相关链接1:http://www.sunearthtools.com/tools/distance.php#contents 该网站可直接计算(已知经纬度),可用来验证自己的算法是否正确。后面亦有公式
相关链接2:http://www.movable-type.co.uk/scripts/latlong.html 一些和经纬度有关的算法,同上。
java实现见下一篇:http://blog.csdn.net/xiaobai091220106/article/details/50879414
This uses the ‘haversine’ formula to calculate the great-circle distance between two points – that is, the shortest distance over the earth’s surface – giving an ‘as-the-crow-flies’ distance between the points (ignoring any hills they fly over, of course!).
Haversine formula: |
a = sin²(Δφ/2) + cos φ1 ⋅ cos φ2 ⋅ sin²(Δλ/2) c = 2 ⋅ atan2( √a, √(1−a) ) d = R ⋅ c |
where | φ is latitude, λ is longitude, R is earth’s radius (mean radius = 6,371km); note that angles need to be in radians to pass to trig functions! |
JavaScript: | var R = 6371000; // metres var φ1 = lat1.toRadians(); var φ2 = lat2.toRadians(); var Δφ = (lat2-lat1).toRadians(); var Δλ = (lon2-lon1).toRadians(); var a = Math.sin(Δφ/2) * Math.sin(Δφ/2) + Math.cos(φ1) * Math.cos(φ2) * Math.sin(Δλ/2) * Math.sin(Δλ/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); var d = R * c; |
Note in these scripts, I generally use lat/lon for latitude/longitude in degrees, and φ/λ for latitude/longitude in radians – having found that mixing degrees & radians is often the easiest route to head-scratching bugs...
In general, your current heading will vary as you follow a great circle path (orthodrome); the final heading will differ from the initial heading by varying degrees according to distance and latitude (if you were to go from say 35°N,45°E (≈ Baghdad) to 35°N,135°E (≈ Osaka), you would start on a heading of 60° and end up on a heading of 120°!).
This formula is for the initial bearing (sometimes referred to as forward azimuth) which if followed in a straight line along a great-circle arc will take you from the start point to the end point:1
Formula: | θ = atan2( sin Δλ ⋅ cos φ2 , cos φ1 ⋅ sin φ2 − sin φ1 ⋅ cos φ2 ⋅ cos Δλ ) |
where | φ1,λ1 is the start point, φ2,λ2 the end point (Δλ is the difference in latitude) |
JavaScript:
(all angles
in radians) |
var y = Math.sin(λ2-λ1) * Math.cos(φ2); var x = Math.cos(φ1)*Math.sin(φ2) - Math.sin(φ1)*Math.cos(φ2)*Math.cos(λ2-λ1); var brng = Math.atan2(y, x).toDegrees(); |
Excel:
(all angles
in radians) |
=ATAN2(COS(lat1)*SIN(lat2)-SIN(lat1)*COS(lat2)*COS(lon2-lon1), SIN(lon2-lon1)*COS(lat2)) *note that Excel reverses the arguments to ATAN2 – see notes below |
Since atan2 returns values in the range -π ... +π (that is, -180° ... +180°), to normalise the result to a compass bearing (in the range 0° ... 360°, with −ve values transformed into the range 180° ... 360°), convert to degrees and then use (θ+360) % 360, where % is (floating point) modulo.
For final bearing, simply take the initial bearing from the end point to the start point and reverse it (using θ = (θ+180) % 360).