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258
CHAPTER 10 Chapter 10
Interrupt Handling
Although some devices can be controlled using nothing but their I/O regions, most
real devices are a bit more complicated than that. Devices have to deal with the
external world, which often includes things such as spinning disks, moving tape,
wires to distant places, and so on. Much has to be done in a time frame that is different
from, and far slower than, that of the processor. Since it is almost always undesirable
to have the processor wait on external events, there must be a way for a device
to let the processor know when something has happened.
That way, of course, is interrupts. An interrupt is simply a signal that the hardware
can send when it wants the processor’s attention. Linux handles interrupts in much
the same way that it handles signals in user space. For the most part, a driver need
only register a handler for its device’s interrupts, and handle them properly when
they arrive. Of course, underneath that simple picture there is some complexity; in
particular, interrupt handlers are somewhat limited in the actions they can perform
as a result of how they are run.
It is difficult to demonstrate the use of interrupts without a real hardware device to
generate them. Thus, the sample code used in this chapter works with the parallel
port. Such ports are starting to become scarce on modern hardware, but, with luck,
most people are still able to get their hands on a system with an available port. We’ll
be working with the short module from the previous chapter; with some small additions
it can generate and handle interrupts from the parallel port. The module’s
name, short, actually means short int (it is C, isn’t it?), to remind us that it handles
interrupts.
Before we get into the topic, however, it is time for one cautionary note. Interrupt
handlers, by their nature, run concurrently with other code. Thus, they inevitably
raise issues of concurrency and contention for data structures and hardware. If you
succumbed to the temptation to pass over the discussion in Chapter 5, we understand.
But we also recommend that you turn backand have another looknow. A
solid understanding of concurrency control techniques is vital when working with
interrupts.
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Installing an Interrupt Handler | 259
Preparing the Parallel Port
Although the parallel interface is simple, it can trigger interrupts. This capability is
used by the printer to notify the lp driver that it is ready to accept the next character
in the buffer.
Like most devices, the parallel port doesn’t actually generate interrupts before it’s
instructed to do so; the parallel standard states that setting bit 4 of port 2 (0x37a,
0x27a, or whatever) enables interrupt reporting. A simple outb call to set the bit is
performed by short at module initialization.
Once interrupts are enabled, the parallel interface generates an interrupt whenever
the electrical signal at pin 10 (the so-called ACK bit) changes from low to high. The
simplest way to force the interface to generate interrupts (short of hooking up a
printer to the port) is to connect pins 9 and 10 of the parallel connector. A short
length of wire inserted into the appropriate holes in the parallel port connector on
the backof your system creates this connection. The pinout of the parallel port is
shown in Figure 9-1.
Pin 9 is the most significant bit of the parallel data byte. If you write binary data to
/dev/short0, you generate several interrupts. Writing ASCII text to the port won’t
generate any interrupts, though, because the ASCII character set has no entries with
the top bit set.
If you’d rather avoid wiring pins together, but you do have a printer at hand, you can
run the sample interrupt handler using a real printer, as shown later. However, note
that the probing functions we introduce depend on the jumper between pin 9 and 10
being in place, and you need it to experiment with probing using our code.
Installing an Interrupt Handler
If you want to actually “see” interrupts being generated, writing to the hardware
device isn’t enough; a software handler must be configured in the system. If the
Linux kernel hasn’t been told to expect your interrupt, it simply acknowledges and
ignores it.
Interrupt lines are a precious and often limited resource, particularly when there are
only 15 or 16 of them. The kernel keeps a registry of interrupt lines, similar to the
registry of I/O ports. A module is expected to request an interrupt channel (or IRQ,
for interrupt request) before using it and to release it when finished. In many situations,
modules are also expected to be able to share interrupt lines with other drivers,
as we will see. The following functions, declared in
,
implement the interrupt registration interface:
int request_irq(unsigned int irq,
irqreturn_t (*handler)(int, void *, struct pt_regs *),
unsigned long flags,
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260 | Chapter 10: Interrupt Handling
const char *dev_name,
void *dev_id);
void free_irq(unsigned int irq, void *dev_id);
The value returned from request_irq to the requesting function is either 0 to indicate
success or a negative error code, as usual. It’s not uncommon for the function to
return -EBUSY to signal that another driver is already using the requested interrupt
line. The arguments to the functions are as follows:
unsigned int irq
The interrupt number being requested.
irqreturn_t (*handler)(int, void *, struct pt_regs *)
The pointer to the handling function being installed. We discuss the arguments
to this function and its return value later in this chapter.
unsigned long flags
As you might expect, a bit maskof options (described later) related to interrupt
management.
const char *dev_name
The string passed to request_irq is used in /proc/interrupts to show the owner of
the interrupt (see the next section).
void *dev_id
Pointer used for shared interrupt lines. It is a unique identifier that is used when
the interrupt line is freed and that may also be used by the driver to point to its
own private data area (to identify which device is interrupting). If the interrupt is
not shared, dev_id can be set to NULL, but it a good idea anyway to use this item
to point to the device structure. We’ll see a practical use for dev_id in the section
“Implementing a Handler.”
The bits that can be set in flags are as follows:
SA_INTERRUPT
When set, this indicates a “fast” interrupt handler. Fast handlers are executed
with interrupts disabled on the current processor (the topic is covered in the section
“Fast and Slow Handlers”).
SA_SHIRQ
This bit signals that the interrupt can be shared between devices. The concept of
sharing is outlined in the section “Interrupt Sharing.”
SA_SAMPLE_RANDOM
This bit indicates that the generated interrupts can contribute to the entropy pool
used by /dev/random and /dev/urandom. These devices return truly random numbers
when read and are designed to help application software choose secure keys
for encryption. Such random numbers are extracted from an entropy pool that is
contributed by various random events. If your device generates interrupts at truly
random times, you should set this flag. If, on the other hand, your interrupts are
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Installing an Interrupt Handler | 261
predictable (for example, vertical blanking of a frame grabber), the flag is not
worth setting—it wouldn’t contribute to system entropy anyway. Devices that
could be influenced by attackers should not set this flag; for example, network
drivers can be subjected to predictable packet timing from outside and should not
contribute to the entropy pool. See the comments in drivers/char/random.c for
more information.
The interrupt handler can be installed either at driver initialization or when the
device is first opened. Although installing the interrupt handler from within the module’s
initialization function might sound like a good idea, it often isn’t, especially if
your device does not share interrupts. Because the number of interrupt lines is limited,
you don’t want to waste them. You can easily end up with more devices in your
computer than there are interrupts. If a module requests an IRQ at initialization, it
prevents any other driver from using the interrupt, even if the device holding it is
never used. Requesting the interrupt at device open, on the other hand, allows some
sharing of resources.
It is possible, for example, to run a frame grabber on the same interrupt as a modem,
as long as you don’t use the two devices at the same time. It is quite common for
users to load the module for a special device at system boot, even if the device is
rarely used. A data acquisition gadget might use the same interrupt as the second
serial port. While it’s not too hard to avoid connecting to your Internet service provider
(ISP) during data acquisition, being forced to unload a module in order to use
the modem is really unpleasant.
The correct place to call request_irq is when the device is first opened, before the
hardware is instructed to generate interrupts. The place to call free_irq is the last
time the device is closed, after the hardware is told not to interrupt the processor any
more. The disadvantage of this technique is that you need to keep a per-device open
count so that you know when interrupts can be disabled.
