag_control_manual_enabled) {
_alt_hold_engaged = false;
}
if (_control_mode.flag_control_altitude_enabled ||
_control_mode.flag_control_position_enabled ||
_control_mode.flag_control_climb_rate_enabled ||
_control_mode.flag_control_velocity_enabled ||
_control_mode.flag_control_acceleration_enabled) {
_vel_ff.zero();
/* by default, run position/altitude controller. the control_* functions
* can disable this and run velocity controllers directly in this cycle */
_run_pos_control = true;
_run_alt_control = true;
/* select control source */
if (_control_mode.flag_control_manual_enabled) {
/* manual control */
control_manual(dt);
_mode_auto = false;
} else if (_control_mode.flag_control_offboard_enabled) {
/* offboard control */
control_offboard(dt);
_mode_auto = false;
} else {
/* AUTO */
control_auto(dt);
}
/* weather-vane mode for vtol: disable yaw control */
if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.disable_mc_yaw_control == true) {
_att_sp.disable_mc_yaw_control = true;
} else {
/* reset in case of setpoint updates */
_att_sp.disable_mc_yaw_control = false;
}
if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid
&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_IDLE) {
/* idle state, don't run controller and set zero thrust */
R.identity();
memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
_att_sp.R_valid = true;
_att_sp.roll_body = 0.0f;
_att_sp.pitch_body = 0.0f;
_att_sp.yaw_body = _yaw;
_att_sp.thrust = 0.0f;
_att_sp.timestamp = hrt_absolute_time();
/* publish attitude setpoint */
if (_att_sp_pub != nullptr) {
orb_publish(_attitude_setpoint_id, _att_sp_pub, &_att_sp);
} else if (_attitude_setpoint_id) {
_att_sp_pub = orb_advertise(_attitude_setpoint_id, &_att_sp);
}
} else if (_control_mode.flag_control_manual_enabled
&& _vehicle_land_detected.landed) {
/* don't run controller when landed */
_reset_pos_sp = true;
_reset_alt_sp = true;
_mode_auto = false;
reset_int_z = true;
reset_int_xy = true;
R.identity();
memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
_att_sp.R_valid = true;
_att_sp.roll_body = 0.0f;
_att_sp.pitch_body = 0.0f;
_att_sp.yaw_body = _yaw;
_att_sp.thrust = 0.0f;
_att_sp.timestamp = hrt_absolute_time();
/* publish attitude setpoint */
if (_att_sp_pub != nullptr) {
orb_publish(_attitude_setpoint_id, _att_sp_pub, &_att_sp);
} else if (_attitude_setpoint_id) {
_att_sp_pub = orb_advertise(_attitude_setpoint_id, &_att_sp);
}
} else {
/* run position & altitude controllers, if enabled (otherwise use already computed velocity setpoints) */
if (_run_pos_control) {
_vel_sp(0) = (_pos_sp(0) - _pos(0)) * _params.pos_p(0);
_vel_sp(1) = (_pos_sp(1) - _pos(1)) * _params.pos_p(1);
}
// guard against any bad velocity values
bool velocity_valid = PX4_ISFINITE(_pos_sp_triplet.current.vx) &&
PX4_ISFINITE(_pos_sp_triplet.current.vy) &&
_pos_sp_triplet.current.velocity_valid;
// do not go slower than the follow target velocity when position tracking is active (set to valid)
if(_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET &&
velocity_valid &&
_pos_sp_triplet.current.position_valid) {
math::Vector<3> ft_vel(_pos_sp_triplet.current.vx, _pos_sp_triplet.current.vy, 0);
float cos_ratio = (ft_vel*_vel_sp)/(ft_vel.length()*_vel_sp.length());
// only override velocity set points when uav is traveling in same direction as target and vector component
