实验三 并发程序
1.学习使用Linux命令wc(1)
要求:
- 1.基于Linux Socket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端
- 2.客户端传一个文本文件给服务器
- 3.服务器返加文本文件中的单词数
实验过程
- 首先是用man wc命令学习wc的用法
wc命令参数:
(1)-c:统计字节数。
(2)-l:统计行数。
(3)-m:统计字符数。这个标志不能与 -c 标志一起使用。
(4)-w:统计字数。一个字被定义为由空白、跳格或换行字符分隔的字符串。
(5)-L:打印最长行的长度。
(6)-help:显示帮助信息
(7)--version:显示版本信息
- 然后是编写客户端和服务器代码
server.c:
#include // sockaddr_in
#include // socket
#include // socket
#include // printf
#include // exit
#include // bzero
#define SERVER_PORT 155323
#define LENGTH_OF_LISTEN_QUEUE 20
#define BUFFER_SIZE 1024
#define FILE_NAME_MAX_SIZE 512
#define BEGIN 1;
int main(void)
{
struct sockaddr_in server_addr;
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = htons(INADDR_ANY);
server_addr.sin_port = htons(SERVER_PORT);
int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0);
if(server_socket_fd < 0)
{
perror("Create Socket Failed:");
exit(1);
}
int opt = 1;
setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr))))
{
perror("Server Bind Failed:");
exit(1);
}
if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE)))
{
perror("Server Listen Failed:");
exit(1);
}
while(1)
{
struct sockaddr_in client_addr;
socklen_t client_addr_length = sizeof(client_addr);
int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length);
if(new_server_socket_fd < 0)
{
perror("Server Accept Failed:");
break;
}
char buffer[BUFFER_SIZE];
bzero(buffer, BUFFER_SIZE);
if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0)
{
perror("Server Recieve Data Failed:");
break;
}
char file_name[FILE_NAME_MAX_SIZE+1];
bzero(file_name, FILE_NAME_MAX_SIZE+1);
strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer));
printf("%s\n", file_name);
FILE *fp = fopen(file_name, "w");
if(NULL == fp)
{
printf("File:\t%s Can Not Open To Write\n", file_name);
exit(1);
}
bzero(buffer, BUFFER_SIZE);
int length = 0;
while((length = recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0)) > 0)
{
if(strcmp(buffer,"OK")==0) break;
if(fwrite(buffer, sizeof(char), length, fp) < length)
{
printf("File:\t%s Write Failed\n", file_name);
break;
}
bzero(buffer, BUFFER_SIZE);
}
printf("Receive File:\t%s From Client IP Successful!\n", file_name);
fclose(fp);
int words=0;
char s[100];
FILE *fp2;
if((fp2=fopen(file_name,"r"))==NULL){
printf("ERROR!\n");
exit(0);
}
while(fscanf(fp2,"%s",s)!=EOF)
words++;
fclose(fp2);
printf("%d words.\n",words);
char sendbuf[50];
sprintf(sendbuf,"%d",words);
send(new_server_socket_fd,sendbuf,50,0);
close(new_server_socket_fd);
}
close(server_socket_fd);
return 0;
}
client.c:
#include // sockaddr_in
#include // socket
#include // socket
#include // printf
#include // exit
#include // bzero
#define SERVER_PORT 155323
#define BUFFER_SIZE 1024
#define FILE_NAME_MAX_SIZE 512
#define BEGIN 1;
int main()
{
struct sockaddr_in client_addr;
bzero(&client_addr, sizeof(client_addr));
client_addr.sin_family = AF_INET;
client_addr.sin_addr.s_addr = htons(INADDR_ANY);
client_addr.sin_port = htons(0);
int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);