This discussion notwithstanding, short requests its interrupt line at load time. This
was done so that you can run the test programs without having to run an extra process
to keep the device open. short, therefore, requests the interrupt from within its
initialization function (short_init) instead of doing it in short_open, as a real device
driver would.
The interrupt requested by the following code is short_irq. The actual assignment of
the variable (i.e., determining which IRQ to use) is shown later, since it is not relevant
to the current discussion. short_base is the base I/O address of the parallel interface
being used; register 2 of the interface is written to enable interrupt reporting.
if (short_irq >= 0) {
result = request_irq(short_irq, short_interrupt,
SA_INTERRUPT, "short", NULL);
if (result) {
printk(KERN_INFO "short: can't get assigned irq %i/n",
short_irq);
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262 | Chapter 10: Interrupt Handling
short_irq = -1;
}
else { /* actually enable it -- assume this *is* a parallel port */
outb(0x10,short_base+2);
}
}
The code shows that the handler being installed is a fast handler (SA_INTERRUPT),
doesn’t support interrupt sharing (SA_SHIRQ is missing), and doesn’t contribute to
system entropy (SA_SAMPLE_RANDOM is missing, too). The outb call then enables interrupt
reporting for the parallel port.
For what it’s worth, the i386 and x86_64 architectures define a function for querying
the availability of an interrupt line:
int can_request_irq(unsigned int irq, unsigned long flags);
This function returns a nonzero value if an attempt to allocate the given interrupt succeeds.
Note, however, that things can always change between calls to can_request_irq
and request_irq.
The /proc Interface
Whenever a hardware interrupt reaches the processor, an internal counter is incremented,
providing a way to checkwhether the device is working as expected.
Reported interrupts are shown in /proc/interrupts. The following snapshot was taken
on a two-processor Pentium system:
root@montalcino:/bike/corbet/write/ldd3/src/short# m /proc/interrupts
CPU0 CPU1
0: 4848108 34 IO-APIC-edge timer
2: 0 0 XT-PIC cascade
8: 3 1 IO-APIC-edge rtc
10: 4335 1 IO-APIC-level aic7xxx
11: 8903 0 IO-APIC-level uhci_hcd
12: 49 1 IO-APIC-edge i8042
NMI: 0 0
LOC: 4848187 4848186
ERR: 0
MIS: 0
The first column is the IRQ number. You can see from the IRQs that are missing that
the file shows only interrupts corresponding to installed handlers. For example, the
first serial port (which uses interrupt number 4) is not shown, indicating that the
modem isn’t being used. In fact, even if the modem had been used earlier but wasn’t
in use at the time of the snapshot, it would not show up in the file; the serial ports
are well behaved and release their interrupt handlers when the device is closed.
The /proc/interrupts display shows how many interrupts have been delivered to each
CPU on the system. As you can see from the output, the Linux kernel generally handles
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Installing an Interrupt Handler | 263
interrupts on the first CPU as a way of maximizing cache locality.* The last two columns
give information on the programmable interrupt controller that handles the interrupt
(and that a driver writer does not need to worry about), and the name(s) of the
device(s) that have registered handlers for the interrupt (as specified in the dev_name
argument to request_irq).
The /proc tree contains another interrupt-related file, /proc/stat; sometimes you’ll
find one file more useful and sometimes you’ll prefer the other. /proc/stat records
several low-level statistics about system activity, including (but not limited to) the
number of interrupts received since system boot. Each line of stat begins with a text
string that is the key to the line; the intr markis what we are looking for. The following
(truncated) snapshot was taken shortly after the previous one:
intr 5167833 5154006 2 0 2 4907 0 2 68 4 0 4406 9291 50 0 0
The first number is the total of all interrupts, while each of the others represents a
single IRQ line, starting with interrupt 0. All of the counts are summed across all
processors in the system. This snapshot shows that interrupt number 4 has been
used 4907 times, even though no handler is currently installed. If the driver you’re
testing acquires and releases the interrupt at each open and close cycle, you may find
/proc/stat more useful than /proc/interrupts.
Another difference between the two files is that interrupts is not architecture dependent
(except, perhaps, for a couple of lines at the end), whereas stat is; the number of
fields depends on the hardware underlying the kernel. The number of available interrupts
varies from as few as 15 on the SPARC to as many as 256 on the IA-64 and a
few other systems. It’s interesting to note that the number of interrupts defined on
the x86 is currently 224, not 16 as you may expect; this, as explained in include/
asm-i386/irq.h, depends on Linux using the architectural limit instead of an implementation-
specific limit (such as the 16 interrupt sources of the old-fashioned PC
interrupt controller).
The following is a snapshot of /proc/interrupts taken on an IA-64 system. As you can
see, besides different hardware routing of common interrupt sources, the output is
very similar to that from the 32-bit system shown earlier.
CPU0 CPU1
27: 1705 34141 IO-SAPIC-level qla1280
40: 0 0 SAPIC perfmon
43: 913 6960 IO-SAPIC-level eth0
47: 26722 146 IO-SAPIC-level usb-uhci
64: 3 6 IO-SAPIC-edge ide0
80: 4 2 IO-SAPIC-edge keyboard
89: 0 0 IO-SAPIC-edge PS/2 Mouse
239: 5606341 5606052 SAPIC timer
* Although, some larger systems explicitly use interrupt balancing schemes to spread the interrupt load across
the system.
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264 | Chapter 10: Interrupt Handling
254: 67575 52815 SAPIC IPI
NMI: 0 0
ERR: 0
Autodetecting the IRQ Number
One of the most challenging problems for a driver at initialization time can be how
to determine which IRQ line is going to be used by the device. The driver needs the
information in order to correctly install the handler. Even though a programmer
could require the user to specify the interrupt number at load time, this is a bad practice,
because most of the time the user doesn’t know the number, either because he
didn’t configure the jumpers or because the device is jumperless. Most users want
their hardware to “just work” and are not interested in issues like interrupt numbers.
So autodetection of the interrupt number is a basic requirement for driver
usability.
Sometimes autodetection depends on the knowledge that some devices feature a
default behavior that rarely, if ever, changes. In this case, the driver might assume
that the default values apply. This is exactly how short behaves by default with the
parallel port. The implementation is straightforward, as shown by short itself:
if (short_irq < 0) /* not yet specified: force the default on */
switch(short_base) {
case 0x378: short_irq = 7; break;
case 0x278: short_irq = 2; break;
case 0x3bc: short_irq = 5; break;
}
The code assigns the interrupt number according to the chosen base I/O address,
while allowing the user to override the default at load time with something like:
insmod ./short.ko irq=x
short_base defaults to 0x378, so short_irq defaults to 7.
Some devices are more advanced in design and simply “announce” which interrupt
they’re going to use. In this case, the driver retrieves the interrupt number by reading
a status byte from one of the device’s I/O ports or PCI configuration space.
When the target device is one that has the ability to tell the driver which interrupt it
is going to use, autodetecting the IRQ number just means probing the device, with
no additional workrequired to probe the interrupt. Most modern hardware works
this way, fortunately; for example, the PCI standard solves the problem by requiring
peripheral devices to declare what interrupt line(s) they are going to use. The PCI
standard is discussed in Chapter 12.
Unfortunately, not every device is programmer friendly, and autodetection might
require some probing. The technique is quite simple: the driver tells the device to
generate interrupts and watches what happens. If everything goes well, only one
interrupt line is activated.
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Installing an Interrupt Handler | 265
Although probing is simple in theory, the actual implementation might be unclear.
We look at two ways to perform the task: calling kernel-defined helper functions and
implementing our own version.