// is greater than calculated position set point velocity component
if(cos_ratio > 0) {
ft_vel *= (cos_ratio);
// min speed a little faster than target vel
ft_vel += ft_vel.normalized()*1.5f;
} else {
ft_vel.zero();
}
_vel_sp(0) = fabs(ft_vel(0)) > fabs(_vel_sp(0)) ? ft_vel(0) : _vel_sp(0);
_vel_sp(1) = fabs(ft_vel(1)) > fabs(_vel_sp(1)) ? ft_vel(1) : _vel_sp(1);
// track target using velocity only
} else if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET &&
velocity_valid) {
_vel_sp(0) = _pos_sp_triplet.current.vx;
_vel_sp(1) = _pos_sp_triplet.current.vy;
}
if (_run_alt_control) {
_vel_sp(2) = (_pos_sp(2) - _pos(2)) * _params.pos_p(2);
}
/* make sure velocity setpoint is saturated in xy*/
float vel_norm_xy = sqrtf(_vel_sp(0) * _vel_sp(0) +
_vel_sp(1) * _vel_sp(1));
if (vel_norm_xy > _params.vel_max(0)) {
/* note assumes vel_max(0) == vel_max(1) */
_vel_sp(0) = _vel_sp(0) * _params.vel_max(0) / vel_norm_xy;
_vel_sp(1) = _vel_sp(1) * _params.vel_max(1) / vel_norm_xy;
}
/* make sure velocity setpoint is saturated in z*/
if (_vel_sp(2) < -1.0f * _params.vel_max_up){
_vel_sp(2) = -1.0f * _params.vel_max_up;
}
if (_vel_sp(2) > _params.vel_max_down) {
_vel_sp(2) = _params.vel_max_down;
}
if (!_control_mode.flag_control_position_enabled) {
_reset_pos_sp = true;
}
if (!_control_mode.flag_control_altitude_enabled) {
_reset_alt_sp = true;
}
if (!_control_mode.flag_control_velocity_enabled) {
_vel_sp_prev(0) = _vel(0);
_vel_sp_prev(1) = _vel(1);
_vel_sp(0) = 0.0f;
_vel_sp(1) = 0.0f;
control_vel_enabled_prev = false;
}
if (!_control_mode.flag_control_climb_rate_enabled) {
_vel_sp(2) = 0.0f;
}
/* use constant descend rate when landing, ignore altitude setpoint */
if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid
&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LAND) {
_vel_sp(2) = _params.land_speed;
}
/* special thrust setpoint generation for takeoff from ground */
if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid
&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF
&& _control_mode.flag_armed) {
// check if we are not already in air.
// if yes then we don't need a jumped takeoff anymore
if (!_takeoff_jumped && !_vehicle_land_detected.landed && fabsf(_takeoff_thrust_sp) < FLT_EPSILON) {
_takeoff_jumped = true;
}
if (!_takeoff_jumped) {
// ramp thrust setpoint up
if (_vel(2) > -(_params.tko_speed / 2.0f)) {
_takeoff_thrust_sp += 0.5f * dt;
_vel_sp.zero();
_vel_prev.zero();
} else {
// copter has reached our takeoff speed. split the thrust setpoint up
// into an integral part and into a P part
thrust_int(2) = _takeoff_thrust_sp - _params.vel_p(2) * fabsf(_vel(2));
thrust_int(2) = -math::constrain(thrust_int(2), _params.thr_min, _params.thr_max);
_vel_sp_prev(2) = -_params.tko_speed;
_takeoff_jumped = true;
reset_int_z = false;
}
}
if (_takeoff_jumped) {
_vel_sp(2) = -_params.tko_speed;
}
} else {
_takeoff_jumped = false;
_takeoff_thrust_sp = 0.0f;
}
// limit total horizontal acceleration
math::Vector<2> acc_hor;
acc_hor(0) = (_vel_sp(0) - _vel_sp_prev(0)) / dt;
acc_hor(1) = (_vel_sp(1) - _vel_sp_prev(1)) / dt;
if (acc_hor.length() > _params.acc_hor_max) {
acc_hor.normalize();
acc_hor *= _params.acc_hor_max;
math::Vector<2> vel_sp_hor_prev(_vel_sp_prev(0), _vel_sp_prev(1));
math::Vector<2> vel_sp_hor = acc_hor * dt + vel_sp_hor_prev;
_vel_sp(0) = vel_sp_hor(0);
