高仿英雄联盟能力分析效果

高仿英雄联盟能力分析效果_第1张图片
Polygonsview:
package com.example.yujie.customview;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.View;

/**
 * Created by yujie on 2018/1/2.
 */

public class Polygonsview extends View{
    private int center;//中心点
    private float one_radius; //外层菱形圆半径
    private float distance;//多边形之间的间距
    private int defalutSize = 300;//默认大小
    private String[] str = {"击杀", "生存", "助攻", "物理", "魔法", "防御", "金钱"};
    private Rect str_rect;//字体矩形
    private Paint rank_Paint;//各等级进度画笔
    private Paint str_paint;//字体画笔
    private Paint center_paint;//中心线画笔
    private Paint one_paint;//最外层多边形画笔
    private Paint two_paint;//第二层多边形画笔
    private Paint three_paint;//第三层多边形画笔
    private Paint four_paint;//第四层多边形画笔
    private float f1, f2, f3, f4, f5, f6, f7;


    public Polygonsview(Context context) {
        this(context, null);
    }

    public Polygonsview(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public Polygonsview(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        defalutSize = dp_px(defalutSize);
        //初始化字体画笔
        str_paint = new Paint();
        str_paint.setAntiAlias(true);
        str_paint.setColor(Color.BLACK);
        str_paint.setTextSize(dp_px(16));
        str_rect = new Rect();
        str_paint.getTextBounds(str[0], 0, str[0].length(), str_rect);

        //初始化各等级进度画笔
        rank_Paint = new Paint();
        rank_Paint.setAntiAlias(true);
        rank_Paint.setColor(Color.RED);
        rank_Paint.setStrokeWidth(8);
        rank_Paint.setStyle(Paint.Style.STROKE);//设置空心

        //初始化最外层多边形画笔
        one_paint = new Paint();
        one_paint.setAntiAlias(true);
        one_paint.setColor(getResources().getColor(R.color.one));
        one_paint.setStyle(Paint.Style.FILL);//设置实心

        //初始化第二层多边形画笔
        two_paint = new Paint();
        two_paint.setAntiAlias(true);
        two_paint.setColor(getResources().getColor(R.color.two));
        two_paint.setStyle(Paint.Style.FILL);//设置实心

        //初始化第三层多边形画笔
        three_paint = new Paint();
        three_paint.setAntiAlias(true);
        three_paint.setColor(getResources().getColor(R.color.three));
        three_paint.setStyle(Paint.Style.FILL);//设置实心

        //初始化最内层多边形画笔
        four_paint = new Paint();
        four_paint.setAntiAlias(true);
        four_paint.setColor(getResources().getColor(R.color.four));
        four_paint.setStyle(Paint.Style.FILL);//设置实心


        //初始化中心线画笔
        center_paint = new Paint();
        center_paint.setAntiAlias(true);
        center_paint.setColor(Color.WHITE);


    }

    public void setStr(String[] str){
        if(str!=null&&str.length==7){
            this.str = str;
            invalidate();
        }
    }

    public void setOneColor(int color){
        one_paint.setColor(color);
        invalidate();
    }
    public void setTwoColor(int color){
        two_paint.setColor(color);
        invalidate();
    }
    public void setThreeColor(int color){
        three_paint.setColor(color);
        invalidate();
    }
    public void setFourColor(int color){
        four_paint.setColor(color);
        invalidate();
    }

    public void setCenterColor(int color){
        center_paint.setColor(color);
        invalidate();
    }

    public void setStrColor(int color){
        str_paint.setColor(color);
        invalidate();
    }

    public void setRankColor(int color){
        rank_Paint.setColor(color);
        invalidate();
    }





    public void setValue1(float value) {
        f1 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    public void setValue2(float value) {
        f2 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    public void setValue3(float value) {
        f3 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    public void setValue4(float value) {
        f4 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    public void setValue5(float value) {
        f5 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    public void setValue6(float value) {
        f6 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    public void setValue7(float value) {
        f7 = one_radius-one_radius / 4 * value;
        invalidate();
    }

    @Override
    protected void onDraw(Canvas canvas) {


        PaintFout(canvas);
        onePolygons(canvas);
        twoPolygons(canvas);
        threePolygons(canvas);
        fourPolygons(canvas);
        center(canvas);
        PaintRank(canvas);
    }


    /**
     * 绘制等级进度
     */
    private void PaintRank(Canvas canvas) {

        Path path = new Path();
        path.moveTo(center, getPaddingTop() + 2 * str_rect.height() + f1);                           //起始点
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7)) * (one_radius - f2)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - f2))));
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - f3)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - f3)) + center);
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - f4)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - f4)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - f5)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - f5)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - f6)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - f6)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7)) * (one_radius - f7)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - f7))));
        path.close();
        canvas.drawPath(path, rank_Paint);

