Android显示圆角图片,可指定图片某几个角为圆角

Android中实现圆角图片的方式有很多种:

  • 一、shape
  • 二、.9图
  • 三、XferMode
  • 四、BitmapShader
  • 五、ClipPath
其中一、二两种方法比较简单粗暴,三、四两种方法是比较常见的。

纵观目前主流的图片加载库:Picasso,Glide,Fresco,Android-Universal-Image-Loader等,它们都可以显示圆角的图片,但是除了Fresco可以指定哪几个角为圆角、哪几个角不为圆角外,其他三者都没有实现这个功能,而Fresco的侵入性比较强,布局中需使用com.facebook.drawee.view.simpledraweeview而不是简单的ImageView,同时Fresco需要在布局中每个角的圆角属性上设置false或true,这就未免有些麻烦了。

本文基于大众化图片加载库Universal-Image-Loader中的RoundedBitmapDisplayer源码进行拓展自定义了一个FlexibleRoundedBitmapDisplayer,可以用简单快捷的代码指定图片的某几个角为圆角,某几个角不为圆角

首先我们看一下Universal-Image-Loader中的RoundedBitmapDisplayer源代码:
public class RoundedBitmapDisplayer implements BitmapDisplayer {
    protected final int cornerRadius;
    protected final int margin;

    public RoundedBitmapDisplayer(int cornerRadiusPixels) {
        this(cornerRadiusPixels, 0);
    }

    public RoundedBitmapDisplayer(int cornerRadiusPixels, int marginPixels) {
        this.cornerRadius = cornerRadiusPixels;
        this.margin = marginPixels;
    }

    public void display(Bitmap bitmap, ImageAware imageAware, LoadedFrom loadedFrom) {
        if(!(imageAware instanceof ImageViewAware)) {
            throw new IllegalArgumentException("ImageAware should wrap ImageView. ImageViewAware is expected.");
        } else {
            imageAware.setImageDrawable(new RoundedBitmapDisplayer.RoundedDrawable(bitmap, this.cornerRadius, this.margin));
        }
    }

    public static class RoundedDrawable extends Drawable {
        protected final float cornerRadius;
        protected final int margin;
        protected final RectF mRect = new RectF();
        protected final RectF mBitmapRect;
        protected final BitmapShader bitmapShader;
        protected final Paint paint;

        public RoundedDrawable(Bitmap bitmap, int cornerRadius, int margin) {
            this.cornerRadius = (float)cornerRadius;
            this.margin = margin;
            this.bitmapShader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
            this.mBitmapRect = new RectF((float)margin, (float)margin, (float)(bitmap.getWidth() - margin), (float)(bitmap.getHeight() - margin));
            this.paint = new Paint();
            this.paint.setAntiAlias(true);
            this.paint.setShader(this.bitmapShader);
            this.paint.setFilterBitmap(true);
            this.paint.setDither(true);
        }

        protected void onBoundsChange(Rect bounds) {
            super.onBoundsChange(bounds);
            this.mRect.set((float)this.margin, (float)this.margin, (float)(bounds.width() - this.margin), (float)(bounds.height() - this.margin));
            Matrix shaderMatrix = new Matrix();
            shaderMatrix.setRectToRect(this.mBitmapRect, this.mRect, ScaleToFit.FILL);
            this.bitmapShader.setLocalMatrix(shaderMatrix);
        }

        public void draw(Canvas canvas) {
            canvas.drawRoundRect(this.mRect, this.cornerRadius, this.cornerRadius, this.paint);
        }

        public int getOpacity() {
            return -3;
        }

        public void setAlpha(int alpha) {
            this.paint.setAlpha(alpha);
        }

        public void setColorFilter(ColorFilter cf) {
            this.paint.setColorFilter(cf);
        }
    }
}

可以看出Universal-Image-Loader显示圆角图片的方法属于上述第四种方法——BitmapShader,Shader被称之为着色器、渲染器,而BitmapShader产生的是一个图像,有点类似Photoshop中的图像渐变填充,它的作用就是通过Paint对画布进行指定Bitmap的填充,这里的填充模式是TileMode.CLAMP(拉伸模式,拉伸图片最后一像素点,一般指定图片合适大小时不会拉伸),也就是使用BitmapShader来进行图形填充。通俗些说就是用一张图片创建了一支具有图像填充功能的画笔,然后使用这个画笔画出一个形状,图片就在画出的地方显示。Universal-Image-Loader这里用drawRoundRect()方法画出了一个圆角矩形,故图像显示成了圆角矩形。

用过Photoshop的童鞋应该比较好理解,这就类似你给一个图层加了一个白蒙板,然后用不透明度100%的黑色画笔去在蒙板上绘制,画笔所过之处你原来的图层就会显现出来,就是这个意思。

那RoundedBitmapDisplayer画圆角图片的原理分析完了,说一下实现指定某几个角为圆角的思路:

思路就是先画一个圆角矩形把这个图片变成圆角,然后你想让那个角不是圆角,就把对应角位置那部分的原图画出来即可,画一个矩形就可以把原来的角显示出来,用的方法是drawRect()。