_vel_sp(1) = vel_sp_hor(1);
}
// limit vertical acceleration
float acc_v = (_vel_sp(2) - _vel_sp_prev(2)) / dt;
if (fabsf(acc_v) > 2 * _params.acc_hor_max) {
acc_v /= fabsf(acc_v);
_vel_sp(2) = acc_v * 2 * _params.acc_hor_max * dt + _vel_sp_prev(2);
}
_vel_sp_prev = _vel_sp;
_global_vel_sp.vx = _vel_sp(0);
_global_vel_sp.vy = _vel_sp(1);
_global_vel_sp.vz = _vel_sp(2);
/* publish velocity setpoint */
if (_global_vel_sp_pub != nullptr) {
orb_publish(ORB_ID(vehicle_global_velocity_setpoint), _global_vel_sp_pub, &_global_vel_sp);
} else {
_global_vel_sp_pub = orb_advertise(ORB_ID(vehicle_global_velocity_setpoint), &_global_vel_sp);
}
if (_control_mode.flag_control_climb_rate_enabled || _control_mode.flag_control_velocity_enabled ||
_control_mode.flag_control_acceleration_enabled) {
/* reset integrals if needed */
if (_control_mode.flag_control_climb_rate_enabled) {
if (reset_int_z) {
reset_int_z = false;
float i = _params.thr_min;
if (reset_int_z_manual) {
i = _params.thr_hover;
if (i < _params.thr_min) {
i = _params.thr_min;
} else if (i > _params.thr_max) {
i = _params.thr_max;
}
}
thrust_int(2) = -i;
}
} else {
reset_int_z = true;
}
if (_control_mode.flag_control_velocity_enabled) {
if (reset_int_xy) {
reset_int_xy = false;
thrust_int(0) = 0.0f;
thrust_int(1) = 0.0f;
}
} else {
reset_int_xy = true;
}
/* velocity error */
math::Vector<3> vel_err = _vel_sp - _vel;
// check if we have switched from a non-velocity controlled mode into a velocity controlled mode
// if yes, then correct xy velocity setpoint such that the attitude setpoint is continuous
if (!control_vel_enabled_prev && _control_mode.flag_control_velocity_enabled) {
// choose velocity xyz setpoint such that the resulting thrust setpoint has the direction
// given by the last attitude setpoint
_vel_sp(0) = _vel(0) + (-PX4_R(_att_sp.R_body, 0, 2) * _att_sp.thrust - thrust_int(0) - _vel_err_d(0) * _params.vel_d(0)) / _params.vel_p(0);
_vel_sp(1) = _vel(1) + (-PX4_R(_att_sp.R_body, 1, 2) * _att_sp.thrust - thrust_int(1) - _vel_err_d(1) * _params.vel_d(1)) / _params.vel_p(1);
_vel_sp(2) = _vel(2) + (-PX4_R(_att_sp.R_body, 2, 2) * _att_sp.thrust - thrust_int(2) - _vel_err_d(2) * _params.vel_d(2)) / _params.vel_p(2);
_vel_sp_prev(0) = _vel_sp(0);
_vel_sp_prev(1) = _vel_sp(1);
_vel_sp_prev(2) = _vel_sp(2);
control_vel_enabled_prev = true;
// compute updated velocity error
vel_err = _vel_sp - _vel;
}
/* thrust vector in NED frame */
math::Vector<3> thrust_sp;
if (_control_mode.flag_control_acceleration_enabled && _pos_sp_triplet.current.acceleration_valid) {
thrust_sp = math::Vector<3>(_pos_sp_triplet.current.a_x,_pos_sp_triplet.current.a_y,_pos_sp_triplet.current.a_z);
} else {
thrust_sp = vel_err.emult(_params.vel_p) + _vel_err_d.emult(_params.vel_d) + thrust_int;
}
if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF
&& !_takeoff_jumped && !_control_mode.flag_control_manual_enabled) {
// for jumped takeoffs use special thrust setpoint calculated above
thrust_sp.zero();
thrust_sp(2) = -_takeoff_thrust_sp;
}
if (!_control_mode.flag_control_velocity_enabled && !_control_mode.flag_control_acceleration_enabled) {
thrust_sp(0) = 0.0f;
thrust_sp(1) = 0.0f;
}
if (!_control_mode.flag_control_climb_rate_enabled && !_control_mode.flag_control_acceleration_enabled) {
thrust_sp(2) = 0.0f;
}
/* limit thrust vector and check for saturation */