    }


    /**
     * 绘制字体
     *
     * @param canvas
     */
    private void PaintFout(Canvas canvas) {
        canvas.drawText(str[0], center - str_rect.width() / 2, (float) (getPaddingTop() + 1.5 * str_rect.height()), str_paint);
        canvas.drawText(str[1], (float) (center + Math.sin(Math.toRadians(360 / 7)) * one_radius + str_rect.height() / 2), (float) ((getPaddingTop() + 2 * str_rect.height() + one_radius - Math.abs(Math.cos(Math.toRadians(360 / 7)) * one_radius))), str_paint);
        canvas.drawText(str[2], (float) (center + Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius + str_rect.height() / 2), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius) + center + str_rect.height() / 2, str_paint);
        canvas.drawText(str[3], (float) (center + Math.sin(Math.toRadians(360 / 7 / 2)) * one_radius - str_rect.height() / 2 + str_rect.width() / 2), (float) ((Math.cos(Math.toRadians(360 / 7 / 2)) * one_radius) + center + str_rect.height()), str_paint);
        canvas.drawText(str[4], (float) (center - Math.sin(Math.toRadians(360 / 7 / 2)) * one_radius + str_rect.height() / 2 - str_rect.width() * 1.5), (float) ((Math.cos(Math.toRadians(360 / 7 / 2)) * one_radius) + center + str_rect.height()), str_paint);
        canvas.drawText(str[5], (float) (center - Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius - str_rect.height() / 2 - str_rect.width()), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius) + center + str_rect.height() / 2, str_paint);
        canvas.drawText(str[6], (float) (center - Math.sin(Math.toRadians(360 / 7)) * one_radius - str_rect.height() / 2 - str_rect.width()), (float) ((getPaddingTop() + 2 * str_rect.height() + one_radius - Math.abs(Math.cos(Math.toRadians(360 / 7)) * one_radius))), str_paint);

    }


    /**
     * //绘制最外层多边形
     *
     * @param canvas
     */
    private void onePolygons(Canvas canvas) {

        Path path = new Path();
        path.moveTo(center, getPaddingTop() + 2 * str_rect.height());                           //起始点
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7)) * one_radius), (float) (getPaddingTop() + 2 * str_rect.height() + one_radius - Math.abs(Math.cos(Math.toRadians(360 / 7)) * one_radius)));
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius) + center);
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 / 2)) * one_radius), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * one_radius) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 / 2)) * one_radius), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * one_radius) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * one_radius) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7)) * one_radius), (float) (getPaddingTop() + 2 * str_rect.height() + one_radius - Math.abs(Math.cos(Math.toRadians(360 / 7)) * one_radius)));
        path.close();
        canvas.drawPath(path, one_paint);
    }

    /**
     * 绘制第二层多边形
     *
     * @param canvas
     */
    private void twoPolygons(Canvas canvas) {
        distance = one_radius / 4;
        Path path = new Path();
        path.moveTo(center, getPaddingTop() + 2 * str_rect.height() + distance);                           //起始点
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7)) * (one_radius - distance)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - distance))));
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7)) * (one_radius - distance)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - distance))));
        path.close();
        canvas.drawPath(path, two_paint);
    }

    /**
     * 绘制第三层多边形
     *
     * @param canvas
     */
    private void threePolygons(Canvas canvas) {
        distance = one_radius / 2;
        Path path = new Path();
        path.moveTo(center, getPaddingTop() + 2 * str_rect.height() + distance);                           //起始点
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7)) * (one_radius - distance)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - distance))));
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7)) * (one_radius - distance)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - distance))));

        path.close();
        canvas.drawPath(path, three_paint);
    }

    /**
     * 绘制最内层多边形
     *
     * @param canvas
     */
    private void fourPolygons(Canvas canvas) {
        distance = one_radius / 2 + one_radius / 4;
        Path path = new Path();
        path.moveTo(center, getPaddingTop() + 2 * str_rect.height() + distance);                           //起始点
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7)) * (one_radius - distance)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - distance))));
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center + Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)), (float) (Math.cos(Math.toRadians(360 / 7 + 360 / 7 / 2)) * (one_radius - distance)) + center);
        path.lineTo((float) (center - Math.sin(Math.toRadians(360 / 7)) * (one_radius - distance)), (float) (getPaddingTop() + 2 * str_rect.height() + (one_radius) - Math.abs(Math.cos(Math.toRadians(360 / 7)) * (one_radius - distance))));

        path.close();
        canvas.drawPath(path, four_paint);
    }


    /**
     * 绘制中心线
     *
     * @param canvas
     */
    private void center(Canvas canvas) {
        //绘制七边形中心线
        canvas.save();//保存当前状态
        canvas.rotate(0, center, center);
        float startY = getPaddingTop() + 2 * str_rect.height();
        float endY = center;
        float du = (float) (360 / 7 + 0.5);
        for (int i = 0; i < 7; i++) {
            canvas.drawLine(center, startY, center, endY, center_paint);
            canvas.rotate(du, center, center);

