UnityBugList

1、Unity中制作prefab资源只能拉取当前prefab文件结构下的文件,否则在运行中调用api对资源操作会作用到资源库中资源,场景中的资源不会改变

2、Internal compiler error. See the console log for more information. output was:
Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.

Solution:Go to "Edit->Project Settings->Player-> Other settings" and set "Api Compatibility Level" to ".NET 2.0" instead of ".NET 2.0 Subset".

Recompile .dll




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