bool saturation_xy = false;
bool saturation_z = false;
/* limit min lift */
float thr_min = _params.thr_min;
if (!_control_mode.flag_control_velocity_enabled && thr_min < 0.0f) {
/* don't allow downside thrust direction in manual attitude mode */
thr_min = 0.0f;
}
float thrust_abs = thrust_sp.length();
float tilt_max = _params.tilt_max_air;
float thr_max = _params.thr_max;
/* filter vel_z over 1/8sec */
_vel_z_lp = _vel_z_lp * (1.0f - dt * 8.0f) + dt * 8.0f * _vel(2);
/* filter vel_z change over 1/8sec */
float vel_z_change = (_vel(2) - _vel_prev(2)) / dt;
_acc_z_lp = _acc_z_lp * (1.0f - dt * 8.0f) + dt * 8.0f * vel_z_change;
/* adjust limits for landing mode */
if (!_control_mode.flag_control_manual_enabled && _pos_sp_triplet.current.valid &&
_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LAND) {
/* limit max tilt and min lift when landing */
tilt_max = _params.tilt_max_land;
if (thr_min < 0.0f) {
thr_min = 0.0f;
}
/* descend stabilized, we're landing */
if (!_in_landing && !_lnd_reached_ground
&& (float)fabs(_acc_z_lp) < 0.1f
&& _vel_z_lp > 0.5f * _params.land_speed) {
_in_landing = true;
}
/* assume ground, cut thrust */
if (_in_landing
&& _vel_z_lp < 0.1f) {
thr_max = 0.0f;
_in_landing = false;
_lnd_reached_ground = true;
}
/* once we assumed to have reached the ground always cut the thrust.
Only free fall detection below can revoke this
*/
if (!_in_landing && _lnd_reached_ground) {
thr_max = 0.0f;
}
/* if we suddenly fall, reset landing logic and remove thrust limit */
if (_lnd_reached_ground
/* XXX: magic value, assuming free fall above 4m/s2 acceleration */
&& (_acc_z_lp > 4.0f
|| _vel_z_lp > 2.0f * _params.land_speed)) {
thr_max = _params.thr_max;
_in_landing = false;
_lnd_reached_ground = false;
}
} else {
_in_landing = false;
_lnd_reached_ground = false;
}
/* limit min lift */
if (-thrust_sp(2) < thr_min) {
thrust_sp(2) = -thr_min;
saturation_z = true;
}
if (_control_mode.flag_control_velocity_enabled || _control_mode.flag_control_acceleration_enabled) {
/* limit max tilt */
if (thr_min >= 0.0f && tilt_max < M_PI_F / 2 - 0.05f) {
/* absolute horizontal thrust */
float thrust_sp_xy_len = math::Vector<2>(thrust_sp(0), thrust_sp(1)).length();
if (thrust_sp_xy_len > 0.01f) {
/* max horizontal thrust for given vertical thrust*/
float thrust_xy_max = -thrust_sp(2) * tanf(tilt_max);
if (thrust_sp_xy_len > thrust_xy_max) {
float k = thrust_xy_max / thrust_sp_xy_len;
thrust_sp(0) *= k;
thrust_sp(1) *= k;
saturation_xy = true;
}
}
}
}
if (_control_mode.flag_control_altitude_enabled) {
/* thrust compensation for altitude only control modes */
float att_comp;
if (_R(2, 2) > TILT_COS_MAX) {
att_comp = 1.0f / _R(2, 2);
} else if (_R(2, 2) > 0.0f) {
att_comp = ((1.0f / TILT_COS_MAX - 1.0f) / TILT_COS_MAX) * _R(2, 2) + 1.0f;
saturation_z = true;
} else {
att_comp = 1.0f;
saturation_z = true;
}
thrust_sp(2) *= att_comp;
}
/* limit max thrust */
thrust_abs = thrust_sp.length(); /* recalculate because it might have changed */
if (thrust_abs > thr_max) {
if (thrust_sp(2) < 0.0f) {
if (-thrust_sp(2) > thr_max) {
/* thrust Z component is too large, limit it */
thrust_sp(0) = 0.0f;
thrust_sp(1) = 0.0f;
thrust_sp(2) = -thr_max;
saturation_xy = true;
saturation_z = true;
} else {
/* preserve thrust Z component and lower XY, keeping altitude is more important than position */