Kernel-assisted probing
The Linux kernel offers a low-level facility for probing the interrupt number. It works
for only nonshared interrupts, but most hardware that is capable of working in a
shared interrupt mode provides better ways of finding the configured interrupt number
anyway. The facility consists of two functions, declared in
(which also describes the probing machinery):
unsigned long probe_irq_on(void);
This function returns a bit maskof unassigned interrupts. The driver must preserve
the returned bit mask, and pass it to probe_irq_off later. After this call, the
driver should arrange for its device to generate at least one interrupt.
int probe_irq_off(unsigned long);
After the device has requested an interrupt, the driver calls this function, passing
as its argument the bit maskpreviously returned by probe_irq_on. probe_irq_off
returns the number of the interrupt that was issued after “probe_on.” If no interrupts
occurred, 0 is returned (therefore, IRQ 0 can’t be probed for, but no custom
device can use it on any of the supported architectures anyway). If more than
one interrupt occurred (ambiguous detection), probe_irq_off returns a negative
value.
The programmer should be careful to enable interrupts on the device after the call to
probe_irq_on and to disable them before calling probe_irq_off. Additionally, you
must remember to service the pending interrupt in your device after probe_irq_off.
The short module demonstrates how to use such probing. If you load the module
with probe=1, the following code is executed to detect your interrupt line, provided
pins 9 and 10 of the parallel connector are bound together:
int count = 0;
do {
unsigned long mask;
mask = probe_irq_on( );
outb_p(0x10,short_base+2); /* enable reporting */
outb_p(0x00,short_base); /* clear the bit */
outb_p(0xFF,short_base); /* set the bit: interrupt! */
outb_p(0x00,short_base+2); /* disable reporting */
udelay(5); /* give it some time */
short_irq = probe_irq_off(mask);
if (short_irq = = 0) { /* none of them? */
printk(KERN_INFO "short: no irq reported by probe/n");
short_irq = -1;
}
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266 | Chapter 10: Interrupt Handling
/*
* if more than one line has been activated, the result is
* negative. We should service the interrupt (no need for lpt port)
* and loop over again. Loop at most five times, then give up
*/
} while (short_irq < 0 && count++ < 5);
if (short_irq < 0)
printk("short: probe failed %i times, giving up/n", count);
Note the use of udelay before calling probe_irq_off. Depending on the speed of your
processor, you may have to wait for a brief period to give the interrupt time to actually
be delivered.
Probing might be a lengthy task. While this is not true for short, probing a frame
grabber, for example, requires a delay of at least 20 ms (which is ages for the processor),
and other devices might take even longer. Therefore, it’s best to probe for the
interrupt line only once, at module initialization, independently of whether you
install the handler at device open (as you should) or within the initialization function
(which is not recommended).
It’s interesting to note that on some platforms (PowerPC, M68k, most MIPS implementations,
and both SPARC versions) probing is unnecessary, and, therefore, the
previous functions are just empty placeholders, sometimes called “useless ISA nonsense.”
On other platforms, probing is implemented only for ISA devices. Anyway,
most architectures define the functions (even if they are empty) to ease porting existing
device drivers.
Do-it-yourself probing
Probing can also be implemented in the driver itself without too much trouble. It is a
rare driver that must implement its own probing, but seeing how it works gives some
insight into the process. To that end, the short module performs do-it-yourself detection
of the IRQ line if it is loaded with probe=2.
The mechanism is the same as the one described earlier: enable all unused interrupts,
then wait and see what happens. We can, however, exploit our knowledge of
the device. Often a device can be configured to use one IRQ number from a set of
three or four; probing just those IRQs enables us to detect the right one, without
having to test for all possible IRQs.
The short implementation assumes that 3, 5, 7, and 9 are the only possible IRQ values.
These numbers are actually the values that some parallel devices allow you to
select.
The following code probes by testing all “possible” interrupts and looking at what
happens. The trials array lists the IRQs to try and has 0 as the end marker; the
tried array is used to keep track of which handlers have actually been registered by
this driver.
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Installing an Interrupt Handler | 267
int trials[ ] = {3, 5, 7, 9, 0};
int tried[ ] = {0, 0, 0, 0, 0};
int i, count = 0;
/*
* install the probing handler for all possible lines. Remember
* the result (0 for success, or -EBUSY) in order to only free
* what has been acquired
*/
for (i = 0; trials[i]; i++)
tried[i] = request_irq(trials[i], short_probing,
SA_INTERRUPT, "short probe", NULL);
do {
short_irq = 0; /* none got, yet */
outb_p(0x10,short_base+2); /* enable */
outb_p(0x00,short_base);
outb_p(0xFF,short_base); /* toggle the bit */
outb_p(0x00,short_base+2); /* disable */
udelay(5); /* give it some time */
/* the value has been set by the handler */
if (short_irq = = 0) { /* none of them? */
printk(KERN_INFO "short: no irq reported by probe/n");
}
/*
* If more than one line has been activated, the result is
* negative. We should service the interrupt (but the lpt port
* doesn't need it) and loop over again. Do it at most 5 times
*/
} while (short_irq <=0 && count++ < 5);
/* end of loop, uninstall the handler */
for (i = 0; trials[i]; i++)
if (tried[i] = = 0)
free_irq(trials[i], NULL);
if (short_irq < 0)
printk("short: probe failed %i times, giving up/n", count);
You might not know in advance what the “possible” IRQ values are. In that case,
you need to probe all the free interrupts, instead of limiting yourself to a few trials[ ].
To probe for all interrupts, you have to probe from IRQ 0 to IRQ NR_IRQS-1, where
NR_IRQS is defined in and is platform dependent.
Now we are missing only the probing handler itself. The handler’s role is to update
short_irq according to which interrupts are actually received. A 0 value in short_irq
means “nothing yet,” while a negative value means “ambiguous.” These values were
chosen to be consistent with probe_irq_off and to allow the same code to call either
kind of probing within short.c.
irqreturn_t short_probing(int irq, void *dev_id, struct pt_regs *regs)
{
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268 | Chapter 10: Interrupt Handling
if (short_irq = = 0) short_irq = irq; /* found */
if (short_irq != irq) short_irq = -irq; /* ambiguous */
return IRQ_HANDLED;
}
The arguments to the handler are described later. Knowing that irq is the interrupt
being handled should be sufficient to understand the function just shown.
Fast and Slow Handlers
Older versions of the Linux kernel took great pains to distinguish between “fast” and
“slow” interrupts. Fast interrupts were those that could be handled very quickly,
whereas handling slow interrupts tooksignificantly longer. Slow interrupts could be
sufficiently demanding of the processor, and it was worthwhile to reenable interrupts
while they were being handled. Otherwise, tasks requiring quick attention
could be delayed for too long.
In modern kernels, most of the differences between fast and slow interrupts have disappeared.
There remains only one: fast interrupts (those that were requested with
the SA_INTERRUPT flag) are executed with all other interrupts disabled on the current
processor. Note that other processors can still handle interrupts, although you will
never see two processors handling the same IRQ at the same time.
So, which type of interrupt should your driver use? On modern systems, SA_INTERRUPT is
intended only for use in a few, specific situations such as timer interrupts. Unless you
have a strong reason to run your interrupt handler with other interrupts disabled, you
should not use SA_INTERRUPT.
This description should satisfy most readers, although someone with a taste for hardware
and some experience with her computer might be interested in going deeper. If
you don’t care about the internal details, you can skip to the next section.
