iOS 弹出键盘,输入框上移问题

iOS 弹出键盘,输入框上移问题_第1张图片

 

1. 父类.h文件 写上下面方法

//让子类在textFieldDidBeginEditing或者textViewDidBeginEditing方法中调用

//把当前textfield或textView赋值给customInputView,然后调用refreshInputViewPosition刷新输入框位置

@property (nonatomic,strong)UIView *customInputView;

- (void)refreshInputViewPosition;

 

2.父类.m文件

//键盘离输入框的高度

#define  INPUT_GAP_KEYBOARD  21

//导航栏状态栏高度,以后可能会改

#define statusBarHeight [UIApplication sharedApplication].statusBarFrame.size.height

#define navBarHeight 44

#define navAndStatusHeight (navBarHeight+statusBarHeight)

@interface LBBRootViewController ()

{

    CGFloat keyBoardHeight;

    CGFloat keyBoardDuration;

    CGFloat selfViewY;//经测试,有navigationbar 时,self.view.y为64,所以为了区别有nav和没有nav时都能用,要设置这个值

    BOOL _isFirstShowKeyboard;//是否是第一次弹出键盘 默认为YES,当第一次时,设成NO

 }

- (void)viewDidAppear:(BOOL)animated {

 //为了输入框自动适应高度

    [self addNoticeForKeyboard];

    _isFirstShowKeyboard = YES;

    selfViewY = self.view.frame.origin.y;

    NSLog(@"viewDidAppear %@",self.view);

    

}

- (void)viewWillDisappear:(BOOL)animated

{

    [super viewWillDisappear:animated];

    [self removeNoticeForKeyboard];

}

#pragma mark - 键盘通知

- (void)addNoticeForKeyboard {

    //注册键盘出现的通知

    //什么鬼,使用第三方键盘,这个方法调用三次,并且第一次没有值 fuck  (有时候执行两次,第二次正确值,见鬼了)

    //见鬼了,第三次出来和第二次出来,相差21像素,而且第三次才是准确的(搜狗键盘)(所以最好把INPUT_GAP_KEYBOARD设置大于21 )

    //系统键盘调用一次,这...

      [[NSNotificationCenter defaultCenter] addObserver:self

                                             selector:@selector(keyboardWillShow:)

                                                  name:UIKeyboardWillShowNotification object:nil];

 

    

    //经测试这个也不靠谱

 //    [[NSNotificationCenter defaultCenter] addObserver:self

//                                             selector:@selector(keyboardWillShow:)

//                                                 name:UIKeyboardDidChangeFrameNotification object:nil];

    

    

    //注册键盘消失的通知

    [[NSNotificationCenter defaultCenter] addObserver:self

                                             selector:@selector(keyboardWillHide:)

                                                 name:UIKeyboardWillHideNotification object:nil];

}

//移除键盘监听

- (void)removeNoticeForKeyboard {

 

    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];

 

    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];

    

}

 

///键盘显示事件

- (void) keyboardWillShow:(NSNotification *)notification {

    

    NSLog(@"键盘将要出来");

    

    //获取键盘高度,在不同设备上,以及中英文下是不同的

    keyBoardHeight = [[notification.userInfo objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;

    // 取得键盘的动画时间,这样可以在视图上移的时候更连贯

    keyBoardDuration = [[notification.userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];

    //计算出键盘顶端到inputTextView panel底端的距离(加上自定义的缓冲距离INTERVAL_KEYBOARD)

    

    //第一次弹出键盘时,因为先调用textFieldDidBeginEditing 后调用keyboardWillShow,所以keyBoardHeight没有值,refreshInputViewPosition不管用,所以第一次得在这个方法中调用refreshInputViewPosition方法

   

    

   

    

    NSLog(@"keyBoardHeight::: %f",keyBoardHeight);

    

    if(_isFirstShowKeyboard){

        //第一次在这更新,后来的时候在textFieldDidBeginEditing里面更新,

        //因为一直在这更新的话,如果有多个输入框,更换输入框,这个方法是不走的

        [self refreshInputViewPosition];

    }

    if(keyBoardHeight > 10){

        

         //有值时,才算是第一次弹出键盘

        _isFirstShowKeyboard = NO;

    }

}

 

//刷新输入框的位置

- (void)refreshInputViewPosition{

    

    

    if(keyBoardHeight > 0){

        NSLog(@"刷新位置哈哈哈%f",selfViewY);

        

        NSLog(@"UIScreen: %f",[UIScreen mainScreen].bounds.size.height);

        NSLog(@"self.view: %f",self.view.frame.size.height);

        

        CGFloat offset = (_customInputView.frame.origin.y+_customInputView.frame.size.height+INPUT_GAP_KEYBOARD) - (self.view.frame.size.height  - keyBoardHeight);

        

        //将视图上移计算好的偏移

        if(offset > 0) {

            

            [UIView animateWithDuration:keyBoardDuration animations:^{

                self.view.frame = CGRectMake(0.0f, -offset + selfViewY, self.view.frame.size.width, self.view.frame.size.height);

            }];

        }

    }

}

 

- (void)touchesBegan:(NSSet *)touches withEvent:(nullable UIEvent *)event;

{

    [self.view endEditing:YES];

    

}

 

///键盘消失事件

- (void) keyboardWillHide:(NSNotification *)notify {

    

    NSLog(@"键盘将要消失");

    

    // 键盘动画时间

    keyBoardDuration = [[notify.userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];

    

    //视图下沉恢复原状

    [UIView animateWithDuration:keyBoardDuration animations:^{

        self.view.frame = CGRectMake(0, selfViewY, self.view.frame.size.width, self.view.frame.size.height);

    }];

}

 

 

 3.子视图 继承自父视图(我的是swift代码,oc一样的) 遵守代理 UITextViewDelegate,UITextFieldDelegate

//测试的

override func viewDidLoad() {

        super.viewDidLoad()

        textField1.delegate = self;

        textView2.delegate = self;

        textField3.delegate = self;

        textView4.delegate = self;

        textField5.delegate = self;

    }

func textFieldDidBeginEditing(_ textField: UITextField) {

        print("textField开始编辑")

        self.customInputView = textField

        self.refreshInputViewPosition()

 

    }

    func textViewDidBeginEditing(_ textView: UITextView) {

        print("textView开始编辑")

        self.customInputView = textView

        self.refreshInputViewPosition()

    }

 

转载于:https://www.cnblogs.com/ios-wyh/p/7064284.html

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