float thrust_xy_max = sqrtf(thr_max * thr_max - thrust_sp(2) * thrust_sp(2));
float thrust_xy_abs = math::Vector<2>(thrust_sp(0), thrust_sp(1)).length();
float k = thrust_xy_max / thrust_xy_abs;
thrust_sp(0) *= k;
thrust_sp(1) *= k;
saturation_xy = true;
}
} else {
/* Z component is negative, going down, simply limit thrust vector */
float k = thr_max / thrust_abs;
thrust_sp *= k;
saturation_xy = true;
saturation_z = true;
}
thrust_abs = thr_max;
}
/* update integrals */
if (_control_mode.flag_control_velocity_enabled && !saturation_xy) {
thrust_int(0) += vel_err(0) * _params.vel_i(0) * dt;
thrust_int(1) += vel_err(1) * _params.vel_i(1) * dt;
}
if (_control_mode.flag_control_climb_rate_enabled && !saturation_z) {
thrust_int(2) += vel_err(2) * _params.vel_i(2) * dt;
/* protection against flipping on ground when landing */
if (thrust_int(2) > 0.0f) {
thrust_int(2) = 0.0f;
}
}
/* calculate attitude setpoint from thrust vector */
if (_control_mode.flag_control_velocity_enabled || _control_mode.flag_control_acceleration_enabled) {
/* desired body_z axis = -normalize(thrust_vector) */
math::Vector<3> body_x;
math::Vector<3> body_y;
math::Vector<3> body_z;
if (thrust_abs > SIGMA) {
body_z = -thrust_sp / thrust_abs;
} else {
/* no thrust, set Z axis to safe value */
body_z.zero();
body_z(2) = 1.0f;
}
/* vector of desired yaw direction in XY plane, rotated by PI/2 */
math::Vector<3> y_C(-sinf(_att_sp.yaw_body), cosf(_att_sp.yaw_body), 0.0f);
if (fabsf(body_z(2)) > SIGMA) {
/* desired body_x axis, orthogonal to body_z */
body_x = y_C % body_z;
/* keep nose to front while inverted upside down */
if (body_z(2) < 0.0f) {
body_x = -body_x;
}
body_x.normalize();
} else {
/* desired thrust is in XY plane, set X downside to construct correct matrix,
* but yaw component will not be used actually */
body_x.zero();
body_x(2) = 1.0f;
}
/* desired body_y axis */
body_y = body_z % body_x;
/* fill rotation matrix */
for (int i = 0; i < 3; i++) {
R(i, 0) = body_x(i);
R(i, 1) = body_y(i);
R(i, 2) = body_z(i);
}
/* copy rotation matrix to attitude setpoint topic */
memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
_att_sp.R_valid = true;
/* copy quaternion setpoint to attitude setpoint topic */
math::Quaternion q_sp;
q_sp.from_dcm(R);
memcpy(&_att_sp.q_d[0], &q_sp.data[0], sizeof(_att_sp.q_d));
/* calculate euler angles, for logging only, must not be used for control */
math::Vector<3> euler = R.to_euler();
_att_sp.roll_body = euler(0);
_att_sp.pitch_body = euler(1);
/* yaw already used to construct rot matrix, but actual rotation matrix can have different yaw near singularity */
} else if (!_control_mode.flag_control_manual_enabled) {
/* autonomous altitude control without position control (failsafe landing),
* force level attitude, don't change yaw */
R.from_euler(0.0f, 0.0f, _att_sp.yaw_body);
/* copy rotation matrix to attitude setpoint topic */
memcpy(&_att_sp.R_body[0], R.data, sizeof(_att_sp.R_body));
_att_sp.R_valid = true;
/* copy quaternion setpoint to attitude setpoint topic */
math::Quaternion q_sp;
q_sp.from_dcm(R);
memcpy(&_att_sp.q_d[0], &q_sp.data[0], sizeof(_att_sp.q_d));
_att_sp.roll_body = 0.0f;
_att_sp.pitch_body = 0.0f;
}
_att_sp.thrust = thrust_abs;
/* save thrust setpoint for logging */
_local_pos_sp.acc_x = thrust_sp(0) * ONE_G;
_local_pos_sp.acc_y = thrust_sp(1) * ONE_G;
_local_pos_sp.acc_z = thrust_sp(2) * ONE_G;