The internals of interrupt handling on the x86
This description has been extrapolated from arch/i386/kernel/irq.c, arch/i386/kernel/
apic.c, arch/i386/kernel/entry.S, arch/i386/kernel/i8259.c, and include/asm-i386/hw_irq.h
as they appear in the 2.6 kernels; although the general concepts remain the same, the
hardware details differ on other platforms.
The lowest level of interrupt handling can be found in entry.S, an assembly-language
file that handles much of the machine-level work. By way of a bit of assembler trickery
and some macros, a bit of code is assigned to every possible interrupt. In each
case, the code pushes the interrupt number on the stackand jumps to a common
segment, which calls do_IRQ, defined in irq.c.
The first thing do_IRQ does is to acknowledge the interrupt so that the interrupt controller
can go on to other things. It then obtains a spinlockfor the given IRQ number,
thus preventing any other CPU from handling this IRQ. It clears a couple of status
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Implementing a Handler | 269
bits (including one called IRQ_WAITING that we’ll lookat shortly) and then looks up the
handler(s) for this particular IRQ. If there is no handler, there’s nothing to do; the
spinlockis released, any pending software interrupts are handled, and do_IRQ
returns.
Usually, however, if a device is interrupting, there is at least one handler registered
for its IRQ as well. The function handle_IRQ_event is called to actually invoke the
handlers. If the handler is of the slow variety (SA_INTERRUPT is not set), interrupts are
reenabled in the hardware, and the handler is invoked. Then it’s just a matter of
cleaning up, running software interrupts, and getting backto regular work. The “regular
work” may well have changed as a result of an interrupt (the handler could
wake_up a process, for example), so the last thing that happens on return from an
interrupt is a possible rescheduling of the processor.
Probing for IRQs is done by setting the IRQ_WAITING status bit for each IRQ that currently
lacks a handler. When the interrupt happens, do_IRQ clears that bit and then
returns, because no handler is registered. probe_irq_off, when called by a driver,
needs to search for only the IRQ that no longer has IRQ_WAITING set.
Implementing a Handler
So far, we’ve learned to register an interrupt handler but not to write one. Actually,
there’s nothing unusual about a handler—it’s ordinary C code.
The only peculiarity is that a handler runs at interrupt time and, therefore, suffers
some restrictions on what it can do. These restrictions are the same as those we saw
with kernel timers. A handler can’t transfer data to or from user space, because it
doesn’t execute in the context of a process. Handlers also cannot do anything that
would sleep, such as calling wait_event, allocating memory with anything other than
GFP_ATOMIC, or locking a semaphore. Finally, handlers cannot call schedule.
The role of an interrupt handler is to give feedbackto its device about interrupt
reception and to read or write data according to the meaning of the interrupt being
serviced. The first step usually consists of clearing a bit on the interface board; most
hardware devices won’t generate other interrupts until their “interrupt-pending” bit
has been cleared. Depending on how your hardware works, this step may need to be
performed last instead of first; there is no catch-all rule here. Some devices don’t
require this step, because they don’t have an “interrupt-pending” bit; such devices
are a minority, although the parallel port is one of them. For that reason, short does
not have to clear such a bit.
A typical taskfor an interrupt handler is awakening processes sleeping on the device
if the interrupt signals the event they’re waiting for, such as the arrival of new data.
To stickwith the frame grabber example, a process could acquire a sequence of
images by continuously reading the device; the read call blocks before reading each
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frame, while the interrupt handler awakens the process as soon as each new frame
arrives. This assumes that the grabber interrupts the processor to signal successful
arrival of each new frame.
The programmer should be careful to write a routine that executes in a minimum
amount of time, independent of its being a fast or slow handler. If a long computation
needs to be performed, the best approach is to use a tasklet or workqueue to
schedule computation at a safer time (we’ll lookat how workcan be deferred in this
manner in the section “Top and Bottom Halves.”)
Our sample code in short responds to the interrupt by calling do_gettimeofday and
printing the current time into a page-sized circular buffer. It then awakens any reading
process, because there is now data available to be read.
irqreturn_t short_interrupt(int irq, void *dev_id, struct pt_regs *regs)
{
struct timeval tv;
int written;
do_gettimeofday(&tv);
/* Write a 16 byte record. Assume PAGE_SIZE is a multiple of 16 */
written = sprintf((char *)short_head,"%08u.%06u/n",
(int)(tv.tv_sec % 100000000), (int)(tv.tv_usec));
BUG_ON(written != 16);
short_incr_bp(&short_head, written);
wake_up_interruptible(&short_queue); /* awake any reading process */
return IRQ_HANDLED;
}
This code, though simple, represents the typical job of an interrupt handler. It, in
turn, calls short_incr_bp, which is defined as follows:
static inline void short_incr_bp(volatile unsigned long *index, int delta)
{
unsigned long new = *index + delta;
barrier( ); /* Don't optimize these two together */
*index = (new >= (short_buffer + PAGE_SIZE)) ? short_buffer : new;
}
This function has been carefully written to wrap a pointer into the circular buffer
without ever exposing an incorrect value. The barrier call is there to blockcompiler
optimizations across the other two lines of the function. Without the barrier, the
compiler might decide to optimize out the new variable and assign directly to *index.
That optimization could expose an incorrect value of the index for a brief period in
the case where it wraps. By taking care to prevent in inconsistent value from ever
being visible to other threads, we can manipulate the circular buffer pointers safely
without locks.
The device file used to read the buffer being filled at interrupt time is /dev/shortint.
This device special file, together with /dev/shortprint, wasn’t introduced in
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Chapter 9, because its use is specific to interrupt handling. The internals of /dev/
shortint are specifically tailored for interrupt generation and reporting. Writing to the
device generates one interrupt every other byte; reading the device gives the time
when each interrupt was reported.
If you connect together pins 9 and 10 of the parallel connector, you can generate
interrupts by raising the high bit of the parallel data byte. This can be accomplished
by writing binary data to /dev/short0 or by writing anything to /dev/shortint.*
The following code implements read and write for /dev/shortint:
ssize_t short_i_read (struct file *filp, char __user *buf, size_t count,
loff_t *f_pos)
{
int count0;
DEFINE_WAIT(wait);
while (short_head = = short_tail) {
prepare_to_wait(&short_queue, &wait, TASK_INTERRUPTIBLE);
if (short_head = = short_tail)
schedule( );
finish_wait(&short_queue, &wait);
if (signal_pending (current)) /* a signal arrived */
return -ERESTARTSYS; /* tell the fs layer to handle it */
}
/* count0 is the number of readable data bytes */
count0 = short_head - short_tail;
if (count0 < 0) /* wrapped */
count0 = short_buffer + PAGE_SIZE - short_tail;
if (count0 < count) count = count0;
if (copy_to_user(buf, (char *)short_tail, count))
return -EFAULT;
short_incr_bp (&short_tail, count);
return count;
}
ssize_t short_i_write (struct file *filp, const char __user *buf, size_t count,
loff_t *f_pos)
{
int written = 0, odd = *f_pos & 1;
unsigned long port = short_base; /* output to the parallel data latch */
void *address = (void *) short_base;
if (use_mem) {
while (written < count)
iowrite8(0xff * ((++written + odd) & 1), address);
} else {
* The shortint device accomplishes its task by alternately writing 0x00 and 0xff to the parallel port.
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272 | Chapter 10: Interrupt Handling
while (written < count)
outb(0xff * ((++written + odd) & 1), port);
}
*f_pos += count;
return written;
}
The other device special file, /dev/shortprint, uses the parallel port to drive a printer;
you can use it if you want to avoid connecting pins 9 and 10 of a D-25 connector.
