eclipse下配置andengine开发

主要的配置步骤在该博客http://blog.csdn.net/onerain88/article/details/7257659中详细写明了。不过跟它有所不同的地方是,在创建项目时,把Andengine和扩展包的jar文件(jar文件在bin目录下)copy到项目的libs目录下。在那AndEngineExamples项目做测试时,会出现一些错误,主要是AndEngine和扩展包进行过更新。

错误1:错误提示:cannot convert from void to AnimatedSprite BoundCameraExample.java /AndEngineExamples/src/org/andengine/examples line 220 Java Problem

   出错点:final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager()).animate(100);

        修改:final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager());

   face.animate(100);

错误2:错误提示:DrawMode cannot be resolved to a variable

  出错点:import org.andengine.entity.primitive.vbo.DrawMode;

  修改:import org.andengine.entity.primitive.DrawMode;

    错误3:错误提示:The constructor TextOptions(AutoWrap, float, float, HorizontalAlign) is undefined TextBreakExample.java /AndEngineExamples/src/org/andengine/examples line 106 Java Problem

   出错点: this.mText = new Text(50, 40, this.mFont, "", 1000, new TextOptions(AutoWrap.LETTERS, AUTOWRAP_WIDTH, Text.LEADING_DEFAULT, HorizontalAlign.CENTER), vertexBufferObjectManager);  

   修改:this.mText = new Text(50, 40, this.mFont, "", 1000, new TextOptions(AutoWrap.LETTERS, AUTOWRAP_WIDTH,                       HorizontalAlign.CENTER, Text.LEADING_DEFAULT), vertexBufferObjectManager);  

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