WinForm 窗体圆角、平角(不规则窗体)实现的几种方法

以下代码均是写在partial class Form1 : Form{}代码块之间,废话不多说直接上代码。

第一种方法是通过OnResize方法来实现 

第一种方法
public void SetWindowRegion()

{

    System.Drawing.Drawing2D.GraphicsPath FormPath;

    FormPath = new System.Drawing.Drawing2D.GraphicsPath();

    Rectangle rect = new Rectangle(0, 22, this.Width, this.Height - 22);//this.Left-10,this.Top-10,this.Width-10,this.Height-10);

    FormPath = GetRoundedRectPath(rect, 10);

    this.Region = new Region(FormPath);

}



private GraphicsPath GetRoundedRectPath(Rectangle rect, int radius)

{

    int diameter = radius;

    Rectangle arcRect = new Rectangle(rect.Location, new Size(diameter, diameter));

    GraphicsPath path = new GraphicsPath();

    //   左上角   

    path.AddArc(arcRect, 180, 90);

    //   右上角   

    arcRect.X = rect.Right - diameter;

    path.AddArc(arcRect, 270, 90);

    //   右下角   

    arcRect.Y = rect.Bottom - diameter;

    path.AddArc(arcRect, 0, 90);

    //   左下角   

    arcRect.X = rect.Left;

    path.AddArc(arcRect, 90, 90);

    path.CloseFigure();

    return path;

}



protected override void OnResize(System.EventArgs e)

{

    this.Region = null;

    SetWindowRegion();

}

第二种方法是通过Point方法来实现

第二种方法
private SetFormCircle()

{

    int radian = 4; //圆弧角的比率,可以自己改变这个值看具体的效果

    int w = this.Width; //窗体宽

    int h = this.Height; //窗体高

 

    //对于矩形的窗体,要在一个角上画个弧度至少需要2个点,所以4个角需要至少8个点

    Point p1 = new Point(radian, 0);

    Point p2 = new Point(w - radian, 0);

    Point p3 = new Point(w, radian);

    Point p4 = new Point(w, h - radian);

    Point p5 = new Point(w - radian, h);

    Point p6 = new Point(radian, h);

    Point p7 = new Point(0, h - radian);

    Point p8 = new Point(0, radian);

 

    System.Drawing.Drawing2D.GraphicsPath shape = new System.Drawing.Drawing2D.GraphicsPath();

 

    Point[] p = new Point[] { p1, p2, p3, p4, p5, p6, p7, p8 };

    shape.AddPolygon(p);

 

    //将窗体的显示区域设为GraphicsPath的实例

    this.Region = new System.Drawing.Region(shape);

}

private void Form1_Load(object sender, EventArgs e)

{

    SetFormCircle();

}

 

private void Type(Control sender, int p_1, double p_2)

{

    GraphicsPath oPath = new GraphicsPath();

    oPath.AddClosedCurve(

        new Point[] {

            new Point(0, sender.Height / p_1),

            new Point(sender.Width / p_1, 0), 

            new Point(sender.Width - sender.Width / p_1, 0), 

            new Point(sender.Width, sender.Height / p_1),

            new Point(sender.Width, sender.Height - sender.Height / p_1), 

            new Point(sender.Width - sender.Width / p_1, sender.Height), 

            new Point(sender.Width / p_1, sender.Height),

            new Point(0, sender.Height - sender.Height / p_1) },

 

        (float) p_2);

 

    sender.Region = new Region(oPath);

}

//备注:在窗体的paint和resize事件中增加:Type(this,20,0.1);

//(参数20和0.1也可以根据自己的需要调整到最佳效果)

 

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