The write implementation of shortprint uses a circular buffer to store data to be
printed, while the read implementation is the one just shown (so you can read the
time your printer takes to eat each character).
In order to support printer operation, the interrupt handler has been slightly modified
from the one just shown, adding the ability to send the next data byte to the
printer if there is more data to transfer.
Handler Arguments and Return Value
Though short ignores them, three arguments are passed to an interrupt handler: irq,
dev_id, and regs. Let’s look at the role of each.
The interrupt number (int irq) is useful as information you may print in your log
messages, if any. The second argument, void *dev_id, is a sort of client data; a void *
argument is passed to request_irq, and this same pointer is then passed backas an
argument to the handler when the interrupt happens. You usually pass a pointer to
your device data structure in dev_id, so a driver that manages several instances of the
same device doesn’t need any extra code in the interrupt handler to find out which
device is in charge of the current interrupt event.
Typical use of the argument in an interrupt handler is as follows:
static irqreturn_t sample_interrupt(int irq, void *dev_id, struct pt_regs
*regs)
{
struct sample_dev *dev = dev_id;
/* now `dev' points to the right hardware item */
/* .... */
}
The typical open code associated with this handler looks like this:
static void sample_open(struct inode *inode, struct file *filp)
{
struct sample_dev *dev = hwinfo + MINOR(inode->i_rdev);
request_irq(dev->irq, sample_interrupt,
0 /* flags */, "sample", dev /* dev_id */);
/*....*/
return 0;
}
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The last argument, struct pt_regs *regs, is rarely used. It holds a snapshot of the
processor’s context before the processor entered interrupt code. The registers can be
used for monitoring and debugging; they are not normally needed for regular device
driver tasks.
Interrupt handlers should return a value indicating whether there was actually an
interrupt to handle. If the handler found that its device did, indeed, need attention, it
should return IRQ_HANDLED; otherwise the return value should be IRQ_NONE. You can
also generate the return value with this macro:
IRQ_RETVAL(handled)
where handled is nonzero if you were able to handle the interrupt. The return value is
used by the kernel to detect and suppress spurious interrupts. If your device gives
you no way to tell whether it really interrupted, you should return IRQ_HANDLED.
Enabling and Disabling Interrupts
There are times when a device driver must blockthe delivery of interrupts for a
(hopefully short) period of time (we saw one such situation in the section “Spinlocks”
in Chapter 5). Often, interrupts must be blocked while holding a spinlock to
avoid deadlocking the system. There are ways of disabling interrupts that do not
involve spinlocks. But before we discuss them, note that disabling interrupts should
be a relatively rare activity, even in device drivers, and this technique should never be
used as a mutual exclusion mechanism within a driver.
Disabling a single interrupt
Sometimes (but rarely!) a driver needs to disable interrupt delivery for a specific
interrupt line. The kernel offers three functions for this purpose, all declared in
. These functions are part of the kernel API, so we describe them, but
their use is discouraged in most drivers. Among other things, you cannot disable
shared interrupt lines, and, on modern systems, shared interrupts are the norm. That
said, here they are:
void disable_irq(int irq);
void disable_irq_nosync(int irq);
void enable_irq(int irq);
Calling any of these functions may update the maskfor the specified irq in the programmable
interrupt controller (PIC), thus disabling or enabling the specified IRQ
across all processors. Calls to these functions can be nested—if disable_irq is called
twice in succession, two enable_irq calls are required before the IRQ is truly reenabled.
It is possible to call these functions from an interrupt handler, but enabling
your own IRQ while handling it is not usually good practice.
disable_irq not only disables the given interrupt but also waits for a currently executing
interrupt handler, if any, to complete. Be aware that if the thread calling disable_irq
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274 | Chapter 10: Interrupt Handling
holds any resources (such as spinlocks) that the interrupt handler needs, the system
can deadlock. disable_irq_nosync differs from disable_irq in that it returns immediately.
Thus, using disable_irq_nosync is a little faster but may leave your driver open to
race conditions.
But why disable an interrupt? Sticking to the parallel port, let’s look at the plip networkinterface.
A plip device uses the bare-bones parallel port to transfer data. Since
only five bits can be read from the parallel connector, they are interpreted as four
data bits and a clock/handshake signal. When the first four bits of a packet are transmitted
by the initiator (the interface sending the packet), the clock line is raised,
causing the receiving interface to interrupt the processor. The plip handler is then
invoked to deal with newly arrived data.
After the device has been alerted, the data transfer proceeds, using the handshake
line to clocknew data to the receiving interface (this might not be the best implementation,
but it is necessary for compatibility with other packet drivers using the
parallel port). Performance would be unbearable if the receiving interface had to handle
two interrupts for every byte received. Therefore, the driver disables the interrupt
during the reception of the packet; instead, a poll-and-delay loop is used to
bring in the data.
Similarly, because the handshake line from the receiver to the transmitter is used to
acknowledge data reception, the transmitting interface disables its IRQ line during
packet transmission.
Disabling all interrupts
What if you need to disable all interrupts? In the 2.6 kernel, it is possible to turn off
all interrupt handling on the current processor with either of the following two functions
(which are defined in ):
void local_irq_save(unsigned long flags);
void local_irq_disable(void);
A call to local_irq_save disables interrupt delivery on the current processor after saving
the current interrupt state into flags. Note that flags is passed directly, not by
pointer. local_irq_disable shuts off local interrupt delivery without saving the state;
you should use this version only if you know that interrupts have not already been
disabled elsewhere.
Turning interrupts back on is accomplished with:
void local_irq_restore(unsigned long flags);
void local_irq_enable(void);
The first version restores that state which was stored into flags by local_irq_save,
while local_irq_enable enables interrupts unconditionally. Unlike disable_irq,
local_irq_disable does not keep track of multiple calls. If more than one function in
the call chain might need to disable interrupts, local_irq_save should be used.
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Top and Bottom Halves | 275
In the 2.6 kernel, there is no way to disable all interrupts globally across the entire
system. The kernel developers have decided that the cost of shutting off all interrupts
is too high and that there is no need for that capability in any case. If you are
working with an older driver that makes calls to functions such as cli and sti, you
need to update it to use proper locking before it will work under 2.6.
Top and Bottom Halves
One of the main problems with interrupt handling is how to perform lengthy tasks
within a handler. Often a substantial amount of workmust be done in response to a
device interrupt, but interrupt handlers need to finish up quickly and not keep interrupts
blocked for long. These two needs (work and speed) conflict with each other,
leaving the driver writer in a bit of a bind.
Linux (along with many other systems) resolves this problem by splitting the interrupt
handler into two halves. The so-called top half is the routine that actually
responds to the interrupt—the one you register with request_irq. The bottom half is a
routine that is scheduled by the top half to be executed later, at a safer time. The big
difference between the top-half handler and the bottom half is that all interrupts are
enabled during execution of the bottom half—that’s why it runs at a safer time. In
the typical scenario, the top half saves device data to a device-specific buffer, schedules
its bottom half, and exits: this operation is very fast. The bottom half then performs
whatever other workis required, such as awakening processes, starting up
another I/O operation, and so on. This setup permits the top half to service a new
interrupt while the bottom half is still working.
Almost every serious interrupt handler is split this way. For instance, when a networkinterface
reports the arrival of a new packet, the handler just retrieves the data
and pushes it up to the protocol layer; actual processing of the packet is performed
in a bottom half.
The Linux kernel has two different mechanisms that may be used to implement bottom-
half processing, both of which were introduced in Chapter 7. Tasklets are often
the preferred mechanism for bottom-half processing; they are very fast, but all tasklet
code must be atomic. The alternative to tasklets is workqueues, which may have a
higher latency but that are allowed to sleep.
