本代码是windows系统环境c++(c) socket编程实例。包含客户端和服务端,可以实现客户端发送消息,服务端接收消息并写入日志。 server.cpp为服务端。 client.cpp为客户端。
服务端代码server.cpp:
//by whg 2018-5-23
#include
#include
#include
#include
#include
#pragma comment(lib, "ws2_32.lib")
#define CONNECT_NUM_MAX 10
using namespace std;
//日志记录
int write_log (char *format) {
FILE* pFile = fopen("e:\\log.txt", "a");
fprintf(pFile, "recv:%s\n",format);
fflush(pFile);
fclose(pFile);
return 1;
}
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
{
cout << "serverSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
}
//初始化服务器地址族变量
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(6000);
//绑定
iRet = bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
if (iRet == SOCKET_ERROR)
{
cout << "bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
}
//监听
iRet = listen(serverSocket, CONNECT_NUM_MAX);
if (iRet == SOCKET_ERROR)
{
cout << "listen(serverSocket, 10) execute failed!" << endl;
return -1;
}
printf("server is start,waiting for client.\n");
//等待连接_接收_发送
SOCKADDR_IN clientAddr;
int len = sizeof(SOCKADDR);
SOCKET connSocket;
connSocket = accept(serverSocket, (SOCKADDR*)&clientAddr, &len);
char recvBuf[100];
//while (recvBuf != "endBuf")
//{
if (connSocket == INVALID_SOCKET)
{
cout << "accept(serverSocket, (SOCKADDR*)&clientAddr, &len) execute failed!" << endl;
return -1;
}
recv(connSocket, recvBuf, 100, 0);
printf("%s\n", recvBuf);
//写入日志
write_log(recvBuf);
//}
closesocket(connSocket);
printf("close socket.\n");
system("pause");
return 0;
}
客户端代码client.cpp:
// by whg 2018-5-23
#include
#include
using namespace std;
#pragma comment(lib, "ws2_32.lib")
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet =0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字 TCP
SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if (clientSocket == INVALID_SOCKET)
{
cout << "clientSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
}
//初始化服务器端地址族变量
SOCKADDR_IN srvAddr;
srvAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
srvAddr.sin_family = AF_INET;
srvAddr.sin_port = htons(6000);
//连接服务器
iRet = connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR));
if (0 != iRet)
{
cout << "connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
}
//发送消息
char sendBuf[100];
sprintf_s(sendBuf, "Hello, This is client %s", "wang");
send(clientSocket, sendBuf, strlen(sendBuf)+1, 0);
//清理
closesocket(clientSocket);
WSACleanup();
system("pause");
return 0;
}
测试:
首先,需要准备好C++环境。
先编译运行server.cpp,显示:“server is start,waiting for client.”表示启动成功。
再编译运行client.cpp,这时再看服务端,显示:“Hello, This is client whg”,表示收到客户端发来的消息。