_att_sp.timestamp = hrt_absolute_time();
} else {
reset_int_z = true;
}
}
/* fill local position, velocity and thrust setpoint */
_local_pos_sp.timestamp = hrt_absolute_time();
_local_pos_sp.x = _pos_sp(0);
_local_pos_sp.y = _pos_sp(1);
_local_pos_sp.z = _pos_sp(2);
_local_pos_sp.yaw = _att_sp.yaw_body;
_local_pos_sp.vx = _vel_sp(0);
_local_pos_sp.vy = _vel_sp(1);
_local_pos_sp.vz = _vel_sp(2);
/* publish local position setpoint */
if (_local_pos_sp_pub != nullptr) {
orb_publish(ORB_ID(vehicle_local_position_setpoint), _local_pos_sp_pub, &_local_pos_sp);
} else {
_local_pos_sp_pub = orb_advertise(ORB_ID(vehicle_local_position_setpoint), &_local_pos_sp);
}
} else {
/* position controller disabled, reset setpoints */
_reset_alt_sp = true;
_reset_pos_sp = true;
_mode_auto = false;
reset_int_z = true;
reset_int_xy = true;
control_vel_enabled_prev = false;
/* store last velocity in case a mode switch to position control occurs */
_vel_sp_prev = _vel;
}
/* generate attitude setpoint from manual controls */
if (_control_mode.flag_control_manual_enabled && _control_mode.flag_control_attitude_enabled) {
/* reset yaw setpoint to current position if needed */
if (reset_yaw_sp) {
reset_yaw_sp = false;
_att_sp.yaw_body = _yaw;
}
/* do not move yaw while sitting on the ground */
else if (!_vehicle_land_detected.landed &&
!(!_control_mode.flag_control_altitude_enabled && _manual.z < 0.1f)) {
/* we want to know the real constraint, and global overrides manual */
const float yaw_rate_max = (_params.man_yaw_max < _params.global_yaw_max) ? _params.man_yaw_max :
_params.global_yaw_max;
const float yaw_offset_max = yaw_rate_max / _params.mc_att_yaw_p;
_att_sp.yaw_sp_move_rate = _manual.r * yaw_rate_max;
float yaw_target = _wrap_pi(_att_sp.yaw_body + _att_sp.yaw_sp_move_rate * dt);
float yaw_offs = _wrap_pi(yaw_target - _yaw);
// If the yaw offset became too big for the system to track stop
// shifting it, only allow if it would make the offset smaller again.
if (fabsf(yaw_offs) < yaw_offset_max ||
(_att_sp.yaw_sp_move_rate > 0 && yaw_offs < 0) ||
(_att_sp.yaw_sp_move_rate < 0 && yaw_offs > 0)) {
_att_sp.yaw_body = yaw_target;
}
}
/* control roll and pitch directly if we no aiding velocity controller is active */
if (!_control_mode.flag_control_velocity_enabled) {
_att_sp.roll_body = _manual.y * _params.man_roll_max;
_att_sp.pitch_body = -_manual.x * _params.man_pitch_max;
}
/* control throttle directly if no climb rate controller is active */
if (!_control_mode.flag_control_climb_rate_enabled) {
float thr_val = throttle_curve(_manual.z, _params.thr_hover);
_att_sp.thrust = math::min(thr_val, _manual_thr_max.get());
/* enforce minimum throttle if not landed */
if (!_vehicle_land_detected.landed) {
_att_sp.thrust = math::max(_att_sp.thrust, _manual_thr_min.get());
}
}
math::Matrix<3, 3> R_sp;
if (!_control_mode.flag_control_velocity_enabled) {
// construct attitude setpoint rotation matrix. modify the setpoints for roll
// and pitch such that they reflect the user's intention even if a yaw error
// (yaw_sp - yaw) is present. In the presence of a yaw error constructing a rotation matrix
// from the pure euler angle setpoints will lead to unexpected attitude behaviour from
// the user's view as the euler angle sequence uses the yaw setpoint and not the current
// heading of the vehicle.