The following discussion works, once again, with the short driver. When loaded with
a module option, short can be told to do interrupt processing in a top/bottom-half
mode with either a tasklet or workqueue handler. In this case, the top half executes
quickly; it simply remembers the current time and schedules the bottom half processing.
The bottom half is then charged with encoding this time and awakening any
user processes that may be waiting for data.
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Tasklets
Remember that tasklets are a special function that may be scheduled to run, in software
interrupt context, at a system-determined safe time. They may be scheduled to
run multiple times, but tasklet scheduling is not cumulative; the tasklet runs only
once, even if it is requested repeatedly before it is launched. No tasklet ever runs in
parallel with itself, since they run only once, but tasklets can run in parallel with
other tasklets on SMP systems. Thus, if your driver has multiple tasklets, they must
employ some sort of locking to avoid conflicting with each other.
Tasklets are also guaranteed to run on the same CPU as the function that first schedules
them. Therefore, an interrupt handler can be secure that a tasklet does not begin
executing before the handler has completed. However, another interrupt can certainly
be delivered while the tasklet is running, so locking between the tasklet and
the interrupt handler may still be required.
Tasklets must be declared with the DECLARE_TASKLET macro:
DECLARE_TASKLET(name, function, data);
name is the name to be given to the tasklet, function is the function that is called to
execute the tasklet (it takes one unsigned long argument and returns void), and data
is an unsigned long value to be passed to the tasklet function.
The short driver declares its tasklet as follows:
void short_do_tasklet(unsigned long);
DECLARE_TASKLET(short_tasklet, short_do_tasklet, 0);
The function tasklet_schedule is used to schedule a tasklet for running. If short is
loaded with tasklet=1, it installs a different interrupt handler that saves data and
schedules the tasklet as follows:
irqreturn_t short_tl_interrupt(int irq, void *dev_id, struct pt_regs *regs)
{
do_gettimeofday((struct timeval *) tv_head); /* cast to stop 'volatile' warning
*/
short_incr_tv(&tv_head);
tasklet_schedule(&short_tasklet);
short_wq_count++; /* record that an interrupt arrived */
return IRQ_HANDLED;
}
The actual tasklet routine, short_do_tasklet, will be executed shortly (so to speak) at
the system’s convenience. As mentioned earlier, this routine performs the bulkof the
work of handling the interrupt; it looks like this:
void short_do_tasklet (unsigned long unused)
{
int savecount = short_wq_count, written;
short_wq_count = 0; /* we have already been removed from the queue */
/*
* The bottom half reads the tv array, filled by the top half,
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* and prints it to the circular text buffer, which is then consumed
* by reading processes
*/
/* First write the number of interrupts that occurred before this bh */
written = sprintf((char *)short_head,"bh after %6i/n",savecount);
short_incr_bp(&short_head, written);
/*
* Then, write the time values. Write exactly 16 bytes at a time,
* so it aligns with PAGE_SIZE
*/
do {
written = sprintf((char *)short_head,"%08u.%06u/n",
(int)(tv_tail->tv_sec % 100000000),
(int)(tv_tail->tv_usec));
short_incr_bp(&short_head, written);
short_incr_tv(&tv_tail);
} while (tv_tail != tv_head);
wake_up_interruptible(&short_queue); /* awake any reading process */
}
Among other things, this tasklet makes a note of how many interrupts have arrived
since it was last called. A device such as short can generate a great many interrupts in
a brief period, so it is not uncommon for several to arrive before the bottom half is
executed. Drivers must always be prepared for this possibility and must be able to
determine how much workthere is to perform from the information left by the top
half.
Workqueues
Recall that workqueues invoke a function at some future time in the context of a special
worker process. Since the workqueue function runs in process context, it can
sleep if need be. You cannot, however, copy data into user space from a workqueue,
unless you use the advanced techniques we demonstrate in Chapter 15; the worker
process does not have access to any other process’s address space.
The short driver, if loaded with the wq option set to a nonzero value, uses a workqueue
for its bottom-half processing. It uses the system default workqueue, so there
is no special setup code required; if your driver has special latency requirements (or
might sleep for a long time in the workqueue function), you may want to create your
own, dedicated workqueue. We do need a work_struct structure, which is declared
and initialized with the following:
static struct work_struct short_wq;
/* this line is in short_init( ) */
INIT_WORK(&short_wq, (void (*)(void *)) short_do_tasklet, NULL);
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Our worker function is short_do_tasklet, which we have already seen in the previous
section.
When working with a workqueue, short establishes yet another interrupt handler
that looks like this:
irqreturn_t short_wq_interrupt(int irq, void *dev_id, struct pt_regs *regs)
{
/* Grab the current time information. */
do_gettimeofday((struct timeval *) tv_head);
short_incr_tv(&tv_head);
/* Queue the bh. Don't worry about multiple enqueueing */
schedule_work(&short_wq);
short_wq_count++; /* record that an interrupt arrived */
return IRQ_HANDLED;
}
As you can see, the interrupt handler looks very much like the tasklet version, with
the exception that it calls schedule_work to arrange the bottom-half processing.
Interrupt Sharing
The notion of an IRQ conflict is almost synonymous with the PC architecture. In the
past, IRQ lines on the PC have not been able to serve more than one device, and
there have never been enough of them. As a result, frustrated users have often spent
much time with their computer case open, trying to find a way to make all of their
peripherals play well together.
Modern hardware, of course, has been designed to allow the sharing of interrupts;
the PCI bus requires it. Therefore, the Linux kernel supports interrupt sharing on all
buses, even those (such as the ISA bus) where sharing has traditionally not been supported.
Device drivers for the 2.6 kernel should be written to work with shared interrupts
if the target hardware can support that mode of operation. Fortunately,
working with shared interrupts is easy, most of the time.
Installing a Shared Handler
Shared interrupts are installed through request_irq just like nonshared ones, but
there are two differences:
• The SA_SHIRQ bit must be specified in the flags argument when requesting the
interrupt.
• The dev_id argument must be unique. Any pointer into the module’s address
space will do, but dev_id definitely cannot be set to NULL.
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The kernel keeps a list of shared handlers associated with the interrupt, and dev_id
can be thought of as the signature that differentiates between them. If two drivers
were to register NULL as their signature on the same interrupt, things might get mixed
up at unload time, causing the kernel to oops when an interrupt arrived. For this reason,
modern kernels complain loudly if passed a NULL dev_id when registering shared
interrupts. When a shared interrupt is requested, request_irq succeeds if one of the
following is true:
• The interrupt line is free.
• All handlers already registered for that line have also specified that the IRQ is to
be shared.
Whenever two or more drivers are sharing an interrupt line and the hardware interrupts
the processor on that line, the kernel invokes every handler registered for that
interrupt, passing each its own dev_id. Therefore, a shared handler must be able to
recognize its own interrupts and should quickly exit when its own device has not
interrupted. Be sure to return IRQ_NONE whenever your handler is called and finds
that the device is not interrupting.
If you need to probe for your device before requesting the IRQ line, the kernel can’t
help you. No probing function is available for shared handlers. The standard probing
mechanism works if the line being used is free, but if the line is already held by
another driver with sharing capabilities, the probe fails, even if your driver would
have worked perfectly. Fortunately, most hardware designed for interrupt sharing is
also able to tell the processor which interrupt it is using, thus eliminating the need
for explicit probing.
