Unity获取方法的参数和方法名称

public IMethodReturn Invoke(IMethodInvocation input, GetNextHandlerDelegate getNext)

        {

            Console.WriteLine("方法名:{0}", input.MethodBase.Name);

            Console.WriteLine("参数:");

            for (var i = 0; i < input.Arguments.Count; i++)

            {

                Console.WriteLine("{0}={1}", input.Arguments.ParameterName(i), input.Arguments[i].ToString());

            }

            

            

            //Console.WriteLine("返回类型:{0}", input.MethodBase.MemberType.GetTypeCode().ToString());

            Console.WriteLine("返回类型:{0}", ((MethodInfo)(input.MethodBase)).ReturnType.FullName);



            Console.WriteLine("执行前");

            var retValue = getNext()(input, getNext);

            if (retValue.Exception == null)

            {

                Console.WriteLine("没有异常");

            }

            else

            {

                Console.WriteLine("有异常{0}", retValue.Exception.Message);

                retValue.Exception = null;

            }

            Console.WriteLine("执行后");

            return retValue;

        } 



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0上一篇安装了MVC1后,仍然不能加载MVC项目,可以尝试使用devenv /setup命令。下一篇摘抄怎样激发技术人员的创新力?.主题推荐unity 

 

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