        }
        canvas.restore();//恢复之前状态
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int wMode = MeasureSpec.getMode(widthMeasureSpec);
        int wSize = MeasureSpec.getSize(widthMeasureSpec);
        int hMode = MeasureSpec.getMode(heightMeasureSpec);
        int hSize = MeasureSpec.getSize(heightMeasureSpec);
        int width, height;
        if (wMode == MeasureSpec.EXACTLY) {
            width = wSize;
        } else {
            width = Math.min(wSize, defalutSize);
        }

        if (hMode == MeasureSpec.EXACTLY) {
            height = hSize;
        } else {
            height = Math.min(hSize, defalutSize);
        }
        center = width / 2;//中心点
        one_radius = center - getPaddingTop() - 2 * str_rect.height();
        f1 = one_radius-one_radius / 4 * 1;
        f2 = one_radius-one_radius / 4 * 1;
        f3 = one_radius-one_radius / 4 * 1;
        f4 = one_radius-one_radius / 4 * 1;
        f5 = one_radius-one_radius / 4 * 1;
        f6 = one_radius-one_radius / 4 * 1;
        f7 = one_radius-one_radius / 4 * 1;
        setMeasuredDimension(width, height);


    }


    /**
     * dp转px
     *
     * @param values
     * @return
     */
    public int dp_px(int values) {

        float density = getResources().getDisplayMetrics().density;
        return (int) (values * density + 0.5f);
    }
}
colors.xml:
xml version="1.0" encoding="utf-8"?>
<resources>
    <color name="colorPrimary">#3F51B5color>
    <color name="colorPrimaryDark">#303F9Fcolor>
    <color name="colorAccent">#FF4081color>
    <color name="one">#c3e3e5color>
    <color name="two">#85cdd4color>
    <color name="three">#48afb6color>
    <color name="four">#22737bcolor>
resources>
布局文件:
xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    >


    <com.example.yujie.customview.Polygonsview
        android:id="@+id/mv"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:padding="5dp" />

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="击杀" />

        <SeekBar
            android:id="@+id/sb1"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="生存" />

        <SeekBar
            android:id="@+id/sb2"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="助攻" />

        <SeekBar
            android:id="@+id/sb3"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="物理" />

        <SeekBar
            android:id="@+id/sb4"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>


    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="魔法" />

        <SeekBar
            android:id="@+id/sb5"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>


    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="防御" />

        <SeekBar
            android:id="@+id/sb6"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>


    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:orientation="horizontal">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="金钱" />

        <SeekBar
            android:id="@+id/sb7"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            android:max="40"
            android:progress="10" />

    LinearLayout>
LinearLayout>
activity代码:
package com.example.yujie.customview;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.SeekBar;

public class MainActivity extends AppCompatActivity implements SeekBar.OnSeekBarChangeListener {

    Polygonsview mv;
    SeekBar sb1, sb2, sb3, sb4, sb5, sb6, sb7;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mv = (Polygonsview) findViewById(R.id.mv);
        sb1 = (SeekBar) findViewById(R.id.sb1);
        sb1.setOnSeekBarChangeListener(this);

        sb2 = (SeekBar) findViewById(R.id.sb2);
        sb2.setOnSeekBarChangeListener(this);

        sb3 = (SeekBar) findViewById(R.id.sb3);

        sb3.setOnSeekBarChangeListener(this);
        sb4 = (SeekBar) findViewById(R.id.sb4);

        sb4.setOnSeekBarChangeListener(this);
        sb5 = (SeekBar) findViewById(R.id.sb5);

        sb5.setOnSeekBarChangeListener(this);
        sb6 = (SeekBar) findViewById(R.id.sb6);

        sb6.setOnSeekBarChangeListener(this);
        sb7 = (SeekBar) findViewById(R.id.sb7);

        sb7.setOnSeekBarChangeListener(this);


    }

    @Override
    public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
        float values = (float) (seekBar.getProgress() / 10.0);
        switch (seekBar.getId()) {
            case R.id.sb1:
                mv.setValue1(values);
                break;
            case R.id.sb2:
                mv.setValue2(values);
                break;
            case R.id.sb3:
                mv.setValue3(values);
                break;
            case R.id.sb4:
                mv.setValue4(values);
                break;
            case R.id.sb5:
                mv.setValue5(values);
                break;
            case R.id.sb6:
                mv.setValue6(values);
                break;
            case R.id.sb7:
                mv.setValue7(values);
                break;
        }
    }

    @Override
    public void onStartTrackingTouch(SeekBar seekBar) {

    }

    @Override
    public void onStopTrackingTouch(SeekBar seekBar) {


    }

    @Override
    public void onPointerCaptureChanged(boolean hasCapture) {

    }
}

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