Releasing the handler is performed in the normal way, using free_irq. Here the dev_id
argument is used to select the correct handler to release from the list of shared handlers
for the interrupt. That’s why the dev_id pointer must be unique.
A driver using a shared handler needs to be careful about one more thing: it can’t
play with enable_irq or disable_irq. If it does, things might go haywire for other
devices sharing the line; disabling another device’s interrupts for even a short time
may create latencies that are problematic for that device and it’s user. Generally, the
programmer must remember that his driver doesn’t own the IRQ, and its behavior
should be more “social” than is necessary if one owns the interrupt line.
Running the Handler
As suggested earlier, when the kernel receives an interrupt, all the registered handlers
are invoked. A shared handler must be able to distinguish between interrupts
that it needs to handle and interrupts generated by other devices.
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Loading short with the option shared=1 installs the following handler instead of the
default:
irqreturn_t short_sh_interrupt(int irq, void *dev_id, struct pt_regs *regs)
{
int value, written;
struct timeval tv;
/* If it wasn't short, return immediately */
value = inb(short_base);
if (!(value & 0x80))
return IRQ_NONE;
/* clear the interrupting bit */
outb(value & 0x7F, short_base);
/* the rest is unchanged */
do_gettimeofday(&tv);
written = sprintf((char *)short_head,"%08u.%06u/n",
(int)(tv.tv_sec % 100000000), (int)(tv.tv_usec));
short_incr_bp(&short_head, written);
wake_up_interruptible(&short_queue); /* awake any reading process */
return IRQ_HANDLED;
}
An explanation is due here. Since the parallel port has no “interrupt-pending” bit to
check, the handler uses the ACK bit for this purpose. If the bit is high, the interrupt
being reported is for short, and the handler clears the bit.
The handler resets the bit by zeroing the high bit of the parallel interface’s data
port—short assumes that pins 9 and 10 are connected together. If one of the other
devices sharing the IRQ with short generates an interrupt, short sees that its own line
is still inactive and does nothing.
A full-featured driver probably splits the workinto top and bottom halves, of course,
but that’s easy to add and does not have any impact on the code that implements
sharing. A real driver would also likely use the dev_id argument to determine which,
of possibly many, devices might be interrupting.
Note that if you are using a printer (instead of the jumper wire) to test interrupt management
with short, this shared handler won’t workas advertised, because the
printer protocol doesn’t allow for sharing, and the driver can’t know whether the
interrupt was from the printer.
The /proc Interface and Shared Interrupts
Installing shared handlers in the system doesn’t affect /proc/stat, which doesn’t even
know about handlers. However, /proc/interrupts changes slightly.
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All the handlers installed for the same interrupt number appear on the same line of
/proc/interrupts. The following output (from an x86_64 system) shows how shared
interrupt handlers are displayed:
CPU0
0: 892335412 XT-PIC timer
1: 453971 XT-PIC i8042
2: 0 XT-PIC cascade
5: 0 XT-PIC libata, ehci_hcd
8: 0 XT-PIC rtc
9: 0 XT-PIC acpi
10: 11365067 XT-PIC ide2, uhci_hcd, uhci_hcd, SysKonnect SK-98xx, EMU10K1
11: 4391962 XT-PIC uhci_hcd, uhci_hcd
12: 224 XT-PIC i8042
14: 2787721 XT-PIC ide0
15: 203048 XT-PIC ide1
NMI: 41234
LOC: 892193503
ERR: 102
MIS: 0
This system has several shared interrupt lines. IRQ 5 is used for the serial ATA and
IEEE 1394 controllers; IRQ 10 has several devices, including an IDE controller, two
USB controllers, an Ethernet interface, and a sound card; and IRQ 11 also is used by
two USB controllers.
Interrupt-Driven I/O
Whenever a data transfer to or from the managed hardware might be delayed for any
reason, the driver writer should implement buffering. Data buffers help to detach
data transmission and reception from the write and read system calls, and overall system
performance benefits.
A good buffering mechanism leads to interrupt-driven I/O, in which an input buffer is
filled at interrupt time and is emptied by processes that read the device; an output
buffer is filled by processes that write to the device and is emptied at interrupt time.
An example of interrupt-driven output is the implementation of /dev/shortprint.
For interrupt-driven data transfer to happen successfully, the hardware should be
able to generate interrupts with the following semantics:
• For input, the device interrupts the processor when new data has arrived and is
ready to be retrieved by the system processor. The actual actions to perform
depend on whether the device uses I/O ports, memory mapping, or DMA.
• For output, the device delivers an interrupt either when it is ready to accept new
data or to acknowledge a successful data transfer. Memory-mapped and DMAcapable
devices usually generate interrupts to tell the system they are done with
the buffer.
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282 | Chapter 10: Interrupt Handling
The timing relationships between a read or write and the actual arrival of data were
introduced in the section “Blocking and Nonblocking Operations” in Chapter 6.
A Write-Buffering Example
We have mentioned the shortprint driver a couple of times; now it is time to actually
take a look. This module implements a very simple, output-oriented driver for the
parallel port; it is sufficient, however, to enable the printing of files. If you chose to
test this driver out, however, remember that you must pass the printer a file in a format
it understands; not all printers respond well when given a stream of arbitrary
data.
The shortprint driver maintains a one-page circular output buffer. When a user-space
process writes data to the device, that data is fed into the buffer, but the write
method does not actually perform any I/O. Instead, the core of shortp_write looks
like this:
while (written < count) {
/* Hang out until some buffer space is available. */
space = shortp_out_space( );
if (space <= 0) {
if (wait_event_interruptible(shortp_out_queue,
(space = shortp_out_space( )) > 0))
goto out;
}
/* Move data into the buffer. */
if ((space + written) > count)
space = count - written;
if (copy_from_user((char *) shortp_out_head, buf, space)) {
up(&shortp_out_sem);
return -EFAULT;
}
shortp_incr_out_bp(&shortp_out_head, space);
buf += space;
written += space;
/* If no output is active, make it active. */
spin_lock_irqsave(&shortp_out_lock, flags);
if (! shortp_output_active)
shortp_start_output( );
spin_unlock_irqrestore(&shortp_out_lock, flags);
}
out:
*f_pos += written;
A semaphore (shortp_out_sem) controls access to the circular buffer; shortp_write
obtains that semaphore just prior to the code fragment above. While holding the semaphore,
it attempts to feed data into the circular buffer. The function shortp_out_space
returns the amount of contiguous space available (so there is no need to worry about
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Interrupt-Driven I/O | 283
buffer wraps); if that amount is 0, the driver waits until some space is freed. It then
copies as much data as it can into the buffer.
Once there is data to output, shortp_write must ensure that the data is written to the
device. The actual writing is done by way of a workqueue function; shortp_write
must kick that function off if it is not already running. After obtaining a separate
spinlockthat controls access to variables used on the consumer side of the output
buffer (including shortp_output_active), it calls shortp_start_output if need be. Then
it’s just a matter of noting how much data was “written” to the buffer and returning.
The function that starts the output process looks like the following:
static void shortp_start_output(void)
{
if (shortp_output_active) /* Should never happen */
return;
/* Set up our 'missed interrupt' timer */
shortp_output_active = 1;
shortp_timer.expires = jiffies + TIMEOUT;
add_timer(&shortp_timer);
/* And get the process going. */
queue_work(shortp_workqueue, &shortp_work);
}
The reality of dealing with hardware is that you can, occasionally, lose an interrupt
from the device. When this happens, you really do not want your driver to stop forevermore
until the system is rebooted; that is not a user-friendly way of doing things.