if(client_socket_fd < 0)
{
perror("Create Socket Failed:");
exit(1);
}
if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr))))
{
perror("Client Bind Failed:");
exit(1);
}
struct sockaddr_in server_addr;
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0)
{
perror("Server IP Address Error:");
exit(1);
}
server_addr.sin_port = htons(SERVER_PORT);
socklen_t server_addr_length = sizeof(server_addr);
if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0)
{
perror("Can Not Connect To Server IP:");
exit(0);
}
char file_name[FILE_NAME_MAX_SIZE+1];
bzero(file_name, FILE_NAME_MAX_SIZE+1);
printf("Please Input File Name On Client:\t");
scanf("%s", file_name);
char buffer[BUFFER_SIZE];
bzero(buffer, BUFFER_SIZE);
strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));
if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0)
{
perror("Send File Name Failed:");
exit(1);
}
FILE *fp = fopen(file_name, "r");
if(NULL == fp)
{
printf("File:%s Not Found\n", file_name);
}
else
{
bzero(buffer, BUFFER_SIZE);
int length = 0;
while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0)
{
if(send(client_socket_fd, buffer, length, 0) < 0)
{
printf("Send File:%s Failed./n", file_name);
break;
}
bzero(buffer, BUFFER_SIZE);
}
fclose(fp);
printf("File:%s Transfer Successful!\n", file_name);
}
char s[50];
scanf("%s",s);
send(client_socket_fd,"OK",50,0);
char recvdata[sizeof(int)+1];
recv(client_socket_fd,recvdata,sizeof(int),0);
recvdata[sizeof(int)]='\0';
int words=atoi(recvdata);
close(client_socket_fd);
return 0;
}
- 下一步编译客户端和服务器的代码生成可执行文件,先打开服务器,再打开客户端。然后用客户端向服务器传文件,最后再用
wc -t
命令检验统计字符数是否正确。
2.使用多线程实现wc服务器并使用同步互斥机制保证计数正确
要求:
- 1.上方提交代码
- 2.下方提交测试
- 3.对比单线程版本的性能,并分析原因
实验过程:
- 首先是对pthread库的理解
- Pthread
- 然后重新编写一个多线程服务器代码
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define PORT 8888
#define BACKLOG 10
#define MAXCONN 100
#define BUFFSIZE 1024
typedef unsigned char BYTE;
typedef struct ClientInfo
{
struct sockaddr_in addr;
int clientfd;
int isConn;
int index;
} ClientInfo;
pthread_mutex_t activeConnMutex;
pthread_mutex_t clientsMutex[MAXCONN];
pthread_cond_t connDis;
pthread_t threadID[MAXCONN];
pthread_t serverManagerID;
ClientInfo clients[MAXCONN];
int serverExit = 0;
void tolowerString(char *s)
{
int i=0;
while(i < strlen(s))
{
s[i] = tolower(s[i]);
++i;
}
}
void listAll(char *all)
{
int i=0, len = 0;
len += sprintf(all+len, "Index \t\tIP Address \t\tPort\n");
for(;iclientfd;
struct sockaddr_in addr = client->addr;
int isConn = client->isConn;
int clientIndex = client->index;
while((recvbytes = recv(clientfd, buff, BUFFSIZE, 0)) != -1)
{
tolowerString(buff);
char cmd[100];
if((sscanf(buff, "%s", cmd)) == -1)
{
char err[100];
if(send(clientfd, err, strlen(err)+1, 0) == -1)
{
strcpy(err, "Error command and please enter again!\n");
fprintf(stdout, "%d sends an eroor command\n", clientfd);
break;
}
}
else
{
char msg[BUFFSIZE];
int dest = clientIndex;
int isMsg = 0;
if(strcmp(cmd, "disconn") == 0)
{
pthread_cond_signal(&connDis);