// calculate our current yaw error
float yaw_error = _wrap_pi(_att_sp.yaw_body - _yaw);
// compute the vector obtained by rotating a z unit vector by the rotation
// given by the roll and pitch commands of the user
math::Vector<3> zB = {0, 0, 1};
math::Matrix<3,3> R_sp_roll_pitch;
R_sp_roll_pitch.from_euler(_att_sp.roll_body, _att_sp.pitch_body, 0);
math::Vector<3> z_roll_pitch_sp = R_sp_roll_pitch * zB;
// transform the vector into a new frame which is rotated around the z axis
// by the current yaw error. this vector defines the desired tilt when we look
// into the direction of the desired heading
math::Matrix<3,3> R_yaw_correction;
R_yaw_correction.from_euler(0.0f, 0.0f, -yaw_error);
z_roll_pitch_sp = R_yaw_correction * z_roll_pitch_sp;
// use the formula z_roll_pitch_sp = R_tilt * [0;0;1]
// to calculate the new desired roll and pitch angles
// R_tilt can be written as a function of the new desired roll and pitch
// angles. we get three equations and have to solve for 2 unknowns
float pitch_new = asinf(z_roll_pitch_sp(0));
float roll_new = -atan2f(z_roll_pitch_sp(1), z_roll_pitch_sp(2));
R_sp.from_euler(roll_new, pitch_new, _att_sp.yaw_body);
memcpy(&_att_sp.R_body[0], R_sp.data, sizeof(_att_sp.R_body));
/* reset the acceleration set point for all non-attitude flight modes */
if (!(_control_mode.flag_control_offboard_enabled &&
!(_control_mode.flag_control_position_enabled ||
_control_mode.flag_control_velocity_enabled))) {
_thrust_sp_prev = R_sp * math::Vector<3>(0, 0, -_att_sp.thrust);
}
}
/* copy quaternion setpoint to attitude setpoint topic */
math::Quaternion q_sp;
q_sp.from_dcm(R_sp);
memcpy(&_att_sp.q_d[0], &q_sp.data[0], sizeof(_att_sp.q_d));
_att_sp.timestamp = hrt_absolute_time();
} else {
reset_yaw_sp = true;
_att_sp.yaw_sp_move_rate = 0.0f;
}
/* update previous velocity for velocity controller D part */
_vel_prev = _vel;
/* publish attitude setpoint
* Do not publish if offboard is enabled but position/velocity/accel control is disabled,
* in this case the attitude setpoint is published by the mavlink app. Also do not publish
* if the vehicle is a VTOL and it's just doing a transition (the VTOL attitude control module will generate
* attitude setpoints for the transition).
*/
if (!(_control_mode.flag_control_offboard_enabled &&
!(_control_mode.flag_control_position_enabled ||
_control_mode.flag_control_velocity_enabled ||
_control_mode.flag_control_acceleration_enabled))) {
if (_att_sp_pub != nullptr) {
orb_publish(_attitude_setpoint_id, _att_sp_pub, &_att_sp);
} else if (_attitude_setpoint_id) {
_att_sp_pub = orb_advertise(_attitude_setpoint_id, &_att_sp);
}
}
/* reset altitude controller integral (hovering throttle) to manual throttle after manual throttle control */
reset_int_z_manual = _control_mode.flag_armed && _control_mode.flag_control_manual_enabled
&& !_control_mode.flag_control_climb_rate_enabled;
}
mavlink_log_info(&_mavlink_log_pub, "[mpc] stopped");
_control_task = -1;
}
int
MulticopterPositionControl::start()
{
ASSERT(_control_task == -1);
/* start the task */
_control_task = px4_task_spawn_cmd("mc_pos_control",
SCHED_DEFAULT,
SCHED_PRIORITY_MAX - 5,
1900,
(px4_main_t)&MulticopterPositionControl::task_main_trampoline,
nullptr);
if (_control_task < 0) {
warn("task start failed");
return -errno;
}
return OK;
}
int mc_pos_control_main(int argc, char *argv[])
{
if (argc < 2) {
warnx("usage: mc_pos_control {start|stop|status}");
return 1;
}
if (!strcmp(argv[1], "start")) {
if (pos_control::g_control != nullptr) {
warnx("already running");
return 1;
}
pos_control::g_control = new MulticopterPositionControl;
if (pos_control::g_control == nullptr) {
warnx("alloc failed");
return 1;
}
if (OK != pos_control::g_control->start()) {
delete pos_control::g_control;
pos_control::g_control = nullptr;
warnx("start failed");
return 1;
}
return 0;
}
if (!strcmp(argv[1], "stop")) {
if (pos_control::g_control == nullptr) {
warnx("not running");
return 1;
}
delete pos_control::g_control;
pos_control::g_control = nullptr;
return 0;
}
if (!strcmp(argv[1], "status")) {
if (pos_control::g_control) {
warnx("running");
return 0;
} else {
warnx("not running");
return 1;
}
}
warnx("unrecognized command");
return 1;
}