下面就是FlexibleRoundedBitmapDisplayer的完整代码:
/**
 * Universal-Image-Loader中RoundedBitmapDisplayer的增强版,可以自定义图片4个角中的指定角为圆角
*/
public class FlexibleRoundedBitmapDisplayer implements BitmapDisplayer { protected int cornerRadius; protected int corners; public static final int CORNER_TOP_LEFT = 1; public static final int CORNER_TOP_RIGHT = 1 << 1; public static final int CORNER_BOTTOM_LEFT = 1 << 2; public static final int CORNER_BOTTOM_RIGHT = 1 << 3; public static final int CORNER_ALL = CORNER_TOP_LEFT | CORNER_TOP_RIGHT | CORNER_BOTTOM_LEFT | CORNER_BOTTOM_RIGHT; /** * 构造方法说明:设定圆角像素大小,所有角都为圆角 * @param cornerRadiusPixels 圆角像素大小 */ public FlexibleRoundedBitmapDisplayer(int cornerRadiusPixels){ this.cornerRadius = cornerRadiusPixels; this.corners = CORNER_ALL; } /** * 构造方法说明:设定圆角像素大小,指定角为圆角 * @param cornerRadiusPixels 圆角像素大小 * @param corners 自定义圆角
* CORNER_NONE 无圆角
* CORNER_ALL 全为圆角
* CORNER_TOP_LEFT | CORNER_TOP_RIGHT | CORNER_BOTTOM_LEFT | CORNER_BOTTOM_RIGHT 指定圆角(选其中若干组合 )
*/
public FlexibleRoundedBitmapDisplayer(int cornerRadiusPixels, int corners){ this.cornerRadius = cornerRadiusPixels; this.corners = corners; } @Override public void display(Bitmap bitmap, ImageAware imageAware, LoadedFrom loadedFrom) { if (!(imageAware instanceof ImageViewAware)) { throw new IllegalArgumentException("ImageAware should wrap ImageView. ImageViewAware is expected."); } imageAware.setImageDrawable(new FlexibleRoundedDrawable(bitmap,cornerRadius,corners)); } public static class FlexibleRoundedDrawable extends Drawable { protected final float cornerRadius; protected final RectF mRect = new RectF(), mBitmapRect; protected final BitmapShader bitmapShader; protected final Paint paint; private int corners; public FlexibleRoundedDrawable(Bitmap bitmap, int cornerRadius, int corners) { this.cornerRadius = cornerRadius; this.corners = corners; bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mBitmapRect = new RectF(0, 0, bitmap.getWidth(), bitmap.getHeight()); paint = new Paint(); paint.setAntiAlias(true); paint.setShader(bitmapShader); } @Override protected void onBoundsChange(Rect bounds) { super.onBoundsChange(bounds); mRect.set(0, 0, bounds.width(), bounds.height()); Matrix shaderMatrix = new Matrix(); shaderMatrix.setRectToRect(mBitmapRect, mRect, Matrix.ScaleToFit.FILL); bitmapShader.setLocalMatrix(shaderMatrix); } @Override public void draw(Canvas canvas) { //先画一个圆角矩形将图片显示为圆角 canvas.drawRoundRect(mRect, cornerRadius, cornerRadius, paint); int notRoundedCorners = corners ^ CORNER_ALL; //哪个角不是圆角我再把你用矩形画出来 if ((notRoundedCorners & CORNER_TOP_LEFT) != 0) { canvas.drawRect(0, 0, cornerRadius, cornerRadius, paint); } if ((notRoundedCorners & CORNER_TOP_RIGHT) != 0) { canvas.drawRect(mRect.right - cornerRadius, 0, mRect.right, cornerRadius, paint); } if ((notRoundedCorners & CORNER_BOTTOM_LEFT) != 0) { canvas.drawRect(0, mRect.bottom - cornerRadius, cornerRadius, mRect.bottom, paint); } if ((notRoundedCorners & CORNER_BOTTOM_RIGHT) != 0) { canvas.drawRect(mRect.right - cornerRadius, mRect.bottom - cornerRadius, mRect.right, mRect.bottom, paint); } } @Override public int getOpacity() { return PixelFormat.TRANSLUCENT; } @Override public void setAlpha(int alpha) { paint.setAlpha(alpha); } @Override public void setColorFilter(ColorFilter cf) { paint.setColorFilter(cf); } } }

然后就可以这样使用Universal-Image-Loader了:

/*
     * 设置图片---自定义图片4个角中的指定角为圆角
     * @param url 图片的url
     * @param cornerRadius 圆角像素大小
     * @param corners 自定义圆角:
* 以下参数为FlexibleRoundedBitmapDisplayer中静态变量:
* CORNER_NONE 无圆角
* CORNER_ALL 全为圆角
* CORNER_TOP_LEFT | CORNER_TOP_RIGHT | CORNER_BOTTOM_LEFT | CORNER_BOTTOM_RIGHT 指定圆角(选其中若干组合 )
* @param image url为空时加载该图片 * @param imageView 要设置图片的ImageView */
public void setRoundedImage(String url, int cornerRadius, int corners, int image, ImageView imageView) { ImageLoader imageLoader = ImageLoader.getInstance(); DisplayImageOptions options = new DisplayImageOptions.Builder() .showImageOnLoading(image).showStubImage(image) .showImageForEmptyUri(image)//url为空时显示的图片 .showImageOnFail(image)//加载失败显示的图片 .cacheInMemory()//内存缓存 .cacheOnDisc()//磁盘缓存 .displayer(new FlexibleRoundedBitmapDisplayer(cornerRadius,corners)) // 自定义增强型BitmapDisplayer .build(); imageLoader.displayImage(url, imageView, options); }

来个示例:

Android显示圆角图片,可指定图片某几个角为圆角_第1张图片

看看效果:

Android显示圆角图片,可指定图片某几个角为圆角_第2张图片

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