break;
}
else if(strcmp(cmd, "time") == 0)
{
time_t now;
struct tm *timenow;
time(&now);
timenow = localtime(&now);
strcpy(msg, asctime(timenow));
isMsg = 1;
}
else if(strcmp(cmd, "name") == 0)
{
strcpy(msg, "MACHINE NAME");
isMsg = 1;
}
else if(strcmp(cmd, "list") == 0)
{
listAll(msg);
isMsg = 1;
}
else if(strcmp(cmd, "send") == 0)
{
if(sscanf(buff+strlen(cmd)+1, "%d%s", &dest, msg)==-1 || dest >= MAXCONN)
{
char err[100];
strcpy(err, "Destination ID error and please use list to check and enter again!\n");
fprintf(stderr, "Close %d client eroor: %s(errno: %d)\n", clientfd, strerror(errno), errno);
break;
}
fprintf(stdout, "%d %s\n", dest, msg);
isMsg = 1;
}
else
{
char err[100];
strcpy(err, "Unknown command and please enter again!\n");
fprintf(stderr, "Send to %d message eroor: %s(errno: %d)\n", clientfd, strerror(errno), errno);
break;
}
if(isMsg)
{
pthread_mutex_lock(&clientsMutex[dest]);
if(clients[dest].isConn == 0)
{
sprintf(msg, "The destination is disconneted!");
dest = clientIndex;
}
if(send(clients[dest].clientfd, msg, strlen(msg)+1, 0) == -1)
{
fprintf(stderr, "Send to %d message eroor: %s(errno: %d)\n", clientfd, strerror(errno), errno);
pthread_mutex_unlock(&clientsMutex[dest]);
break;
}
printf("send successfully!\n");
pthread_mutex_unlock(&clientsMutex[dest]);
}
}
}
pthread_mutex_lock(&clientsMutex[clientIndex]);
client->isConn = 0;
pthread_mutex_unlock(&clientsMutex[clientIndex]);
if(close(clientfd) == -1)
fprintf(stderr, "Close %d client eroor: %s(errno: %d)\n", clientfd, strerror(errno), errno);
fprintf(stderr, "Client %d connetion is closed\n", clientfd);
pthread_exit(NULL);
}
void serverManager(void* argv)
{
while(1)
{
char cmd[100];
scanf("%s", cmd);
tolowerString(cmd);
if(strcmp(cmd, "exit") == 0)
serverExit = 1;
else if(strcmp(cmd, "list") == 0)
{
char buff[BUFFSIZE];
listAll(buff);
fprintf(stdout, "%s", buff);
}
else if(strcmp(cmd, "kill") == 0)
{
int clientIndex;
scanf("%d", &clientIndex);
if(clientIndex >= MAXCONN)
{
fprintf(stderr, "Unkown client!\n");
continue;
}
pthread_mutex_lock(&clientsMutex[clientIndex]);
if(clients[clientIndex].isConn)
{
if(close(clients[clientIndex].clientfd) == -1)
fprintf(stderr, "Close %d client eroor: %s(errno: %d)\n", clients[clientIndex].clientfd, strerror(errno), errno);
}
else
{
fprintf(stderr, "Unknown client!\n");
}
pthread_mutex_unlock(&clientsMutex[clientIndex]);
pthread_cancel(threadID[clientIndex]);
}
else
{
fprintf(stderr, "Unknown command!\n");
}
}
}
int main()
{
int activeConn = 0;
pthread_mutex_init(&activeConnMutex, NULL);
pthread_cond_init(&connDis, NULL);
int i=0;
for(;i= MAXCONN)
pthread_cond_wait(&connDis, &activeConnMutex);
pthread_mutex_unlock(&activeConnMutex);
int i=0;
while(i
- 编译后打开服务器,再照上一题的步骤分别打开两个客户端传文件
- 多线程的优点:
(1)多线程技术使程序的响应速度更快 ,因为用户界面可以在进行其它工作的同时一直处于活动状态;
(2)当前没有进行处理的任务时可以将处理器时间让给其它任务;
(3)占用大量处理时间的任务可以定期将处理器时间让给其它任务;
(4)可以随时停止任务;
(5)可以分别设置各个任务的优先级以优化性能。
- 是否需要创建多个线程取决于各种因素。在以下情况下,最适合采用多线程处理:
(1)耗时或大量占用处理器的任务阻塞用户界面操作;
(2)各个任务必须等待外部资源 (如远程文件或 Internet连接)。
多线程的优缺点