It is far better to realize that an interrupt has been missed, pickup the pieces, and go
on. To that end, shortprint sets a kernel timer whenever it outputs data to the device.
If the timer expires, we may have missed an interrupt. We lookat the timer function
shortly, but, for the moment, let’s stickwith the main output functionality. That is
implemented in our workqueue function, which, as you can see above, is scheduled
here. The core of that function looks like the following:
spin_lock_irqsave(&shortp_out_lock, flags);
/* Have we written everything? */
if (shortp_out_head = = shortp_out_tail) { /* empty */
shortp_output_active = 0;
wake_up_interruptible(&shortp_empty_queue);
del_timer(&shortp_timer);
}
/* Nope, write another byte */
else
shortp_do_write( );
/* If somebody's waiting, maybe wake them up. */
if (((PAGE_SIZE + shortp_out_tail -shortp_out_head) % PAGE_SIZE) > SP_MIN_SPACE)
{
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284 | Chapter 10: Interrupt Handling
wake_up_interruptible(&shortp_out_queue);
}
spin_unlock_irqrestore(&shortp_out_lock, flags);
Since we are dealing with the output side’s shared variables, we must obtain the
spinlock. Then we look to see whether there is any more data to send out; if not, we
note that output is no longer active, delete the timer, and wake up anybody who
might have been waiting for the queue to become completely empty (this sort of wait
is done when the device is closed). If, instead, there remains data to write, we call
shortp_do_write to actually send a byte to the hardware.
Then, since we may have freed space in the output buffer, we consider waking up
any processes waiting to add more data to that buffer. We do not perform that
wakeup unconditionally, however; instead, we wait until a minimum amount of
space is available. There is no point in awakening a writer every time we take one
byte out of the buffer; the cost of awakening the process, scheduling it to run, and
putting it backto sleep is too high for that. Instead, we should wait until that process
is able to move a substantial amount of data into the buffer at once. This technique
is common in buffering, interrupt-driven drivers.
For completeness, here is the code that actually writes the data to the port:
static void shortp_do_write(void)
{
unsigned char cr = inb(shortp_base + SP_CONTROL);
/* Something happened; reset the timer */
mod_timer(&shortp_timer, jiffies + TIMEOUT);
/* Strobe a byte out to the device */
outb_p(*shortp_out_tail, shortp_base+SP_DATA);
shortp_incr_out_bp(&shortp_out_tail, 1);
if (shortp_delay)
udelay(shortp_delay);
outb_p(cr | SP_CR_STROBE, shortp_base+SP_CONTROL);
if (shortp_delay)
udelay(shortp_delay);
outb_p(cr & ~SP_CR_STROBE, shortp_base+SP_CONTROL);
}
Here, we reset the timer to reflect the fact that we have made some progress, strobe
the byte out to the device, and update the circular buffer pointer.
The workqueue function does not resubmit itself directly, so only a single byte will be
written to the device. At some point, the printer will, in its slow way, consume the
byte and become ready for the next one; it will then interrupt the processor. The
interrupt handler used in shortprint is short and simple:
static irqreturn_t shortp_interrupt(int irq, void *dev_id, struct pt_regs *regs)
{
if (! shortp_output_active)
return IRQ_NONE;
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/* Remember the time, and farm off the rest to the workqueue function */
do_gettimeofday(&shortp_tv);
queue_work(shortp_workqueue, &shortp_work);
return IRQ_HANDLED;
}
Since the parallel port does not require an explicit interrupt acknowledgment, all the
interrupt handler really needs to do is to tell the kernel to run the workqueue function
again.
What if the interrupt never comes? The driver code that we have seen thus far would
simply come to a halt. To keep that from happening, we set a timer back a few pages
ago. The function that is executed when that timer expires is:
static void shortp_timeout(unsigned long unused)
{
unsigned long flags;
unsigned char status;
if (! shortp_output_active)
return;
spin_lock_irqsave(&shortp_out_lock, flags);
status = inb(shortp_base + SP_STATUS);
/* If the printer is still busy we just reset the timer */
if ((status & SP_SR_BUSY) = = 0 || (status & SP_SR_ACK)) {
shortp_timer.expires = jiffies + TIMEOUT;
add_timer(&shortp_timer);
spin_unlock_irqrestore(&shortp_out_lock, flags);
return;
}
/* Otherwise we must have dropped an interrupt. */
spin_unlock_irqrestore(&shortp_out_lock, flags);
shortp_interrupt(shortp_irq, NULL, NULL);
}
If no output is supposed to be active, the timer function simply returns; this keeps
the timer from resubmitting itself when things are being shut down. Then, after taking
the lock, we query the status of the port; if it claims to be busy, it simply hasn’t
gotten around to interrupting us yet, so we reset the timer and return. Printers can, at
times, take a very long time to make themselves ready; consider the printer that runs
out of paper while everybody is gone over a long weekend. In such situations, there
is nothing to do other than to wait patiently until something changes.
If, however, the printer claims to be ready, we must have missed its interrupt. In that
case, we simply invoke our interrupt handler manually to get the output process
moving again.
The shortprint driver does not support reading from the port; instead, it behaves like
shortint and returns interrupt timing information. The implementation of an interrupt-
driven read method would be very similar to what we have seen, however. Data
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286 | Chapter 10: Interrupt Handling
from the device would be read into a driver buffer; it would be copied out to user
space only when a significant amount of data has accumulated in the buffer, the full
read request has been satisfied, or some sort of timeout occurs.
Quick Reference
These symbols related to interrupt management were introduced in this chapter:
#include
int request_irq(unsigned int irq, irqreturn_t (*handler)( ), unsigned long
flags, const char *dev_name, void *dev_id);
void free_irq(unsigned int irq, void *dev_id);
Calls that register and unregister an interrupt handler.
#include
int can_request_irq(unsigned int irq, unsigned long flags);
This function, available on the i386 and x86_64 architectures, returns a nonzero
value if an attempt to allocate the given interrupt line succeeds.
#include
SA_INTERRUPT
SA_SHIRQ
SA_SAMPLE_RANDOM
Flags for request_irq. SA_INTERRUPT requests installation of a fast handler (as
opposed to a slow one). SA_SHIRQ installs a shared handler, and the third flag
asserts that interrupt timestamps can be used to generate system entropy.
/proc/interrupts
/proc/stat
Filesystem nodes that report information about hardware interrupts and
installed handlers.
unsigned long probe_irq_on(void);
int probe_irq_off(unsigned long);
Functions used by the driver when it has to probe to determine which interrupt
line is being used by a device. The result of probe_irq_on must be passed backto
probe_irq_off after the interrupt has been generated. The return value of probe_
irq_off is the detected interrupt number.
IRQ_NONE
IRQ_HANDLED
IRQ_RETVAL(int x)
The possible return values from an interrupt handler, indicating whether an
actual interrupt from the device was present.
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Quick Reference | 287
void disable_irq(int irq);
void disable_irq_nosync(int irq);
void enable_irq(int irq);
A driver can enable and disable interrupt reporting. If the hardware tries to generate
an interrupt while interrupts are disabled, the interrupt is lost forever. A
driver using a shared handler must not use these functions.
void local_irq_save(unsigned long flags);
void local_irq_restore(unsigned long flags);
Use local_irq_save to disable interrupts on the local processor and remember
their previous state. The flags can be passed to local_irq_restore to restore the
previous interrupt state.
void local_irq_disable(void);
void local_irq_enable(void);
Functions that unconditionally disable and enable interrupts on the current
processor.
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